Social robot accounts controlled by artificial intelligence or humans are active in social networks,bringing negative impacts to network security and social life.Existing social robot detection methods based on graph ...Social robot accounts controlled by artificial intelligence or humans are active in social networks,bringing negative impacts to network security and social life.Existing social robot detection methods based on graph neural networks suffer from the problem of many social network nodes and complex relationships,which makes it difficult to accurately describe the difference between the topological relations of nodes,resulting in low detection accuracy of social robots.This paper proposes a social robot detection method with the use of an improved neural network.First,social relationship subgraphs are constructed by leveraging the user’s social network to disentangle intricate social relationships effectively.Then,a linear modulated graph attention residual network model is devised to extract the node and network topology features of the social relation subgraph,thereby generating comprehensive social relation subgraph features,and the feature-wise linear modulation module of the model can better learn the differences between the nodes.Next,user text content and behavioral gene sequences are extracted to construct social behavioral features combined with the social relationship subgraph features.Finally,social robots can be more accurately identified by combining user behavioral and relationship features.By carrying out experimental studies based on the publicly available datasets TwiBot-20 and Cresci-15,the suggested method’s detection accuracies can achieve 86.73%and 97.86%,respectively.Compared with the existing mainstream approaches,the accuracy of the proposed method is 2.2%and 1.35%higher on the two datasets.The results show that the method proposed in this paper can effectively detect social robots and maintain a healthy ecological environment of social networks.展开更多
Robots of today are eager to leave constrained industrial environments and embrace unexplored and unstructured areas, for extensive applications in the real world as service and social robots. Hence, in addition to th...Robots of today are eager to leave constrained industrial environments and embrace unexplored and unstructured areas, for extensive applications in the real world as service and social robots. Hence, in addition to these new physical frontiers, they must face human ones, too. This implies the need to consider a human-robot interaction from the beginning oft_he design; the possibility for a robot to recognize users' emotions and, in a certain way, to properly react and "behave". This could play a fundamental role in their integration in society. However, this capability is still far from being achieved. Over the past decade, several attempts to implement automata for different applications, outside of the industry, have been pursued. But very few applications have tried to consider the emotional state of users in the behavioural model of the robot, since it raises questions such as: how should human emotions be modelled for a correct representation of their state of mind? Which sensing modalities and which classification methods could be the most feasible to obtain this desired knowl- edge? Furthermore, which applications are the most suitable for the robot to have such sensitivity? In this context, this paper aims to provide a general overview of recent attempts to enable robots to recognize human emotions and interact properly.展开更多
A complete characterization of the behavior in human-robot interactions(HRI) includes both: the behavioral dynamics and the control laws that characterize how the behavior is regulated with the perception data. In thi...A complete characterization of the behavior in human-robot interactions(HRI) includes both: the behavioral dynamics and the control laws that characterize how the behavior is regulated with the perception data. In this way, this work proposes a leader-follower coordinate control based on an impedance control that allows to establish a dynamic relation between social forces and motion error. For this, a scheme is presented to identify the impedance based on fictitious social forces, which are described by distance-based potential fields.As part of the validation procedure, we present an experimental comparison to select the better of two different fictitious force structures. The criteria are determined by two qualities: least impedance errors during the validation procedure and least parameter variance during the recursive estimation procedure.Finally, with the best fictitious force and its identified impedance,an impedance control is designed for a mobile robot Pioneer 3AT,which is programmed to follow a human in a structured scenario.According to results, and under the hypothesis that moving like humans will be acceptable by humans, it is believed that the proposed control improves the social acceptance of the robot for this kind of interaction.展开更多
