In the process of indoor localization,the existence of the non-line of sight(NLOS)error will greatly reduce the localization accuracy.To reduce the impact of this error,a 3 dimensional(3D)indoor localization algorithm...In the process of indoor localization,the existence of the non-line of sight(NLOS)error will greatly reduce the localization accuracy.To reduce the impact of this error,a 3 dimensional(3D)indoor localization algorithm named LMR(LLS-Minimum-Residual)is proposed in this paper.We first estimate the NLOS error and use it to correct the measurement distances,and then calculate the target location with linear least squares(LLS)solution.The final nodes location can be obtained accurately by NLOS error mitigation.Our algorithm can work efficiently in both indoor 2D and 3D environments.The simulation results show that the proposed algorithm has better performance than traditional algorithms and it can significantly improve the localization accuracy.展开更多
In this paper,an effective target locating approach based on the fingerprint fusion posi-tioning(FFP)method is proposed which integrates the time-difference of arrival(TDOA)and the received signal strength according t...In this paper,an effective target locating approach based on the fingerprint fusion posi-tioning(FFP)method is proposed which integrates the time-difference of arrival(TDOA)and the received signal strength according to the statistical variance of target position in the stationary 3D scenarios.The FFP method fuses the pedestrian dead reckoning(PDR)estimation to solve the moving target localization problem.We also introduce auxiliary parameters to estimate the target motion state.Subsequently,we can locate the static pedestrians and track the the moving target.For the case study,eight access stationary points are placed on a bookshelf and hypermarket;one target node is moving inside hypermarkets in 2D and 3D scenarios or stationary on the bookshelf.We compare the performance of our proposed method with existing localization algorithms such as k-nearest neighbor,weighted k-nearest neighbor,pure TDOA and fingerprinting combining Bayesian frameworks including the extended Kalman filter,unscented Kalman filter and particle fil-ter(PF).The proposed approach outperforms obviously the counterpart methodologies in terms of the root mean square error and the cumulative distribution function of localization errors,espe-cially in the 3D scenarios.Simulation results corroborate the effectiveness of our proposed approach.展开更多
The numerical solution of the stable basic flow on a 3-D boundary layer is obtained by using local ejection, local suction, and combination of local ejection and suction to simulate the local rough wall. The evolution...The numerical solution of the stable basic flow on a 3-D boundary layer is obtained by using local ejection, local suction, and combination of local ejection and suction to simulate the local rough wall. The evolution of 3-D disturbance T-S wave is studied in the spatial processes, and the effects of form and distribution structure of local roughness on the growth rate of the 3-D disturbance wave and the flow stability are discussed. Numerical results show that the growth of the disturbance wave and the form of vortices are accelerated by the 3-D local roughness. The modification of basic flow owing to the evolvement of the finite amplitude disturbance wave and the existence of spanwise velocity induced by the 3-D local roughness affects the stability of boundary layer. Propagation direction and phase of the disturbance wave shift obviously for the 3-D local roughness of the wall. The flow stability characteristics change if the form of the 2-D local roughness varies.展开更多
This paper presents a method to reconstruct 3-D models of trees from terrestrial laser scan(TLS)point clouds.This method uses the weighted locally optimal projection(WLOP)and the AdTree method to reconstruct detailed ...This paper presents a method to reconstruct 3-D models of trees from terrestrial laser scan(TLS)point clouds.This method uses the weighted locally optimal projection(WLOP)and the AdTree method to reconstruct detailed 3-D tree models.To improve its representation accuracy,the WLOP algorithm is introduced to consolidate the point cloud.Its reconstruction accuracy is tested using a dataset of ten trees,and the one-sided Hausdorff distances between the input point clouds and the resulting 3-D models are measured.The experimental results show that the optimal projection modeling method has an average one-sided Hausdorff distance(mean)lower by 30.74%and 6.43%compared with AdTree and AdQSM methods,respectively.Furthermore,it has an average one-sided Hausdorff distance(RMS)lower by 29.95%and 12.28%compared with AdTree and AdQSM methods.Results show that the 3-D model generated fits closely to the input point cloud data and ensures a high geometrical accuracy.展开更多
