The evolution of Internet topology is not always smooth but sometimes with unusual sudden changes. Consequently, identifying patterns of unusual topology evolution is critical for Internet topology modeling and simula...The evolution of Internet topology is not always smooth but sometimes with unusual sudden changes. Consequently, identifying patterns of unusual topology evolution is critical for Internet topology modeling and simulation. We analyze IPv6 Internet topology evolution in IP-level graph to demonstrate how it changes in uncommon ways to restructure the Internet. After evaluating the changes of average degree, average path length, and some other metrics over time, we find that in the case of a large-scale growing the Internet becomes more robust; whereas in a top–bottom connection enhancement the Internet maintains its efficiency with links largely decreased.展开更多
Studying the topology of infrastructure communication networks(e.g., the Internet) has become a means to understand and develop complex systems. Therefore, investigating the evolution of Internet network topology migh...Studying the topology of infrastructure communication networks(e.g., the Internet) has become a means to understand and develop complex systems. Therefore, investigating the evolution of Internet network topology might elucidate disciplines governing the dynamic process of complex systems. It may also contribute to a more intelligent communication network framework based on its autonomous behavior. In this paper, the Internet Autonomous Systems(ASes) topology from 1998 to 2013 was studied by deconstructing and analysing topological entities on three different scales(i.e., nodes,edges and 3 network components: single-edge component M1, binary component M2 and triangle component M3). The results indicate that: a) 95% of the Internet edges are internal edges(as opposed to external and boundary edges); b) the Internet network consists mainly of internal components, particularly M2 internal components; c) in most cases, a node initially connects with multiple nodes to form an M2 component to take part in the network; d) the Internet network evolves to lower entropy. Furthermore, we find that, as a complex system, the evolution of the Internet exhibits a behavioral series,which is similar to the biological phenomena concerned with the study on metabolism and replication. To the best of our knowledge, this is the first study of the evolution of the Internet network through analysis of dynamic features of its nodes,edges and components, and therefore our study represents an innovative approach to the subject.展开更多
This paper theoretically and empirically studies the degree and connectivity of the Internet's scale-free topology at an autonomous system (AS) level. The basic features of scale-free networks influence the normali...This paper theoretically and empirically studies the degree and connectivity of the Internet's scale-free topology at an autonomous system (AS) level. The basic features of scale-free networks influence the normalization constant of degree distribution p(k). It develops a new mathematic model for describing the power-law relationships of Internet topology. From this model we theoretically obtain formulas to calculate the average degree, the ratios of the kmin-degree (minimum degree) nodes and the kmax-degree (maximum degree) nodes, and the fraction of the degrees (or links) in the hands of the richer (top best-connected) nodes. It finds that the average degree is larger for a smaller power-law exponent A and a larger minimum or maximum degree. The ratio of the kmin-degree nodes is larger for larger λ and smaller kmin or kmax. The ratio of the kmax-degree ones is larger for smaller λ and kmax or larger kmin. The richer nodes hold most of the total degrees of Internet AS-level topology. In addition, it is revealed that the increased rate of the average degree or the ratio of the kmin-degree nodes has power-law decay with the increase of kmin. The ratio of the kmax-degree nodes has a power-law decay with the increase of kmax, and the fraction of the degrees in the hands of the richer 27% nodes is about 73% (the 73/27 rule'). Finally, empirically calculations are made, based on the empirical data extracted from the Border Gateway Protocol, of the average degree, ratio and fraction using this method and other methods, and find that this method is rigorous and effective for Internet AS-level topology.展开更多
Our current understanding about the AS level topology of the Internet is based on measurements and inductive-type models which set up rules describing the behavior (node and edge dynamics) of the individual ASes and...Our current understanding about the AS level topology of the Internet is based on measurements and inductive-type models which set up rules describing the behavior (node and edge dynamics) of the individual ASes and generalize the consequences of these individual actions for the complete AS ecosystem using induction. In this paper we suggest a third, deductive approach in which we have premises for the whole AS system and the consequences of these premises are determined through deductive reasoning. We show that such a deductive approach can give complementary insights into the topological properties of the AS graph. While inductive models can mostly reflect high level statistics (e.g., degree distribution, clustering, diameter), deductive reasoning can identify omnipresent subgraphs and peering likelihood. We also propose a model, called YEAS, incorporating our deductive analytical findings that produces topologies contain both traditional and novel metrics for the AS level Internet.展开更多
The research and analysis of Internet topology is hot in the field of networkmeasurement, which have important applications in network security, traffic schedulingand many other fields. Most of the existing works are ...The research and analysis of Internet topology is hot in the field of networkmeasurement, which have important applications in network security, traffic schedulingand many other fields. Most of the existing works are focused on the AS-level and routerleveltopology, but few works are about the IP-level topology. In fact, obtaining thetopology of each continent and knowing how the topologies of the continents areconnected to each other can help us understanding the Internet around the world morethoroughly. In this paper, we obtained data sets from RIPE, constructed and analyzednetwork topologies of all the continents. By analyzing the topological connectionsbetween continents, we found out that most of the junctions of inter-continent traces arelocated in a few countries.展开更多