In daily life,people use their hands in various ways for most daily activities.There are many applications based on the position,direction,and joints of the hand,including gesture recognition,gesture prediction,roboti...In daily life,people use their hands in various ways for most daily activities.There are many applications based on the position,direction,and joints of the hand,including gesture recognition,gesture prediction,robotics and so on.This paper proposes a gesture prediction system that uses hand joint coordinate features collected by the Leap Motion to predict dynamic hand gestures.The model is applied to the NAO robot to verify the effectiveness of the proposed method.First of all,in order to reduce jitter or jump generated in the process of data acquisition by the Leap Motion,the Kalman filter is applied to the original data.Then some new feature descriptors are introduced.The length feature,angle feature and angular velocity feature are extracted from the filtered data.These features are fed into the long-short time memory recurrent neural network(LSTM-RNN)with different combinations.Experimental results show that the combination of coordinate,length and angle features achieves the highest accuracy of 99.31%,and it can also run in real time.Finally,the trained model is applied to the NAO robot to play the finger-guessing game.Based on the predicted gesture,the NAO robot can respond in advance.展开更多
Malicious social robots are the disseminators of malicious information on social networks,which seriously affect information security and network environments.Efficient and reliable classification of social robots is ...Malicious social robots are the disseminators of malicious information on social networks,which seriously affect information security and network environments.Efficient and reliable classification of social robots is crucial for detecting information manipulation in social networks.Supervised classification based on manual feature extraction has been widely used in social robot detection.However,these methods not only involve the privacy of users but also ignore hidden feature information,especially the graph feature,and the label utilization rate of semi-supervised algorithms is low.Aiming at the problems of shallow feature extraction and low label utilization rate in existing social network robot detection methods,in this paper a robot detection scheme based on weighted network topology is proposed,which introduces an improved network representation learning algorithm to extract the local structure features of the network,and combined with the graph convolution network(GCN)algorithm based on the graph filter,to obtain the global structure features of the network.An end-to-end semi-supervised combination model(Semi-GSGCN)is established to detect malicious social robots.Experiments on a social network dataset(cresci-rtbust-2019)show that the proposed method has high versatility and effectiveness in detecting social robots.In addition,this method has a stronger insight into robots in social networks than other methods.展开更多
There is an increasing need to introduce socially interactive robots as a means of assistance in autism spectrum disorder(ASD) treatment and rehabilitation, to improve the effectiveness of rehabilitation training and ...There is an increasing need to introduce socially interactive robots as a means of assistance in autism spectrum disorder(ASD) treatment and rehabilitation, to improve the effectiveness of rehabilitation training and the diversification of treatment, and to alleviate the shortage of medical personnel in China's Mainland and other places in the world. In this preliminary clinical study, three different socially interactive robots with different appearances and functionalities were tested in therapy-like settings in four different rehabilitation facilities/institutions in Shenzhen, China. Seventy-four participants, including 52 children with ASD, whose processes of interacting with robots were recorded by three different cameras, all received a single-session three-robot intervention. Data were collected from not only the videos recorded, but also the questionnaires filled mostly by parents of the participants. Some insights from the preliminary results were obtained. These can contribute to the research on physical robo it design and evaluations on robots in therapy-like settings. First, when doing physical robot design, some preferential focus should be on aspects of appearances and functionalities. Second, attention analysis using algorithms such as estimation of the directions of gaze and head posture of a child in the video clips can be adopted to quantitatively measure the prosocial behaviors and actions(e.g., attention shifting from one particular robot to other robots) of the children. Third, observing and calculating the frequency of the time children spend on exploring/playing with the robots in the video clips can be adopted to qualitatively analyze such behaviors and actions. Limitations of the present study are also presented.展开更多
An Avatar-like robot in a virtual museum environment was designed to perform the function of telepresence and teleoperation,and make the three-dimensional(3 D) effect through a binocular camera and a virtual reality(V...An Avatar-like robot in a virtual museum environment was designed to perform the function of telepresence and teleoperation,and make the three-dimensional(3 D) effect through a binocular camera and a virtual reality(VR) head-mounted display(HMD).This robot supports users to participate in the exhibition remotely in a new and interactive way in multiple scenarios.The results show that the system has good usability and is worth further optimizing.展开更多
基金This work was supported in part by the National Natural Science Foundation of China under Grants 62273272,62303375 and 61873277in part by the Key Research and Development Program of Shaanxi Province under Grant 2023-YBGY-243+2 种基金in part by the Natural Science Foundation of Shaanxi Province under Grants 2022JQ-606 and 2020-JQ758in part by the Research Plan of Department of Education of Shaanxi Province under Grant 21JK0752in part by the Youth Innovation Team of Shaanxi Universities.
