Grey Wolf Optimization (GWO) is a nature-inspired metaheuristic algorithm that has gained popularity for solving optimization problems. In GWO, the success of the algorithm heavily relies on the efficient updating of ...Grey Wolf Optimization (GWO) is a nature-inspired metaheuristic algorithm that has gained popularity for solving optimization problems. In GWO, the success of the algorithm heavily relies on the efficient updating of the agents’ positions relative to the leader wolves. In this paper, we provide a brief overview of the Grey Wolf Optimization technique and its significance in solving complex optimization problems. Building upon the foundation of GWO, we introduce a novel technique for updating agents’ positions, which aims to enhance the algorithm’s effectiveness and efficiency. To evaluate the performance of our proposed approach, we conduct comprehensive experiments and compare the results with the original Grey Wolf Optimization technique. Our comparative analysis demonstrates that the proposed technique achieves superior optimization outcomes. These findings underscore the potential of our approach in addressing optimization challenges effectively and efficiently, making it a valuable contribution to the field of optimization algorithms.展开更多
Aiming at the deficiency of conventional traffic control method, this paper proposes a new method based on multi-agent technology for traffic control. Different from many existing methods, this paper distinguishes tra...Aiming at the deficiency of conventional traffic control method, this paper proposes a new method based on multi-agent technology for traffic control. Different from many existing methods, this paper distinguishes traffic control on the basis of the agent technology from conventional traffic control method. The composition and structure of a multi-agent system (MAS) is first discussed. Then, the step-coordination strategies of intersection-agent, segment-agent, and area-agent are put forward. The advantages of the algorithm are demonstrated by a simulation study.展开更多
The resource constrained project scheduling problem (RCPSP) and a decision-making model based on multi-agent systems (MAS) and general equilibrium marketing are proposed. An algorithm leading to the resource allocatio...The resource constrained project scheduling problem (RCPSP) and a decision-making model based on multi-agent systems (MAS) and general equilibrium marketing are proposed. An algorithm leading to the resource allocation decision involved in RCPSP has also been developed. And this algorithm can be used in the multi-project scheduling field as well.Finally, an illustration is given.展开更多
In multi-agent systems, joint-action must be employed to achieve cooperation because the evaluation of the behavior of an agent often depends on the other agents’ behaviors. However, joint-action reinforcement learni...In multi-agent systems, joint-action must be employed to achieve cooperation because the evaluation of the behavior of an agent often depends on the other agents’ behaviors. However, joint-action reinforcement learning algorithms suffer the slow convergence rate because of the enormous learning space produced by joint-action. In this article, a prediction-based reinforcement learning algorithm is presented for multi-agent cooperation tasks, which demands all agents to learn predicting the probabilities of actions that other agents may execute. A multi-robot cooperation experiment is run to test the efficacy of the new algorithm, and the experiment results show that the new algorithm can achieve the cooperation policy much faster than the primitive reinforcement learning algorithm.展开更多
The aim of this paper is to present a distributed algorithm for big data classification, and its application for Magnetic Resonance Images (MRI) segmentation. We choose the well-known classification method which is th...The aim of this paper is to present a distributed algorithm for big data classification, and its application for Magnetic Resonance Images (MRI) segmentation. We choose the well-known classification method which is the c-means method. The proposed method is introduced in order to perform a cognitive program which is assigned to be implemented on a parallel and distributed machine based on mobile agents. The main idea of the proposed algorithm is to execute the c-means classification procedure by the Mobile Classification Agents (Team Workers) on different nodes on their data at the same time and provide the results to their Mobile Host Agent (Team Leader) which computes the global results and orchestrates the classification until the convergence condition is achieved and the output segmented images will be provided from the Mobile Classification Agents. The data in our case are the big data MRI image of size (m × n) which is splitted into (m × n) elementary images one per mobile classification agent to perform the classification procedure. The experimental results show that the use of the distributed architecture improves significantly the big data segmentation efficiency.展开更多
This paper introduces a multi-agent system which i nt egrates process planning and production scheduling, in order to increase the fle xibility of manufacturing systems in coping with rapid changes in dynamic market a...This paper introduces a multi-agent system which i nt egrates process planning and production scheduling, in order to increase the fle xibility of manufacturing systems in coping with rapid changes in dynamic market and dealing with internal uncertainties such as machine breakdown or resources shortage. This system consists of various autonomous agents, each of which has t he capability of communicating with one another and making decisions based on it s knowledge and if necessary on information provided by other agents. Machine ag ents which represent the machines play an important role in the system in that t hey negotiate with each other to bid for jobs. An iterative bidding mechanism is