Due to the existing limited dynamic range a camera cannot reveal all the details in a high-dynamic range scene. In order to solve this problem,this paper presents a multi-exposure fusion method for getting high qualit...Due to the existing limited dynamic range a camera cannot reveal all the details in a high-dynamic range scene. In order to solve this problem,this paper presents a multi-exposure fusion method for getting high quality images in high dynamic range scene. First,a set of multi-exposure images is obtained by multiple exposures in a same scene and their brightness condition is analyzed. Then,multi-exposure images under the same scene are decomposed using dual-tree complex wavelet transform( DT-CWT),and their low and high frequency components are obtained. Weight maps according to the brightness condition are assigned to the low components for fusion. Maximizing the region Sum Modified-Laplacian( SML) is adopted for high-frequency components fusing. Finally,the fused image is acquired by subjecting the low and high frequency coefficients to inverse DT-CWT.Experimental results show that the proposed approach generates high quality results with uniform distributed brightness and rich details. The proposed method is efficient and robust in varies scenes.展开更多
The binocular stereo vision is the lowest cost sensor for obtaining 3D information.Considering the weakness of long‐distance measurement and stability,the improvement of accuracy and stability of stereo vision is urg...The binocular stereo vision is the lowest cost sensor for obtaining 3D information.Considering the weakness of long‐distance measurement and stability,the improvement of accuracy and stability of stereo vision is urgently required for application of precision agriculture.To address the challenges of stereo vision long‐distance measurement and stable perception without hardware upgrade,inspired by hawk eyes,higher resolution perception and the adaptive HDR(High Dynamic Range)were introduced in this paper.Simulating the function from physiological structure of‘deep fovea’and‘shallow fovea’of hawk eye,the higher resolution reconstruction method in this paper was aimed at ac-curacy improving.Inspired by adjustment of pupils,the adaptive HDR method was proposed for high dynamic range optimisation and stable perception.In various light conditions,compared with default stereo vision,the accuracy of proposed algorithm was improved by 28.0%evaluated by error ratio,and the stability was improved by 26.56%by disparity accuracy.For fixed distance measurement,the maximum improvement was 78.6%by standard deviation.Based on the hawk‐eye‐inspired perception algorithm,the point cloud of orchard was improved both in quality and quantity.The hawk‐eye‐inspired perception algorithm contributed great advance in binocular 3D point cloud recon-struction in orchard navigation map.展开更多
Low dynamic range(LDR)images captured by consumer cameras have a limited luminance range.As the conventional method for generating high dynamic range(HDR)images involves merging multiple-exposure LDR images of the sam...Low dynamic range(LDR)images captured by consumer cameras have a limited luminance range.As the conventional method for generating high dynamic range(HDR)images involves merging multiple-exposure LDR images of the same scene(assuming a stationary scene),we introduce a learning-based model for single-image HDR reconstruction.An input LDR image is sequentially segmented into the local region maps based on the cumulative histogram of the input brightness distribution.Using the local region maps,SParam-Net estimates the parameters of an inverse tone mapping function to generate a pseudo-HDR image.We process the segmented region maps as the input sequences on long short-term memory.Finally,a fast super-resolution convolutional neural network is used for HDR image reconstruction.The proposed method was trained and tested on datasets including HDR-Real,LDR-HDR-pair,and HDR-Eye.The experimental results revealed that HDR images can be generated more reliably than using contemporary end-to-end approaches.展开更多
Subjective evaluation is one of the most important methods of assessing the fidelity of a virtual dynamic scene,whose results could be seen as a reference to improve a rendering method.In the present study,we apply a ...Subjective evaluation is one of the most important methods of assessing the fidelity of a virtual dynamic scene,whose results could be seen as a reference to improve a rendering method.In the present study,we apply a rendering method to the color rendezvous and docking(RVD) scene,where one shadow algorithm and three tone mapping operator algorithms are used to process the scene based on the distance between two spacecrafts.The grayscale RVD scene is transformed from the color RVD scene,and each RVD scene is desired to make comparisons with the real RVD-video recorded in SZ-10 mission.In addition,we perform an evaluation on 36 subjects to compare the results.The results show that shadow effects have important roles in RVD virtual scenes,where they enhance the sense of realism and immersion.Shadows,high brightness,contrast and luminance are highly correlated with the overall preference,and the grayscale scene receives better evaluations than the color scene.The analysis of these conclusions is vital for improving the algorithms used to render color virtual space scenes when virtual scenes for astronaut training in Chinese space station mission are prepared.展开更多
基金Supported by the National Natural Science Foundation of China(No.61308099,61304032)
文摘Due to the existing limited dynamic range a camera cannot reveal all the details in a high-dynamic range scene. In order to solve this problem,this paper presents a multi-exposure fusion method for getting high quality images in high dynamic range scene. First,a set of multi-exposure images is obtained by multiple exposures in a same scene and their brightness condition is analyzed. Then,multi-exposure images under the same scene are decomposed using dual-tree complex wavelet transform( DT-CWT),and their low and high frequency components are obtained. Weight maps according to the brightness condition are assigned to the low components for fusion. Maximizing the region Sum Modified-Laplacian( SML) is adopted for high-frequency components fusing. Finally,the fused image is acquired by subjecting the low and high frequency coefficients to inverse DT-CWT.Experimental results show that the proposed approach generates high quality results with uniform distributed brightness and rich details. The proposed method is efficient and robust in varies scenes.
