The integration of photovoltaic,energy storage,direct current,and flexible load(PEDF)technologies in building power systems is an importantmeans to address the energy crisis and promote the development of green buildi...The integration of photovoltaic,energy storage,direct current,and flexible load(PEDF)technologies in building power systems is an importantmeans to address the energy crisis and promote the development of green buildings.The friendly interaction between the PEDF systems and the power grid can promote the utilization of renewable energy and enhance the stability of the power grid.For this purpose,this work introduces a framework of multiple incentive mechanisms for a PEDF park,a building energy system that implements PEDF technologies.The incentive mechanisms proposed in this paper include both economic and noneconomic aspects,which is the most significant innovation of this paper.By modeling the relationship between a PEDF park and the power grid into a Stackelberg game,we demonstrate the effectiveness of these incentive measures in promoting the friendly interaction between the two entities.In this game model,the power grid determines on the prices of electricity trading and incentive subsidy,aiming to maximize its revenue while reducing the peak load of the PEDF park.On the other hand,the PEDF park make its dispatch plan according to the prices established by the grid,in order to reduce electricity consumption expense,improve electricity utility,and enhance the penetration rate of renewable energy.The results show that the proposed incentive mechanisms for the PEDF park can help to optimize energy consumption and promote sustainable energy practices.展开更多
As a representative emerging machine learning technique, federated learning(FL) has gained considerable popularity for its special feature of “making data available but not visible”. However, potential problems rema...As a representative emerging machine learning technique, federated learning(FL) has gained considerable popularity for its special feature of “making data available but not visible”. However, potential problems remain, including privacy breaches, imbalances in payment, and inequitable distribution.These shortcomings let devices reluctantly contribute relevant data to, or even refuse to participate in FL. Therefore, in the application of FL, an important but also challenging issue is to motivate as many participants as possible to provide high-quality data to FL. In this paper, we propose an incentive mechanism for FL based on the continuous zero-determinant(CZD) strategies from the perspective of game theory. We first model the interaction between the server and the devices during the FL process as a continuous iterative game. We then apply the CZD strategies for two players and then multiple players to optimize the social welfare of FL, for which we prove that the server can keep social welfare at a high and stable level. Subsequently, we design an incentive mechanism based on the CZD strategies to attract devices to contribute all of their high-accuracy data to FL.Finally, we perform simulations to demonstrate that our proposed CZD-based incentive mechanism can indeed generate high and stable social welfare in FL.展开更多
Objective To analyze the improvement of the incentive mechanism of sales personnel in pharmaceutical company A,and to promote the smooth operation and further development of the company in a long term.Methods Compensa...Objective To analyze the improvement of the incentive mechanism of sales personnel in pharmaceutical company A,and to promote the smooth operation and further development of the company in a long term.Methods Compensation incentive,performance appraisal,welfare benefit,training incentive,promotion motivation and enterprise cultural inspiration were explored through questionnaires,telephone interviews and in-person interviews.Results and Conclusion This company’s incentive mechanism has problems in two aspects:Material incentives and spiritual incentives.As to the company’s characteristics and strategic development,the optimization countermeasures of incentive mechanism are proposed from the following three aspects:constructing a reasonable incentive system,establishing an efficient spiritual incentive mechanism,and implementing the dynamic incentive and differentiated incentive simultaneously.展开更多
As 5G becomes commercial,researchers have turned attention toward the Sixth-Generation(6G)network with the vision of connecting intelligence in a green energy-efficient manner.Federated learning triggers an upsurge of...As 5G becomes commercial,researchers have turned attention toward the Sixth-Generation(6G)network with the vision of connecting intelligence in a green energy-efficient manner.Federated learning triggers an upsurge of green intelligent services such as resources orchestration of communication infrastructures while preserving privacy and increasing communication efficiency.However,designing effective incentives in federated learning is challenging due to the dynamic available clients and the correlation between clients'contributions during the learning process.In this paper,we propose a dynamic incentive and reputation mechanism to improve energy efficiency and training performance of federated learning.The proposed incentive based on the Stackelberg game can timely adjust optimal energy consumption with changes in available clients during federated learning.Meanwhile,clients’contributions in reputation management are formulated based on the cooperative game to capture the correlation between tasks,which satisfies availability,fairness,and additivity.The simulation results show that the proposed scheme can significantly motivate high-performance clients to participate in federated learning and improve the accuracy and energy efficiency of the federated learning model.展开更多
This paper designs an incentive Stackelberg strategy for the discrete-time stochastic systems with mean-field terms.Sufficient conditions for the existence of such a design are suggested.Moreover,the incentive strateg...This paper designs an incentive Stackelberg strategy for the discrete-time stochastic systems with mean-field terms.Sufficient conditions for the existence of such a design are suggested.Moreover,the incentive strategy is obtained as a feedback form including the deviation of the state and its mathematical expectation.Also,the stability analysis is involved.It is found that the stability can be guaranteed by the follower.In addition,the specific algorithm is proposed and its effectiveness is checked by two examples.展开更多
