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User controllable anisotropic shape distribution on 3D meshes
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作者 Xiaoning Wang Tien Hung Le +2 位作者 Xiang Ying Qian Sun Ying He 《Computational Visual Media》 2016年第4期305-319,共15页
This paper presents an automatic method for computing an anisotropic 2D shape distribution on an arbitrary 2-manifold mesh. Our method allows the user to specify the direction as well as the density of the distributio... This paper presents an automatic method for computing an anisotropic 2D shape distribution on an arbitrary 2-manifold mesh. Our method allows the user to specify the direction as well as the density of the distribution. Using a pre-computed lookup table, our method can efficiently detect collision among the shapes to be distributed on the 3D mesh. In contrast to existing approaches, which usually assume the 2D objects are isotropic and have simple geometry,our method works for complex 2D objects and can guarantee the distribution is conflict-free, which is a critical constraint in many applications. It is able to compute multi-class shape distributions in parallel.Our method does not require global parameterization of the input 3D mesh. Instead, it computes local parameterizations on the fly using geodesic polar coordinates. Thanks to a recent breakthrough in geodesic computation, the local parameterization can be computed at low cost. As a result, our method can be applied to models with complicated geometry and topology. Experimental results on a wide range of3 D models and 2D anisotropic shapes demonstrate the good performance and effectiveness of our method. 展开更多
关键词 shape distribution anisotropic sampling discrete geodesics intrinsic algorithm parallel computing
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Efficient reconstruction of non-simple curves 被引量:1
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作者 Yuan-di ZHAO 1,Jun-jie CAO 1,2,Zhi-xun SU 1,Zhi-yang LI 1 (1 School of Mathematical Sciences,Dalian University of Technology,Dalian 116024,China) (2 State Key Laboratory of Structural Analysis for Industrial Equipment,Department of Engineering Mechanics,Dalian University of Technology,Dalian 116024,China) 《Journal of Zhejiang University-Science C(Computers and Electronics)》 SCIE EI 2011年第7期523-532,共10页
We present a novel algorithm to reconstruct curves with self-intersections and multiple parts from unorganized strip-shaped points,which may have different local shape scales and sampling densities.We first extract an... We present a novel algorithm to reconstruct curves with self-intersections and multiple parts from unorganized strip-shaped points,which may have different local shape scales and sampling densities.We first extract an initial curve,a graph composed of polylines,to model the different structures of the points.Then a least-squares optimization is used to improve the geometric approximation.The initial curve is extracted in three steps:anisotropic farthest point sampling with an adaptable sphere,graph construction followed by non-linear region identification,and edge refinement.Our algorithm produces faithful results for points sampled from non-simple curves without pre-segmenting them.Experiments on many simulated and real data demonstrate the efficiency of our method,and more faithful curves are reconstructed compared to other existing methods. 展开更多
关键词 Reverse engineering Strip-shaped points Curve reconstruction anisotropic adaptive sampling
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