文摘Social robot accounts controlled by artificial intelligence or humans are active in social networks,bringing negative impacts to network security and social life.Existing social robot detection methods based on graph neural networks suffer from the problem of many social network nodes and complex relationships,which makes it difficult to accurately describe the difference between the topological relations of nodes,resulting in low detection accuracy of social robots.This paper proposes a social robot detection method with the use of an improved neural network.First,social relationship subgraphs are constructed by leveraging the user’s social network to disentangle intricate social relationships effectively.Then,a linear modulated graph attention residual network model is devised to extract the node and network topology features of the social relation subgraph,thereby generating comprehensive social relation subgraph features,and the feature-wise linear modulation module of the model can better learn the differences between the nodes.Next,user text content and behavioral gene sequences are extracted to construct social behavioral features combined with the social relationship subgraph features.Finally,social robots can be more accurately identified by combining user behavioral and relationship features.By carrying out experimental studies based on the publicly available datasets TwiBot-20 and Cresci-15,the suggested method’s detection accuracies can achieve 86.73%and 97.86%,respectively.Compared with the existing mainstream approaches,the accuracy of the proposed method is 2.2%and 1.35%higher on the two datasets.The results show that the method proposed in this paper can effectively detect social robots and maintain a healthy ecological environment of social networks.
文摘Robots of today are eager to leave constrained industrial environments and embrace unexplored and unstructured areas, for extensive applications in the real world as service and social robots. Hence, in addition to these new physical frontiers, they must face human ones, too. This implies the need to consider a human-robot interaction from the beginning oft_he design; the possibility for a robot to recognize users' emotions and, in a certain way, to properly react and "behave". This could play a fundamental role in their integration in society. However, this capability is still far from being achieved. Over the past decade, several attempts to implement automata for different applications, outside of the industry, have been pursued. But very few applications have tried to consider the emotional state of users in the behavioural model of the robot, since it raises questions such as: how should human emotions be modelled for a correct representation of their state of mind? Which sensing modalities and which classification methods could be the most feasible to obtain this desired knowl- edge? Furthermore, which applications are the most suitable for the robot to have such sensitivity? In this context, this paper aims to provide a general overview of recent attempts to enable robots to recognize human emotions and interact properly.
文摘A complete characterization of the behavior in human-robot interactions(HRI) includes both: the behavioral dynamics and the control laws that characterize how the behavior is regulated with the perception data. In this way, this work proposes a leader-follower coordinate control based on an impedance control that allows to establish a dynamic relation between social forces and motion error. For this, a scheme is presented to identify the impedance based on fictitious social forces, which are described by distance-based potential fields.As part of the validation procedure, we present an experimental comparison to select the better of two different fictitious force structures. The criteria are determined by two qualities: least impedance errors during the validation procedure and least parameter variance during the recursive estimation procedure.Finally, with the best fictitious force and its identified impedance,an impedance control is designed for a mobile robot Pioneer 3AT,which is programmed to follow a human in a structured scenario.According to results, and under the hypothesis that moving like humans will be acceptable by humans, it is believed that the proposed control improves the social acceptance of the robot for this kind of interaction.