The ubiquity of mobile devices have promoted the prosperity of mobile crowd systems, which recruit crowds to contribute their resources for performing tasks. Yet, due to the various resource consumption, the crowds ma...The ubiquity of mobile devices have promoted the prosperity of mobile crowd systems, which recruit crowds to contribute their resources for performing tasks. Yet, due to the various resource consumption, the crowds may be reluctant to join and contribute information. Thus, the low participation level of crowds will be a hurdle that prevents the adoption of crowdsourcing. A critical challenge for these systems is how to design a proper mechanism such that the crowds spontaneously act as suppliers to contribute accurate information. Most of existing mechanisms ignore either the honesty of crowds or requesters respectively. In this paper, considering the honesty of both, we propose a game-based incentive mechanism, namely RTRC, to stimulate the crowds to contribute accurate information and to motivate the requesters to return accurate feedbacks. In addition, an evolutionary game is designed to model the dynamic of user-strategy selection. Specially, the replicator dynamic is applied to model the adaptation of strategy interactions taking into account the dynamic nature in time dependence and we also derive the evolutionarily stable strategies(ESSs) for users. Finally, empirical results over the simulations show that all the requesters and suppliers will select honest strategy to maximize their profit.展开更多
Nowadays manufacturers are facing fierce challenge.Apart from the products,providing customers with multiple maintenance options in the service contract becomes more popular,since it can help to improve customer satis...Nowadays manufacturers are facing fierce challenge.Apart from the products,providing customers with multiple maintenance options in the service contract becomes more popular,since it can help to improve customer satisfaction,and ultimately promote sales and maximize profit for the manufacturer.By considering the combinations of corrective maintenance and preventive maintenance,totally three types of maintenance service contracts are designed.Moreover,attractive incentive and penalty mechanisms are adopted in the contracts.On this basis,Nash non-cooperative game is applied to analyze the revenue for both the manufacturer and customers,and so as to optimize the pricing mechanism of maintenance service contract and achieve a win-win situation.Numerical experiments are conducted.The results show that by taking into account the incentive and penalty mechanisms,the revenue can be improved for both the customers and manufacturer.Moreover,with the increase of repair rate and improvement factor in the preventive maintenance,the revenue will increase gradually for both the parties.展开更多
To improve the inefficient prevention caused by customers unwillingness to adopt prevention strategies in health management,an incentive feedback mechanism that is based on game theory and contract design theory is in...To improve the inefficient prevention caused by customers unwillingness to adopt prevention strategies in health management,an incentive feedback mechanism that is based on game theory and contract design theory is introduced.The conditions for making customers and health maintenance organizations(HMOs)willing to participate in the proposed mechanism are given.A dual nonlinear programming model is used to identify the optimal prevention effort of customers and the pricing strategy of HMOs.Results show that to generate increased benefits,HMOs need to consider cost sharing when customers are not familiar with the proposed health services.When health services are gradually accepted,the cost sharing factor can be gradually reduced.Simulation shows that under random circumstances in which the market reaches a certain size,the proposed method exhibits a positive network externality.Motivated by network externality,HMOs only need to make their customers understand that the larger the number of participants,the greater the utility of each person.Such customers may then spontaneously invite others to purchase insurance.展开更多
BitTorrent is a very popular Peer-to-Peer file sharing system, which adopts a set of incentive mechanisms to encourage contribution and prevent free-riding. However, we find that BitTorrent’s incentive mechanism can ...BitTorrent is a very popular Peer-to-Peer file sharing system, which adopts a set of incentive mechanisms to encourage contribution and prevent free-riding. However, we find that BitTorrent’s incentive mechanism can prevent free-riding effectively in a system with a relatively low number of seeds, but may fail in producing a disincentive for free-riding in a system with a high number of seeds. The reason is that BitTorrent does not provide effective mechanisms for seeds to guard against free-riding. Therefore, we propose a seed bandwidth allocation strategy for the BitTorrent system to reduce the effect of seeds on free-riding. Our target is that a downloader which provides more service to the system will be granted a higher benefit than downloaders which provide lower service when some downloaders ask for downloading file from a seed. Finally, simulation results are given, which validate the effectiveness of the proposed strategy.展开更多
The designing of incentive strategy when the follower’s objective functions have Parameters unknown to the leader is investigated in this paper. A desinging approach named IncentiveStrategy with Unknown but Bounded ...The designing of incentive strategy when the follower’s objective functions have Parameters unknown to the leader is investigated in this paper. A desinging approach named IncentiveStrategy with Unknown but Bounded error (ISUBB) is proposed. A simple example is given to explain the use of ISUBS.展开更多
基金supported by Guangxi Power Grid Science and Technology Project(GXKJXM20222069).