Objective: To investigate the safety and effectiveness of three-dimensional conformal radiation therapy (3-D CRT) for locally recurrent nasopharyngeal carcinoma (NPC). Methods: From April 1998 to March 2000, 34 patien...Objective: To investigate the safety and effectiveness of three-dimensional conformal radiation therapy (3-D CRT) for locally recurrent nasopharyngeal carcinoma (NPC). Methods: From April 1998 to March 2000, 34 patients who had undergone previous external beam radiation therapy were retreated with 3-D CRT for locally recurrent NPC (33 poorly differentiated squamous cell carcinomas, 1 adenoma). The patients were re-staged according to Huaqing staging system with the following distribution: T1N0M0 in 5 cases, T2N0M0 in 11 cases, T3N0M0 in 12 cases, T4N0M0 in 6 cases. The maximal dimension of the gross tumor volume (GTV) ranged from 1.0 cm to 5.0 cm (median: 2.9 cm). CT simulation and 3-D planning were used to ensure full and conformal coverage of the planning target volume (PTV) by treated volume, while minimizing the absorbed dose of the adjacent normal tissue. 5–7 static conformal coplanar or noncoplanar portals were delivered for each fraction irradiation. The total dose delivered ranged from 65–70 Gy, with 2.5 Gy per fractionation, one fractionation per day, 5 days a week. Median follow-up time from 3-D CRT was 25 months (range: 12–36 months). Results: Over the follow-up period, local recurrence was observed in 3 patients, regional failure in 3, distant metastasis in 3, and six patients died; 88.2% (30/34) of the patient maintained local control, 82.4% (28/34) survived, and 76.5% (26/34) survived with no evidence of tumor. Acute complications were minor and few. The overall incidence of late complication was 20.6% (7/34), and severe complication was 14.7% (5/34), after re-irradiation with 3-D CRT. Conclusion: 3-D CRT is safety and effectiveness for most of the patients with locally recurrent NPC. Our preliminary results indicate a high local control rate and a low complication rate. The long-term curative effect and sequelae await further study.展开更多
In this paper,we establish the exponential convergence theory for the multipole and local expansions,shifting and translation operators for the Green's function of 3-dimensional Laplace equation in layered media.A...In this paper,we establish the exponential convergence theory for the multipole and local expansions,shifting and translation operators for the Green's function of 3-dimensional Laplace equation in layered media.An immediate application of the theory is to ensure the exponential convergence of the FMM which has been shown by the numerical results reported in[27].As the Green's function in layered media consists of free space and reaction field components and the theory for the free space components is well known,this paper will focus on the analysis for the reaction components.We first prove that the density functions in the integral representations of the reaction components are analytic and bounded in the right half complex wave number plane.Then,by using the Cagniard-de Hoop transform and contour deformations,estimates for the remainder terms of the truncated expansions are given,and,as a result,the exponential convergence for the expansions and translation operators is proven.展开更多
The recent fast development in computer vision and mobile sensor technology such as mobile LiDAR and RGB-D cameras is pushing the boundary of the technology to suit the need of real-life applications in the fields of ...The recent fast development in computer vision and mobile sensor technology such as mobile LiDAR and RGB-D cameras is pushing the boundary of the technology to suit the need of real-life applications in the fields of Augmented Reality(AR),robotics,indoor GIS and self-driving.Camera localization is often a key and enabling technology among these applications.In this paper,we developed a novel camera localization workflow based on a highly accurate 3D prior map optimized by our RGBD SLAM method in conjunction with a deep learning routine trained using consecutive video frames labeled with high precision camera pose.Furthermore,an AR registration method tightly coupled with a game engine is proposed,which incorporates the proposed localization algorithm and aligns the real Kinetic camera with a virtual camera of the game engine to facilitate AR application development in an integrated manner.The experimental results show that the localization accuracy can achieve an average error of 35 cm based on a fine-tuned prior 3D feature database at 3 cm accuracy compared against the ground-truth 3D LiDAR map.The influence of the localization accuracy on the visual effect of AR overlay is also demonstrated and the alignment of the real and virtual camera streamlines the implementation of AR fire emergency response demo in a Virtual Geographic Environment.展开更多
This paper describes a seamless three-dimensional (3-D) localization and navigation system for smartphones. The smartphone includes an atmospheric pressure sensor to measure the user's altitude that is combined wit...This paper describes a seamless three-dimensional (3-D) localization and navigation system for smartphones. The smartphone includes an atmospheric pressure sensor to measure the user's altitude that is combined with the outdoor Global Positioning System (GPS) and indoor WiFi-APs localization systems in a seamless 3-D localization system. The smartphone software also provides seamless navigation services by updating map information for both indoor and outdoor locations through the mobile Internet. The indoor floor information calculated from the altitude information is used to project localization anchor nodes, e.g., WiFi-AP, on different floors onto the user's floor with an indoor 3-D localization algorithm using projection distances based on a Received Signal Strength (RSS) algorithm. Tests show that the 3-D method reduces systematic errors and achieves much higher accuracy than the traditional two-dimensional localization method.展开更多
