Orebody-rendering techniques are developed using the marching cubes (MC) algorithm. The shape of an orebody is viv- idly displayed in real time and can be used to guide mining design as well. The MC algorithm has been...Orebody-rendering techniques are developed using the marching cubes (MC) algorithm. The shape of an orebody is viv- idly displayed in real time and can be used to guide mining design as well. The MC algorithm has been improved in two aspects. By analyzing the principles of the MC algorithm, as well as the features of the specific application, improvements were developed to: eliminate ambiguities by using a unified isosurface constructing method in the voxels, and improve the operating efficiency of the MC algorithm by incorporating an octree structure. The analytical results of the examples demonstrate the effectiveness of our proposal.展开更多
An implementation scheme of the marching cubes (MC) algorithm was presented for the visualization of mineral deposits. The basic principles, processes and pitfalls of the MC algorithm were discussed. The asymptotic de...An implementation scheme of the marching cubes (MC) algorithm was presented for the visualization of mineral deposits. The basic principles, processes and pitfalls of the MC algorithm were discussed. The asymptotic decider algorithm was employed to solve the ambiguity problem associated with the MC algorithm. The implementation scheme was applied to model and reconstruct the surfaces of mineral deposits, using the geological data obtained from an iron mine in China. Experimental results demonstrate the ability of the implementation scheme to solve the ambiguity problem, and illustrate the effectiveness and efficiency of the MC algorithm in the visualization of mineral deposits.展开更多
基金Projects 20020008006 supported by the Exclusive Research Foundation for Doctoral Programs by Ministry of Education of China2006BAK04B04 by the National Key Project of Scientific and Technical Supporting Programs Funded by Ministry of Science & Technology of China
文摘Orebody-rendering techniques are developed using the marching cubes (MC) algorithm. The shape of an orebody is viv- idly displayed in real time and can be used to guide mining design as well. The MC algorithm has been improved in two aspects. By analyzing the principles of the MC algorithm, as well as the features of the specific application, improvements were developed to: eliminate ambiguities by using a unified isosurface constructing method in the voxels, and improve the operating efficiency of the MC algorithm by incorporating an octree structure. The analytical results of the examples demonstrate the effectiveness of our proposal.
基金This study is financially supported by the Ph.D. Programs Foundation of the Ministry of Education of China (No. 20020008006).
文摘An implementation scheme of the marching cubes (MC) algorithm was presented for the visualization of mineral deposits. The basic principles, processes and pitfalls of the MC algorithm were discussed. The asymptotic decider algorithm was employed to solve the ambiguity problem associated with the MC algorithm. The implementation scheme was applied to model and reconstruct the surfaces of mineral deposits, using the geological data obtained from an iron mine in China. Experimental results demonstrate the ability of the implementation scheme to solve the ambiguity problem, and illustrate the effectiveness and efficiency of the MC algorithm in the visualization of mineral deposits.