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QoS Control in Streaming Media 被引量:7
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作者 潘瑜青 张健 郭培源 《微计算机信息》 北大核心 2008年第1期256-257,216,共3页
In this paper, the QoS(Quality of Service) control in streaming media is discussed, and more attention has been paid on the implementation of Qos control in the streaming media server system of the IP network architec... In this paper, the QoS(Quality of Service) control in streaming media is discussed, and more attention has been paid on the implementation of Qos control in the streaming media server system of the IP network architecture. 展开更多
关键词 流媒体 QoS(质量控制) RTP RTCP
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Streaming Media流媒体技术在数字图书馆中应用 被引量:5
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作者 毛垣生 《现代图书情报技术》 CSSCI 北大核心 2003年第4期84-86,共3页
数字图书馆建设中面临的多媒体信息处理难题 ,Web多媒体新技术 -流媒体技术 ,使用三种流媒体技术应用解决方案 。
关键词 streamingmedia 流媒体技术 数字图书馆 多媒体信息处理 流媒体传输
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AN EMPIRICAL STUDY ON USER ACCESS TO ENTERTAINMENT STREAMING MEDIA 被引量:2
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作者 Yu Jiang Chou Chun Tung +2 位作者 Yang Zhongkai Du Xu Wang Tai 《Journal of Electronics(China)》 2006年第5期798-800,共3页
Due to large size and different popularity for different part of the video, most proxy caches for streaming medias cache only a part of the video. Thus, an accurate understanding on the internal popularity distributio... Due to large size and different popularity for different part of the video, most proxy caches for streaming medias cache only a part of the video. Thus, an accurate understanding on the internal popularity distribution of media objects in streaming applications is very important for the development of efficient cache mechanisms. This letter shows that the internal popularity of popular streaming media obeys a k-transformed Zipf-like distribution through analyzing two 6-month long traces recorded at different streaming video servers of an entertainment video-on-demand provider. This empirical model can be used to design an efficient cach- ing algorithm. 展开更多
关键词 内在普及性 流动媒介 高速缓存 计算机技术
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Implementation of Mobile Streaming Media Player Based on BREW 被引量:1
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作者 王忠荣 刘钊 《Journal of Electronic Science and Technology of China》 2006年第3期244-248,共5页
Nowadays mobile streaming service through cell phone is becoming the highlight of new value-added mobile services. Based on the present CDMAlx wireless data network and Binary Runtime Environment for Wireless (BREW)... Nowadays mobile streaming service through cell phone is becoming the highlight of new value-added mobile services. Based on the present CDMAlx wireless data network and Binary Runtime Environment for Wireless (BREW) platform, adopting compression technologies of H.264 and QCP, a set of streaming media players are designed and implemented, and the principle, structure, key technologies and performance analysis of this system are introduced. This player works well in practice. 展开更多
关键词 streaming media Binary Runtime Environment for Wireless (BREW) Real-time Transport Protocol (RTP) Real-time streaming Protocol (RTSP)
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Design and Implementation of a Proxy Caching System for Streaming Media
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作者 TanJin YuSheng-shengI ZhouJing-li 《Wuhan University Journal of Natural Sciences》 EI CAS 2004年第1期31-36,共6页
With the widespread use of streaming media application on the Internet, a significant change in Internet workload will be provoked. Caching is one of the applied techniques for enhancing the scalability of streaming s... With the widespread use of streaming media application on the Internet, a significant change in Internet workload will be provoked. Caching is one of the applied techniques for enhancing the scalability of streaming system and reducing the workload of server/network. Aiming at the characteristics of broadband network in community, we propose a popularity-based server-proxy caching strategy for streaming medias, and implement the prototype of streaming proxy caching based on this strategy, using RTSP as control protocol and RTP for content transport. This system can play a role in decreasing server load, reducing the traffic from streaming server to proxy, and improving the start-up latency of the client. Key words streaming server - proxy - cache - streaming media - real time streaming protocol CLC number TP 302 - TP 333 Foundation item: Supported by the National High Technology Development 863 Program of China (2001AA111011).Biography: Tan Jin (1962-), male, Ph. D candidate, research direction: network communications, multimedia technologies, and web caching. 展开更多
关键词 streaming server PROXY CACHE streaming media real time streaming protocol
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A Caching Strategy for Streaming Media
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作者 谭劲 余胜生 周敬利 《Journal of Shanghai University(English Edition)》 CAS 2004年第1期57-62,共6页
It is expected that by 2003 continuous media will account for more than 50% of the data available on origin servers, this will provoke a significant change in Internet workload. Due to the high bandwidth requirements ... It is expected that by 2003 continuous media will account for more than 50% of the data available on origin servers, this will provoke a significant change in Internet workload. Due to the high bandwidth requirements and the long-lived nature of digital video, streaming server loads and network bandwidths are proven to be major limiting factors. Aiming at the characteristics of broadband network in residential areas, this paper proposes a popularity-based server-proxy caching strategy for streaming media. According to a streaming media popularity on streaming server and proxy, this strategy caches the content of the streaming media partially or completely. The paper also proposes two formulas that calculate the popularity coefficient of a streaming media on server and proxy, and caching replacement policy. As expected, this strategy decreases the server load, reduces the traffic from streaming server to proxy, and improves client start-up latency. 展开更多
关键词 streaming server proxy caching streaming media caching strategy popularity.