文摘The integration of photovoltaic,energy storage,direct current,and flexible load(PEDF)technologies in building power systems is an importantmeans to address the energy crisis and promote the development of green buildings.The friendly interaction between the PEDF systems and the power grid can promote the utilization of renewable energy and enhance the stability of the power grid.For this purpose,this work introduces a framework of multiple incentive mechanisms for a PEDF park,a building energy system that implements PEDF technologies.The incentive mechanisms proposed in this paper include both economic and noneconomic aspects,which is the most significant innovation of this paper.By modeling the relationship between a PEDF park and the power grid into a Stackelberg game,we demonstrate the effectiveness of these incentive measures in promoting the friendly interaction between the two entities.In this game model,the power grid determines on the prices of electricity trading and incentive subsidy,aiming to maximize its revenue while reducing the peak load of the PEDF park.On the other hand,the PEDF park make its dispatch plan according to the prices established by the grid,in order to reduce electricity consumption expense,improve electricity utility,and enhance the penetration rate of renewable energy.The results show that the proposed incentive mechanisms for the PEDF park can help to optimize energy consumption and promote sustainable energy practices.
基金partially supported by the National Natural Science Foundation of China (62173308)the Natural Science Foundation of Zhejiang Province of China (LR20F030001)the Jinhua Science and Technology Project (2022-1-042)。
文摘As a representative emerging machine learning technique, federated learning(FL) has gained considerable popularity for its special feature of “making data available but not visible”. However, potential problems remain, including privacy breaches, imbalances in payment, and inequitable distribution.These shortcomings let devices reluctantly contribute relevant data to, or even refuse to participate in FL. Therefore, in the application of FL, an important but also challenging issue is to motivate as many participants as possible to provide high-quality data to FL. In this paper, we propose an incentive mechanism for FL based on the continuous zero-determinant(CZD) strategies from the perspective of game theory. We first model the interaction between the server and the devices during the FL process as a continuous iterative game. We then apply the CZD strategies for two players and then multiple players to optimize the social welfare of FL, for which we prove that the server can keep social welfare at a high and stable level. Subsequently, we design an incentive mechanism based on the CZD strategies to attract devices to contribute all of their high-accuracy data to FL.Finally, we perform simulations to demonstrate that our proposed CZD-based incentive mechanism can indeed generate high and stable social welfare in FL.
文摘Objective To analyze the improvement of the incentive mechanism of sales personnel in pharmaceutical company A,and to promote the smooth operation and further development of the company in a long term.Methods Compensation incentive,performance appraisal,welfare benefit,training incentive,promotion motivation and enterprise cultural inspiration were explored through questionnaires,telephone interviews and in-person interviews.Results and Conclusion This company’s incentive mechanism has problems in two aspects:Material incentives and spiritual incentives.As to the company’s characteristics and strategic development,the optimization countermeasures of incentive mechanism are proposed from the following three aspects:constructing a reasonable incentive system,establishing an efficient spiritual incentive mechanism,and implementing the dynamic incentive and differentiated incentive simultaneously.
文摘As 5G becomes commercial,researchers have turned attention toward the Sixth-Generation(6G)network with the vision of connecting intelligence in a green energy-efficient manner.Federated learning triggers an upsurge of green intelligent services such as resources orchestration of communication infrastructures while preserving privacy and increasing communication efficiency.However,designing effective incentives in federated learning is challenging due to the dynamic available clients and the correlation between clients'contributions during the learning process.In this paper,we propose a dynamic incentive and reputation mechanism to improve energy efficiency and training performance of federated learning.The proposed incentive based on the Stackelberg game can timely adjust optimal energy consumption with changes in available clients during federated learning.Meanwhile,clients’contributions in reputation management are formulated based on the cooperative game to capture the correlation between tasks,which satisfies availability,fairness,and additivity.The simulation results show that the proposed scheme can significantly motivate high-performance clients to participate in federated learning and improve the accuracy and energy efficiency of the federated learning model.
基金supported by the National Natural Science Foundation of China under Grant Nos.61903234 and 61973198the Natural Science Foundation of Shandong Province under Grant No.ZR2021MA066。
文摘This paper designs an incentive Stackelberg strategy for the discrete-time stochastic systems with mean-field terms.Sufficient conditions for the existence of such a design are suggested.Moreover,the incentive strategy is obtained as a feedback form including the deviation of the state and its mathematical expectation.Also,the stability analysis is involved.It is found that the stability can be guaranteed by the follower.In addition,the specific algorithm is proposed and its effectiveness is checked by two examples.
