One fundamental problem in computer vision and image processing is modeling the image formation of a camera, i.e., mapping a point in three-dimensional space to its projected position on the camera’s image plane. If ...One fundamental problem in computer vision and image processing is modeling the image formation of a camera, i.e., mapping a point in three-dimensional space to its projected position on the camera’s image plane. If the relationship between the space and the image plane is assumed to be linear, the relationship can be expressed in terms of a transfor-mation matrix and the matrix is often identified by regression. In this paper, we show that the space-to-image relation-ship in a camera can be modeled by a simple neural network. Unlike most other cases employing neural networks, the structure of the network is optimized so as for each link between neurons to have a physical meaning. This makes it possible to effectively initialize link weights and quickly train the network.展开更多
The need for efficient and reproducible development processes for sensor and perception systems is growing with their increased use in modern vehicles. Such processes can be achieved by using virtual test environments...The need for efficient and reproducible development processes for sensor and perception systems is growing with their increased use in modern vehicles. Such processes can be achieved by using virtual test environments and virtual sensor models. In the context of this, the present paper documents the development of a sensor model for depth estimation of virtual three-dimensional scenarios. For this purpose, the geometric and algorithmic principles of stereoscopic camera systems are recreated in a virtual form. The model is implemented as a subroutine in the Epic Games Unreal Engine, which is one of the most common Game Engines. Its architecture consists of several independent procedures that enable a local depth estimation, but also a reconstruction of a whole three-dimensional scenery. In addition, a separate programme for calibrating the model is presented. In addition to the basic principles, the architecture and the implementation, this work also documents the evaluation of the model created. It is shown that the model meets specifically defined requirements for real-time capability and the accuracy of the evaluation. Thus, it is suitable for the virtual testing of common algorithms and highly automated driving functions.展开更多
Most sensors or cameras discussed in the sensor network community are usually 3D homogeneous, even though their2 D coverage areas in the ground plane are heterogeneous. Meanwhile, observed objects of camera networks a...Most sensors or cameras discussed in the sensor network community are usually 3D homogeneous, even though their2 D coverage areas in the ground plane are heterogeneous. Meanwhile, observed objects of camera networks are usually simplified as 2D points in previous literature. However in actual application scenes, not only cameras are always heterogeneous with different height and action radiuses, but also the observed objects are with 3D features(i.e., height). This paper presents a sensor planning formulation addressing the efficiency enhancement of visual tracking in 3D heterogeneous camera networks that track and detect people traversing a region. The problem of sensor planning consists of three issues:(i) how to model the 3D heterogeneous cameras;(ii) how to rank the visibility, which ensures that the object of interest is visible in a camera's field of view;(iii) how to reconfigure the 3D viewing orientations of the cameras. This paper studies the geometric properties of 3D heterogeneous camera networks and addresses an evaluation formulation to rank the visibility of observed objects. Then a sensor planning method is proposed to improve the efficiency of visual tracking. Finally, the numerical results show that the proposed method can improve the tracking performance of the system compared to the conventional strategies.展开更多
This paper introduce several commonly used camera calibration method include their advantages and disadvantages.The traditional methods of camera calibration need to know precise structural information of calibration ...This paper introduce several commonly used camera calibration method include their advantages and disadvantages.The traditional methods of camera calibration need to know precise structural information of calibration object and they are accurate.Camera calibration based on active vision get the camera calibration through the controlling of some parameters of camera.Self-calibration of camera don't need to use the calibration block and get the camera calibration through the corresponding relationship among multiple images.展开更多
The behavior of bubbles is observed with high-speed digital camera in water-model. It is found that each bubble has three processes: bubble formation, bubble coalescence and bubble division. Bubble shape is spherical ...The behavior of bubbles is observed with high-speed digital camera in water-model. It is found that each bubble has three processes: bubble formation, bubble coalescence and bubble division. Bubble shape is spherical firstly, then elliptical and spherical crown after coalescence, and spherical again after division. These phenomena are explained theoretically. And the bubble size is defined newly. The so-defined bubble size is measured through digital camera and LECO graphical analyzer. And the measured results are compared with those in literatures.展开更多