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Research of the Streaming Media System Architecture Based on Net-RAID
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作者 Deng Yu-hui, Zhang Jiang-ling, Feng Dan Key Laboratory of Data Storage System,Ministry of Education, Huazhong University of Science and Technology, Wuhan 430074,Hubei, China 《Wuhan University Journal of Natural Sciences》 CAS 2003年第04A期1081-1084,共4页
In the typical streaming media system, the streaming media server is system bottleneck with the expansion of Internet subscribers. This paper proposes an innovational high performance streaming media system architectu... In the typical streaming media system, the streaming media server is system bottleneck with the expansion of Internet subscribers. This paper proposes an innovational high performance streaming media system architecture (HPSMS) based on the logical separation of streaming media transport protocol. The system avoids expensive store-and-forward data copies between streaming media server and storage devices, improves the system performance greatly. The system bandwidth continuously increases with the expansion of storage system capacity is the highlight. The performance of the proposed HPSMS is evaluated through a practical prototype implementation. 展开更多
关键词 streaming media system RTP/RTCP system architecture NET-RAID
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基于Windows Media的网络媒体服务系统的实现 被引量:5
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作者 李太君 卢春燕 张辉 《计算机应用》 CSCD 北大核心 2001年第5期15-17,共3页
介绍了WindowsMedia系统的体系结构和通信协议 ,构建了采用WindowsMedia技术的网络媒体服务系统 ,详细叙述了系统的连接、配置和技术要点 ,以较低的代价实现了媒体服务系统的应用。
关键词 网络媒体服务系统 windowsmedia 计算机网络 通信协议
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A segment version transcoding for client-centric wireless mobile media streaming
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作者 LEE Chong-deuk BANG Jun-ho JEONG Taeg-won 《Journal of Central South University》 SCIE EI CAS 2013年第9期2372-2377,共6页
An object segment similarity function is taken into account from the continuous media frames to measure the individual streaming profit of certain segment versions of a media object.Therefore,a new segment version-bas... An object segment similarity function is taken into account from the continuous media frames to measure the individual streaming profit of certain segment versions of a media object.Therefore,a new segment version-based transcoding(SVT)mechanism is derived for a quality of service(QoS)of client-centric media streaming in wireless mobile networks.The derived function utilizes the fuzzy similarity of certain segment versions of an object.This mechanism provides the effectiveness of reduction of the stream startup latency among segment versions,and the average access of each version.Thus,the proposed segment version transcoding mechanism reduces packet loss which in turn increases streaming performance and throughput.The performance of the partitioned segment versions is simulated and some segment versions are completed.The simulation results show that the proposed mechanism outperforms the other mechanisms in average cache hit ratio and in average startup latency ratio. 展开更多
关键词 移动流媒体 无线移动 版本 代码转换 客户 仿真结果 数据包丢失 缓存命中率
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An ALM Model for Streaming Media Service in P2P-SIP Network
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作者 廖小飞 李德敏 +2 位作者 白恩健 蒋学芹 宋转 《Journal of Donghua University(English Edition)》 EI CAS 2012年第4期316-320,共5页
Application layer multicast (ALM) has been widely applied in Internet, as a substitute for IP multicast. However, it causes network load to increase because it adopts unicast in data transmission, which limits the app... Application layer multicast (ALM) has been widely applied in Internet, as a substitute for IP multicast. However, it causes network load to increase because it adopts unicast in data transmission, which limits the application. In this article, in order to improve the ALM performance in P2P-SIP network, an ALM model was proposed which reduced network load via merging messages in concast mode. Finally network simulations prove that this model has better benefit on single node load and average network load. Therefore, it is suitable for streaming media service in P2P-SIP Network. 展开更多
关键词 application layer multicast(ALM) peer-to-peer (P2P) session initiation protocol (SIP) streaming media service
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Hybrid ants-like search algorithms for P2P media streaming distribution in ad hoc networks
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作者 ZUO Dong-hong DU Xu YANG Zong-kai 《Journal of Zhejiang University-Science A(Applied Physics & Engineering)》 SCIE EI CAS CSCD 2007年第8期1191-1198,共8页