proposed to facilitate the process of job assignment to machines and handle the negotiation between agents. This mechanism enables near optimal process plans a nd production schedules to be produced concurrently, so that dynamic changes in the market can be coped with at a minimum cost, and the utilisation of manufactu ring resources can be optimised. In addition, a currency scheme with currency-l ike metrics is proposed to encourage or prohibit machine agents to put forward t heir bids for the jobs announced. The values of the metrics are adjusted iterati vely so as to obtain an integrated plan and schedule which result in the minimum total production cost while satisfying products due dates. To deal with the optimisation problem, i.e. to what degree and how the currencies should be adj usted in each iteration, a genetic algorithm (GA) is developed. Comparisons are made between GA approach and simulated annealing (SA) optimisation technique.展开更多
A two-agent scheduling problem on parallel machines is considered in this paper. Our objective is to minimize the makespan for agent A, subject to an upper bound on the makespan for agent B. In this paper, we provide ...A two-agent scheduling problem on parallel machines is considered in this paper. Our objective is to minimize the makespan for agent A, subject to an upper bound on the makespan for agent B. In this paper, we provide a new approximation algorithm called CLPT. On the one hand, we compare the performance between the CLPT algorithm and the optimal solution and find that the solution obtained by the CLPT algorithm is very close to the optimal solution. On the other hand, we design different experimental frameworks to compare the CLPT algorithm and the A-LS algorithm for a comprehensive performance evaluation. A large number of numerical simulation results show that the CLPT algorithm outperformed the A-LS algorithm.展开更多
In this paper,a local-learning algorithm for multi-agent is presented based on the fact that individual agent performs local perception and local interaction under group environment.As for in-dividual-learning,agent a...In this paper,a local-learning algorithm for multi-agent is presented based on the fact that individual agent performs local perception and local interaction under group environment.As for in-dividual-learning,agent adopts greedy strategy to maximize its reward when interacting with envi-ronment.In group-learning,local interaction takes place between each two agents.A local-learning algorithm to choose and modify agents' actions is proposed to improve the traditional Q-learning algorithm,respectively in the situations of zero-sum games and general-sum games with unique equi-librium or multi-equilibrium.And this local-learning algorithm is proved to be convergent and the computation complexity is lower than the Nash-Q.Additionally,through grid-game test,it is indicated that by using this local-learning algorithm,the local behaviors of agents can spread to globe.展开更多
In the last decade, the MRI (Magnetic Resonance Imaging) image segmentation has become one of the most active research fields in the medical imaging domain. Because of the fuzzy nature of the MRI images, many research...In the last decade, the MRI (Magnetic Resonance Imaging) image segmentation has become one of the most active research fields in the medical imaging domain. Because of the fuzzy nature of the MRI images, many researchers have adopted the fuzzy clustering approach to segment them. In this work, a fast and robust multi-agent system (MAS) for MRI segmentation of the brain is proposed. This system gets its robustness from a robust c-means algorithm (RFCM) and obtains its fastness from the beneficial properties of agents, such as autonomy, social ability and reactivity. To show the efficiency of the proposed method, we test it on a normal brain brought from the BrainWeb Simulated Brain Database. The experimental results are valuable in both robustness to noise and running times standpoints.展开更多
文摘Grey Wolf Optimization (GWO) is a nature-inspired metaheuristic algorithm that has gained popularity for solving optimization problems. In GWO, the success of the algorithm heavily relies on the efficient updating of the agents’ positions relative to the leader wolves. In this paper, we provide a brief overview of the Grey Wolf Optimization technique and its significance in solving complex optimization problems. Building upon the foundation of GWO, we introduce a novel technique for updating agents’ positions, which aims to enhance the algorithm’s effectiveness and efficiency. To evaluate the performance of our proposed approach, we conduct comprehensive experiments and compare the results with the original Grey Wolf Optimization technique. Our comparative analysis demonstrates that the proposed technique achieves superior optimization outcomes. These findings underscore the potential of our approach in addressing optimization challenges effectively and efficiently, making it a valuable contribution to the field of optimization algorithms.
文摘Aiming at the deficiency of conventional traffic control method, this paper proposes a new method based on multi-agent technology for traffic control. Different from many existing methods, this paper distinguishes traffic control on the basis of the agent technology from conventional traffic control method. The composition and structure of a multi-agent system (MAS) is first discussed. Then, the step-coordination strategies of intersection-agent, segment-agent, and area-agent are put forward. The advantages of the algorithm are demonstrated by a simulation study.
文摘The resource constrained project scheduling problem (RCPSP) and a decision-making model based on multi-agent systems (MAS) and general equilibrium marketing are proposed. An algorithm leading to the resource allocation decision involved in RCPSP has also been developed. And this algorithm can be used in the multi-project scheduling field as well.Finally, an illustration is given.
