With the development of social economy,the multimedia and network teaching is more and more important in college English teaching,especially in vocational college.It can not only help students to give full play to the...With the development of social economy,the multimedia and network teaching is more and more important in college English teaching,especially in vocational college.It can not only help students to give full play to their collective consciousness and make our English course be full of vitality,but also make the amount of information in class redoubled.For the multimedia and network teaching,there're some problems in English teaching.So the multimedia and network teaching has both necessities and problems.展开更多
For the current foreign language teaching, using multimedia technology has become a necessity in information age. The modernization of computer has paved a new way of deepening teaching reform and improving teaching e...For the current foreign language teaching, using multimedia technology has become a necessity in information age. The modernization of computer has paved a new way of deepening teaching reform and improving teaching efficiency and quality. With the computer technology applied in education, language teachers have witnessed dramatic changes in the ways that languages are taught. Multimedia technology applied in English teaching has been considered to be a more effective medium, which represents an inevitable trend of applied linguistics.展开更多
Advanced English is a key course for English majors in advanced stage.This paper first proposes the problems in tradi tional advanced English teaching.Then it explains the theoretical basis and finally the paper state...Advanced English is a key course for English majors in advanced stage.This paper first proposes the problems in tradi tional advanced English teaching.Then it explains the theoretical basis and finally the paper states advantages of multimedia teach ing in Advanced English.展开更多
Providing highly efficient underwater transmission of mass multimedia data is challenging due to the particularities of the underwater environment. Although there are many schemes proposed to optimize the underwater a...Providing highly efficient underwater transmission of mass multimedia data is challenging due to the particularities of the underwater environment. Although there are many schemes proposed to optimize the underwater acoustic network communication protocols, from physical layer, data link layer, network layer to transport layer, the existing routing protocols for underwater wireless sensor network(UWSN) still cannot well deal with the problems in transmitting multimedia data because of the difficulties involved in high energy consumption, low transmission reliability or high transmission delay. It prevents us from applying underwater multimedia data to real-time monitoring of marine environment in practical application, especially in emergency search, rescue operation and military field. Therefore, the inefficient transmission of marine multimedia data has become a serious problem that needs to be solved urgently. In this paper, A Layered Load Balance Routing Protocol(L2-LBMT) is proposed for underwater multimedia data transmission. In L2-LBMT, we use layered and load-balance Ad Hoc Network to transmit data, and adopt segmented data reliable transfer(SDRT) protocol to improve the data transport reliability. And a 3-node variant of tornado(3-VT) code is also combined with the Ad Hoc Network to transmit little emergency data more quickly. The simulation results show that the proposed protocol can balance energy consumption of each node, effectively prolong the network lifetime and reduce transmission delay of marine multimedia data.展开更多
Fog computing is introduced to relieve the problems triggered by the long distance between the cloud and terminal devices. In this paper, considering the mobility of terminal devices represented as mobile multimedia u...Fog computing is introduced to relieve the problems triggered by the long distance between the cloud and terminal devices. In this paper, considering the mobility of terminal devices represented as mobile multimedia users(MMUs) and the continuity of requests delivered by them, we propose an online resource allocation scheme with respect to deciding the state of servers in fog nodes distributed at different zones on the premise of satisfying the quality of experience(QoE) based on a Stackelberg game. Specifically, a multi-round of a predictably\unpredictably dynamic scheme is derived from a single-round of a static scheme. The optimal allocation schemes are discussed in detail, and related experiments are designed. For simulations, comparing with non-strategy schemes, the performance of the dynamic scheme is better at minimizing the cost used to maintain fog nodes for providing services.展开更多
Rapid penetration of small customized wireless devices and enormous growth of wireless communication technologies has already set the stage for large-scale deployment of wireless sensor networks. Offering precise qual...Rapid penetration of small customized wireless devices and enormous growth of wireless communication technologies has already set the stage for large-scale deployment of wireless sensor networks. Offering precise quality of service (QoS) for multimedia transmission over sensor networks has not received significant attention. However offering some better QoS for wireless multimedia over sensor networks raises significant challenges. In this paper, we propose an adaptive Cross-Layer multi-channel QoS-MAC protocol to support energy-efficient, high throughput, and reliable data transmission in Wireless Multimedia Sensor Network (WMSNs). Our proposed protocol use benefit of TDMA and CSMA/CA to adaptively assign channels and timeslots to active multimedia sensor nodes in clusters. Simulations show that the proposed system achieves the performance objectives of WMSNs with increased network throughput at the cost of a small control and energy overhead.展开更多
