This study aims to explore the application of digital technology in landscape design,focusing on the research of virtual reality visualization and interactive design in the process of plant configuration.Through an in...This study aims to explore the application of digital technology in landscape design,focusing on the research of virtual reality visualization and interactive design in the process of plant configuration.Through an in-depth analysis of digital technology,the study outlines its important role in landscape design,especially in the application of plant configuration.The current application status of virtual reality technology in landscape design is discussed,as well as how interactive design can enhance user experience and participation.Furthermore,the achievements and challenges of digital technology in landscape design are summarized.Finally,it proposes future research directions and suggestions,aiming to provide new ideas and methods for practice and research in the field of landscape design and promote the further application and development of digital technology in landscape design.展开更多
The design process of the built environment relies on the collaborative effort of all parties involved in the project.During the design phase,owners,end users,and their representatives are expected to make the most cr...The design process of the built environment relies on the collaborative effort of all parties involved in the project.During the design phase,owners,end users,and their representatives are expected to make the most critical design and budgetary decisions-shaping the essential traits of the project,hence emerge the need and necessity to create and integrate mechanisms to support the decision-making process.Design decisions should not be based on assumptions,past experiences,or imagination.An example of the numerous problems that are a result of uninformed design decisions is“change orders”,known as the deviation from the original scope of work,which leads to an increase of the overall cost,and changes to the construction schedule of the project.The long-term aim of this inquiry is to understand the user’s behavior,and establish evidence-based control measures,which are actions and processes that can be implemented in practice to decrease the volume and frequency of the occurrence of change orders.The current study developed a foundation for further examination by proposing potential control measures,and testing their efficiency,such as integrating Virtual Reality(VR).The specific aim was to examine the effect of different visualization methods(i.e.,VR vs.construction drawings)on,(1)how well the subjects understand the information presented about the future/planned environment;(2)the subjects’perceived confidence in what the future environment will look like;(3)the likelihood of changing the built environment;(4)design review time;and(5)accuracy in reviewing and understanding the design.展开更多
In this article, we present a three-dimensional visualization technique that has been developed in order to establish an interactive immersive environment to visualize the particles in granular materials and dislocati...In this article, we present a three-dimensional visualization technique that has been developed in order to establish an interactive immersive environment to visualize the particles in granular materials and dislocations in crystals. Simple elementary objects often exhibit complex collective behavior. Understanding of such behaviors and developments of coarse-scale theories, often requires insight into collective behavior that can only be obtained through immersive visualization. By displaying the computational results in a virtual environment with three-dimensional perception, one can immerse inside the model and analyze the intricate and very complex behavior of individual particles and dislocations. We built the stereographic images of the models using OpenGL rendering technique and then combine with the Virtual Reality technology in order to immerse in the three-dimensional model. A head mounted display has been used to allow the user to immerse inside the models and a flock of birds tracking device that allows the movements around and within the immersive environment.展开更多
In this study,a 3D virtual reality and visualization engine for rendering the ocean,named VV-Ocean,is designed for marine applications.The design goals of VV-Ocean aim at high fidelity simulation of ocean environment,...In this study,a 3D virtual reality and visualization engine for rendering the ocean,named VV-Ocean,is designed for marine applications.The design goals of VV-Ocean aim at high fidelity simulation of ocean environment,visualization of massive and multidimensional marine data,and imitation of marine lives.VV-Ocean is composed of five modules,i.e.memory management module,resources management module,scene management module,rendering process management module and interaction management module.There are three core functions in VV-Ocean:reconstructing vivid virtual ocean scenes,visualizing real data dynamically in real time,imitating and simulating marine lives intuitively.Based on VV-Ocean,we establish a sea-land integration platform which can reproduce drifting and diffusion processes of oil spilling from sea bottom to surface.Environment factors such as ocean current and wind field have been considered in this simulation.On this platform oil spilling process can be abstracted as movements of abundant oil particles.The result shows that oil particles blend with water well and the platform meets the requirement for real-time and interactive rendering.VV-Ocean can be widely used in ocean applications such as demonstrating marine operations,facilitating maritime communications,developing ocean games,reducing marine hazards,forecasting the weather over oceans,serving marine tourism,and so on.Finally,further technological improvements of VV-Ocean are discussed.展开更多