In order to understand IPv6 topology characteristics and dynamic behaviors deeply, and guide the design of IPv6 Internet structure, an Internet IP level topology evolution model (IP-TEM) based on power-law distributio...In order to understand IPv6 topology characteristics and dynamic behaviors deeply, and guide the design of IPv6 Internet structure, an Internet IP level topology evolution model (IP-TEM) based on power-law distribution was established. Selected the data of IPv6 IP-level topology from CAIDA Internet Global Research Institute in the year from 2012 to 2016 to analyze the evolution characteristics of IPv6 during the probing period, and then introduced to the characteristic outlier weight to locate the mutation time point to analyze the network topology mutation evolution, it is concluded that the evolution trend of other characteristics and the mutation points of each characteristic outlier weight are basically the same except for the average clustering coefficient. Then simulated the normal evolution and mutation evolution of the network respectively using IP-TEM, the simulation results show that IP-TEM can simulate the normal evolution and partial mutation evolution of the real network.展开更多
Serious games have recently enticed many researchers due to their wide range of capabilities.A serious game is a mean of gaming for a serious job such as healthcare,education,and entertainment purposes.With the advanc...Serious games have recently enticed many researchers due to their wide range of capabilities.A serious game is a mean of gaming for a serious job such as healthcare,education,and entertainment purposes.With the advancement in the Internet of Things,new research directions are paving the way in serious games.However,the internet connectivity of players in Internetof-things-enabled serious games is a matter of concern and has been worth investigating.Different studies on topologies,frameworks,and architecture of communication technologies are conducted to integrate them with serious games on machine and network levels.However,the Internet of things,whose core requirement is the provision of connectivity on the application layer,has different challenges for more dynamic applications such as serious games.The performance of Internet-of-things-enabled serious games depends on the type of infrastructure(wired,wireless)network and Mobile Ad-hoc Network(MANET)and is subtly different from one type of network to another.This paper investigates the connectivity challenges in the Internet-of-thingsenabled serious games using the mentioned infrastructure and identifies the core requirements for these games.It also aims to evaluate various parameters such as reliability,scalability,response time,to name a few,with varying infrastructure and network types.Results highlight the preliminary infrastructure finding and highlight the core setup for which the games are deployed.Moreover,this work will be a steppingstone for architecting the connectivity in serious games in a typical smart space with many infrastructures such as wired networks,wireless networks,and MANET.展开更多
Smart home technology provides consumers with network connectivity,automation or enhanced services for home devices.With the Internet of Things era,a vast data flow makes business platforms have to own the same comput...Smart home technology provides consumers with network connectivity,automation or enhanced services for home devices.With the Internet of Things era,a vast data flow makes business platforms have to own the same computing power to match their business services.It achieves computing power through implementing big data algorithms deployed in the cloud data center.However,because of the far long geographical distance between the client and the data center or the massive data capacity gap,potentially high latency and high packet loss will reduce the usability of smart home systems if service providers deploy all services in the cloud data center.Edge computing and fog computing can significantly improve the utilization of network resources and reconstruct the network architecture for the user’s home.This article enables a fog resource-based resource allocation management technology.It provides a method that can more reasonably allocate network resources through a virtualized middle-tier method to ensure low response time and configure Quality of Service to ensure the use of delay-sensitive critical applications to improve the reliability of smart home communication system.Besides,the proposed method has is tested and verified by adjusting the variables of the network environment.We realize the optimization of resource allocation of client network without changing the hardware of client.展开更多
It is an effective method to broadcast the augmentation information of satellite navigation system using GEO technology.However,it becomes difficult to receive GEO signal in some special situation,for example in citie...It is an effective method to broadcast the augmentation information of satellite navigation system using GEO technology.However,it becomes difficult to receive GEO signal in some special situation,for example in cities or canyons,in which the signal will be sheltered by big buildings or mountains.In order to solve this problem,an Internet-based broadcast network has been proposed to utilize the infrastructure of the Internet to broadcast the augmentation information of satellite navigation system,which is based on application-layer multicast protocols.In this paper,a topology and position aware overlay network construction protocol is proposed to build the network for augmentation information of satellite navigation system.Simulation results show that the new algorithm is able to achieve better performance in terms of delay,depth and degree utilization.展开更多
基金the National Natural Science Foundation of China(Grant No.60973022)
文摘The evolution of Internet topology is not always smooth but sometimes with unusual sudden changes. Consequently, identifying patterns of unusual topology evolution is critical for Internet topology modeling and simulation. We analyze IPv6 Internet topology evolution in IP-level graph to demonstrate how it changes in uncommon ways to restructure the Internet. After evaluating the changes of average degree, average path length, and some other metrics over time, we find that in the case of a large-scale growing the Internet becomes more robust; whereas in a top–bottom connection enhancement the Internet maintains its efficiency with links largely decreased.