基金supported in part by National Nature Science Foundation of China(NSFC)(U20A20200,61861136009)in part by Guangdong Basic and Applied Basic Research Foundation(2019B1515120076,2020B1515120054)in part by Industrial Key Technologies R&D Program of Foshan(2020001006308)。
文摘In daily life,people use their hands in various ways for most daily activities.There are many applications based on the position,direction,and joints of the hand,including gesture recognition,gesture prediction,robotics and so on.This paper proposes a gesture prediction system that uses hand joint coordinate features collected by the Leap Motion to predict dynamic hand gestures.The model is applied to the NAO robot to verify the effectiveness of the proposed method.First of all,in order to reduce jitter or jump generated in the process of data acquisition by the Leap Motion,the Kalman filter is applied to the original data.Then some new feature descriptors are introduced.The length feature,angle feature and angular velocity feature are extracted from the filtered data.These features are fed into the long-short time memory recurrent neural network(LSTM-RNN)with different combinations.Experimental results show that the combination of coordinate,length and angle features achieves the highest accuracy of 99.31%,and it can also run in real time.Finally,the trained model is applied to the NAO robot to play the finger-guessing game.Based on the predicted gesture,the NAO robot can respond in advance.
基金This research was funded by the National Key R&D Program of China[Grant Number 2017YFB0802703]Beijing Natural Science Foundation[Grant Number 4202002]+1 种基金the research project of the Department of Computer Science in BJUT[Grant Number 2019JSJKY004]Beijing Municipal Postdoc Science Foundation[No Grant Number]and Beijing Chaoyang District Postdoc Science Foundation[No Grant Number].
文摘Malicious social robots are the disseminators of malicious information on social networks,which seriously affect information security and network environments.Efficient and reliable classification of social robots is crucial for detecting information manipulation in social networks.Supervised classification based on manual feature extraction has been widely used in social robot detection.However,these methods not only involve the privacy of users but also ignore hidden feature information,especially the graph feature,and the label utilization rate of semi-supervised algorithms is low.Aiming at the problems of shallow feature extraction and low label utilization rate in existing social network robot detection methods,in this paper a robot detection scheme based on weighted network topology is proposed,which introduces an improved network representation learning algorithm to extract the local structure features of the network,and combined with the graph convolution network(GCN)algorithm based on the graph filter,to obtain the global structure features of the network.An end-to-end semi-supervised combination model(Semi-GSGCN)is established to detect malicious social robots.Experiments on a social network dataset(cresci-rtbust-2019)show that the proposed method has high versatility and effectiveness in detecting social robots.In addition,this method has a stronger insight into robots in social networks than other methods.
基金Project supported by the Shenzhen Science and Technology Innovation Commission,China(Nos.JCYJ20170410172100520 and GJHZ20160229200136090)
文摘There is an increasing need to introduce socially interactive robots as a means of assistance in autism spectrum disorder(ASD) treatment and rehabilitation, to improve the effectiveness of rehabilitation training and the diversification of treatment, and to alleviate the shortage of medical personnel in China's Mainland and other places in the world. In this preliminary clinical study, three different socially interactive robots with different appearances and functionalities were tested in therapy-like settings in four different rehabilitation facilities/institutions in Shenzhen, China. Seventy-four participants, including 52 children with ASD, whose processes of interacting with robots were recorded by three different cameras, all received a single-session three-robot intervention. Data were collected from not only the videos recorded, but also the questionnaires filled mostly by parents of the participants. Some insights from the preliminary results were obtained. These can contribute to the research on physical robo it design and evaluations on robots in therapy-like settings. First, when doing physical robot design, some preferential focus should be on aspects of appearances and functionalities. Second, attention analysis using algorithms such as estimation of the directions of gaze and head posture of a child in the video clips can be adopted to quantitatively measure the prosocial behaviors and actions(e.g., attention shifting from one particular robot to other robots) of the children. Third, observing and calculating the frequency of the time children spend on exploring/playing with the robots in the video clips can be adopted to qualitatively analyze such behaviors and actions. Limitations of the present study are also presented.
文摘An Avatar-like robot in a virtual museum environment was designed to perform the function of telepresence and teleoperation,and make the three-dimensional(3 D) effect through a binocular camera and a virtual reality(VR) head-mounted display(HMD).This robot supports users to participate in the exhibition remotely in a new and interactive way in multiple scenarios.The results show that the system has good usability and is worth further optimizing.