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Optimization of a precise integration method for seismic modeling based on graphic processing unit 被引量:2
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作者 Jingyu Li Genyang Tang Tianyue Hu 《Earthquake Science》 CSCD 2010年第4期387-393,共7页
General purpose graphic processing unit (GPU) calculation technology is gradually widely used in various fields. Its mode of single instruction, multiple threads is capable of seismic numerical simulation which has ... General purpose graphic processing unit (GPU) calculation technology is gradually widely used in various fields. Its mode of single instruction, multiple threads is capable of seismic numerical simulation which has a huge quantity of data and calculation steps. In this study, we introduce a GPU-based parallel calculation method of a precise integration method (PIM) for seismic forward modeling. Compared with CPU single-core calculation, GPU parallel calculating perfectly keeps the features of PIM, which has small bandwidth, high accuracy and capability of modeling complex substructures, and GPU calculation brings high computational efficiency, which means that high-performing GPU parallel calculation can make seismic forward modeling closer to real seismic records. 展开更多
关键词 precise integration method seismic modeling general purpose GPU graphic processing unit
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The inversion of density structure by graphic processing unit(GPU) and identification of igneous rocks in Xisha area 被引量:1
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作者 Lei Yu Jian Zhang +2 位作者 Wei Lin Rongqiang Wei Shiguo Wu 《Earthquake Science》 2014年第1期117-125,共9页
Organic reefs, the targets of deep-water petro- leum exploration, developed widely in Xisha area. However, there are concealed igneous rocks undersea, to which organic rocks have nearly equal wave impedance. So the ig... Organic reefs, the targets of deep-water petro- leum exploration, developed widely in Xisha area. However, there are concealed igneous rocks undersea, to which organic rocks have nearly equal wave impedance. So the igneous rocks have become interference for future explo- ration by having similar seismic reflection characteristics. Yet, the density and magnetism of organic reefs are very different from igneous rocks. It has obvious advantages to identify organic reefs and igneous rocks by gravity and magnetic data. At first, frequency decomposition was applied to the free-air gravity anomaly in Xisha area to obtain the 2D subdivision of the gravity anomaly and magnetic anomaly in the vertical direction. Thus, the dis- tribution of igneous rocks in the horizontal direction can be acquired according to high-frequency field, low-frequency field, and its physical properties. Then, 3D forward model- ing of gravitational field was carried out to establish the density model of this area by reference to physical properties of rocks based on former researches. Furthermore, 3D inversion of gravity anomaly by genetic algorithm method of the graphic processing unit (GPU) parallel processing in Xisha target area was applied, and 3D density structure of this area was obtained. By this way, we can confine the igneous rocks to the certain depth according to the density of the igneous rocks. The frequency decomposition and 3D inversion of gravity anomaly by genetic algorithm method of the GPU parallel processing proved to be a useful method for recognizing igneous rocks to its 3D geological position. So organic reefs and igneous rocks can be identified, which provide a prescient information for further exploration. 展开更多
关键词 Xisha area Organic reefs and igneous rocks -Frequency decomposition of potential field 3D inversionof the graphic processing unit (GPU) parallel processing
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Graphic Processing Unit-Accelerated Mutual Information-Based 3D Image Rigid Registration
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作者 李冠华 欧宗瑛 +1 位作者 苏铁明 韩军 《Transactions of Tianjin University》 EI CAS 2009年第5期375-380,共6页
Mutual information (MI)-based image registration is effective in registering medical images, but it is computationally expensive. This paper accelerates MI-based image registration by dividing computation of mutual ... Mutual information (MI)-based image registration is effective in registering medical images, but it is computationally expensive. This paper accelerates MI-based image registration by dividing computation of mutual information into spatial transformation and histogram-based calculation, and performing 3D spatial transformation and trilinear interpolation on graphic processing unit (GPU). The 3D floating image is downloaded to GPU as flat 3D texture, and then fetched and interpolated for each new voxel location in fragment shader. The transformed resuits are rendered to textures by using frame buffer object (FBO) extension, and then read to the main memory used for the remaining computation on CPU. Experimental results show that GPU-accelerated method can achieve speedup about an order of magnitude with better registration result compared with the software implementation on a single-core CPU. 展开更多