Initially as an extension of cloud computing, fog computing has been inspiring new ideas about moving computing tasks to the edge of networks. In fog, we often repeat the procedure of placing services because of the g...Initially as an extension of cloud computing, fog computing has been inspiring new ideas about moving computing tasks to the edge of networks. In fog, we often repeat the procedure of placing services because of the geographical distribution of mobile users. We may not expect a fixed demand and supply relationship between users and service providers since users always prefer nearby service with less time delay and transmission consumption. That is, a plug-and-play service mode is what we need in fog. In this paper, we put forward a dynamic placement strategy for fog service to guarantee the normal service provision and optimize the Quality of Service (QoS). The simulation results show that our strategy can achieve better performance under metrics including energy consumption and end-to-end latency. Moreover, we design a real Plug-and-Play Fog (PnPF) based on Raspberry Pi and OpenWrt to provide fog services for wireless multimedia networks.展开更多
The paper elaborates the features and superiority of applying multimedia technology to aquatic organisms in a Science and Life Technology course. The augmented reality application of multimedia technology in aquatic o...The paper elaborates the features and superiority of applying multimedia technology to aquatic organisms in a Science and Life Technology course. The augmented reality application of multimedia technology in aquatic organisms’ instruction has its own features, teaching information capacity, interactive user interface. The paper concludes the superiority of Unity and Vuforia AR instruction from five perspectives;meanwhile, the paper elaborates its disadvantages. An AR-based instruction attitude questionnaire was conducted at the end of the experiment to obtain learners’ perspectives of the system. Learners in AR approach demonstrate higher motivation and concentrate their attention on the learning tasks. Learners showed more positive attitude in willingness to use the AR-based instruction to improve learning interests. This study provided insights for better understanding the design, theory and practice of e-learning through augmented reality technology.展开更多
To cope with privacy leakage caused by multimedia outsourcing and sharing,data provenance is used to analyze leaked multimedia and provide reactive accountability.Existing schemes of multimedia provenance are based on...To cope with privacy leakage caused by multimedia outsourcing and sharing,data provenance is used to analyze leaked multimedia and provide reactive accountability.Existing schemes of multimedia provenance are based on watermarking protocols.In an outsourcing scenario,existing schemes face two severe challenges:1)when data leakage occurs,there exists a probability that data provenance results can be repudiated,in which case data provenance tracking fails;and 2)when outsourced data are shared,data encryption transfer causes key management burden outside the schemes,and privacy leakage threatens users.In this paper,we propose a novel data provenance scheme with an improved LUT-based fingerprinting protocol,which integrates an asymmetric watermarking protocol,robust watermark algorithm and homomorphic encryption and digital signatures to achieve full non-repudiation provenance.We build an in-scheme stream cipher to protect outsourced multimedia data from privacy leakage and complicated key management.Our scheme is also lightweight and easy to deploy.Extensive security and performance analysis compares our scheme with the state of the art.The results show that our scheme has not only better provenance security and data confidentiality but also higher efficiency for multimedia outsourcing,sharing and provenance.展开更多
Multimedia big data brings tremendous challenges as well as opportunities for multimedia applications/services. In this paper, we present a survey and tutorial for multimedia big data. After discussing the characteris...Multimedia big data brings tremendous challenges as well as opportunities for multimedia applications/services. In this paper, we present a survey and tutorial for multimedia big data. After discussing the characteristics of multimedia big data such as human-centricity, multimodality, heterogeneity, unprecedented volume, and so on, this paper provides an overview of the state-of-the-art of multimedia big data, reviews the latest related technologies, and discusses the technical challenges. We conclude this paper with a discussion of open problems and future directions.展开更多
The application of atrazine in China during the last ten years has led to some environmental problems. In this paper, the multimedia model of atrazine in soil\|plant\|groundwater system at Baiyangdian Lake area in Nor...The application of atrazine in China during the last ten years has led to some environmental problems. In this paper, the multimedia model of atrazine in soil\|plant\|groundwater system at Baiyangdian Lake area in Northern China was established using a fugacity approach, and verified with observed values. The model involved 7 environmental compartments which are air, groundwater, soil, corn roots, corn stem, corn leaf and kernel of corn. The results showed that the relative errors between calculated and observed values have a mean value of 24.7%, the highest value is 48% and the lowest value is 1.4%. All these values indicated that this multimedia model can be used to simulate the environmental fate of atrazine. Both the calculated and observed values of concentrations of atrazine in plant compartments are in the following order: in corn roots > in corn stem > in kernel of corn > in corn leaf, it exhibited a good regularity. The prediction results indicated that concentrations of atrazine in the groundwater and kernel of corn will override the limitation of 3 μg/L and 0.05 mg/kg respectively.展开更多