In this paper,we propose a novel approach to visualizing global geographical information:a panoramic sphere in an immersive environment.The whole geographical surface can be observed through the rotating of heads as t...In this paper,we propose a novel approach to visualizing global geographical information:a panoramic sphere in an immersive environment.The whole geographical surface can be observed through the rotating of heads as the viewpoint of the panoramic sphere is inside the sphere.We compared three approaches to visualizing the earth for rendering the geographical information in a virtual reality environment.On the tasks of terrestrial and marine geographical information,we compare the visualization effects on a)a globe,b)a flat map and c)a panoramic sphere.Terrestrial geographical information tasks include the area comparison and direction determination.Marine geographical information tasks contain the visualization of sea surface temperature and sea surface currents.For terrestrial geographical information tasks,the experimental results show that the panoramic sphere outperforms the globe and the flat map,with a higher average accuracy and a shorter time.On marine geographical information task,the panoramic sphere visualization is also superior to the flat map and the globe in an immersive environment for the sea surface temperature data and the sea surface current fields.In all three visualization experiments,the panoramic sphere is most preferred by the participants,particularly for global,transcontinental and transoceanic needs.展开更多
Analytics and visualization of multi-dimensional and complex geo-data,such as three-dimensional(3D)subsurface ground models,is critical for development of underground space and design and construction of underground s...Analytics and visualization of multi-dimensional and complex geo-data,such as three-dimensional(3D)subsurface ground models,is critical for development of underground space and design and construction of underground structures(e.g.,tunnels,dams,and slopes)in engineering practices.Although complicated 3D subsurface ground models now can be developed from site investigation data(e.g.,boreholes)which is often sparse in practice,it remains a great challenge to visualize a 3D subsurface ground model with sophisticated stratigraphic variations by conventional two-dimensional(2D)geological cross-sections.Virtual reality(VR)technology,which has an attractive capability of constructing a virtual environment that links to the physical world,has been rapidly developed and applied to visualization in various disciplines recently.Leveraging on the rapid development of VR,this study proposes a framework for immersive visualization of 3D subsurface ground models in geo-applications using VR technology.The 3D subsurface model is first developed from limited borehole data in a data-driven manner.Then,a VR system is developed using related software and hardware devices currently available in the markets for immersive visualization and interaction with the developed 3D subsurface ground model.The results demonstrate that VR visualization of the 3D subsurface ground model in an immersive environment has great potential in revolutionizing the geo-practices from 2D cross-sections to a 3D immersive virtual environment in digital era,particularly for the emerging digital twins.展开更多
Steel production involves the transfer and transformation of material and energy at different levels, structures, and scales, and this process incurs substantial information in the material and energy dimensions. Give...Steel production involves the transfer and transformation of material and energy at different levels, structures, and scales, and this process incurs substantial information in the material and energy dimensions. Given the black-box feature of iron and steel production processes, process visualization plays an important role and inevitably benefits parameter correction, technical support decision-making, personnel training, and other aspects of the steel metallurgy industry. The technological characteristics of the entire process in the steel industry were analyzed in this study, a visualization technology route based on virtual reality(VR) was built, and the important components of visual simulation system for steel industry and the important technical points needed to realize the system were proposed. On the foundation, a visual simulation model for the process scheduling of the iron and steel enterprise raw materials' field, slab, and hot rolling processes was built, and a visualization simulation platform of the iron and steel metallurgy plant-wide process, including ironmaking, steelmaking, hot rolling, and cold rolling, was developed. Lastly, the effectiveness of platform was illustrated by practical application.展开更多