关键词 image registration mutual information graphic processing unit (GPU)
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Graphic Processing Unit-Accelerated Neural Network Model for Biological Species Recognition
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作者 温程璐 潘伟 +1 位作者 陈晓熹 祝青园 《Journal of Donghua University(English Edition)》 EI CAS 2012年第1期5-8,共4页
A graphic processing unit (GPU)-accelerated biological species recognition method using partially connected neural evolutionary network model is introduced in this paper. The partial connected neural evolutionary netw... A graphic processing unit (GPU)-accelerated biological species recognition method using partially connected neural evolutionary network model is introduced in this paper. The partial connected neural evolutionary network adopted in the paper can overcome the disadvantage of traditional neural network with small inputs. The whole image is considered as the input of the neural network, so the maximal features can be kept for recognition. To speed up the recognition process of the neural network, a fast implementation of the partially connected neural network was conducted on NVIDIA Tesla C1060 using the NVIDIA compute unified device architecture (CUDA) framework. Image sets of eight biological species were obtained to test the GPU implementation and counterpart serial CPU implementation, and experiment results showed GPU implementation works effectively on both recognition rate and speed, and gained 343 speedup over its counterpart CPU implementation. Comparing to feature-based recognition method on the same recognition task, the method also achieved an acceptable correct rate of 84.6% when testing on eight biological species. 展开更多
关键词 graphic processing unit(GPU) compute unified device architecture (CUDA) neural network species recognition
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Parallel Image Processing: Taking Grayscale Conversion Using OpenMP as an Example
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作者 Bayan AlHumaidan Shahad Alghofaily +2 位作者 Maitha Al Qhahtani Sara Oudah Naya Nagy 《Journal of Computer and Communications》 2024年第2期1-10,共10页
In recent years, the widespread adoption of parallel computing, especially in multi-core processors and high-performance computing environments, ushered in a new era of efficiency and speed. This trend was particularl... In recent years, the widespread adoption of parallel computing, especially in multi-core processors and high-performance computing environments, ushered in a new era of efficiency and speed. This trend was particularly noteworthy in the field of image processing, which witnessed significant advancements. This parallel computing project explored the field of parallel image processing, with a focus on the grayscale conversion of colorful images. Our approach involved integrating OpenMP into our framework for parallelization to execute a critical image processing task: grayscale conversion. By using OpenMP, we strategically enhanced the overall performance of the conversion process by distributing the workload across multiple threads. The primary objectives of our project revolved around optimizing computation time and improving overall efficiency, particularly in the task of grayscale conversion of colorful images. Utilizing OpenMP for concurrent processing across multiple cores significantly reduced execution times through the effective distribution of tasks among these cores. The speedup values for various image sizes highlighted the efficacy of parallel processing, especially for large images. However, a detailed examination revealed a potential decline in parallelization efficiency with an increasing number of cores. This underscored the importance of a carefully optimized parallelization strategy, considering factors like load balancing and minimizing communication overhead. Despite challenges, the overall scalability and efficiency achieved with parallel image processing underscored OpenMP’s effectiveness in accelerating image manipulation tasks. 展开更多
关键词 Parallel Computing Image processing OPENMP Parallel Programming High Performance Computing GPU (graphic processing Unit)
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Multi-relaxation-time lattice Boltzmann simulations of lid driven flows using graphics processing unit
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作者 Chenggong LI J.P.Y.MAA 《Applied Mathematics and Mechanics(English Edition)》 SCIE EI CSCD 2017年第5期707-722,共16页