This paper presents a system with real-time classification of human movements based on smartphone mounted on the waist. The built-in tri-accelerometer was utilized to collect the information of body motion. At the sam...This paper presents a system with real-time classification of human movements based on smartphone mounted on the waist. The built-in tri-accelerometer was utilized to collect the information of body motion. At the same time, the smartphone is able to classify the data for activity recognition. By our algorithm, body motion can be classified into five different patterns: vertical activity, lying, sitting or static standing, horizontal activity and fall. It alarms falling by Multimedia Messaging Service (MMS) with map of suspected fall location, GPS coordinate and time etc. If a fall was suspected, an automatic MMS would be sent to preset people. The major advantage of the proposed system is the novel application of smartphone which already have the necessary sensors and can monitor fall ubiquitously without any additional devices.展开更多
With the help of this software, the students have aroused the inner motivation of their own learning, and the enthusiasm of learning has been aroused by the use of cloud classes. I find English courses more and more i...With the help of this software, the students have aroused the inner motivation of their own learning, and the enthusiasm of learning has been aroused by the use of cloud classes. I find English courses more and more interesting.展开更多
The development of technology will affect the development of traditional dance classes.The teaching method is no longer a singular course of teaching and learning.Multimedia courseware is a commonly used course techno...The development of technology will affect the development of traditional dance classes.The teaching method is no longer a singular course of teaching and learning.Multimedia courseware is a commonly used course technology,based on computer and projection technology,to convey rich knowledge to students.This paper discusses the use of multimedia courseware in dance classes,then,combined with the majors the author have studied,creatively discusses the influence of multimedia courseware on Chinese folk dance courses.展开更多
Nowadays, with the rapid development of science and technology, the traditional teaching mode is eliminated gradually, while the multimedia technology plays a more and more important role. Almost all schools are equip...Nowadays, with the rapid development of science and technology, the traditional teaching mode is eliminated gradually, while the multimedia technology plays a more and more important role. Almost all schools are equipped with multimedia. But how English teachers make good use of it, which is the problem need to solve. Firstly, it should explore and explicit state what is multimedia technology,what is the characteristics,and what is its advantages over traditional teaching mode.展开更多
With hypermedia technology the structure of a publication can be re_arranged to accommodate more easy cognition of the idea and concept by linking the concepts which are represented by different media forms into an in...With hypermedia technology the structure of a publication can be re_arranged to accommodate more easy cognition of the idea and concept by linking the concepts which are represented by different media forms into an integrated concept.Essentially,multimedia electronic atlas is a kind of electronic publication,which has many common characters with ordinary CD_ROM publications.For the deeper exploration of electronic atlas it is very important to understand the internal and general structure of the new media structure.The aim of this paper is to discuss the internal structure of multimedia electronic atlas as a whole by applying the methodology of linguistics.展开更多
Media Commerce is now becoming a new trend which results fr om faster development of network bandwidth and high availability of multimedia t echnologies, how to protect media content from being used in a right-violate...Media Commerce is now becoming a new trend which results fr om faster development of network bandwidth and high availability of multimedia t echnologies, how to protect media content from being used in a right-violated w ay is one of most important issues to take into account. In this paper, a novel and efficient authorization and authentication Digital Rights Management (DRM) s chema is proposed firstly for secure multimedia delivery, then based on the sche ma, a real-time digital signature algorithm built on Elliptic Curve Cryptograph y (ECC) is adopted for fast authentication and verification of licensing managem ent, thus secure multimedia delivery via TCP/RTP can efficiently work with real -time transaction response and high Quality of Service (QoS) . Performance eval uations manifest the proposed schema is secure, available for real-time media s tream authentication and authorization without much effected of QoS. The propose d schema is not only available for Client/Server media service but can be easily extended to P2P and broadcasting network for trusted rights management.展开更多
文摘With the development of social economy,the multimedia and network teaching is more and more important in college English teaching,especially in vocational college.It can not only help students to give full play to their collective consciousness and make our English course be full of vitality,but also make the amount of information in class redoubled.For the multimedia and network teaching,there're some problems in English teaching.So the multimedia and network teaching has both necessities and problems.