Three-dimensional visualization technology converts engineering design drawings and data into graphics or images, realizes virtual reality perception of simulated users in future construction scene, enhances the inter...Three-dimensional visualization technology converts engineering design drawings and data into graphics or images, realizes virtual reality perception of simulated users in future construction scene, enhances the interaction between project management and technical personnel and engineering construction achievement, and provides intuitive, flexible and strong realistic experience for project management. It can effectively improve the level of project communication, and assist the needs of project construction planning management, training, exhibition, etc. As a tool to help improve project management skills, it has good application effect and prospects.展开更多
Fluid dynamics simulation is often repeated under varying conditions.This leads to a generation of large amounts of results,which are difficult to compare.To compare results under different conditions,it is effective ...Fluid dynamics simulation is often repeated under varying conditions.This leads to a generation of large amounts of results,which are difficult to compare.To compare results under different conditions,it is effective to overlap the streamlines generated from each condition in a single three-dimensional space.Streamline is a curved line,which represents a wind flow.This paper presents a technique to automatically select and visualize important streamlines that are suitable for the comparison of the simulation results.Additionally,we present an implementation to observe the flow fields in virtual reality spaces.展开更多
Flatness pattern recognition is the key of the flatness control. The accuracy of the present flatness pattern recognition is limited and the shape defects cannot be reflected intuitively. In order to improve it, a nov...Flatness pattern recognition is the key of the flatness control. The accuracy of the present flatness pattern recognition is limited and the shape defects cannot be reflected intuitively. In order to improve it, a novel method via T-S cloud inference network optimized by genetic algorithm(GA) is proposed. T-S cloud inference network is constructed with T-S fuzzy neural network and the cloud model. So, the rapid of fuzzy logic and the uncertainty of cloud model for processing data are both taken into account. What's more, GA possesses good parallel design structure and global optimization characteristics. Compared with the simulation recognition results of traditional BP Algorithm, GA is more accurate and effective. Moreover, virtual reality technology is introduced into the field of shape control by Lab VIEW, MATLAB mixed programming. And virtual flatness pattern recognition interface is designed.Therefore, the data of engineering analysis and the actual model are combined with each other, and the shape defects could be seen more lively and intuitively.展开更多
基金2023 Campus Scientific Research Fund of Chongqing Institute of Engineering(Project number:2023xsky03)2023 Education and Teaching Reform Research Project of Chongqing Institute of Engineering(Project number:JY2023214)2023 First-class Curriculum Construction Project of Chongqing Institute of Engineering(Project number:KC20230103)。
文摘This study aims to explore the application of digital technology in landscape design,focusing on the research of virtual reality visualization and interactive design in the process of plant configuration.Through an in-depth analysis of digital technology,the study outlines its important role in landscape design,especially in the application of plant configuration.The current application status of virtual reality technology in landscape design is discussed,as well as how interactive design can enhance user experience and participation.Furthermore,the achievements and challenges of digital technology in landscape design are summarized.Finally,it proposes future research directions and suggestions,aiming to provide new ideas and methods for practice and research in the field of landscape design and promote the further application and development of digital technology in landscape design.
文摘The design process of the built environment relies on the collaborative effort of all parties involved in the project.During the design phase,owners,end users,and their representatives are expected to make the most critical design and budgetary decisions-shaping the essential traits of the project,hence emerge the need and necessity to create and integrate mechanisms to support the decision-making process.Design decisions should not be based on assumptions,past experiences,or imagination.An example of the numerous problems that are a result of uninformed design decisions is“change orders”,known as the deviation from the original scope of work,which leads to an increase of the overall cost,and changes to the construction schedule of the project.The long-term aim of this inquiry is to understand the user’s behavior,and establish evidence-based control measures,which are actions and processes that can be implemented in practice to decrease the volume and frequency of the occurrence of change orders.The current study developed a foundation for further examination by proposing potential control measures,and testing their efficiency,such as integrating Virtual Reality(VR).The specific aim was to examine the effect of different visualization methods(i.e.,VR vs.construction drawings)on,(1)how well the subjects understand the information presented about the future/planned environment;(2)the subjects’perceived confidence in what the future environment will look like;(3)the likelihood of changing the built environment;(4)design review time;and(5)accuracy in reviewing and understanding the design.