Large eddy simulation (LES) using the Smagorinsky eddy viscosity model is added to the two-dimensional nine velocity components (D2Q9) lattice Boltzmann equation (LBE) with multi-relaxation-time (MRT) to simul... Large eddy simulation (LES) using the Smagorinsky eddy viscosity model is added to the two-dimensional nine velocity components (D2Q9) lattice Boltzmann equation (LBE) with multi-relaxation-time (MRT) to simulate incompressible turbulent cavity flows with the Reynolds numbers up to 1 × 10^7. To improve the computation efficiency of LBM on the numerical simulations of turbulent flows, the massively parallel computing power from a graphic processing unit (GPU) with a computing unified device architecture (CUDA) is introduced into the MRT-LBE-LES model. The model performs well, compared with the results from others, with an increase of 76 times in computation efficiency. It appears that the higher the Reynolds numbers is, the smaller the Smagorinsky constant should be, if the lattice number is fixed. Also, for a selected high Reynolds number and a selected proper Smagorinsky constant, there is a minimum requirement for the lattice number so that the Smagorinsky eddy viscosity will not be excessively large. 展开更多
关键词 large eddy simulation (LES) multi-relaxation-time (MRT) lattice Boltzmann equation (LBE) two-dimensional nine velocity components (D2Q9) Smagorinskymodel graphic processing unit (GPU) computing unified device architecture (CUDA)
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Graphic Processing Unit Based Phase Retrieval and CT Reconstruction for Differential X-Ray Phase Contrast Imaging
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作者 陈晓庆 王宇杰 孙建奇 《Journal of Shanghai Jiaotong university(Science)》 EI 2014年第5期550-554,共5页
Compared with the conventional X-ray absorption imaging, the X-ray phase-contrast imaging shows higher contrast on samples with low attenuation coefficient like blood vessels and soft tissues. Among the modalities of ... Compared with the conventional X-ray absorption imaging, the X-ray phase-contrast imaging shows higher contrast on samples with low attenuation coefficient like blood vessels and soft tissues. Among the modalities of phase-contrast imaging, the grating-based phase contrast imaging has been widely accepted owing to the advantage of wide range of sample selections and exemption of coherent source. However, the downside is the substantially larger amount of data generated from the phase-stepping method which slows down the reconstruction process. Graphic processing unit(GPU) has the advantage of allowing parallel computing which is very useful for large quantity data processing. In this paper, a compute unified device architecture(CUDA) C program based on GPU is introduced to accelerate the phase retrieval and filtered back projection(FBP) algorithm for grating-based tomography. Depending on the size of the data, the CUDA C program shows different amount of speed-up over the standard C program on the same Visual Studio 2010 platform. Meanwhile, the speed-up ratio increases as the size of data increases. 展开更多
关键词 grating-based phase contrast imaging parallel computing graphic processing unit(GPU) compute unified device architecture(CUDA) filtered back projection(FBP)
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TIME-DOMAIN INTERPOLATION ON GRAPHICS PROCESSING UNIT 被引量:1
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作者 XIQI LI GUOHUA SHI YUDONG ZHANG 《Journal of Innovative Optical Health Sciences》 SCIE EI CAS 2011年第1期89-95,共7页
The signal processing speed of spectral domain optical coherence tomography(SD-OCT)has become a bottleneck in a lot of medical applications.Recently,a time-domain interpolation method was proposed.This method can get ... The signal processing speed of spectral domain optical coherence tomography(SD-OCT)has become a bottleneck in a lot of medical applications.Recently,a time-domain interpolation method was proposed.This method can get better signal-to-noise ratio(SNR)but much-reduced signal processing time in SD-OCT data processing as compared with the commonly used zeropadding interpolation method.Additionally,the resampled data can be obtained by a few data and coefficients in the cutoff window.Thus,a lot of interpolations can be performed simultaneously.So,this interpolation method is suitable for parallel computing.By using graphics processing unit(GPU)and the compute unified device architecture(CUDA)program model,time-domain interpolation can be accelerated significantly.The computing capability can be achieved more than 250,000 A-lines,200,000 A-lines,and 160,000 A-lines in a second for 2,048 pixel OCT when the cutoff length is L=11,L=21,and L=31,respectively.A frame SD-OCT data(400A-lines×2,048 pixel per line)is acquired and processed on GPU in real time.The results show that signal processing time of SD-OCT can befinished in 6.223 ms when the cutoff length L=21,which is much faster than that on central processing unit(CPU).Real-time signal processing of acquired data can be realized. 展开更多