文摘In multi-agent systems, joint-action must be employed to achieve cooperation because the evaluation of the behavior of an agent often depends on the other agents’ behaviors. However, joint-action reinforcement learning algorithms suffer the slow convergence rate because of the enormous learning space produced by joint-action. In this article, a prediction-based reinforcement learning algorithm is presented for multi-agent cooperation tasks, which demands all agents to learn predicting the probabilities of actions that other agents may execute. A multi-robot cooperation experiment is run to test the efficacy of the new algorithm, and the experiment results show that the new algorithm can achieve the cooperation policy much faster than the primitive reinforcement learning algorithm.
文摘The aim of this paper is to present a distributed algorithm for big data classification, and its application for Magnetic Resonance Images (MRI) segmentation. We choose the well-known classification method which is the c-means method. The proposed method is introduced in order to perform a cognitive program which is assigned to be implemented on a parallel and distributed machine based on mobile agents. The main idea of the proposed algorithm is to execute the c-means classification procedure by the Mobile Classification Agents (Team Workers) on different nodes on their data at the same time and provide the results to their Mobile Host Agent (Team Leader) which computes the global results and orchestrates the classification until the convergence condition is achieved and the output segmented images will be provided from the Mobile Classification Agents. The data in our case are the big data MRI image of size (m × n) which is splitted into (m × n) elementary images one per mobile classification agent to perform the classification procedure. The experimental results show that the use of the distributed architecture improves significantly the big data segmentation efficiency.
文摘This paper introduces a multi-agent system which i nt egrates process planning and production scheduling, in order to increase the fle xibility of manufacturing systems in coping with rapid changes in dynamic market and dealing with internal uncertainties such as machine breakdown or resources shortage. This system consists of various autonomous agents, each of which has t he capability of communicating with one another and making decisions based on it s knowledge and if necessary on information provided by other agents. Machine ag ents which represent the machines play an important role in the system in that t hey negotiate with each other to bid for jobs. An iterative bidding mechanism is proposed to facilitate the process of job assignment to machines and handle the negotiation between agents. This mechanism enables near optimal process plans a nd production schedules to be produced concurrently, so that dynamic changes in the market can be coped with at a minimum cost, and the utilisation of manufactu ring resources can be optimised. In addition, a currency scheme with currency-l ike metrics is proposed to encourage or prohibit machine agents to put forward t heir bids for the jobs announced. The values of the metrics are adjusted iterati vely so as to obtain an integrated plan and schedule which result in the minimum total production cost while satisfying products due dates. To deal with the optimisation problem, i.e. to what degree and how the currencies should be adj usted in each iteration, a genetic algorithm (GA) is developed. Comparisons are made between GA approach and simulated annealing (SA) optimisation technique.
文摘A two-agent scheduling problem on parallel machines is considered in this paper. Our objective is to minimize the makespan for agent A, subject to an upper bound on the makespan for agent B. In this paper, we provide a new approximation algorithm called CLPT. On the one hand, we compare the performance between the CLPT algorithm and the optimal solution and find that the solution obtained by the CLPT algorithm is very close to the optimal solution. On the other hand, we design different experimental frameworks to compare the CLPT algorithm and the A-LS algorithm for a comprehensive performance evaluation. A large number of numerical simulation results show that the CLPT algorithm outperformed the A-LS algorithm.
文摘In this paper,a local-learning algorithm for multi-agent is presented based on the fact that individual agent performs local perception and local interaction under group environment.As for in-dividual-learning,agent adopts greedy strategy to maximize its reward when interacting with envi-ronment.In group-learning,local interaction takes place between each two agents.A local-learning algorithm to choose and modify agents' actions is proposed to improve the traditional Q-learning algorithm,respectively in the situations of zero-sum games and general-sum games with unique equi-librium or multi-equilibrium.And this local-learning algorithm is proved to be convergent and the computation complexity is lower than the Nash-Q.Additionally,through grid-game test,it is indicated that by using this local-learning algorithm,the local behaviors of agents can spread to globe.
文摘In the last decade, the MRI (Magnetic Resonance Imaging) image segmentation has become one of the most active research fields in the medical imaging domain. Because of the fuzzy nature of the MRI images, many researchers have adopted the fuzzy clustering approach to segment them. In this work, a fast and robust multi-agent system (MAS) for MRI segmentation of the brain is proposed. This system gets its robustness from a robust c-means algorithm (RFCM) and obtains its fastness from the beneficial properties of agents, such as autonomy, social ability and reactivity. To show the efficiency of the proposed method, we test it on a normal brain brought from the BrainWeb Simulated Brain Database. The experimental results are valuable in both robustness to noise and running times standpoints.