基金Project supported by the National Natural Science Foundation of China(Grant No.61671142)
文摘Studying the topology of infrastructure communication networks(e.g., the Internet) has become a means to understand and develop complex systems. Therefore, investigating the evolution of Internet network topology might elucidate disciplines governing the dynamic process of complex systems. It may also contribute to a more intelligent communication network framework based on its autonomous behavior. In this paper, the Internet Autonomous Systems(ASes) topology from 1998 to 2013 was studied by deconstructing and analysing topological entities on three different scales(i.e., nodes,edges and 3 network components: single-edge component M1, binary component M2 and triangle component M3). The results indicate that: a) 95% of the Internet edges are internal edges(as opposed to external and boundary edges); b) the Internet network consists mainly of internal components, particularly M2 internal components; c) in most cases, a node initially connects with multiple nodes to form an M2 component to take part in the network; d) the Internet network evolves to lower entropy. Furthermore, we find that, as a complex system, the evolution of the Internet exhibits a behavioral series,which is similar to the biological phenomena concerned with the study on metabolism and replication. To the best of our knowledge, this is the first study of the evolution of the Internet network through analysis of dynamic features of its nodes,edges and components, and therefore our study represents an innovative approach to the subject.
基金supported by the National Natural Science Foundation of China (Grant Nos. 60973129,60903058 and 60903168)the Specialized Research Fund for the Doctoral Program of Higher Education (Grant No. 200805331109)+1 种基金the China Postdoctoral Science Foundation (Grant No. 200902324)the Program for Excellent Talents in Hunan Normal University,China (Grant No. ET10902)
文摘This paper theoretically and empirically studies the degree and connectivity of the Internet's scale-free topology at an autonomous system (AS) level. The basic features of scale-free networks influence the normalization constant of degree distribution p(k). It develops a new mathematic model for describing the power-law relationships of Internet topology. From this model we theoretically obtain formulas to calculate the average degree, the ratios of the kmin-degree (minimum degree) nodes and the kmax-degree (maximum degree) nodes, and the fraction of the degrees (or links) in the hands of the richer (top best-connected) nodes. It finds that the average degree is larger for a smaller power-law exponent A and a larger minimum or maximum degree. The ratio of the kmin-degree nodes is larger for larger λ and smaller kmin or kmax. The ratio of the kmax-degree ones is larger for smaller λ and kmax or larger kmin. The richer nodes hold most of the total degrees of Internet AS-level topology. In addition, it is revealed that the increased rate of the average degree or the ratio of the kmin-degree nodes has power-law decay with the increase of kmin. The ratio of the kmax-degree nodes has a power-law decay with the increase of kmax, and the fraction of the degrees in the hands of the richer 27% nodes is about 73% (the 73/27 rule'). Finally, empirically calculations are made, based on the empirical data extracted from the Border Gateway Protocol, of the average degree, ratio and fraction using this method and other methods, and find that this method is rigorous and effective for Internet AS-level topology.
基金supported by Ericsson and partially supported by the Hungarian Scientific Research Fund(Grant No.OTKA 108947)
文摘Our current understanding about the AS level topology of the Internet is based on measurements and inductive-type models which set up rules describing the behavior (node and edge dynamics) of the individual ASes and generalize the consequences of these individual actions for the complete AS ecosystem using induction. In this paper we suggest a third, deductive approach in which we have premises for the whole AS system and the consequences of these premises are determined through deductive reasoning. We show that such a deductive approach can give complementary insights into the topological properties of the AS graph. While inductive models can mostly reflect high level statistics (e.g., degree distribution, clustering, diameter), deductive reasoning can identify omnipresent subgraphs and peering likelihood. We also propose a model, called YEAS, incorporating our deductive analytical findings that produces topologies contain both traditional and novel metrics for the AS level Internet.
