An object segment similarity function is taken into account from the continuous media frames to measure the individual streaming profit of certain segment versions of a media object.Therefore,a new segment version-bas...An object segment similarity function is taken into account from the continuous media frames to measure the individual streaming profit of certain segment versions of a media object.Therefore,a new segment version-based transcoding(SVT)mechanism is derived for a quality of service(QoS)of client-centric media streaming in wireless mobile networks.The derived function utilizes the fuzzy similarity of certain segment versions of an object.This mechanism provides the effectiveness of reduction of the stream startup latency among segment versions,and the average access of each version.Thus,the proposed segment version transcoding mechanism reduces packet loss which in turn increases streaming performance and throughput.The performance of the partitioned segment versions is simulated and some segment versions are completed.The simulation results show that the proposed mechanism outperforms the other mechanisms in average cache hit ratio and in average startup latency ratio.展开更多
Media streaming delivery in wireless ad hoc networks is challenging due to the stringent resource restrictions,po-tential high loss rate and the decentralized architecture. To support long and high-quality streams,one...Media streaming delivery in wireless ad hoc networks is challenging due to the stringent resource restrictions,po-tential high loss rate and the decentralized architecture. To support long and high-quality streams,one viable approach is that a media stream is partitioned into segments,and then the segments are replicated in a network and served in a peer-to-peer(P2P) fashion. However,the searching strategy for segments is one key problem with the approach. This paper proposes a hybrid ants-like search algorithm(HASA) for P2P media streaming distribution in ad hoc networks. It takes the advantages of random walks and ants-like algorithms for searching in unstructured P2P networks,such as low transmitting latency,less jitter times,and low unnecessary traffic. We quantify the performance of our scheme in terms of response time,jitter times,and network messages for media streaming distribution. Simulation results showed that it can effectively improve the search efficiency for P2P media streaming distribution in ad hoc networks.展开更多
With the rise of live streaming on social media, platforms like Facebook, Instagram, and YouTube have become powerful business tools. They enable users to share live videos, fostering direct connections between busine...With the rise of live streaming on social media, platforms like Facebook, Instagram, and YouTube have become powerful business tools. They enable users to share live videos, fostering direct connections between businesses and their customers. This critical literature review paper explores the impact of live streaming on businesses, focusing on its role in attracting and satisfying consumers by promoting products tailored to their needs and wants. It emphasizes live streaming’s crucial role in engaging customers, a key to business growth. The study also provides viable strategies for businesses to leverage live streaming for growth and customer engagement, underscoring its importance in the business landscape.展开更多
In this paper, the QoS(Quality of Service) control in streaming media is discussed, and more attention has been paid on the implementation of Qos control in the streaming media server system of the IP network architec...In this paper, the QoS(Quality of Service) control in streaming media is discussed, and more attention has been paid on the implementation of Qos control in the streaming media server system of the IP network architecture.展开更多
With the deployment of heterogeneous networks, mobile users are expecting ubiquitous connectivity when using applications. For bandwidth-intensive applications such as Internet Protocol Television(IPTV), multimedia co...With the deployment of heterogeneous networks, mobile users are expecting ubiquitous connectivity when using applications. For bandwidth-intensive applications such as Internet Protocol Television(IPTV), multimedia contents are typically transmitted using a multicast delivery method due to its bandwidth efficiency. However, not all networks support multicasting. Multicasting alone could lead to service disruption when the users move from a multicast-capable network to a non-multicast network. In this paper, we propose a handover scheme called application layer seamless switching(ALSS) to provide smooth real-time multimedia delivery across unicast and multicast networks. ALSS adopts a soft handover to achieve seamless playback during the handover period. A real-time streaming testbed is implemented to investigate the overall handover performance, especially the overlapping period where both network interfaces are receiving audio and video packets. Both the quality of service(QoS) and objective-mapped quality of experience(QoE) metrics are measured. Experimental results show that the overlapping period takes a minimum of 56 and 4 ms for multicast-to-unicast(M2U) and unicast-to-multicast(U2M) handover, respectively. The measured peak signal-to-noise ratio(PSNR) confirms that the frame-by-frame quality of the streamed video during the handover is at least 33 dB, which is categorized as good based on ITU-T recommendations. The estimated mean opinion score(MOS) in terms of video playback smoothness is also at a satisfactory level.展开更多
Due to large size and different popularity for different part of the video, most proxy caches for streaming medias cache only a part of the video. Thus, an accurate understanding on the internal popularity distributio...Due to large size and different popularity for different part of the video, most proxy caches for streaming medias cache only a part of the video. Thus, an accurate understanding on the internal popularity distribution of media objects in streaming applications is very important for the development of efficient cache mechanisms. This letter shows that the internal popularity of popular streaming media obeys a k-transformed Zipf-like distribution through analyzing two 6-month long traces recorded at different streaming video servers of an entertainment video-on-demand provider. This empirical model can be used to design an efficient cach- ing algorithm.展开更多
