视频流量逐渐在网络中占据主导地位,且视频平台大多对其进行加密传输。虽然加密传输视频可以有效保护用户隐私,但是也增加了监管有害视频传播的难度.现有的加密视频识别方法基于TCP(Transmission Control Protocol)传输协议头部信息和HT...视频流量逐渐在网络中占据主导地位,且视频平台大多对其进行加密传输。虽然加密传输视频可以有效保护用户隐私,但是也增加了监管有害视频传播的难度.现有的加密视频识别方法基于TCP(Transmission Control Protocol)传输协议头部信息和HTTP/1.1(HypertextTransferProtocol Version1.1)的传输模式,提取应用层音视频数据单元传输长度序列来实现视频识别.但是随着基于UDP(UserDatagramProtocol)的QUIC(QuickUDP Internet Connections)协议及基于QUIC实现的HTTP/3(HypertextTransferProtocol Version 3)协议应用于视频传输,已有方法不再适用.HTTP/3协议缺少类似TCP的头部信息,且使用了多路复用机制,并对几乎所有数据进行了加密,此外,视频平台开始使用多片段合并分发技术,这给从网络流量中精准识别加密视频带来了巨大挑战。本文基于HTTP/3协议中的控制信息特征,提出了从HTTP/3加密视频流中提取数据传输特征并进行修正的方法,最大程度复原出应用层音视频长度特征.面向多片段合并分发导致的海量匹配问题,本文基于明文指纹库设计了键值数据库来实现视频的快速识别.实验结果表明,本文提出的基于HTTP/3传输特性的加密视频识别方法能够在包含36万个真实视频指纹的YouTube大规模指纹库中达到接近99%的准确率,100%的精确率以及99.32%的F1得分,对传输过程中加人了填充顿的Facebook平台,在包含28万个真实视频指纹的大规模指纹库中达到95%的准确率、100%的精确率以及96.45%的F1得分,在具有同样特性的Instagram平台中,最高可达到97.57%的F1得分,且本方法在所有指纹库中的平均视频识别时间均低于0.4秒.本文的方法首次解决了使用HTTP/3传输的加密视频在大规模指纹库场景中的识别问题,具有很强的实用性和通用性.展开更多
Hypertext transfer protocol(HTTP) adaptive streaming(HAS) plays a key role in mobile video transmission. Considering the multi-segment and multi-rate features of HAS, this paper proposes a buffer-driven resource manag...Hypertext transfer protocol(HTTP) adaptive streaming(HAS) plays a key role in mobile video transmission. Considering the multi-segment and multi-rate features of HAS, this paper proposes a buffer-driven resource management(BDRM) method to enhance HAS quality of experience(QoE) in mobile network. Different from the traditional methods only focusing on base station side without considering the buffer, the proposed method takes both station and client sides into account and end user's buffer plays as the drive of whole schedule process. The proposed HAS QoE influencing factors are composed of initial delay, rebuffering and quality level. The BDRM method decomposes the HAS QoE maximization problem into client and base station sides separately to solve it in multicell and multi-user video playing scene in mobile network. In client side, the decision is made based on buffer probe and rate request algorithm by each user separately. It guarantees the less rebuffering events and decides which HAS segment rate to fetch. While, in the base station side, the schedule of wireless resource is made to maximize the quality level of all access clients and decides the final rate pulled from HAS server. The drive of buffer and twice rate request schemes make BDRMtake full advantage of HAS's multi-segment and multi-rate features. As to the simulation results, compared with proportional fair(PF), Max C/I and traditional HAS schedule(THS) methods, the proposed BDRM method decreases rebuffering percent to 1.96% from 11.1% with PF and from 7.01% with THS and increases the mean MOS of all users to 3.94 from 3.42 with PF method and from 2.15 with Max C/I method. It also guarantees a high fairness with 0.98 from the view of objective and subjective assessment metrics.展开更多
文摘视频流量逐渐在网络中占据主导地位,且视频平台大多对其进行加密传输。虽然加密传输视频可以有效保护用户隐私,但是也增加了监管有害视频传播的难度.现有的加密视频识别方法基于TCP(Transmission Control Protocol)传输协议头部信息和HTTP/1.1(HypertextTransferProtocol Version1.1)的传输模式,提取应用层音视频数据单元传输长度序列来实现视频识别.但是随着基于UDP(UserDatagramProtocol)的QUIC(QuickUDP Internet Connections)协议及基于QUIC实现的HTTP/3(HypertextTransferProtocol Version 3)协议应用于视频传输,已有方法不再适用.HTTP/3协议缺少类似TCP的头部信息,且使用了多路复用机制,并对几乎所有数据进行了加密,此外,视频平台开始使用多片段合并分发技术,这给从网络流量中精准识别加密视频带来了巨大挑战。本文基于HTTP/3协议中的控制信息特征,提出了从HTTP/3加密视频流中提取数据传输特征并进行修正的方法,最大程度复原出应用层音视频长度特征.面向多片段合并分发导致的海量匹配问题,本文基于明文指纹库设计了键值数据库来实现视频的快速识别.实验结果表明,本文提出的基于HTTP/3传输特性的加密视频识别方法能够在包含36万个真实视频指纹的YouTube大规模指纹库中达到接近99%的准确率,100%的精确率以及99.32%的F1得分,对传输过程中加人了填充顿的Facebook平台,在包含28万个真实视频指纹的大规模指纹库中达到95%的准确率、100%的精确率以及96.45%的F1得分,在具有同样特性的Instagram平台中,最高可达到97.57%的F1得分,且本方法在所有指纹库中的平均视频识别时间均低于0.4秒.本文的方法首次解决了使用HTTP/3传输的加密视频在大规模指纹库场景中的识别问题,具有很强的实用性和通用性.
基金supported by the 863 project (Grant No. 2014AA01A701) Beijing Natural Science Foundation (Grant No. 4152047)
文摘Hypertext transfer protocol(HTTP) adaptive streaming(HAS) plays a key role in mobile video transmission. Considering the multi-segment and multi-rate features of HAS, this paper proposes a buffer-driven resource management(BDRM) method to enhance HAS quality of experience(QoE) in mobile network. Different from the traditional methods only focusing on base station side without considering the buffer, the proposed method takes both station and client sides into account and end user's buffer plays as the drive of whole schedule process. The proposed HAS QoE influencing factors are composed of initial delay, rebuffering and quality level. The BDRM method decomposes the HAS QoE maximization problem into client and base station sides separately to solve it in multicell and multi-user video playing scene in mobile network. In client side, the decision is made based on buffer probe and rate request algorithm by each user separately. It guarantees the less rebuffering events and decides which HAS segment rate to fetch. While, in the base station side, the schedule of wireless resource is made to maximize the quality level of all access clients and decides the final rate pulled from HAS server. The drive of buffer and twice rate request schemes make BDRMtake full advantage of HAS's multi-segment and multi-rate features. As to the simulation results, compared with proportional fair(PF), Max C/I and traditional HAS schedule(THS) methods, the proposed BDRM method decreases rebuffering percent to 1.96% from 11.1% with PF and from 7.01% with THS and increases the mean MOS of all users to 3.94 from 3.42 with PF method and from 2.15 with Max C/I method. It also guarantees a high fairness with 0.98 from the view of objective and subjective assessment metrics.