关键词 Optical coherence tomography real-time signal processing graphics processing unit GPU CUDA
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Simulation of fluid-structure interaction in a microchannel using the lattice Boltzmann method and size-dependent beam element on a graphics processing unit
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作者 Vahid Esfahanian Esmaeil Dehdashti Amir Mehdi Dehrouye-Semnani 《Chinese Physics B》 SCIE EI CAS CSCD 2014年第8期389-395,共7页
Fluid-structure interaction (FSI) problems in microchannels play a prominent role in many engineering applications. The present study is an effort toward the simulation of flow in microchannel considering FSI. The b... Fluid-structure interaction (FSI) problems in microchannels play a prominent role in many engineering applications. The present study is an effort toward the simulation of flow in microchannel considering FSI. The bottom boundary of the microchannel is simulated by size-dependent beam elements for the finite element method (FEM) based on a modified cou- ple stress theory. The lattice Boltzmann method (LBM) using the D2Q13 LB model is coupled to the FEM in order to solve the fluid part of the FSI problem. Because of the fact that the LBM generally needs only nearest neighbor information, the algorithm is an ideal candidate for parallel computing. The simulations are carried out on graphics processing units (GPUs) using computed unified device architecture (CUDA). In the present study, the governing equations are non-dimensionalized and the set of dimensionless groups is exhibited to show their effects on micro-beam displacement. The numerical results show that the displacements of the micro-beam predicted by the size-dependent beam element are smaller than those by the classical beam element. 展开更多
关键词 fluid-structure interaction graphics processing unit lattice Boltzmann method size-dependentbeam element
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Compute Unified Device Architecture Implementation of Euler/Navier-Stokes Solver on Graphics Processing Unit Desktop Platform for 2-D Compressible Flows
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作者 Zhang Jiale Chen Hongquan 《Transactions of Nanjing University of Aeronautics and Astronautics》 EI CSCD 2016年第5期536-545,共10页
Personal desktop platform with teraflops peak performance of thousands of cores is realized at the price of conventional workstations using the programmable graphics processing units(GPUs).A GPU-based parallel Euler/N... Personal desktop platform with teraflops peak performance of thousands of cores is realized at the price of conventional workstations using the programmable graphics processing units(GPUs).A GPU-based parallel Euler/Navier-Stokes solver is developed for 2-D compressible flows by using NVIDIA′s Compute Unified Device Architecture(CUDA)programming model in CUDA Fortran programming language.The techniques of implementation of CUDA kernels,double-layered thread hierarchy and variety memory hierarchy are presented to form the GPU-based algorithm of Euler/Navier-Stokes equations.The resulting parallel solver is validated by a set of typical test flow cases.The numerical results show that dozens of times speedup relative to a serial CPU implementation can be achieved using a single GPU desktop platform,which demonstrates that a GPU desktop can serve as a costeffective parallel computing platform to accelerate computational fluid dynamics(CFD)simulations substantially. 展开更多
关键词 graphics processing unit(GPU) GPU parallel computing compute unified device architecture(CUDA)Fortran finite volume method(FVM) acceleration
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Volumetric lattice Boltzmann method for pore-scale mass diffusionadvection process in geopolymer porous structures 被引量:1
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作者 Xiaoyu Zhang Zirui Mao +6 位作者 Floyd W.Hilty Yulan Li Agnes Grandjean Robert Montgomery Hans-Conrad zur Loye Huidan Yu Shenyang Hu 《Journal of Rock Mechanics and Geotechnical Engineering》 SCIE CSCD 2024年第6期2126-2136,共11页