With the widespread use of streaming media application on the Internet, a significant change in Internet workload will be provoked. Caching is one of the applied techniques for enhancing the scalability of streaming s...With the widespread use of streaming media application on the Internet, a significant change in Internet workload will be provoked. Caching is one of the applied techniques for enhancing the scalability of streaming system and reducing the workload of server/network. Aiming at the characteristics of broadband network in community, we propose a popularity-based server-proxy caching strategy for streaming medias, and implement the prototype of streaming proxy caching based on this strategy, using RTSP as control protocol and RTP for content transport. This system can play a role in decreasing server load, reducing the traffic from streaming server to proxy, and improving the start-up latency of the client. Key words streaming server - proxy - cache - streaming media - real time streaming protocol CLC number TP 302 - TP 333 Foundation item: Supported by the National High Technology Development 863 Program of China (2001AA111011).Biography: Tan Jin (1962-), male, Ph. D candidate, research direction: network communications, multimedia technologies, and web caching.展开更多
It is expected that by 2003 continuous media will account for more than 50% of the data available on origin servers, this will provoke a significant change in Internet workload. Due to the high bandwidth requirements ...It is expected that by 2003 continuous media will account for more than 50% of the data available on origin servers, this will provoke a significant change in Internet workload. Due to the high bandwidth requirements and the long-lived nature of digital video, streaming server loads and network bandwidths are proven to be major limiting factors. Aiming at the characteristics of broadband network in residential areas, this paper proposes a popularity-based server-proxy caching strategy for streaming media. According to a streaming media popularity on streaming server and proxy, this strategy caches the content of the streaming media partially or completely. The paper also proposes two formulas that calculate the popularity coefficient of a streaming media on server and proxy, and caching replacement policy. As expected, this strategy decreases the server load, reduces the traffic from streaming server to proxy, and improves client start-up latency.展开更多
In the typical streaming media system, the streaming media server is system bottleneck with the expansion of Internet subscribers. This paper proposes an innovational high performance streaming media system architectu...In the typical streaming media system, the streaming media server is system bottleneck with the expansion of Internet subscribers. This paper proposes an innovational high performance streaming media system architecture (HPSMS) based on the logical separation of streaming media transport protocol. The system avoids expensive store-and-forward data copies between streaming media server and storage devices, improves the system performance greatly. The system bandwidth continuously increases with the expansion of storage system capacity is the highlight. The performance of the proposed HPSMS is evaluated through a practical prototype implementation.展开更多
Nowadays mobile streaming service through cell phone is becoming the highlight of new value-added mobile services. Based on the present CDMAlx wireless data network and Binary Runtime Environment for Wireless (BREW)...Nowadays mobile streaming service through cell phone is becoming the highlight of new value-added mobile services. Based on the present CDMAlx wireless data network and Binary Runtime Environment for Wireless (BREW) platform, adopting compression technologies of H.264 and QCP, a set of streaming media players are designed and implemented, and the principle, structure, key technologies and performance analysis of this system are introduced. This player works well in practice.展开更多
The rapid growth of streaming media applications on the Internet is proposing higher requirements on energy consumption and I/O performance of the storage systems.However,the optimized I/O requests from different init...The rapid growth of streaming media applications on the Internet is proposing higher requirements on energy consumption and I/O performance of the storage systems.However,the optimized I/O requests from different initiators will be mixed disorderly when they are reaching the storage system concurrently,which leads to increasing energy consumption.This paper proposes an energy-saving scheduling scheme based on I/O Stream(ES-IOS).The ES-IOS scheme can take the advantage of the I/O characteristics of streaming media and reorganize the mixed and disordered I/O requests into "streams".Technically,The ES-IOS scheme includes two main points,a priority-based weighted stream scheduling algorithm(PWSS) and a regression-fitting-based popularity prediction algorithm(RFPP).The PWSS algorithm can schedule the I/O streams in weighted queue based on priority to limit energy consumption.The priority of each stream is determined by its popularity.According to the I/O access records over a period,the RFPP algorithm can predict the popularity of each stream via regression fitting.Based on the popularities,the PWSS algorithm assigns more continuous service time to the hot streams and reversely less service time to the cold ones.Trace-driven experiments show that the ES-IOS scheme can reduce the energy consumption by 38%and enhance the I/O throughput by 27%approximately.展开更多