With the fast development of consumer-level RGB-D cameras, real-world indoor three-dimensional(3 D) scene modeling and robotic applications are gaining more attention. However, indoor 3 D scene modeling is still chall...With the fast development of consumer-level RGB-D cameras, real-world indoor three-dimensional(3 D) scene modeling and robotic applications are gaining more attention. However, indoor 3 D scene modeling is still challenging because the structure of interior objects may be complex and the RGB-D data acquired by consumer-level sensors may have poor quality. There is a lot of research in this area. In this survey, we provide an overview of recent advances in indoor scene modeling methods, public indoor datasets and libraries which can facilitate experiments and evaluations, and some typical applications using RGB-D devices including indoor localization and emergency evacuation.展开更多
This article presents a passive navigation method of terrain contour matching by reconstructing the 3-D terrain from the image sequence(acquired by the onboard camera).To achieve automation and simultaneity of the ima...This article presents a passive navigation method of terrain contour matching by reconstructing the 3-D terrain from the image sequence(acquired by the onboard camera).To achieve automation and simultaneity of the image sequence processing for navigation,a correspondence registration method based on control points tracking is proposed which tracks the sparse control points through the whole image sequence and uses them as correspondence in the relation geometry solution.Besides,a key frame selection method based on the images overlapping ratio and intersecting angles is explored,thereafter the requirement for the camera system configuration is provided.The proposed method also includes an optimal local homography estimating algorithm according to the control points,which helps correctly predict points to be matched and their speed corresponding.Consequently,the real-time 3-D terrain of the trajectory thus reconstructed is matched with the referenced terrain map,and the result of which provides navigating information.The digital simulation experiment and the real image based experiment have verified the proposed method.展开更多
Realistic texture mapping and coherent up-to-date rendering is one of the most important issues in indoor 3-D modelling.However,existing texturing approaches are usually performed manually during the modelling process...Realistic texture mapping and coherent up-to-date rendering is one of the most important issues in indoor 3-D modelling.However,existing texturing approaches are usually performed manually during the modelling process,and cannot accommodate changes in indoor environments occurring after the model was created,resulting in outdated and misleading texture rendering.In this study,a structured learning-based texture mapping method is proposed for automatic mapping a single still photo from a mobile phone onto an alreadyconstructed indoor 3-D model.The up-to-date texture is captured using a smart phone,and the indoor structural layout is extracted by incorporating per-pixel segmentation in the FCN algorithm and the line constraints into a structured learning algorithm.This enables real-time texture mapping according to parts of the model,based on the structural layout.Furthermore,the rough camera pose is estimated by pedestrian dead reckoning(PDR)and map information to determine where to map the texture.The experimental results presented in this paper demonstrate that our approach can achieve accurate fusion of 3-D triangular meshes with 2-D single images,achieving low-cost and automatic indoor texture updating.Based on this fusion approach,users can have a better experience in virtual indoor3-D applications.展开更多
基金supported in part by the foundation of Nanjing University of Posts and Telecommunications (No. NY215164)by the National Experimental Teaching Demonstration Centre Reform Project: Virtual 201106+2 种基金supported by the Key University Science Research Project of Jiangsu Province under Grant (No. 14KJA510003)supported by the Postgraduate Research & Practice Innovation Program of Jiangsu Province under Grant No. SJCX19_0275supported by the National Natural Science Foundation under grant No. 61771257, No. 61605085 and No.61571233, No.61871232
文摘In the process of indoor localization,the existence of the non-line of sight(NLOS)error will greatly reduce the localization accuracy.To reduce the impact of this error,a 3 dimensional(3D)indoor localization algorithm named LMR(LLS-Minimum-Residual)is proposed in this paper.We first estimate the NLOS error and use it to correct the measurement distances,and then calculate the target location with linear least squares(LLS)solution.The final nodes location can be obtained accurately by NLOS error mitigation.Our algorithm can work efficiently in both indoor 2D and 3D environments.The simulation results show that the proposed algorithm has better performance than traditional algorithms and it can significantly improve the localization accuracy.