Porous materials present significant advantages for absorbing radioactive isotopes in nuclear waste streams.To improve absorption efficiency in nuclear waste treatment,a thorough understanding of the diffusion-advecti... Porous materials present significant advantages for absorbing radioactive isotopes in nuclear waste streams.To improve absorption efficiency in nuclear waste treatment,a thorough understanding of the diffusion-advection process within porous structures is essential for material design.In this study,we present advancements in the volumetric lattice Boltzmann method(VLBM)for modeling and simulating pore-scale diffusion-advection of radioactive isotopes within geopolymer porous structures.These structures are created using the phase field method(PFM)to precisely control pore architectures.In our VLBM approach,we introduce a concentration field of an isotope seamlessly coupled with the velocity field and solve it by the time evolution of its particle population function.To address the computational intensity inherent in the coupled lattice Boltzmann equations for velocity and concentration fields,we implement graphics processing unit(GPU)parallelization.Validation of the developed model involves examining the flow and diffusion fields in porous structures.Remarkably,good agreement is observed for both the velocity field from VLBM and multiphysics object-oriented simulation environment(MOOSE),and the concentration field from VLBM and the finite difference method(FDM).Furthermore,we investigate the effects of background flow,species diffusivity,and porosity on the diffusion-advection behavior by varying the background flow velocity,diffusion coefficient,and pore volume fraction,respectively.Notably,all three parameters exert an influence on the diffusion-advection process.Increased background flow and diffusivity markedly accelerate the process due to increased advection intensity and enhanced diffusion capability,respectively.Conversely,increasing the porosity has a less significant effect,causing a slight slowdown of the diffusion-advection process due to the expanded pore volume.This comprehensive parametric study provides valuable insights into the kinetics of isotope uptake in porous structures,facilitating the development of porous materials for nuclear waste treatment applications. 展开更多
关键词 Volumetric lattice Boltzmann method(VLBM) Phase field method(PFM) Pore-scale diffusion-advection Nuclear waste treatment Porous media flow graphics processing unit(GPU) parallelization
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Numerical Simulation and Parallel Computing of Acoustic Wave Equation in Isotropic-Heterogeneous Media
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作者 Arshyn Altybay Niyaz Tokmagambetov 《Computer Modeling in Engineering & Sciences》 SCIE EI 2024年第11期1867-1881,共15页
In this paper,we consider the numerical implementation of the 2D wave equation in isotropic-heterogeneous media.The stability analysis of the scheme using the von Neumann stability method has been studied.We conducted... In this paper,we consider the numerical implementation of the 2D wave equation in isotropic-heterogeneous media.The stability analysis of the scheme using the von Neumann stability method has been studied.We conducted a study on modeling the propagation of acoustic waves in a heterogeneous medium and performed numerical simulations in various heterogeneous media at different time steps.Developed parallel code using Compute Unified Device Architecture(CUDA)technology and tested on domains of various sizes.Performance analysis showed that our parallel approach showed significant speedup compared to sequential code on the Central Processing Unit(CPU).The proposed parallel visualization simulator can be an important tool for numerous wave control systems in engineering practice. 展开更多
关键词 Acoustic wave simulation numerical simulation isotropic-heterogeneous media graphics processing unit(GPU) von Neumann stability analysis
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MicroMagnetic.jl:A Julia package for micromagnetic and atomistic simulations with GPU support
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作者 Weiwei Wang Boyao Lyu +2 位作者 Lingyao Kong Hans Fangohr Haifeng Du 《Chinese Physics B》 SCIE EI CAS CSCD 2024年第10期70-79,共10页
MicroMagnetic.jl is an open-source Julia package for micromagnetic and atomistic simulations.Using the features of the Julia programming language,MicroMagnetic.jl supports CPU and various GPU platforms,including NVIDI... MicroMagnetic.jl is an open-source Julia package for micromagnetic and atomistic simulations.Using the features of the Julia programming language,MicroMagnetic.jl supports CPU and various GPU platforms,including NVIDIA,AMD,Intel,and Apple GPUs.Moreover,MicroMagnetic.jl supports Monte Carlo simulations for atomistic models and implements the nudged-elastic-band method for energy barrier computations.With built-in support for double and single precision modes and a design allowing easy extensibility to add new features,MicroMagnetic.jl provides a versatile toolset for researchers in micromagnetics and atomistic simulations. 展开更多
关键词 micromagnetic simulations atomistic simulations graphics processing units
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Electromagnetic scattering and imaging simulation of extremely large-scale sea-ship scene based on GPU parallel technology