A mobile transmission strategy, PMPatching (Proxy-based Mobile Patching) transmission strat-egy is proposed, it applies to the proxy-based mobile streaming media system in Wideband Code Division Multiple Access (WCDMA...A mobile transmission strategy, PMPatching (Proxy-based Mobile Patching) transmission strat-egy is proposed, it applies to the proxy-based mobile streaming media system in Wideband Code Division Multiple Access (WCDMA) network. Performance of the whole system can be improved by using patching stream to transmit anterior part of the suffix that had been played back, and by batching all the demands for the suffix arrived in prefix period and patching stream transmission threshold period. Experimental results show that this strategy can efficiently reduce average network transmission cost and number of channels consumed in central streaming media server.展开更多
The rapid development of Internet has led to the explosion of information sharing, and how to supervise the sharing is a main research topic on current Internet. Aiming at the disadvantage that the current Peer-to-Pee...The rapid development of Internet has led to the explosion of information sharing, and how to supervise the sharing is a main research topic on current Internet. Aiming at the disadvantage that the current Peer-to-Peer (P2P) is hard to manage and control, this paper presents a Session Initial Protocol (SIP)-based P2P network of three-level architecture. SIP middleware is introduced to the middle level of the three-layer architecture. By the connection function of the SIP signaling, the P2P transmission on media-level can be controlled. Using SIP’s register and authentication function, the manage layer can manage the whole P2P network. Based on the aforementioned architecture, this paper investigates the grouping strategy on a live broadcast application in P2P network. Combined with the function of SIP register, the paper works on several grouping strategies, sets up models to manage users by grouping them, presents a weight-based K-means IP address grouping algorithm, and realizes it. The experiment shows that the grouping strategy presented in this paper can solve the problem of group sharing of network resource, and can realize the efficient-sharing, reasonable-distributing of network resource.展开更多
Application layer multicast (ALM) has been widely applied in Internet, as a substitute for IP multicast. However, it causes network load to increase because it adopts unlcast in data transmission, which limits the a...Application layer multicast (ALM) has been widely applied in Internet, as a substitute for IP multicast. However, it causes network load to increase because it adopts unlcast in data transmission, which limits the application. In this article, in order to improve the ALM performance in P2P-SIP network, an ALM model was proposed which reduced network load via merging messages in concast mode. Finally network simulations prove that this model has better benefit on single node load and average network load. Therefore, it is suitable for streaming media service in P2P-SIP Network.展开更多
基金Project(2011)financially supported by Research Funds of Chonbuk National University,Korea
文摘An object segment similarity function is taken into account from the continuous media frames to measure the individual streaming profit of certain segment versions of a media object.Therefore,a new segment version-based transcoding(SVT)mechanism is derived for a quality of service(QoS)of client-centric media streaming in wireless mobile networks.The derived function utilizes the fuzzy similarity of certain segment versions of an object.This mechanism provides the effectiveness of reduction of the stream startup latency among segment versions,and the average access of each version.Thus,the proposed segment version transcoding mechanism reduces packet loss which in turn increases streaming performance and throughput.The performance of the partitioned segment versions is simulated and some segment versions are completed.The simulation results show that the proposed mechanism outperforms the other mechanisms in average cache hit ratio and in average startup latency ratio.
基金Project supported by the National Natural Science Foundation of China (No. 60302004)the Natural Science Foundation of HubeiProvince, China (No. 2005ABA264)
文摘Media streaming delivery in wireless ad hoc networks is challenging due to the stringent resource restrictions,po-tential high loss rate and the decentralized architecture. To support long and high-quality streams,one viable approach is that a media stream is partitioned into segments,and then the segments are replicated in a network and served in a peer-to-peer(P2P) fashion. However,the searching strategy for segments is one key problem with the approach. This paper proposes a hybrid ants-like search algorithm(HASA) for P2P media streaming distribution in ad hoc networks. It takes the advantages of random walks and ants-like algorithms for searching in unstructured P2P networks,such as low transmitting latency,less jitter times,and low unnecessary traffic. We quantify the performance of our scheme in terms of response time,jitter times,and network messages for media streaming distribution. Simulation results showed that it can effectively improve the search efficiency for P2P media streaming distribution in ad hoc networks.
文摘With the rise of live streaming on social media, platforms like Facebook, Instagram, and YouTube have become powerful business tools. They enable users to share live videos, fostering direct connections between businesses and their customers. This critical literature review paper explores the impact of live streaming on businesses, focusing on its role in attracting and satisfying consumers by promoting products tailored to their needs and wants. It emphasizes live streaming’s crucial role in engaging customers, a key to business growth. The study also provides viable strategies for businesses to leverage live streaming for growth and customer engagement, underscoring its importance in the business landscape.