基金partially supported by the National Natural Science Foun-dation of China(No.62071389).
文摘In this paper,an effective target locating approach based on the fingerprint fusion posi-tioning(FFP)method is proposed which integrates the time-difference of arrival(TDOA)and the received signal strength according to the statistical variance of target position in the stationary 3D scenarios.The FFP method fuses the pedestrian dead reckoning(PDR)estimation to solve the moving target localization problem.We also introduce auxiliary parameters to estimate the target motion state.Subsequently,we can locate the static pedestrians and track the the moving target.For the case study,eight access stationary points are placed on a bookshelf and hypermarket;one target node is moving inside hypermarkets in 2D and 3D scenarios or stationary on the bookshelf.We compare the performance of our proposed method with existing localization algorithms such as k-nearest neighbor,weighted k-nearest neighbor,pure TDOA and fingerprinting combining Bayesian frameworks including the extended Kalman filter,unscented Kalman filter and particle fil-ter(PF).The proposed approach outperforms obviously the counterpart methodologies in terms of the root mean square error and the cumulative distribution function of localization errors,espe-cially in the 3D scenarios.Simulation results corroborate the effectiveness of our proposed approach.
文摘The numerical solution of the stable basic flow on a 3-D boundary layer is obtained by using local ejection, local suction, and combination of local ejection and suction to simulate the local rough wall. The evolution of 3-D disturbance T-S wave is studied in the spatial processes, and the effects of form and distribution structure of local roughness on the growth rate of the 3-D disturbance wave and the flow stability are discussed. Numerical results show that the growth of the disturbance wave and the form of vortices are accelerated by the 3-D local roughness. The modification of basic flow owing to the evolvement of the finite amplitude disturbance wave and the existence of spanwise velocity induced by the 3-D local roughness affects the stability of boundary layer. Propagation direction and phase of the disturbance wave shift obviously for the 3-D local roughness of the wall. The flow stability characteristics change if the form of the 2-D local roughness varies.
基金supported in part by the National Natural Science Foundation of China(Nos.42271343,42177387)the Fund of State Key Laboratory of Remote Sensing Information and Image Analysis Technology of Beijing Research Institute of Uranium Geology under(No.6142A010403)
文摘This paper presents a method to reconstruct 3-D models of trees from terrestrial laser scan(TLS)point clouds.This method uses the weighted locally optimal projection(WLOP)and the AdTree method to reconstruct detailed 3-D tree models.To improve its representation accuracy,the WLOP algorithm is introduced to consolidate the point cloud.Its reconstruction accuracy is tested using a dataset of ten trees,and the one-sided Hausdorff distances between the input point clouds and the resulting 3-D models are measured.The experimental results show that the optimal projection modeling method has an average one-sided Hausdorff distance(mean)lower by 30.74%and 6.43%compared with AdTree and AdQSM methods,respectively.Furthermore,it has an average one-sided Hausdorff distance(RMS)lower by 29.95%and 12.28%compared with AdTree and AdQSM methods.Results show that the 3-D model generated fits closely to the input point cloud data and ensures a high geometrical accuracy.