文摘For the current foreign language teaching, using multimedia technology has become a necessity in information age. The modernization of computer has paved a new way of deepening teaching reform and improving teaching efficiency and quality. With the computer technology applied in education, language teachers have witnessed dramatic changes in the ways that languages are taught. Multimedia technology applied in English teaching has been considered to be a more effective medium, which represents an inevitable trend of applied linguistics.
文摘Advanced English is a key course for English majors in advanced stage.This paper first proposes the problems in tradi tional advanced English teaching.Then it explains the theoretical basis and finally the paper states advantages of multimedia teach ing in Advanced English.
基金supported by the National Natural Science Foundation of China (No.61401413)the Digital Home Industry Cluster Oriented Technology Service Innovation Pilot Project in 2015
文摘Providing highly efficient underwater transmission of mass multimedia data is challenging due to the particularities of the underwater environment. Although there are many schemes proposed to optimize the underwater acoustic network communication protocols, from physical layer, data link layer, network layer to transport layer, the existing routing protocols for underwater wireless sensor network(UWSN) still cannot well deal with the problems in transmitting multimedia data because of the difficulties involved in high energy consumption, low transmission reliability or high transmission delay. It prevents us from applying underwater multimedia data to real-time monitoring of marine environment in practical application, especially in emergency search, rescue operation and military field. Therefore, the inefficient transmission of marine multimedia data has become a serious problem that needs to be solved urgently. In this paper, A Layered Load Balance Routing Protocol(L2-LBMT) is proposed for underwater multimedia data transmission. In L2-LBMT, we use layered and load-balance Ad Hoc Network to transmit data, and adopt segmented data reliable transfer(SDRT) protocol to improve the data transport reliability. And a 3-node variant of tornado(3-VT) code is also combined with the Ad Hoc Network to transmit little emergency data more quickly. The simulation results show that the proposed protocol can balance energy consumption of each node, effectively prolong the network lifetime and reduce transmission delay of marine multimedia data.
基金supported by the National Natural Science Foundation of China under grant No. 61501080, 61572095, 61871064, and 61877007
文摘Fog computing is introduced to relieve the problems triggered by the long distance between the cloud and terminal devices. In this paper, considering the mobility of terminal devices represented as mobile multimedia users(MMUs) and the continuity of requests delivered by them, we propose an online resource allocation scheme with respect to deciding the state of servers in fog nodes distributed at different zones on the premise of satisfying the quality of experience(QoE) based on a Stackelberg game. Specifically, a multi-round of a predictably\unpredictably dynamic scheme is derived from a single-round of a static scheme. The optimal allocation schemes are discussed in detail, and related experiments are designed. For simulations, comparing with non-strategy schemes, the performance of the dynamic scheme is better at minimizing the cost used to maintain fog nodes for providing services.
