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基于OpenGL ES的移动终端三维地图可视化 被引量:9
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作者 孙伟 李瑞豹 +1 位作者 丁伟 闫慧芳 《计算机应用与软件》 2017年第3期154-159,共6页
移动智能设备正迅速成为地图服务的增值平台,基于Android系统平台的移动地图服务技术逐渐成为研究热点,由此设计基于OpenGL ES的三维地图可视化客户端系统。通过调用Android百度地图API实现基本地图操作、导航、路径规划、公交路线查询... 移动智能设备正迅速成为地图服务的增值平台,基于Android系统平台的移动地图服务技术逐渐成为研究热点,由此设计基于OpenGL ES的三维地图可视化客户端系统。通过调用Android百度地图API实现基本地图操作、导航、路径规划、公交路线查询、POI搜索等功能,使用OpenGL ES加载OBJ文件到移动设备中实现三维地图模型放大、缩小和旋转视角等功能,通过开发校园三维地图可视化应用软件验证方案设计的可行性。 展开更多
关键词 移动终端 三维可视化 opengl es
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Investigating approaches to improving rendering performance of 3D city models on mobile devices 被引量:2
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作者 Claire ELLUL Julia ALTENBUCHNER 《Geo-Spatial Information Science》 SCIE EI 2014年第2期73-84,共12页
Three-dimensional(3D)city models have uses including on-site validation of utility infrastructure,support for augmented reality,personalized tourist information,real estate sales,and 3D pedestrian navigation.Increasin... Three-dimensional(3D)city models have uses including on-site validation of utility infrastructure,support for augmented reality,personalized tourist information,real estate sales,and 3D pedestrian navigation.Increasingly,such applications are deployed on mobile devices,whose use is becoming more prevalent.Tablet devices are used for more professional use requiring larger screens,mobile phones for more casual users.However,many 3D city models contain hundreds of buildings,which in turn results in performance issues when attempting to visualize such models on these devices.Two issues can be identified as contributory factors-the lower specification of the mobile device itself when compared with desktop machines and the lower bandwidth network between the device and the server(3G mobile or Wi-Fi).Both of these can be addressed by reducing the volume of data in the model.To achieve this,we generalize a 2D data-set(using aggregation and simplification)and then extrude the generalized 2D maps to 3D.This minimizes the number of buildings to be transmitted over the network and processed by the on-board graphics engine.To additionally address the bandwidth issue,we make use of topological data structuring to build and transmit a minimal description for each building.Combining these approaches,we compare the results obtained for generalized and un-generalized data-sets,on a tablet and mobile device.A performance increase of between 7 and 9 times is observed. 展开更多
关键词 3d GIS GENERALIZATION opengl es mobile devices PERFORMANCE
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