文摘Objective: To investigate the safety and effectiveness of three-dimensional conformal radiation therapy (3-D CRT) for locally recurrent nasopharyngeal carcinoma (NPC). Methods: From April 1998 to March 2000, 34 patients who had undergone previous external beam radiation therapy were retreated with 3-D CRT for locally recurrent NPC (33 poorly differentiated squamous cell carcinomas, 1 adenoma). The patients were re-staged according to Huaqing staging system with the following distribution: T1N0M0 in 5 cases, T2N0M0 in 11 cases, T3N0M0 in 12 cases, T4N0M0 in 6 cases. The maximal dimension of the gross tumor volume (GTV) ranged from 1.0 cm to 5.0 cm (median: 2.9 cm). CT simulation and 3-D planning were used to ensure full and conformal coverage of the planning target volume (PTV) by treated volume, while minimizing the absorbed dose of the adjacent normal tissue. 5–7 static conformal coplanar or noncoplanar portals were delivered for each fraction irradiation. The total dose delivered ranged from 65–70 Gy, with 2.5 Gy per fractionation, one fractionation per day, 5 days a week. Median follow-up time from 3-D CRT was 25 months (range: 12–36 months). Results: Over the follow-up period, local recurrence was observed in 3 patients, regional failure in 3, distant metastasis in 3, and six patients died; 88.2% (30/34) of the patient maintained local control, 82.4% (28/34) survived, and 76.5% (26/34) survived with no evidence of tumor. Acute complications were minor and few. The overall incidence of late complication was 20.6% (7/34), and severe complication was 14.7% (5/34), after re-irradiation with 3-D CRT. Conclusion: 3-D CRT is safety and effectiveness for most of the patients with locally recurrent NPC. Our preliminary results indicate a high local control rate and a low complication rate. The long-term curative effect and sequelae await further study.
基金supported by the US National Science Foundation (Grant No.DMS-1950471)the US Army Research Office (Grant No.W911NF-17-1-0368)partially supported by NSFC (grant Nos.12201603 and 12022104)。
文摘In this paper,we establish the exponential convergence theory for the multipole and local expansions,shifting and translation operators for the Green's function of 3-dimensional Laplace equation in layered media.An immediate application of the theory is to ensure the exponential convergence of the FMM which has been shown by the numerical results reported in[27].As the Green's function in layered media consists of free space and reaction field components and the theory for the free space components is well known,this paper will focus on the analysis for the reaction components.We first prove that the density functions in the integral representations of the reaction components are analytic and bounded in the right half complex wave number plane.Then,by using the Cagniard-de Hoop transform and contour deformations,estimates for the remainder terms of the truncated expansions are given,and,as a result,the exponential convergence for the expansions and translation operators is proven.
基金This work was funded by the National Key Research and Development Program of China[grant number 2016YFB0502102]It was also partially funded by National Natural Science Foundation of China[grant number 41101436]the Scientific Research Foundation for the Returned Overseas Chinese Scholars,State Education Ministry。
文摘The recent fast development in computer vision and mobile sensor technology such as mobile LiDAR and RGB-D cameras is pushing the boundary of the technology to suit the need of real-life applications in the fields of Augmented Reality(AR),robotics,indoor GIS and self-driving.Camera localization is often a key and enabling technology among these applications.In this paper,we developed a novel camera localization workflow based on a highly accurate 3D prior map optimized by our RGBD SLAM method in conjunction with a deep learning routine trained using consecutive video frames labeled with high precision camera pose.Furthermore,an AR registration method tightly coupled with a game engine is proposed,which incorporates the proposed localization algorithm and aligns the real Kinetic camera with a virtual camera of the game engine to facilitate AR application development in an integrated manner.The experimental results show that the localization accuracy can achieve an average error of 35 cm based on a fine-tuned prior 3D feature database at 3 cm accuracy compared against the ground-truth 3D LiDAR map.The influence of the localization accuracy on the visual effect of AR overlay is also demonstrated and the alignment of the real and virtual camera streamlines the implementation of AR fire emergency response demo in a Virtual Geographic Environment.
