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The Impact of Za’atari Refugee Camp on the Water Quality in Amman-Zarqa Basin
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作者 Sura Al-Harahsheh Rida Al-Adamat Seraj Abdullah 《Journal of Environmental Protection》 2015年第1期16-24,共9页
Za’atari camp is the largest refugee camp in Jordan. It was first established in 2012 to host Syrian refugees. Currently the camp hosts more than 81,000 refugees, with no proper sanitary system which might pose a maj... Za’atari camp is the largest refugee camp in Jordan. It was first established in 2012 to host Syrian refugees. Currently the camp hosts more than 81,000 refugees, with no proper sanitary system which might pose a major threat to surface resources in the area. An investigation was done at Za’atari refugees’ camp to find the impact of refugees settling on surface and groundwater quality. Surface water quality of surface runoff generated from thirty rain fall events were collected during the winter season of 2013/2014 from the major Wadi that passes through the camp and small ponds within the camp after the rainfall event. The collected samples were analyzed for acidity (pH), the electrical connectivity (EC), total dissolved solids (TDS), nutrients (NO3<sup style='margin-left:-7px;'>- and PO4<sup style='margin-left:-7px;'>3-) and selected heavy metals (Mn, Cd, Zn, Pb and Ni) in addition to biological oxygen demand (BOD5), chemical oxygen demand (COD) and intestinal worms (Total Coliform, E. cali). The results showed that there are significant variations in the EC as well as with TDS between the sites due to fluctuating amounts of water used for different activities within the camp as it was highest in the center of the camp where most of the refugees settle decreasing away from the center. The pH values were within the specifications of the World Health Organization and the Jordanian Standards. For nutrients, nitrate concentration was low with high phosphate ions which are most probably from detergents origin. 展开更多
关键词 JORDAN REFUGEE Za’atari CAMP Amman-Zarqa BASIN Heavy Metals
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最新型袖珍机—大力神ATARI
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《电脑》 1990年第5期41-42,共2页
关键词 微机 袖珍机 大力神atari
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基于深度强化学习的对抗攻击和防御在动态视频中的应用 被引量:1
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作者 熊水彬 《通信技术》 2023年第9期1115-1120,共6页
目前深度强化学习中的对抗攻击和防御的研究大多集中在静态图像的分类任务方面,而在动态视频方面的应用研究还存在许多空白。对此,首先在Atari游戏,即动态视频中实现深度Q网络(Deep Q Network,DQN)智能体模型;其次使用快速梯度符号方法(... 目前深度强化学习中的对抗攻击和防御的研究大多集中在静态图像的分类任务方面,而在动态视频方面的应用研究还存在许多空白。对此,首先在Atari游戏,即动态视频中实现深度Q网络(Deep Q Network,DQN)智能体模型;其次使用快速梯度符号方法(Fast Gradient Sign Method,FGSM)白盒攻击与黑盒攻击、投影梯度下降(Projected Gradient Descent,PGD)攻击和像素攻击对DQN模型进行对抗攻击实验;最后使用基于高斯数据增强的随机化防御和对抗训练方法对这些对抗攻击进行防御实验。实验结果表明,深度强化学习中的对抗攻击和防御在动态视频应用中同样具有有效性。 展开更多
关键词 深度强化学习 DQN 对抗攻击 对抗防御 atari游戏
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A New Reward System Based on Human Demonstrations for Hard Exploration Games
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作者 Wadhah Zeyad Tareq Mehmet Fatih Amasyali 《Computers, Materials & Continua》 SCIE EI 2022年第2期2401-2414,共14页
The main idea of reinforcement learning is evaluating the chosen action depending on the current reward.According to this concept,many algorithms achieved proper performance on classic Atari 2600 games.The main challe... The main idea of reinforcement learning is evaluating the chosen action depending on the current reward.According to this concept,many algorithms achieved proper performance on classic Atari 2600 games.The main challenge is when the reward is sparse or missing.Such environments are complex exploration environments likeMontezuma’s Revenge,Pitfall,and Private Eye games.Approaches built to deal with such challenges were very demanding.This work introduced a different reward system that enables the simple classical algorithm to learn fast and achieve high performance in hard exploration environments.Moreover,we added some simple enhancements to several hyperparameters,such as the number of actions and the sampling ratio that helped improve performance.We include the extra reward within the human demonstrations.After that,we used Prioritized Double Deep Q-Networks(Prioritized DDQN)to learning from these demonstrations.Our approach enabled the Prioritized DDQNwith a short learning time to finish the first level of Montezuma’s Revenge game and to perform well in both Pitfall and Private Eye.We used the same games to compare our results with several baselines,such as the Rainbow and Deep Q-learning from demonstrations(DQfD)algorithm.The results showed that the new rewards system enabled Prioritized DDQN to out-perform the baselines in the hard exploration games with short learning time. 展开更多
关键词 Deep reinforcement learning human demonstrations prioritized double deep q-networks atari
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新三国演义——次世代主机大比拼
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作者 装机工 《电脑》 2002年第4期30-34,共5页
关键词 家用游戏机 游戏主机 atari2600
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回转压缩机振动分析
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作者 邵兴 黄幼玲 《贵州工业大学学报(自然科学版)》 CAS 1997年第A10期59-60,13,共3页
从理论上分析了回转压缩机壳体的振动及声幅射特性。预测了壳体弯曲共振频率的趋势并提出相应的措施;建立了符合频率公式并讨论了提高符合频率的方法,其结论具有一定的理论价值和实用价值。
关键词 回转式压缩机 符合频率 声辐射 振动 噪声
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基于分层强化学习的雅达利游戏决策算法
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作者 周婉 姚溪子 +1 位作者 肖雨薇 刘艳芳 《信息与电脑》 2022年第20期97-99,共3页
随着机器学习的发展,深度强化学习凭借着能够对大规模输入进行自主探索试错从而学习到最优策略的优势成为研究热点。然而,传统的强化学习在针对复杂的决策任务时面临着维度灾难,并且无法解决稀疏奖励问题。文章提出一种融合Manager-Wor... 随着机器学习的发展,深度强化学习凭借着能够对大规模输入进行自主探索试错从而学习到最优策略的优势成为研究热点。然而,传统的强化学习在针对复杂的决策任务时面临着维度灾难,并且无法解决稀疏奖励问题。文章提出一种融合Manager-Worker层次结构与强化学习经典算法深度Q网络(DeepQNetwork,DQN)的分层强化学习算法,在雅达利游戏环境中训练,使智能体能够在“环境-动作-反馈”中学习最优策略。实验表明,该方法在雅达利游戏的复杂决策中更有效,并且超过人类玩家的平均水平。 展开更多
关键词 分层强化学习(HRL) 深度Q网络(DQN) 雅达利游戏
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