Media streaming delivery in wireless ad hoc networks is challenging due to the stringent resource restrictions,po-tential high loss rate and the decentralized architecture. To support long and high-quality streams,one... Media streaming delivery in wireless ad hoc networks is challenging due to the stringent resource restrictions,po-tential high loss rate and the decentralized architecture. To support long and high-quality streams,one viable approach is that a media stream is partitioned into segments,and then the segments are replicated in a network and served in a peer-to-peer(P2P) fashion. However,the searching strategy for segments is one key problem with the approach. This paper proposes a hybrid ants-like search algorithm(HASA) for P2P media streaming distribution in ad hoc networks. It takes the advantages of random walks and ants-like algorithms for searching in unstructured P2P networks,such as low transmitting latency,less jitter times,and low unnecessary traffic. We quantify the performance of our scheme in terms of response time,jitter times,and network messages for media streaming distribution. Simulation results showed that it can effectively improve the search efficiency for P2P media streaming distribution in ad hoc networks. 展开更多
关键词 AD HOC网络 媒质流 混合蚁群算法 P2P
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An energy-saving scheduling scheme for streaming media storage systems
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作者 尚秋里 Zhang Wu +2 位作者 Guo Xiuyan Chen Xiao Ni Hong 《High Technology Letters》 EI CAS 2015年第3期347-357,共11页
The rapid growth of streaming media applications on the Internet is proposing higher requirements on energy consumption and I/O performance of the storage systems.However,the optimized I/O requests from different init... The rapid growth of streaming media applications on the Internet is proposing higher requirements on energy consumption and I/O performance of the storage systems.However,the optimized I/O requests from different initiators will be mixed disorderly when they are reaching the storage system concurrently,which leads to increasing energy consumption.This paper proposes an energy-saving scheduling scheme based on I/O Stream(ES-IOS).The ES-IOS scheme can take the advantage of the I/O characteristics of streaming media and reorganize the mixed and disordered I/O requests into "streams".Technically,The ES-IOS scheme includes two main points,a priority-based weighted stream scheduling algorithm(PWSS) and a regression-fitting-based popularity prediction algorithm(RFPP).The PWSS algorithm can schedule the I/O streams in weighted queue based on priority to limit energy consumption.The priority of each stream is determined by its popularity.According to the I/O access records over a period,the RFPP algorithm can predict the popularity of each stream via regression fitting.Based on the popularities,the PWSS algorithm assigns more continuous service time to the hot streams and reversely less service time to the cold ones.Trace-driven experiments show that the ES-IOS scheme can reduce the energy consumption by 38%and enhance the I/O throughput by 27%approximately. 展开更多
关键词 存储系统 调度方案 流媒体 节能 I/O性能 预测算法 I/O请求 流调度算法
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Windows Media的流媒体格式ASF的分析 被引量:13
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作者 陶洪久 柳健 田金文 《交通与计算机》 2001年第6期52-55,共4页
文章对 ASF流媒体格式进行了认真的分析。首先分析了 ASF文件的格式组成和文件结构 ,然后对 ASF报头对象和数据对象及应用实例进行分析 ,并在局域网上进行试验 。
关键词 节目传送 数据传输 windows media 流媒体 ASF 点播 直播 格式 文件结构
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PROXY-BASED PATCHING STREAM TRANSMISSION STRATEGY IN MOBILE STREAMING MEDIA SYSTEM
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作者 Liao Jianxin Lei Zhengxiong Ma Xutao Zhu Xiaomin 《Journal of Electronics(China)》 2006年第4期515-519,共5页
A mobile transmission strategy, PMPatching (Proxy-based Mobile Patching) transmission strat-egy is proposed, it applies to the proxy-based mobile streaming media system in Wideband Code Division Multiple Access (WCDMA... A mobile transmission strategy, PMPatching (Proxy-based Mobile Patching) transmission strat-egy is proposed, it applies to the proxy-based mobile streaming media system in Wideband Code Division Multiple Access (WCDMA) network. Performance of the whole system can be improved by using patching stream to transmit anterior part of the suffix that had been played back, and by batching all the demands for the suffix arrived in prefix period and patching stream transmission threshold period. Experimental results show that this strategy can efficiently reduce average network transmission cost and number of channels consumed in central streaming media server. 展开更多
关键词 移动存储传统 移动传输策略 移动通信 WCDMA 码分多址系统
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网络教育资源构建中Windows Media流媒体技术的应用与研究 被引量:3
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作者 张力 烟玉明 章国英 《中国医学教育技术》 2003年第6期376-379,共4页
Windows Media 流媒体由于交互性强、使用方便和效率高,使得在网络教育中的应用逐渐增多.本文讨论了Windows Media 流媒体技术在网络教育和资源构建中应用的优势及其在设计、制作、发布、应用等各环节的相关理论和技术细节.
