Researchers have used extensive simulation and experimental studies to understand TCP performance in wireless multihop networks. In contrast, the objective of this paper is to theoretically analyze TCP performance in ...Researchers have used extensive simulation and experimental studies to understand TCP performance in wireless multihop networks. In contrast, the objective of this paper is to theoretically analyze TCP performance in this environment. By examining the case of running one TCP session over a string topology, a system model for analyzing TCP performance in multihop wireless networks is proposed, which considers packet buffering, contention of nodes for access to the wireless channel, and spatial reuse of the wireless channel. Markov chain modelling is applied to analyze this system model. Analytical results show that when the number of hops that the TCP session crosses is ?xed, the TCP throughput is independent of the TCP congestion window size. When the number of hops increases from one, the TCP throughput decreases ?rst, and then stabilizes when the number of hops becomes large. The analysis is validated by comparing the numerical and simulation results.展开更多
拥塞控制是MANET(mobile Ad-hoc NETwork)中的关键问题。MANET具有无线信号干扰大、信道衰落严重、多跳路由、链路不对称和网络拓扑动态扩展等特性,这些特性会使传统TCP(transmission control protocol)在发送数据过程中经历丢包率高、...拥塞控制是MANET(mobile Ad-hoc NETwork)中的关键问题。MANET具有无线信号干扰大、信道衰落严重、多跳路由、链路不对称和网络拓扑动态扩展等特性,这些特性会使传统TCP(transmission control protocol)在发送数据过程中经历丢包率高、应答包在中间节点累计、乱序包多和往返时间抖动大等问题,容易触发TCP作出错误的拥塞控制,进行不必要的超时重传、丢包重传和减小发送窗口大小,最终严重降低端到端的吞吐量。本文调研了近年来针对MANET提出的各种拥塞控制改进方法,按照拥塞产生的原因进行分类总结,详细介绍各个算法的工作原理并比较这些方法的技术特点。发现通过跨层设计获取网络实时状态信息,进而用来辅助拥塞控制,是改进方法的主流实现方式。展开更多
主要研究多跳无线AdHoc网络中TCP业务的公平性问题,分析了造成TCP业务不公平的多种原因,并验证MAC层的介质访问延迟能够反映出无线信道的拥塞程度,在此基础上提出基于MAC层传输延迟的邻居区域随机提前检测机制,即Mac-layer Delayand Nei...主要研究多跳无线AdHoc网络中TCP业务的公平性问题,分析了造成TCP业务不公平的多种原因,并验证MAC层的介质访问延迟能够反映出无线信道的拥塞程度,在此基础上提出基于MAC层传输延迟的邻居区域随机提前检测机制,即Mac-layer Delayand Neighborhood Random Early Detection(MDNRED)。该机制主要包括四部分测量MAC延迟;判断拥塞发生位置;发出拥塞通知;节点计算丢包概率。仿真试验证实,在特定场景下MDNRED机制能够在保证一定吞吐率的基础上有效提升各条TCP流的公平性。展开更多
文摘Researchers have used extensive simulation and experimental studies to understand TCP performance in wireless multihop networks. In contrast, the objective of this paper is to theoretically analyze TCP performance in this environment. By examining the case of running one TCP session over a string topology, a system model for analyzing TCP performance in multihop wireless networks is proposed, which considers packet buffering, contention of nodes for access to the wireless channel, and spatial reuse of the wireless channel. Markov chain modelling is applied to analyze this system model. Analytical results show that when the number of hops that the TCP session crosses is ?xed, the TCP throughput is independent of the TCP congestion window size. When the number of hops increases from one, the TCP throughput decreases ?rst, and then stabilizes when the number of hops becomes large. The analysis is validated by comparing the numerical and simulation results.
文摘拥塞控制是MANET(mobile Ad-hoc NETwork)中的关键问题。MANET具有无线信号干扰大、信道衰落严重、多跳路由、链路不对称和网络拓扑动态扩展等特性,这些特性会使传统TCP(transmission control protocol)在发送数据过程中经历丢包率高、应答包在中间节点累计、乱序包多和往返时间抖动大等问题,容易触发TCP作出错误的拥塞控制,进行不必要的超时重传、丢包重传和减小发送窗口大小,最终严重降低端到端的吞吐量。本文调研了近年来针对MANET提出的各种拥塞控制改进方法,按照拥塞产生的原因进行分类总结,详细介绍各个算法的工作原理并比较这些方法的技术特点。发现通过跨层设计获取网络实时状态信息,进而用来辅助拥塞控制,是改进方法的主流实现方式。
文摘主要研究多跳无线AdHoc网络中TCP业务的公平性问题,分析了造成TCP业务不公平的多种原因,并验证MAC层的介质访问延迟能够反映出无线信道的拥塞程度,在此基础上提出基于MAC层传输延迟的邻居区域随机提前检测机制,即Mac-layer Delayand Neighborhood Random Early Detection(MDNRED)。该机制主要包括四部分测量MAC延迟;判断拥塞发生位置;发出拥塞通知;节点计算丢包概率。仿真试验证实,在特定场景下MDNRED机制能够在保证一定吞吐率的基础上有效提升各条TCP流的公平性。