文摘Rapid penetration of small customized wireless devices and enormous growth of wireless communication technologies has already set the stage for large-scale deployment of wireless sensor networks. Offering precise quality of service (QoS) for multimedia transmission over sensor networks has not received significant attention. However offering some better QoS for wireless multimedia over sensor networks raises significant challenges. In this paper, we propose an adaptive Cross-Layer multi-channel QoS-MAC protocol to support energy-efficient, high throughput, and reliable data transmission in Wireless Multimedia Sensor Network (WMSNs). Our proposed protocol use benefit of TDMA and CSMA/CA to adaptively assign channels and timeslots to active multimedia sensor nodes in clusters. Simulations show that the proposed system achieves the performance objectives of WMSNs with increased network throughput at the cost of a small control and energy overhead.
基金supported by JSPS KAKENHI Grant Numbers JP16K00117, JP19K20250 and KDDI Foundation
文摘Initially as an extension of cloud computing, fog computing has been inspiring new ideas about moving computing tasks to the edge of networks. In fog, we often repeat the procedure of placing services because of the geographical distribution of mobile users. We may not expect a fixed demand and supply relationship between users and service providers since users always prefer nearby service with less time delay and transmission consumption. That is, a plug-and-play service mode is what we need in fog. In this paper, we put forward a dynamic placement strategy for fog service to guarantee the normal service provision and optimize the Quality of Service (QoS). The simulation results show that our strategy can achieve better performance under metrics including energy consumption and end-to-end latency. Moreover, we design a real Plug-and-Play Fog (PnPF) based on Raspberry Pi and OpenWrt to provide fog services for wireless multimedia networks.
文摘The paper elaborates the features and superiority of applying multimedia technology to aquatic organisms in a Science and Life Technology course. The augmented reality application of multimedia technology in aquatic organisms’ instruction has its own features, teaching information capacity, interactive user interface. The paper concludes the superiority of Unity and Vuforia AR instruction from five perspectives;meanwhile, the paper elaborates its disadvantages. An AR-based instruction attitude questionnaire was conducted at the end of the experiment to obtain learners’ perspectives of the system. Learners in AR approach demonstrate higher motivation and concentrate their attention on the learning tasks. Learners showed more positive attitude in willingness to use the AR-based instruction to improve learning interests. This study provided insights for better understanding the design, theory and practice of e-learning through augmented reality technology.
基金The authors would like to thank the anonymous referees for their valuable comments and helpful suggestions.The work is supported by the National Key Research and Development Program of China(No.2016YFB0800402)the National Natural Science Foundation of China(No.U1405254,No.U1536207).
文摘To cope with privacy leakage caused by multimedia outsourcing and sharing,data provenance is used to analyze leaked multimedia and provide reactive accountability.Existing schemes of multimedia provenance are based on watermarking protocols.In an outsourcing scenario,existing schemes face two severe challenges:1)when data leakage occurs,there exists a probability that data provenance results can be repudiated,in which case data provenance tracking fails;and 2)when outsourced data are shared,data encryption transfer causes key management burden outside the schemes,and privacy leakage threatens users.In this paper,we propose a novel data provenance scheme with an improved LUT-based fingerprinting protocol,which integrates an asymmetric watermarking protocol,robust watermark algorithm and homomorphic encryption and digital signatures to achieve full non-repudiation provenance.We build an in-scheme stream cipher to protect outsourced multimedia data from privacy leakage and complicated key management.Our scheme is also lightweight and easy to deploy.Extensive security and performance analysis compares our scheme with the state of the art.The results show that our scheme has not only better provenance security and data confidentiality but also higher efficiency for multimedia outsourcing,sharing and provenance.
基金supported in part by the Na tional Natural Science Foundation of China (NO. 61401004, 61271233, 60972038)Plan of introduction and cultivation of university leading talents in Anhui (No.gxfxZ D2016013)+3 种基金the Natural Science Foundation of the Higher Education Institutions of Anhui Province, China (No. KJ2010B357)Startup Project of Anhui Normal University Doctor ScientificResearch (No.2016XJJ129)the US Nation al Science Foundation under grants CNS1702957 and ACI-1642133the Wireless Engineering Research and Education Center at Auburn University
文摘Multimedia big data brings tremendous challenges as well as opportunities for multimedia applications/services. In this paper, we present a survey and tutorial for multimedia big data. After discussing the characteristics of multimedia big data such as human-centricity, multimodality, heterogeneity, unprecedented volume, and so on, this paper provides an overview of the state-of-the-art of multimedia big data, reviews the latest related technologies, and discusses the technical challenges. We conclude this paper with a discussion of open problems and future directions.