基金Supported by the National Natural Science Foundation of China (No.60932005)the Sino-European Cooperation Project (No.2010DFA11680)the Tsinghua Sci-Tech Project (No.2011THZ0)
文摘This paper describes a seamless three-dimensional (3-D) localization and navigation system for smartphones. The smartphone includes an atmospheric pressure sensor to measure the user's altitude that is combined with the outdoor Global Positioning System (GPS) and indoor WiFi-APs localization systems in a seamless 3-D localization system. The smartphone software also provides seamless navigation services by updating map information for both indoor and outdoor locations through the mobile Internet. The indoor floor information calculated from the altitude information is used to project localization anchor nodes, e.g., WiFi-AP, on different floors onto the user's floor with an indoor 3-D localization algorithm using projection distances based on a Received Signal Strength (RSS) algorithm. Tests show that the 3-D method reduces systematic errors and achieves much higher accuracy than the traditional two-dimensional localization method.
基金Project supported by the National Natural Science Foundation of China (Nos. 71901147, 41801392, 41901329, 41971354, and 41971341)the Research Program of Shenzhen S&T Innovation Committee,China (No. JCYJ20180305125131482)+5 种基金the Open Fund of Key Laboratory of Urban Land Resources Monitoring and Simulation,MNR,China (Nos. KF-2019-04-010, KF-2019-04-014, and KF-2018-03-066)the Natural Science Foundation of Guangdong Province,China (Nos. 2019A1515010748 and 2019A1515011872)the Foundation of High-Level University Phase II,China (No. 000002110335)the Foundation of Shenzhen University for New Researchers,China (No. 2019056)the Innovation Team Program of Department Education of Guangdong Province,China (No. 2017KCXTD028)the Guangdong Science and Technology Strategic Innovation Fund (the Guangdong–Hong Kong–Macao Joint Laboratory Program)(No. 2020B1212030009)。
文摘With the fast development of consumer-level RGB-D cameras, real-world indoor three-dimensional(3 D) scene modeling and robotic applications are gaining more attention. However, indoor 3 D scene modeling is still challenging because the structure of interior objects may be complex and the RGB-D data acquired by consumer-level sensors may have poor quality. There is a lot of research in this area. In this survey, we provide an overview of recent advances in indoor scene modeling methods, public indoor datasets and libraries which can facilitate experiments and evaluations, and some typical applications using RGB-D devices including indoor localization and emergency evacuation.
基金supported by the "Eleventh Five" Obligatory Budget of PLA (Grant No.513150801)
文摘This article presents a passive navigation method of terrain contour matching by reconstructing the 3-D terrain from the image sequence(acquired by the onboard camera).To achieve automation and simultaneity of the image sequence processing for navigation,a correspondence registration method based on control points tracking is proposed which tracks the sparse control points through the whole image sequence and uses them as correspondence in the relation geometry solution.Besides,a key frame selection method based on the images overlapping ratio and intersecting angles is explored,thereafter the requirement for the camera system configuration is provided.The proposed method also includes an optimal local homography estimating algorithm according to the control points,which helps correctly predict points to be matched and their speed corresponding.Consequently,the real-time 3-D terrain of the trajectory thus reconstructed is matched with the referenced terrain map,and the result of which provides navigating information.The digital simulation experiment and the real image based experiment have verified the proposed method.
基金supported by the National Key Research and Development Program of China[grant number 2016YFB0502203]the National Natural Science Foundation of China Project[41701445]The State Key Laboratory of Information Engineering in Surveying,Mapping and Remote Sensing of Wuhan University.
文摘Realistic texture mapping and coherent up-to-date rendering is one of the most important issues in indoor 3-D modelling.However,existing texturing approaches are usually performed manually during the modelling process,and cannot accommodate changes in indoor environments occurring after the model was created,resulting in outdated and misleading texture rendering.In this study,a structured learning-based texture mapping method is proposed for automatic mapping a single still photo from a mobile phone onto an alreadyconstructed indoor 3-D model.The up-to-date texture is captured using a smart phone,and the indoor structural layout is extracted by incorporating per-pixel segmentation in the FCN algorithm and the line constraints into a structured learning algorithm.This enables real-time texture mapping according to parts of the model,based on the structural layout.Furthermore,the rough camera pose is estimated by pedestrian dead reckoning(PDR)and map information to determine where to map the texture.The experimental results presented in this paper demonstrate that our approach can achieve accurate fusion of 3-D triangular meshes with 2-D single images,achieving low-cost and automatic indoor texture updating.Based on this fusion approach,users can have a better experience in virtual indoor3-D applications.