文摘In this article, we present a three-dimensional visualization technique that has been developed in order to establish an interactive immersive environment to visualize the particles in granular materials and dislocations in crystals. Simple elementary objects often exhibit complex collective behavior. Understanding of such behaviors and developments of coarse-scale theories, often requires insight into collective behavior that can only be obtained through immersive visualization. By displaying the computational results in a virtual environment with three-dimensional perception, one can immerse inside the model and analyze the intricate and very complex behavior of individual particles and dislocations. We built the stereographic images of the models using OpenGL rendering technique and then combine with the Virtual Reality technology in order to immerse in the three-dimensional model. A head mounted display has been used to allow the user to immerse inside the models and a flock of birds tracking device that allows the movements around and within the immersive environment.
基金supported by the Global Change Research Program of China under Project 2012CB955603the Natural Science Foundation of China under Project 41076115+2 种基金the National Basic Research Program of China under Project 2009CB723903the Public Science and Technology Research Funds of the Ocean under Project 201005019the National High-Tech Research and Development Program of China under Project 2008AA121701
文摘In this study,a 3D virtual reality and visualization engine for rendering the ocean,named VV-Ocean,is designed for marine applications.The design goals of VV-Ocean aim at high fidelity simulation of ocean environment,visualization of massive and multidimensional marine data,and imitation of marine lives.VV-Ocean is composed of five modules,i.e.memory management module,resources management module,scene management module,rendering process management module and interaction management module.There are three core functions in VV-Ocean:reconstructing vivid virtual ocean scenes,visualizing real data dynamically in real time,imitating and simulating marine lives intuitively.Based on VV-Ocean,we establish a sea-land integration platform which can reproduce drifting and diffusion processes of oil spilling from sea bottom to surface.Environment factors such as ocean current and wind field have been considered in this simulation.On this platform oil spilling process can be abstracted as movements of abundant oil particles.The result shows that oil particles blend with water well and the platform meets the requirement for real-time and interactive rendering.VV-Ocean can be widely used in ocean applications such as demonstrating marine operations,facilitating maritime communications,developing ocean games,reducing marine hazards,forecasting the weather over oceans,serving marine tourism,and so on.Finally,further technological improvements of VV-Ocean are discussed.
基金This research was funded by the Science and Technology Innovation Project for Laoshan Laboratory(No.LSKJ202204303)the National Natural Science Foundation of China(No.42030406)+1 种基金the Fundamental Research Funds for the Central Universities(No.202261006)the ESANRSCC Scientific Cooperation Project on Earth Observation Science and Applications:Dragon 5(No.58393).
文摘In this paper,we propose a novel approach to visualizing global geographical information:a panoramic sphere in an immersive environment.The whole geographical surface can be observed through the rotating of heads as the viewpoint of the panoramic sphere is inside the sphere.We compared three approaches to visualizing the earth for rendering the geographical information in a virtual reality environment.On the tasks of terrestrial and marine geographical information,we compare the visualization effects on a)a globe,b)a flat map and c)a panoramic sphere.Terrestrial geographical information tasks include the area comparison and direction determination.Marine geographical information tasks contain the visualization of sea surface temperature and sea surface currents.For terrestrial geographical information tasks,the experimental results show that the panoramic sphere outperforms the globe and the flat map,with a higher average accuracy and a shorter time.On marine geographical information task,the panoramic sphere visualization is also superior to the flat map and the globe in an immersive environment for the sea surface temperature data and the sea surface current fields.In all three visualization experiments,the panoramic sphere is most preferred by the participants,particularly for global,transcontinental and transoceanic needs.
基金supported by the Research Grant Council of Hong Kong Special Administrative Region(Project No.CityU 11203322)Shenzhen Science and Technology Innovation Commission(Shenzhen-Hong Kong-Macao Science and Technology Project(Category C)No.SGDX20210823104002020),China.