基金TheNationalNaturalScienceFoundationofChina (No .2 97770 2 6 )andtheMajorProjectFoundationoftheChineseAcademyofSciences (KZ95 1
文摘The application of atrazine in China during the last ten years has led to some environmental problems. In this paper, the multimedia model of atrazine in soil\|plant\|groundwater system at Baiyangdian Lake area in Northern China was established using a fugacity approach, and verified with observed values. The model involved 7 environmental compartments which are air, groundwater, soil, corn roots, corn stem, corn leaf and kernel of corn. The results showed that the relative errors between calculated and observed values have a mean value of 24.7%, the highest value is 48% and the lowest value is 1.4%. All these values indicated that this multimedia model can be used to simulate the environmental fate of atrazine. Both the calculated and observed values of concentrations of atrazine in plant compartments are in the following order: in corn roots > in corn stem > in kernel of corn > in corn leaf, it exhibited a good regularity. The prediction results indicated that concentrations of atrazine in the groundwater and kernel of corn will override the limitation of 3 μg/L and 0.05 mg/kg respectively.
文摘This paper presents a system with real-time classification of human movements based on smartphone mounted on the waist. The built-in tri-accelerometer was utilized to collect the information of body motion. At the same time, the smartphone is able to classify the data for activity recognition. By our algorithm, body motion can be classified into five different patterns: vertical activity, lying, sitting or static standing, horizontal activity and fall. It alarms falling by Multimedia Messaging Service (MMS) with map of suspected fall location, GPS coordinate and time etc. If a fall was suspected, an automatic MMS would be sent to preset people. The major advantage of the proposed system is the novel application of smartphone which already have the necessary sensors and can monitor fall ubiquitously without any additional devices.
文摘With the help of this software, the students have aroused the inner motivation of their own learning, and the enthusiasm of learning has been aroused by the use of cloud classes. I find English courses more and more interesting.
文摘The development of technology will affect the development of traditional dance classes.The teaching method is no longer a singular course of teaching and learning.Multimedia courseware is a commonly used course technology,based on computer and projection technology,to convey rich knowledge to students.This paper discusses the use of multimedia courseware in dance classes,then,combined with the majors the author have studied,creatively discusses the influence of multimedia courseware on Chinese folk dance courses.
文摘Nowadays, with the rapid development of science and technology, the traditional teaching mode is eliminated gradually, while the multimedia technology plays a more and more important role. Almost all schools are equipped with multimedia. But how English teachers make good use of it, which is the problem need to solve. Firstly, it should explore and explicit state what is multimedia technology,what is the characteristics,and what is its advantages over traditional teaching mode.
文摘With hypermedia technology the structure of a publication can be re_arranged to accommodate more easy cognition of the idea and concept by linking the concepts which are represented by different media forms into an integrated concept.Essentially,multimedia electronic atlas is a kind of electronic publication,which has many common characters with ordinary CD_ROM publications.For the deeper exploration of electronic atlas it is very important to understand the internal and general structure of the new media structure.The aim of this paper is to discuss the internal structure of multimedia electronic atlas as a whole by applying the methodology of linguistics.
文摘Media Commerce is now becoming a new trend which results fr om faster development of network bandwidth and high availability of multimedia t echnologies, how to protect media content from being used in a right-violated w ay is one of most important issues to take into account. In this paper, a novel and efficient authorization and authentication Digital Rights Management (DRM) s chema is proposed firstly for secure multimedia delivery, then based on the sche ma, a real-time digital signature algorithm built on Elliptic Curve Cryptograph y (ECC) is adopted for fast authentication and verification of licensing managem ent, thus secure multimedia delivery via TCP/RTP can efficiently work with real -time transaction response and high Quality of Service (QoS) . Performance eval uations manifest the proposed schema is secure, available for real-time media s tream authentication and authorization without much effected of QoS. The propose d schema is not only available for Client/Server media service but can be easily extended to P2P and broadcasting network for trusted rights management.