基金supported by the National Natural Science Foundation of China (Grant Nos. 61672408, U1405255, 61502368, 61602537, 61602357, 61672413, U1509214, U1135002)National High Technology Research and Development Program (863 Program) (Grant Nos. 2015AA016007, 2015AA017203)+5 种基金China Postdoctoral Science Foundation Funded Project (Grant No.2016M592762)Shaanxi Science & Technology Coordination & Innovation Project (Grant No.2016TZC-G-6-3)Shaanxi Provincial Natural Science Foundation (Grant Nos. 2015JQ6227, 2016JM6005)China 111 Project (Grant No. B16037)Beijing Municipal Social Science Foundation(Grant No. 16XCC023)Fundamental Research Funds for the Central Universities (Grant Nos. JB150308, JB150309, JB161501, JBG161511)
文摘The ubiquity of mobile devices have promoted the prosperity of mobile crowd systems, which recruit crowds to contribute their resources for performing tasks. Yet, due to the various resource consumption, the crowds may be reluctant to join and contribute information. Thus, the low participation level of crowds will be a hurdle that prevents the adoption of crowdsourcing. A critical challenge for these systems is how to design a proper mechanism such that the crowds spontaneously act as suppliers to contribute accurate information. Most of existing mechanisms ignore either the honesty of crowds or requesters respectively. In this paper, considering the honesty of both, we propose a game-based incentive mechanism, namely RTRC, to stimulate the crowds to contribute accurate information and to motivate the requesters to return accurate feedbacks. In addition, an evolutionary game is designed to model the dynamic of user-strategy selection. Specially, the replicator dynamic is applied to model the adaptation of strategy interactions taking into account the dynamic nature in time dependence and we also derive the evolutionarily stable strategies(ESSs) for users. Finally, empirical results over the simulations show that all the requesters and suppliers will select honest strategy to maximize their profit.
基金supported by the National Natural Science Foundation of China(71671035)。
文摘Nowadays manufacturers are facing fierce challenge.Apart from the products,providing customers with multiple maintenance options in the service contract becomes more popular,since it can help to improve customer satisfaction,and ultimately promote sales and maximize profit for the manufacturer.By considering the combinations of corrective maintenance and preventive maintenance,totally three types of maintenance service contracts are designed.Moreover,attractive incentive and penalty mechanisms are adopted in the contracts.On this basis,Nash non-cooperative game is applied to analyze the revenue for both the manufacturer and customers,and so as to optimize the pricing mechanism of maintenance service contract and achieve a win-win situation.Numerical experiments are conducted.The results show that by taking into account the incentive and penalty mechanisms,the revenue can be improved for both the customers and manufacturer.Moreover,with the increase of repair rate and improvement factor in the preventive maintenance,the revenue will increase gradually for both the parties.
基金The National Natural Science Foundation of China(No.71531004,72071042).
文摘To improve the inefficient prevention caused by customers unwillingness to adopt prevention strategies in health management,an incentive feedback mechanism that is based on game theory and contract design theory is introduced.The conditions for making customers and health maintenance organizations(HMOs)willing to participate in the proposed mechanism are given.A dual nonlinear programming model is used to identify the optimal prevention effort of customers and the pricing strategy of HMOs.Results show that to generate increased benefits,HMOs need to consider cost sharing when customers are not familiar with the proposed health services.When health services are gradually accepted,the cost sharing factor can be gradually reduced.Simulation shows that under random circumstances in which the market reaches a certain size,the proposed method exhibits a positive network externality.Motivated by network externality,HMOs only need to make their customers understand that the larger the number of participants,the greater the utility of each person.Such customers may then spontaneously invite others to purchase insurance.
基金the National Natural Science Foundation of China under Grant No.60503045and No.60303040
文摘BitTorrent is a very popular Peer-to-Peer file sharing system, which adopts a set of incentive mechanisms to encourage contribution and prevent free-riding. However, we find that BitTorrent’s incentive mechanism can prevent free-riding effectively in a system with a relatively low number of seeds, but may fail in producing a disincentive for free-riding in a system with a high number of seeds. The reason is that BitTorrent does not provide effective mechanisms for seeds to guard against free-riding. Therefore, we propose a seed bandwidth allocation strategy for the BitTorrent system to reduce the effect of seeds on free-riding. Our target is that a downloader which provides more service to the system will be granted a higher benefit than downloaders which provide lower service when some downloaders ask for downloading file from a seed. Finally, simulation results are given, which validate the effectiveness of the proposed strategy.
文摘The designing of incentive strategy when the follower’s objective functions have Parameters unknown to the leader is investigated in this paper. A desinging approach named IncentiveStrategy with Unknown but Bounded error (ISUBB) is proposed. A simple example is given to explain the use of ISUBS.