文摘In this paper, the QoS(Quality of Service) control in streaming media is discussed, and more attention has been paid on the implementation of Qos control in the streaming media server system of the IP network architecture.
基金Project supported by the Ministry of Science,Technology and Innovation under the eScienceFund(No.01-01-03-SF0782)MIMOS Berhad
文摘With the deployment of heterogeneous networks, mobile users are expecting ubiquitous connectivity when using applications. For bandwidth-intensive applications such as Internet Protocol Television(IPTV), multimedia contents are typically transmitted using a multicast delivery method due to its bandwidth efficiency. However, not all networks support multicasting. Multicasting alone could lead to service disruption when the users move from a multicast-capable network to a non-multicast network. In this paper, we propose a handover scheme called application layer seamless switching(ALSS) to provide smooth real-time multimedia delivery across unicast and multicast networks. ALSS adopts a soft handover to achieve seamless playback during the handover period. A real-time streaming testbed is implemented to investigate the overall handover performance, especially the overlapping period where both network interfaces are receiving audio and video packets. Both the quality of service(QoS) and objective-mapped quality of experience(QoE) metrics are measured. Experimental results show that the overlapping period takes a minimum of 56 and 4 ms for multicast-to-unicast(M2U) and unicast-to-multicast(U2M) handover, respectively. The measured peak signal-to-noise ratio(PSNR) confirms that the frame-by-frame quality of the streamed video during the handover is at least 33 dB, which is categorized as good based on ITU-T recommendations. The estimated mean opinion score(MOS) in terms of video playback smoothness is also at a satisfactory level.
基金Supported by the National Natural Science Foundation of China (No.60302004), the Australian Research Council (Grant LX0240468) and Natural Science Foun-dation of Hubei, China (No.2005ABA264).
文摘Due to large size and different popularity for different part of the video, most proxy caches for streaming medias cache only a part of the video. Thus, an accurate understanding on the internal popularity distribution of media objects in streaming applications is very important for the development of efficient cache mechanisms. This letter shows that the internal popularity of popular streaming media obeys a k-transformed Zipf-like distribution through analyzing two 6-month long traces recorded at different streaming video servers of an entertainment video-on-demand provider. This empirical model can be used to design an efficient cach- ing algorithm.
文摘With the widespread use of streaming media application on the Internet, a significant change in Internet workload will be provoked. Caching is one of the applied techniques for enhancing the scalability of streaming system and reducing the workload of server/network. Aiming at the characteristics of broadband network in community, we propose a popularity-based server-proxy caching strategy for streaming medias, and implement the prototype of streaming proxy caching based on this strategy, using RTSP as control protocol and RTP for content transport. This system can play a role in decreasing server load, reducing the traffic from streaming server to proxy, and improving the start-up latency of the client. Key words streaming server - proxy - cache - streaming media - real time streaming protocol CLC number TP 302 - TP 333 Foundation item: Supported by the National High Technology Development 863 Program of China (2001AA111011).Biography: Tan Jin (1962-), male, Ph. D candidate, research direction: network communications, multimedia technologies, and web caching.
文摘It is expected that by 2003 continuous media will account for more than 50% of the data available on origin servers, this will provoke a significant change in Internet workload. Due to the high bandwidth requirements and the long-lived nature of digital video, streaming server loads and network bandwidths are proven to be major limiting factors. Aiming at the characteristics of broadband network in residential areas, this paper proposes a popularity-based server-proxy caching strategy for streaming media. According to a streaming media popularity on streaming server and proxy, this strategy caches the content of the streaming media partially or completely. The paper also proposes two formulas that calculate the popularity coefficient of a streaming media on server and proxy, and caching replacement policy. As expected, this strategy decreases the server load, reduces the traffic from streaming server to proxy, and improves client start-up latency.
文摘In the typical streaming media system, the streaming media server is system bottleneck with the expansion of Internet subscribers. This paper proposes an innovational high performance streaming media system architecture (HPSMS) based on the logical separation of streaming media transport protocol. The system avoids expensive store-and-forward data copies between streaming media server and storage devices, improves the system performance greatly. The system bandwidth continuously increases with the expansion of storage system capacity is the highlight. The performance of the proposed HPSMS is evaluated through a practical prototype implementation.
