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Multi-exposure fusion for high dynamic range scene
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作者 申小禾 Liu Jinghong 《High Technology Letters》 EI CAS 2017年第4期343-349,共7页
Due to the existing limited dynamic range a camera cannot reveal all the details in a high-dynamic range scene. In order to solve this problem,this paper presents a multi-exposure fusion method for getting high qualit... Due to the existing limited dynamic range a camera cannot reveal all the details in a high-dynamic range scene. In order to solve this problem,this paper presents a multi-exposure fusion method for getting high quality images in high dynamic range scene. First,a set of multi-exposure images is obtained by multiple exposures in a same scene and their brightness condition is analyzed. Then,multi-exposure images under the same scene are decomposed using dual-tree complex wavelet transform( DT-CWT),and their low and high frequency components are obtained. Weight maps according to the brightness condition are assigned to the low components for fusion. Maximizing the region Sum Modified-Laplacian( SML) is adopted for high-frequency components fusing. Finally,the fused image is acquired by subjecting the low and high frequency coefficients to inverse DT-CWT.Experimental results show that the proposed approach generates high quality results with uniform distributed brightness and rich details. The proposed method is efficient and robust in varies scenes. 展开更多
关键词 multi-exposure fusion high dynamic range scene dual-tree complex wavelet transform(DT-CWT) brightness analysis
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Hawk‐eye‐inspired perception algorithm of stereo vision for obtaining orchard 3D point cloud navigation map
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作者 Zichao Zhang Jian Chen +2 位作者 Xinyu Xu Cunjia Liu Yu Han 《CAAI Transactions on Intelligence Technology》 SCIE EI 2023年第3期987-1001,共15页
The binocular stereo vision is the lowest cost sensor for obtaining 3D information.Considering the weakness of long‐distance measurement and stability,the improvement of accuracy and stability of stereo vision is urg... The binocular stereo vision is the lowest cost sensor for obtaining 3D information.Considering the weakness of long‐distance measurement and stability,the improvement of accuracy and stability of stereo vision is urgently required for application of precision agriculture.To address the challenges of stereo vision long‐distance measurement and stable perception without hardware upgrade,inspired by hawk eyes,higher resolution perception and the adaptive HDR(High Dynamic Range)were introduced in this paper.Simulating the function from physiological structure of‘deep fovea’and‘shallow fovea’of hawk eye,the higher resolution reconstruction method in this paper was aimed at ac-curacy improving.Inspired by adjustment of pupils,the adaptive HDR method was proposed for high dynamic range optimisation and stable perception.In various light conditions,compared with default stereo vision,the accuracy of proposed algorithm was improved by 28.0%evaluated by error ratio,and the stability was improved by 26.56%by disparity accuracy.For fixed distance measurement,the maximum improvement was 78.6%by standard deviation.Based on the hawk‐eye‐inspired perception algorithm,the point cloud of orchard was improved both in quality and quantity.The hawk‐eye‐inspired perception algorithm contributed great advance in binocular 3D point cloud recon-struction in orchard navigation map. 展开更多
关键词 adaptive high dynamic range binocular stereo vision hawk‐eye‐inspired perception point cloud of orchard super‐resolution generative adversarial network
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Use of Local Region Maps on Convolutional LSTM for Single-Image HDR Reconstruction
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作者 Seungwook Oh GyeongIk Shin Hyunki Hong 《Computers, Materials & Continua》 SCIE EI 2022年第6期4555-4572,共18页
Low dynamic range(LDR)images captured by consumer cameras have a limited luminance range.As the conventional method for generating high dynamic range(HDR)images involves merging multiple-exposure LDR images of the sam... Low dynamic range(LDR)images captured by consumer cameras have a limited luminance range.As the conventional method for generating high dynamic range(HDR)images involves merging multiple-exposure LDR images of the same scene(assuming a stationary scene),we introduce a learning-based model for single-image HDR reconstruction.An input LDR image is sequentially segmented into the local region maps based on the cumulative histogram of the input brightness distribution.Using the local region maps,SParam-Net estimates the parameters of an inverse tone mapping function to generate a pseudo-HDR image.We process the segmented region maps as the input sequences on long short-term memory.Finally,a fast super-resolution convolutional neural network is used for HDR image reconstruction.The proposed method was trained and tested on datasets including HDR-Real,LDR-HDR-pair,and HDR-Eye.The experimental results revealed that HDR images can be generated more reliably than using contemporary end-to-end approaches. 展开更多
关键词 Low dynamic range high dynamic range deep learning convolutional long short-term memory inverse tone mapping function
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Comparison of Color and Grayscale Simulated TV-Graphics in Rendezvous and Docking
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作者 赵再骞 晁建刚 +2 位作者 张炎 王金坤 胡弘 《Journal of Shanghai Jiaotong university(Science)》 EI 2015年第1期68-75,共8页
Subjective evaluation is one of the most important methods of assessing the fidelity of a virtual dynamic scene,whose results could be seen as a reference to improve a rendering method.In the present study,we apply a ... Subjective evaluation is one of the most important methods of assessing the fidelity of a virtual dynamic scene,whose results could be seen as a reference to improve a rendering method.In the present study,we apply a rendering method to the color rendezvous and docking(RVD) scene,where one shadow algorithm and three tone mapping operator algorithms are used to process the scene based on the distance between two spacecrafts.The grayscale RVD scene is transformed from the color RVD scene,and each RVD scene is desired to make comparisons with the real RVD-video recorded in SZ-10 mission.In addition,we perform an evaluation on 36 subjects to compare the results.The results show that shadow effects have important roles in RVD virtual scenes,where they enhance the sense of realism and immersion.Shadows,high brightness,contrast and luminance are highly correlated with the overall preference,and the grayscale scene receives better evaluations than the color scene.The analysis of these conclusions is vital for improving the algorithms used to render color virtual space scenes when virtual scenes for astronaut training in Chinese space station mission are prepared. 展开更多
关键词 high dynamic range(HDR) rendezvous and docking(RVD) shadow rendering subjective evaluation virtual space scene
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