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Study on Virtual Human Skeleton System
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作者 郭巧 李亦 《Journal of Beijing Institute of Technology》 EI CAS 2004年第4期365-368,共4页
A solution of virtual human skeleton system is proposed. Some issues on integration of anatomical geometry, biodynamics and computer animation are studied. The detailed skeleton system model that incorporates the biod... A solution of virtual human skeleton system is proposed. Some issues on integration of anatomical geometry, biodynamics and computer animation are studied. The detailed skeleton system model that incorporates the biodynamic and geometric characteristics of a human skeleton system allows some performance studies in greater detail than that performed before. It may provide an effective and convenient way to analyze and evaluate the movement performance of a human body when the personalized anatomical data are used in the models. An example shows that the proposed solution is effective for the stated problems. 展开更多
关键词 human skeleton biodynamics computer animation
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Building Indoor Dangerous Behavior Recognition Based on LSTM-GCN with Attention Mechanism 被引量:1
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作者 Qingyue Zhao Qiaoyu Gu +2 位作者 Zhijun Gao Shipian Shao Xinyuan Zhang 《Computer Modeling in Engineering & Sciences》 SCIE EI 2023年第11期1773-1788,共16页
Building indoor dangerous behavior recognition is a specific application in the field of abnormal human recognition.A human dangerous behavior recognition method based on LSTM-GCN with attention mechanism(GLA)model wa... Building indoor dangerous behavior recognition is a specific application in the field of abnormal human recognition.A human dangerous behavior recognition method based on LSTM-GCN with attention mechanism(GLA)model was proposed aiming at the problem that the existing human skeleton-based action recognition methods cannot fully extract the temporal and spatial features.The network connects GCN and LSTMnetwork in series,and inputs the skeleton sequence extracted by GCN that contains spatial information into the LSTM layer for time sequence feature extraction,which fully excavates the temporal and spatial features of the skeleton sequence.Finally,an attention layer is designed to enhance the features of key bone points,and Softmax is used to classify and identify dangerous behaviors.The dangerous behavior datasets are derived from NTU-RGB+D and Kinetics data sets.Experimental results show that the proposed method can effectively identify some dangerous behaviors in the building,and its accuracy is higher than those of other similar methods. 展开更多
关键词 human skeleton building indoor dangerous behaviors recognition graph convolution network long short term memory network attention mechanism
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Transmembrane Ca^(2+) gradient and human erythrocyte cell skeleton
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作者 杨福愉 屠亚平 +3 位作者 鲁崎唔 冯昶 徐红 关志英 《Chinese Science Bulletin》 SCIE EI CAS 1995年第8期703-704,共2页
The cytosolic free Ca<sup>2+</sup> in erythrocytes is around 10<sup>-6</sup> mol/L, whereas the extracellularCa<sup>2+</sup> concentration is about 10<sup>-3</sup> mol/L... The cytosolic free Ca<sup>2+</sup> in erythrocytes is around 10<sup>-6</sup> mol/L, whereas the extracellularCa<sup>2+</sup> concentration is about 10<sup>-3</sup> mol/L. Thus it results in 1000-fold transmembraneCa<sup>2+</sup> gradient across erythrocyte membrane. Our previous results have shown 展开更多
关键词 CELL Transmembrane Ca gradient and human erythrocyte cell skeleton
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