文摘Analytics and visualization of multi-dimensional and complex geo-data,such as three-dimensional(3D)subsurface ground models,is critical for development of underground space and design and construction of underground structures(e.g.,tunnels,dams,and slopes)in engineering practices.Although complicated 3D subsurface ground models now can be developed from site investigation data(e.g.,boreholes)which is often sparse in practice,it remains a great challenge to visualize a 3D subsurface ground model with sophisticated stratigraphic variations by conventional two-dimensional(2D)geological cross-sections.Virtual reality(VR)technology,which has an attractive capability of constructing a virtual environment that links to the physical world,has been rapidly developed and applied to visualization in various disciplines recently.Leveraging on the rapid development of VR,this study proposes a framework for immersive visualization of 3D subsurface ground models in geo-applications using VR technology.The 3D subsurface model is first developed from limited borehole data in a data-driven manner.Then,a VR system is developed using related software and hardware devices currently available in the markets for immersive visualization and interaction with the developed 3D subsurface ground model.The results demonstrate that VR visualization of the 3D subsurface ground model in an immersive environment has great potential in revolutionizing the geo-practices from 2D cross-sections to a 3D immersive virtual environment in digital era,particularly for the emerging digital twins.
基金financially supported by the Major International Joint Research Project of the National Natural Science Foundation of China (No.71520107004)the Major Program of National Natural Science Foundation of China (No.71790614)the 111 Project (No.B16009)。
文摘Steel production involves the transfer and transformation of material and energy at different levels, structures, and scales, and this process incurs substantial information in the material and energy dimensions. Given the black-box feature of iron and steel production processes, process visualization plays an important role and inevitably benefits parameter correction, technical support decision-making, personnel training, and other aspects of the steel metallurgy industry. The technological characteristics of the entire process in the steel industry were analyzed in this study, a visualization technology route based on virtual reality(VR) was built, and the important components of visual simulation system for steel industry and the important technical points needed to realize the system were proposed. On the foundation, a visual simulation model for the process scheduling of the iron and steel enterprise raw materials' field, slab, and hot rolling processes was built, and a visualization simulation platform of the iron and steel metallurgy plant-wide process, including ironmaking, steelmaking, hot rolling, and cold rolling, was developed. Lastly, the effectiveness of platform was illustrated by practical application.
文摘Three-dimensional visualization technology converts engineering design drawings and data into graphics or images, realizes virtual reality perception of simulated users in future construction scene, enhances the interaction between project management and technical personnel and engineering construction achievement, and provides intuitive, flexible and strong realistic experience for project management. It can effectively improve the level of project communication, and assist the needs of project construction planning management, training, exhibition, etc. As a tool to help improve project management skills, it has good application effect and prospects.
文摘Fluid dynamics simulation is often repeated under varying conditions.This leads to a generation of large amounts of results,which are difficult to compare.To compare results under different conditions,it is effective to overlap the streamlines generated from each condition in a single three-dimensional space.Streamline is a curved line,which represents a wind flow.This paper presents a technique to automatically select and visualize important streamlines that are suitable for the comparison of the simulation results.Additionally,we present an implementation to observe the flow fields in virtual reality spaces.
基金Project(LJRC013)supported by the University Innovation Team of Hebei Province Leading Talent Cultivation,China
文摘Flatness pattern recognition is the key of the flatness control. The accuracy of the present flatness pattern recognition is limited and the shape defects cannot be reflected intuitively. In order to improve it, a novel method via T-S cloud inference network optimized by genetic algorithm(GA) is proposed. T-S cloud inference network is constructed with T-S fuzzy neural network and the cloud model. So, the rapid of fuzzy logic and the uncertainty of cloud model for processing data are both taken into account. What's more, GA possesses good parallel design structure and global optimization characteristics. Compared with the simulation recognition results of traditional BP Algorithm, GA is more accurate and effective. Moreover, virtual reality technology is introduced into the field of shape control by Lab VIEW, MATLAB mixed programming. And virtual flatness pattern recognition interface is designed.Therefore, the data of engineering analysis and the actual model are combined with each other, and the shape defects could be seen more lively and intuitively.