文摘The research and analysis of Internet topology is hot in the field of networkmeasurement, which have important applications in network security, traffic schedulingand many other fields. Most of the existing works are focused on the AS-level and routerleveltopology, but few works are about the IP-level topology. In fact, obtaining thetopology of each continent and knowing how the topologies of the continents areconnected to each other can help us understanding the Internet around the world morethoroughly. In this paper, we obtained data sets from RIPE, constructed and analyzednetwork topologies of all the continents. By analyzing the topological connectionsbetween continents, we found out that most of the junctions of inter-continent traces arelocated in a few countries.
文摘In order to understand IPv6 topology characteristics and dynamic behaviors deeply, and guide the design of IPv6 Internet structure, an Internet IP level topology evolution model (IP-TEM) based on power-law distribution was established. Selected the data of IPv6 IP-level topology from CAIDA Internet Global Research Institute in the year from 2012 to 2016 to analyze the evolution characteristics of IPv6 during the probing period, and then introduced to the characteristic outlier weight to locate the mutation time point to analyze the network topology mutation evolution, it is concluded that the evolution trend of other characteristics and the mutation points of each characteristic outlier weight are basically the same except for the average clustering coefficient. Then simulated the normal evolution and mutation evolution of the network respectively using IP-TEM, the simulation results show that IP-TEM can simulate the normal evolution and partial mutation evolution of the real network.
基金This research is supported by the Ministry of Culture,Sports and Tourism and Korea Creative Content Agency(Project Number:R2020040243)by the National Research Foundation of Korea(NRF)Grant funded by the Korean government under Grant NRF-2021R1I1A1A01045177.
文摘Serious games have recently enticed many researchers due to their wide range of capabilities.A serious game is a mean of gaming for a serious job such as healthcare,education,and entertainment purposes.With the advancement in the Internet of Things,new research directions are paving the way in serious games.However,the internet connectivity of players in Internetof-things-enabled serious games is a matter of concern and has been worth investigating.Different studies on topologies,frameworks,and architecture of communication technologies are conducted to integrate them with serious games on machine and network levels.However,the Internet of things,whose core requirement is the provision of connectivity on the application layer,has different challenges for more dynamic applications such as serious games.The performance of Internet-of-things-enabled serious games depends on the type of infrastructure(wired,wireless)network and Mobile Ad-hoc Network(MANET)and is subtly different from one type of network to another.This paper investigates the connectivity challenges in the Internet-of-thingsenabled serious games using the mentioned infrastructure and identifies the core requirements for these games.It also aims to evaluate various parameters such as reliability,scalability,response time,to name a few,with varying infrastructure and network types.Results highlight the preliminary infrastructure finding and highlight the core setup for which the games are deployed.Moreover,this work will be a steppingstone for architecting the connectivity in serious games in a typical smart space with many infrastructures such as wired networks,wireless networks,and MANET.
基金supported by Soongsil University research funding.
文摘Smart home technology provides consumers with network connectivity,automation or enhanced services for home devices.With the Internet of Things era,a vast data flow makes business platforms have to own the same computing power to match their business services.It achieves computing power through implementing big data algorithms deployed in the cloud data center.However,because of the far long geographical distance between the client and the data center or the massive data capacity gap,potentially high latency and high packet loss will reduce the usability of smart home systems if service providers deploy all services in the cloud data center.Edge computing and fog computing can significantly improve the utilization of network resources and reconstruct the network architecture for the user’s home.This article enables a fog resource-based resource allocation management technology.It provides a method that can more reasonably allocate network resources through a virtualized middle-tier method to ensure low response time and configure Quality of Service to ensure the use of delay-sensitive critical applications to improve the reliability of smart home communication system.Besides,the proposed method has is tested and verified by adjusting the variables of the network environment.We realize the optimization of resource allocation of client network without changing the hardware of client.
基金supported by National High Technical Research and Development Program of China (863 Program) under Grant No. 2009AA12Z322
文摘It is an effective method to broadcast the augmentation information of satellite navigation system using GEO technology.However,it becomes difficult to receive GEO signal in some special situation,for example in cities or canyons,in which the signal will be sheltered by big buildings or mountains.In order to solve this problem,an Internet-based broadcast network has been proposed to utilize the infrastructure of the Internet to broadcast the augmentation information of satellite navigation system,which is based on application-layer multicast protocols.In this paper,a topology and position aware overlay network construction protocol is proposed to build the network for augmentation information of satellite navigation system.Simulation results show that the new algorithm is able to achieve better performance in terms of delay,depth and degree utilization.