This paper presents a user friendly approach to localize the pupil center with a single web camera.Several methods have been proposed to determine the coordinates of the pupil center in an image,but with practical lim...This paper presents a user friendly approach to localize the pupil center with a single web camera.Several methods have been proposed to determine the coordinates of the pupil center in an image,but with practical limitations.The proposed method can track the user’s eye movements in real time under normal image resolution and lighting conditions using a regular webcam,without special equipment such as infrared illuminators.After the pre-processing steps used to deal with illumination variations,the pupil center is detected using iterative thresholding by applying geometric constraints.Experimental results show that robustness and speed in determining the pupil’s location in real time for users of various ethnicities,under various lighting conditions,at different distances from the webcam and with standard resolution images.展开更多
360° video has been becoming one of the major media in recent years, providing immersive experience for viewers with more interactions compared with traditional videos. Most of today's implementations rely on...360° video has been becoming one of the major media in recent years, providing immersive experience for viewers with more interactions compared with traditional videos. Most of today's implementations rely on bulky Head-Mounted Displays (HMDs) or require touch screen operations for interactive display, which are not only expensive but also inconvenient for viewers. In this paper, we demonstrate that interactive 360° video streaming can be done with hints from gaze movement detected by the front camera of today's mobile devices (e.g., a smartphone). We design a lightweight real-time gaze point tracking method for this purpose. We integrate it with streaming module and apply a dynamic margin adaption algorithm to minimize the overall energy consumption for battery-constrained mobile devices. Our experiments on state-of-the-art smartphones show the feasibility of our solution and its energy efficiency toward cost-effective real-time 360° video streaming.展开更多
文摘This paper presents a user friendly approach to localize the pupil center with a single web camera.Several methods have been proposed to determine the coordinates of the pupil center in an image,but with practical limitations.The proposed method can track the user’s eye movements in real time under normal image resolution and lighting conditions using a regular webcam,without special equipment such as infrared illuminators.After the pre-processing steps used to deal with illumination variations,the pupil center is detected using iterative thresholding by applying geometric constraints.Experimental results show that robustness and speed in determining the pupil’s location in real time for users of various ethnicities,under various lighting conditions,at different distances from the webcam and with standard resolution images.
文摘360° video has been becoming one of the major media in recent years, providing immersive experience for viewers with more interactions compared with traditional videos. Most of today's implementations rely on bulky Head-Mounted Displays (HMDs) or require touch screen operations for interactive display, which are not only expensive but also inconvenient for viewers. In this paper, we demonstrate that interactive 360° video streaming can be done with hints from gaze movement detected by the front camera of today's mobile devices (e.g., a smartphone). We design a lightweight real-time gaze point tracking method for this purpose. We integrate it with streaming module and apply a dynamic margin adaption algorithm to minimize the overall energy consumption for battery-constrained mobile devices. Our experiments on state-of-the-art smartphones show the feasibility of our solution and its energy efficiency toward cost-effective real-time 360° video streaming.