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作者 Cheng-Wei Zhang Zhi-Qin Zhao +2 位作者 Wei Yang Li-Lai Zhou Hai-Yu Zhu 《Journal of Electronic Science and Technology》 EI CAS CSCD 2024年第2期16-23,共8页
Aiming to solve the bottleneck problem of electromagnetic scattering simulation in the scenes of extremely large-scale seas and ships,a high-frequency method by using graphics processing unit(GPU)parallel acceleration... Aiming to solve the bottleneck problem of electromagnetic scattering simulation in the scenes of extremely large-scale seas and ships,a high-frequency method by using graphics processing unit(GPU)parallel acceleration technique is proposed.For the implementation of different electromagnetic methods of physical optics(PO),shooting and bouncing ray(SBR),and physical theory of diffraction(PTD),a parallel computing scheme based on the CPU-GPU parallel computing scheme is realized to balance computing tasks.Finally,a multi-GPU framework is further proposed to solve the computational difficulty caused by the massive number of ray tubes in the ray tracing process.By using the established simulation platform,signals of ships at different seas are simulated and their images are achieved as well.It is shown that the higher sea states degrade the averaged peak signal-to-noise ratio(PSNR)of radar image. 展开更多
关键词 Multi graphics processing unit Radar imaging Sea-ship Shooting and bouncing rays
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Fast modeling of gravity gradients from topographic surface data using GPU parallel algorithm 被引量:1
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作者 Xuli Tan Qingbin Wang +2 位作者 Jinkai Feng Yan Huang Ziyan Huang 《Geodesy and Geodynamics》 CSCD 2021年第4期288-297,共10页
The gravity gradient is a secondary derivative of gravity potential,containing more high-frequency information of Earth’s gravity field.Gravity gradient observation data require deducting its prior and intrinsic part... The gravity gradient is a secondary derivative of gravity potential,containing more high-frequency information of Earth’s gravity field.Gravity gradient observation data require deducting its prior and intrinsic parts to obtain more variational information.A model generated from a topographic surface database is more appropriate to represent gradiometric effects derived from near-surface mass,as other kinds of data can hardly reach the spatial resolution requirement.The rectangle prism method,namely an analytic integration of Newtonian potential integrals,is a reliable and commonly used approach to modeling gravity gradient,whereas its computing efficiency is extremely low.A modified rectangle prism method and a graphical processing unit(GPU)parallel algorithm were proposed to speed up the modeling process.The modified method avoided massive redundant computations by deforming formulas according to the symmetries of prisms’integral regions,and the proposed algorithm parallelized this method’s computing process.The parallel algorithm was compared with a conventional serial algorithm using 100 elevation data in two topographic areas(rough and moderate terrain).Modeling differences between the two algorithms were less than 0.1 E,which is attributed to precision differences between single-precision and double-precision float numbers.The parallel algorithm showed computational efficiency approximately 200 times higher than the serial algorithm in experiments,demonstrating its effective speeding up in the modeling process.Further analysis indicates that both the modified method and computational parallelism through GPU contributed to the proposed algorithm’s performances in experiments. 展开更多
关键词 Gravity gradient Topographic surface data Rectangle prism method Parallel computation graphical processing unit(GPU)
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Real-time Virtual Environment Signal Extraction and Denoising Using Programmable Graphics Hardware
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作者 Yang Su Zhi-Jie Xu Xiang-Qian Jiang 《International Journal of Automation and computing》 EI 2009年第4期326-334,共9页
The sense of being within a three-dimensional (3D) space and interacting with virtual 3D objects in a computer-generated virtual environment (VE) often requires essential image, vision and sensor signal processing... The sense of being within a three-dimensional (3D) space and interacting with virtual 3D objects in a computer-generated virtual environment (VE) often requires essential image, vision and sensor signal processing techniques such as differentiating and denoising. This paper describes novel implementations of the Gaussian filtering for characteristic signal extraction and waveletbased image denoising algorithms that run on the graphics processing unit (GPU). While significant acceleration over standard CPU implementations is obtained through exploiting data parallelism provided by the modern programmable graphics hardware, the CPU can be freed up to run other computations more efficiently such as artificial intelligence (AI) and physics. The proposed GPU-based Gaussian filtering can extract surface information from a real object and provide its material features for rendering and illumination. The wavelet-based signal denoising for large size digital images realized in this project provided better realism for VE visualization without sacrificing real-time and interactive performances of an application. 展开更多