关键词 网络教育资源 windows media 流媒体技术 网络教育 视频文件
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RESEARCH ON GROUPING STRATEGY OF SIP-BASED STREAMING MEDIA P2P LIVE BROADCAST NETWORK
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作者 Liu Hui Huang Yongfeng Li Xing 《Journal of Electronics(China)》 2008年第3期364-371,共8页
The rapid development of Internet has led to the explosion of information sharing, and how to supervise the sharing is a main research topic on current Internet. Aiming at the disadvantage that the current Peer-to-Pee... The rapid development of Internet has led to the explosion of information sharing, and how to supervise the sharing is a main research topic on current Internet. Aiming at the disadvantage that the current Peer-to-Peer (P2P) is hard to manage and control, this paper presents a Session Initial Protocol (SIP)-based P2P network of three-level architecture. SIP middleware is introduced to the middle level of the three-layer architecture. By the connection function of the SIP signaling, the P2P transmission on media-level can be controlled. Using SIP’s register and authentication function, the manage layer can manage the whole P2P network. Based on the aforementioned architecture, this paper investigates the grouping strategy on a live broadcast application in P2P network. Combined with the function of SIP register, the paper works on several grouping strategies, sets up models to manage users by grouping them, presents a weight-based K-means IP address grouping algorithm, and realizes it. The experiment shows that the grouping strategy presented in this paper can solve the problem of group sharing of network resource, and can realize the efficient-sharing, reasonable-distributing of network resource. 展开更多
关键词 网络技术 广播系统 传输技术 点对点
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基于Windows Media Encoder实现流媒体同步控制 被引量:4
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作者 毕野 施珺 《淮海工学院学报(自然科学版)》 CAS 2008年第4期24-27,共4页
基于Windows Media技术的流媒体同步控制需要ASF的支持。现有方法要求直接修改ASF文件的头对象而不易编程实现。通过对比研究,提出了一种基于Windows Media Encoder编码器后处理过程间接修改ASF文件的方法,并探讨了该方法的基本原理。... 基于Windows Media技术的流媒体同步控制需要ASF的支持。现有方法要求直接修改ASF文件的头对象而不易编程实现。通过对比研究,提出了一种基于Windows Media Encoder编码器后处理过程间接修改ASF文件的方法,并探讨了该方法的基本原理。实际系统中的成功应用证明了该方法能有效降低编程难度并易于集成,对实现流媒体同步控制具有一定的参考价值。 展开更多
关键词 流媒体 同步控制 ASF windows media Eneoder
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基于Windows Media流媒体技术的IPTV 被引量:7
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作者 雷峥嵘 《广州大学学报(自然科学版)》 CAS 2006年第3期39-43,共5页
简要介绍IPTV的发展现状和实现IPTV的关键———流媒体技术,对IPTV实现的基本原理和关键技术进行了阐述,结合微软的W indowsM ed ia流媒体技术详细描述IPTV系统的组建和实现方法,分析IPTV的未来广阔的应用前景.
关键词 IPTV 流媒体 带宽 编码器 windows media
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Envivio赢得Streaming Media NAB2013最佳产品奖
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《现代电视技术》 2013年第5期153-153,共1页
近日,Envivio获得了由Streaming Media杂志评出的首届NAB(美国全国厂播业者协会)最佳产品奖。Envivio在今年的NAB展会上推出了Envivio Halo Experience服务器,它的获奖原因是其设计能够有效提高多屏用户体验和进行个性化定制,而无... 近日,Envivio获得了由Streaming Media杂志评出的首届NAB(美国全国厂播业者协会)最佳产品奖。Envivio在今年的NAB展会上推出了Envivio Halo Experience服务器,它的获奖原因是其设计能够有效提高多屏用户体验和进行个性化定制,而无需对现有的视频基础设施进行复杂的改造。 展开更多
关键词 streaming media 产品 个性化定制 HALO 用户体验 基础设施 NAB
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基于Windows Media技术的网络教学系统的应用研究与实现 被引量:3
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作者 吴兰君 王鲜芳 杨东平 《河南科技学院学报》 2005年第3期95-98,共4页
介绍了W indow s m ed ia技术的功能、组成以及工作方式,给出了W indow s m ed ia技术在网络教学中的系统组成模型,详细介绍了客户端播放媒体流的实现过程。
关键词 ASF windows media 网络教学 流媒体 工作方式
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