We consider the problem of learning a representation of both spatial relations and dependencies between objects for indoor scene design.We propose a novel knowledge graph framework based on the entity-relation model f...We consider the problem of learning a representation of both spatial relations and dependencies between objects for indoor scene design.We propose a novel knowledge graph framework based on the entity-relation model for representation of facts in indoor scene design, and further develop a weaklysupervised algorithm for extracting the knowledge graph representation from a small dataset using both structure and parameter learning. The proposed framework is flexible, transferable, and readable. We present a variety of computer-aided indoor scene design applications using this representation, to show the usefulness and robustness of the proposed framework.展开更多
From virtual technology,the Internet to the meta-universe,around the creation of virtual and real isomorphism and immersive experience venues,an innovative integration model and innovative design concept integrating t...From virtual technology,the Internet to the meta-universe,around the creation of virtual and real isomorphism and immersive experience venues,an innovative integration model and innovative design concept integrating the three major fields of"science and technology+art+culture"have been opened,and the method of today's design industry management model has also been shaped.The author,ground on design originality and experience,intends to source feasible exhibition design tactics from the"presence"design and implementation project that integrates immersive display and performances.From this,efforts are invested in sorting specific innovative design patterns referring to ongoing cases of Metaverse,thereby charting course for prospective design projects.展开更多
基金supported by the National Key R&D Program of China(No.2017YFB1002604)the National Natural Science Foundation of China(No.61772298)+1 种基金a Research Grant of Beijing Higher Institution Engineering Research Centerthe Tsinghua–Tencent Joint Laboratory for Internet Innovation Technology
文摘We consider the problem of learning a representation of both spatial relations and dependencies between objects for indoor scene design.We propose a novel knowledge graph framework based on the entity-relation model for representation of facts in indoor scene design, and further develop a weaklysupervised algorithm for extracting the knowledge graph representation from a small dataset using both structure and parameter learning. The proposed framework is flexible, transferable, and readable. We present a variety of computer-aided indoor scene design applications using this representation, to show the usefulness and robustness of the proposed framework.
文摘From virtual technology,the Internet to the meta-universe,around the creation of virtual and real isomorphism and immersive experience venues,an innovative integration model and innovative design concept integrating the three major fields of"science and technology+art+culture"have been opened,and the method of today's design industry management model has also been shaped.The author,ground on design originality and experience,intends to source feasible exhibition design tactics from the"presence"design and implementation project that integrates immersive display and performances.From this,efforts are invested in sorting specific innovative design patterns referring to ongoing cases of Metaverse,thereby charting course for prospective design projects.