关键词 Virtual environment graphics processing unit GPU-based Gaussian filtering signal denoising WAVELET
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The Design of a Graphical User Environment for Numerical Simulation of Powder Forming Processes
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作者 A R Khoei S Keshavarz 《厦门大学学报(自然科学版)》 CAS CSCD 北大核心 2002年第S1期-,共2页
As computer simulation increasingly supports engine er ing design and manufacture, the requirement for a computer software environment providing an integration platform for computational engineering software increas e... As computer simulation increasingly supports engine er ing design and manufacture, the requirement for a computer software environment providing an integration platform for computational engineering software increas es. A key component of an integrated environment is the use of computational eng ineering to assist and support solutions for complex design. Computer methods fo r structural, flow and thermal analysis are well developed and have been used in design for many years. Many software packages are now available which provi de an advanced capability. However, they are not designed for modelling of powde r forming processes. This paper describes the powder compaction software (PCS_SU T), which is designed for pre- and post-processing for computational simulatio n of the process compaction of powder. In the PCS_SUT software, the adaptive analysis of transient metal powder forming process is simulated by the finite element method based on deformation theories . The error estimates and adaptive remeshing schemes are applied for updated co -ordinate analysis. A generalized Newmark scheme is used for the time domain di scretization and the final nonlinear equations are solved by a Newton-Raphson p rocedure. An incremental elasto-plastic material model is used to simulate the compaction process. To describe the constitutive model of nonlinear behaviour of powder materials, a combination of Mohr-Coulomb and elliptical yield cap model is applied. This model reflects the yielding, frictional and densification char acteristics of powder along with strain and geometrical hardening which occurs d uring the compaction process. A hardening rule is used to define the dependence of the yield surface on the degree of plastic straining. A plasticity theory for friction is employed in the treatment of the powder-tooling interface. The inv olvement of two different materials, which have contact and relative movement in relation to each other, must be considered. A special formulation for friction modelling is coupled with a material formulation. The interface behaviour betwee n the die and the powder is modelled by using an interface element mesh. In the present paper, we have demonstrated pre- and post-processor finite elem ent software, written in Visual Basic, to generate the graphical model and visua lly display the computed results. The software consist of three main part: · Pre-processor: It is used to create the model, generate an app ropriate finite element grid, apply the appropriate boundary conditions, and vie w the total model. The geometric model can be used to associate the mesh with th e physical attributes such as element properties, material properties, or loads and boundary conditions. · Analysis: It can deal with two-dimensional and axi-symmetric applications for linear and non-linear behaviour of material in static and dyna mic analyses. Both triangular and quadrilateral elements are available in the e lement library, including 3-noded, 6-noded and 7-noded (T6B1) triangles and 4 -noded, 8-noded and 9-noded quadrilaterals. The direct implicit algorithm bas ed on the generalized Newmark scheme is used for the time integration and an aut omatic time step control facility is provided. For non-linear iteration, choice s among fully or modified Newton-Raphson method and quasi-Newton method, using the initial stiffness method, Davidon inverse method or BFGS inverse method, ar e possible. · Post-processor: It provides visualization of the computed resu lts, when the finite element model and analysis have been completed. Post-proce ssing is vital to allow the appropriate interpretation of the completed results of the finite element analysis. It provides the visual means to interpret the va st amounts of computed results generated. Finally, the powder behaviour during the compaction of a multi-level component is numerically simulated by the PCS_SUT software, as shown in Fig.1. The predict ive compaction forces at different displacements are computed and compared with the available experimental 展开更多