基金funded by the National Natural Science Foundation of China(No.51979275)Key Laboratory of Spatial‐temporal Big Data Analysis and Application of Nat-ural Resources in Megacities,MNR(No.KFKT‐2022‐05)+3 种基金Open Fund of Key Laboratory of Urban Land Resources Monitoring and Simulation,Ministry of Natural Resources(No.KF‐2021‐06‐115)Open Project Program of State Key Laboratory of Virtual Reality Technology and Systems,Bei-hang University(No.VRLAB2022C10)Jiangsu Province and Education Ministry Co‐sponsored Synergistic Innovation Center of Modern Agricultural Equipment(No.XTCX2002)2115 Talent Development Program of China Agricultural University and Chinese Universities Scientific Fund(No.2021TC105).
文摘The binocular stereo vision is the lowest cost sensor for obtaining 3D information.Considering the weakness of long‐distance measurement and stability,the improvement of accuracy and stability of stereo vision is urgently required for application of precision agriculture.To address the challenges of stereo vision long‐distance measurement and stable perception without hardware upgrade,inspired by hawk eyes,higher resolution perception and the adaptive HDR(High Dynamic Range)were introduced in this paper.Simulating the function from physiological structure of‘deep fovea’and‘shallow fovea’of hawk eye,the higher resolution reconstruction method in this paper was aimed at ac-curacy improving.Inspired by adjustment of pupils,the adaptive HDR method was proposed for high dynamic range optimisation and stable perception.In various light conditions,compared with default stereo vision,the accuracy of proposed algorithm was improved by 28.0%evaluated by error ratio,and the stability was improved by 26.56%by disparity accuracy.For fixed distance measurement,the maximum improvement was 78.6%by standard deviation.Based on the hawk‐eye‐inspired perception algorithm,the point cloud of orchard was improved both in quality and quantity.The hawk‐eye‐inspired perception algorithm contributed great advance in binocular 3D point cloud recon-struction in orchard navigation map.
基金This study was supported by the Basic Science Research Program through the National Research Foundation of Korea(NRF)funded by the Ministry of Education(NRF-2018R1D1A1B07049932).
文摘Low dynamic range(LDR)images captured by consumer cameras have a limited luminance range.As the conventional method for generating high dynamic range(HDR)images involves merging multiple-exposure LDR images of the same scene(assuming a stationary scene),we introduce a learning-based model for single-image HDR reconstruction.An input LDR image is sequentially segmented into the local region maps based on the cumulative histogram of the input brightness distribution.Using the local region maps,SParam-Net estimates the parameters of an inverse tone mapping function to generate a pseudo-HDR image.We process the segmented region maps as the input sequences on long short-term memory.Finally,a fast super-resolution convolutional neural network is used for HDR image reconstruction.The proposed method was trained and tested on datasets including HDR-Real,LDR-HDR-pair,and HDR-Eye.The experimental results revealed that HDR images can be generated more reliably than using contemporary end-to-end approaches.
基金the department of aerospace flight simulator in China Astronaut Research and Training Centerfor providing experimental facility and fund
文摘Subjective evaluation is one of the most important methods of assessing the fidelity of a virtual dynamic scene,whose results could be seen as a reference to improve a rendering method.In the present study,we apply a rendering method to the color rendezvous and docking(RVD) scene,where one shadow algorithm and three tone mapping operator algorithms are used to process the scene based on the distance between two spacecrafts.The grayscale RVD scene is transformed from the color RVD scene,and each RVD scene is desired to make comparisons with the real RVD-video recorded in SZ-10 mission.In addition,we perform an evaluation on 36 subjects to compare the results.The results show that shadow effects have important roles in RVD virtual scenes,where they enhance the sense of realism and immersion.Shadows,high brightness,contrast and luminance are highly correlated with the overall preference,and the grayscale scene receives better evaluations than the color scene.The analysis of these conclusions is vital for improving the algorithms used to render color virtual space scenes when virtual scenes for astronaut training in Chinese space station mission are prepared.