文摘Nowadays mobile streaming service through cell phone is becoming the highlight of new value-added mobile services. Based on the present CDMAlx wireless data network and Binary Runtime Environment for Wireless (BREW) platform, adopting compression technologies of H.264 and QCP, a set of streaming media players are designed and implemented, and the principle, structure, key technologies and performance analysis of this system are introduced. This player works well in practice.
基金Supported by the National High Technology Research and Development Programme of China(No.2011AA01A102)
文摘The rapid growth of streaming media applications on the Internet is proposing higher requirements on energy consumption and I/O performance of the storage systems.However,the optimized I/O requests from different initiators will be mixed disorderly when they are reaching the storage system concurrently,which leads to increasing energy consumption.This paper proposes an energy-saving scheduling scheme based on I/O Stream(ES-IOS).The ES-IOS scheme can take the advantage of the I/O characteristics of streaming media and reorganize the mixed and disordered I/O requests into "streams".Technically,The ES-IOS scheme includes two main points,a priority-based weighted stream scheduling algorithm(PWSS) and a regression-fitting-based popularity prediction algorithm(RFPP).The PWSS algorithm can schedule the I/O streams in weighted queue based on priority to limit energy consumption.The priority of each stream is determined by its popularity.According to the I/O access records over a period,the RFPP algorithm can predict the popularity of each stream via regression fitting.Based on the popularities,the PWSS algorithm assigns more continuous service time to the hot streams and reversely less service time to the cold ones.Trace-driven experiments show that the ES-IOS scheme can reduce the energy consumption by 38%and enhance the I/O throughput by 27%approximately.
基金Supported by: (1) Specialized Research Fund for the Doctoral Program of Higher Education (No. 20030013006) (2) National Specialized R&D Project for the Product of Mobile Communications (Develop-ment and Application of Next Generation Mobile Intel-ligent Network)+3 种基金 (3) Development Fund Key Project for Electronic and Information Industry (Core Service Plat-form for Next Generation Network) (4) Development Fund Project for Electronic and Information Industry (Value-added Service Platform and Application System for Mobile Communications) (5) Development Fund Project for Electronic and Information Industry (Con-tent-based Integrated Charging Platform for Telecom-munication Networks) (6) National Specific Project for Hi-tech Industrialization and Information Equipments (Mobile Intelligent Network Supporting Value-added Data Services).
文摘A mobile transmission strategy, PMPatching (Proxy-based Mobile Patching) transmission strat-egy is proposed, it applies to the proxy-based mobile streaming media system in Wideband Code Division Multiple Access (WCDMA) network. Performance of the whole system can be improved by using patching stream to transmit anterior part of the suffix that had been played back, and by batching all the demands for the suffix arrived in prefix period and patching stream transmission threshold period. Experimental results show that this strategy can efficiently reduce average network transmission cost and number of channels consumed in central streaming media server.
基金Supported in part by the Hi-Tech R&D Program (863) of China (2006AA01Z444)the CNGI 2006 Application Demonstration Program (The IPv6 Distributed Multi-media Communication System Based On SIP and WISI/WIMAX )Tsinghua-Microsoft Key Laboratory Fund Project
文摘The rapid development of Internet has led to the explosion of information sharing, and how to supervise the sharing is a main research topic on current Internet. Aiming at the disadvantage that the current Peer-to-Peer (P2P) is hard to manage and control, this paper presents a Session Initial Protocol (SIP)-based P2P network of three-level architecture. SIP middleware is introduced to the middle level of the three-layer architecture. By the connection function of the SIP signaling, the P2P transmission on media-level can be controlled. Using SIP’s register and authentication function, the manage layer can manage the whole P2P network. Based on the aforementioned architecture, this paper investigates the grouping strategy on a live broadcast application in P2P network. Combined with the function of SIP register, the paper works on several grouping strategies, sets up models to manage users by grouping them, presents a weight-based K-means IP address grouping algorithm, and realizes it. The experiment shows that the grouping strategy presented in this paper can solve the problem of group sharing of network resource, and can realize the efficient-sharing, reasonable-distributing of network resource.
基金National Natural Science Foundation of China ( No. 71171045 ) Fundamental Research Funds for the Central Universities,China ( No. 11D10413,No. 11D10417,No. 12D10416 ) Donghua University Research Foundation for Young Teacher,China ( No. 104-10-0044010 )
文摘Application layer multicast (ALM) has been widely applied in Internet, as a substitute for IP multicast. However, it causes network load to increase because it adopts unlcast in data transmission, which limits the application. In this article, in order to improve the ALM performance in P2P-SIP network, an ALM model was proposed which reduced network load via merging messages in concast mode. Finally network simulations prove that this model has better benefit on single node load and average network load. Therefore, it is suitable for streaming media service in P2P-SIP Network.