关键词 The Design of a graphical User Environment for Numerical Simulation of Powder Forming Processes
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混沌线程池与GPU优化的批量图像加密算法 被引量:1
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作者 潘明华 王一涵 +1 位作者 谷盛民 孙绍华 《科学技术与工程》 北大核心 2023年第34期14618-14626,共9页
数据量大且冗余度高是数字图像显著的特征,这对大批量图像快速实时加密提出了挑战。为了解决此问题,基于Lorenz混沌加密技术,设计了一种采用线程池与图形处理器(graphics processing unit,GPU)组合优化的批量图像加密算法。该算法通过... 数据量大且冗余度高是数字图像显著的特征,这对大批量图像快速实时加密提出了挑战。为了解决此问题,基于Lorenz混沌加密技术,设计了一种采用线程池与图形处理器(graphics processing unit,GPU)组合优化的批量图像加密算法。该算法通过线程池改进图像的读写,并进行图像镜像变换;利用Lorenz混沌系统生成加密序列,结合图像分块混沌序列进行加密;然后对批量图像数据进行打包,通过GPU进行大批量的异步计算;最后重组图像矩阵得到批量加密图像。实验测试表明,该算法能够有效抵御常见的攻击手段,经过性能优化后的批量数字图像加密算法,可以保证图像安全性;同时,在批量图像读取速率和加解密处理效率方面有显著的提高。 展开更多
关键词 图像加密 混沌系统 并行计算 线程池 图形处理器(graphics processing unit GPU)
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Complex hexagonal close-packed dendritic growth during alloy solidification by graphics processing unit-accelerated three-dimensional phase-field simulations:demo for Mg–Gd alloy
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作者 Sheng-Lan Yang Jing Zhong +5 位作者 Kai Wang Xun Kang Jian-Bao Gao Jiong Wang Qian Li Li-Jun Zhang 《Rare Metals》 SCIE EI CAS CSCD 2023年第10期3468-3484,共17页
In this study,insights into the effect of interfacial anisotropy on a complex hexagonal close-packed(hcp) dendritic growth during alloy solidification were gained by graphics processing unit(GPU)-accelerated three-dim... In this study,insights into the effect of interfacial anisotropy on a complex hexagonal close-packed(hcp) dendritic growth during alloy solidification were gained by graphics processing unit(GPU)-accelerated three-dimensional(3D) phase-field simulations,as demonstrated for a Mg-Gd alloy.An anisotropic phasefield model with finite interface dissipation was developed by incorporating the contribution of the anisotropy of interfacial energy into the total free energy functional.The modified spherical harmonic anisotropy function was then chosen for the hcp crystal.The GPU parallel computing algorithm was implemented in the present phase-field model,and a corresponding code was developed in the compute unified device architecture parallel computing platform.Benchmark tests indicated that the calculation efficiency of a single TESLA V100 GPU could be~80times that of open multi-processing(OpenMP) with eight central processing unit cores.By coupling the phase-field model with reliable thermodynamic and interfacial energy descriptions,the 3D phase-field simulation of α-Mg dendritic growth in the Mg-6Gd(in wt%) alloy during solidification was performed.Various two-dimensional dendrite morphologies were revealed by cutting the simulated 3D dendrite along different crystallographic planes.Typical sixfold equiaxed and butterflied microstructures observed in experiments were well reproduced. 展开更多
关键词 Interfacial anisotropy Dendrite solidification Phase-field model graphics processing unit(GPU) Mg–Gd
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Accelerating f inite difference wavef ield-continuation depth migration by GPU
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作者 刘国峰 孟小红 刘洪 《Applied Geophysics》 SCIE CSCD 2012年第1期41-48,115,共9页
The most popular hardware used for parallel depth migration is the PC-Cluster but its application is limited due to large space occupation and high power consumption. In this paper, we introduce a new hardware archite... The most popular hardware used for parallel depth migration is the PC-Cluster but its application is limited due to large space occupation and high power consumption. In this paper, we introduce a new hardware architecture, based on which the finite difference (FD) wavefield-continuation depth migration can be conducted using the Graphics Processing Unit (GPU) as a CPU coprocessor. We demonstrate the program module and three key optimization steps for implementing FD depth migration: memory, thread structure, and instruction optimizations and consider evaluation methods for the amount of optimization. 2D and 3D models are used to test depth migration on the GPU. The tested results show that the depth migration computational efficiency greatly increased using the general-purpose GPU, increasing by at least 25 times compared to the AMD 2.5 GHz CPU. 展开更多
关键词 Wavefield-continuation depth migration finite difference graphic processing Unit EFFICIENCY
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