A difficult problem in forestry is tree inventory.In this study, a GoProHero attached to a small unmanned aerial vehicle was used to capture images of a small area covered by pinus pinea trees. Then, a digital surface...A difficult problem in forestry is tree inventory.In this study, a GoProHero attached to a small unmanned aerial vehicle was used to capture images of a small area covered by pinus pinea trees. Then, a digital surface model was generated with image matching. The elevation model representing the terrain surface, a ‘digital terrain model’,was extracted from the digital surface model using morphological filtering. Individual trees were extracted by analyzing elevation flow on the digital elevation model because the elevation reached the highest value on the tree peaks compared to the neighborhood elevation pixels. The quality of the results was assessed by comparison with reference data for correctness of the estimated number of trees. The tree heights were calculated and evaluated with ground truth dataset. The results showed 80% correctness and 90% completeness.展开更多
以2014—2019年珲春地区红外相机拍摄的东北虎数据为基础,基于XGBoost算法构建了虎出没区域风险等级划分模型。由模型检验可知:模型的准确率为93.51%,精确率为93.85%,召回率为93.08%,F1值为93.31%,Cohen s Kappa统计系数为90.2%。研究...以2014—2019年珲春地区红外相机拍摄的东北虎数据为基础,基于XGBoost算法构建了虎出没区域风险等级划分模型。由模型检验可知:模型的准确率为93.51%,精确率为93.85%,召回率为93.08%,F1值为93.31%,Cohen s Kappa统计系数为90.2%。研究结果表明:基于XGBoost算法构建的人-虎共存区域风险等级划分模型分类效果好、预测准确度高,运用该模型对人-虎共存区域进行风险等级划分是可行的。展开更多
文摘One fundamental problem in computer vision and image processing is modeling the image formation of a camera, i.e., mapping a point in three-dimensional space to its projected position on the camera’s image plane. If the relationship between the space and the image plane is assumed to be linear, the relationship can be expressed in terms of a transfor-mation matrix and the matrix is often identified by regression. In this paper, we show that the space-to-image relation-ship in a camera can be modeled by a simple neural network. Unlike most other cases employing neural networks, the structure of the network is optimized so as for each link between neurons to have a physical meaning. This makes it possible to effectively initialize link weights and quickly train the network.
文摘The need for efficient and reproducible development processes for sensor and perception systems is growing with their increased use in modern vehicles. Such processes can be achieved by using virtual test environments and virtual sensor models. In the context of this, the present paper documents the development of a sensor model for depth estimation of virtual three-dimensional scenarios. For this purpose, the geometric and algorithmic principles of stereoscopic camera systems are recreated in a virtual form. The model is implemented as a subroutine in the Epic Games Unreal Engine, which is one of the most common Game Engines. Its architecture consists of several independent procedures that enable a local depth estimation, but also a reconstruction of a whole three-dimensional scenery. In addition, a separate programme for calibrating the model is presented. In addition to the basic principles, the architecture and the implementation, this work also documents the evaluation of the model created. It is shown that the model meets specifically defined requirements for real-time capability and the accuracy of the evaluation. Thus, it is suitable for the virtual testing of common algorithms and highly automated driving functions.
基金supported by the National Natural Science Foundationof China(61100207)the National Key Technology Research and Development Program of the Ministry of Science and Technology of China(2014BAK14B03)+1 种基金the Fundamental Research Funds for the Central Universities(2013PT132013XZ12)
文摘Most sensors or cameras discussed in the sensor network community are usually 3D homogeneous, even though their2 D coverage areas in the ground plane are heterogeneous. Meanwhile, observed objects of camera networks are usually simplified as 2D points in previous literature. However in actual application scenes, not only cameras are always heterogeneous with different height and action radiuses, but also the observed objects are with 3D features(i.e., height). This paper presents a sensor planning formulation addressing the efficiency enhancement of visual tracking in 3D heterogeneous camera networks that track and detect people traversing a region. The problem of sensor planning consists of three issues:(i) how to model the 3D heterogeneous cameras;(ii) how to rank the visibility, which ensures that the object of interest is visible in a camera's field of view;(iii) how to reconfigure the 3D viewing orientations of the cameras. This paper studies the geometric properties of 3D heterogeneous camera networks and addresses an evaluation formulation to rank the visibility of observed objects. Then a sensor planning method is proposed to improve the efficiency of visual tracking. Finally, the numerical results show that the proposed method can improve the tracking performance of the system compared to the conventional strategies.
文摘This paper introduce several commonly used camera calibration method include their advantages and disadvantages.The traditional methods of camera calibration need to know precise structural information of calibration object and they are accurate.Camera calibration based on active vision get the camera calibration through the controlling of some parameters of camera.Self-calibration of camera don't need to use the calibration block and get the camera calibration through the corresponding relationship among multiple images.
文摘The behavior of bubbles is observed with high-speed digital camera in water-model. It is found that each bubble has three processes: bubble formation, bubble coalescence and bubble division. Bubble shape is spherical firstly, then elliptical and spherical crown after coalescence, and spherical again after division. These phenomena are explained theoretically. And the bubble size is defined newly. The so-defined bubble size is measured through digital camera and LECO graphical analyzer. And the measured results are compared with those in literatures.
基金financially supported by the scientific research projects coordination unit of Akdeniz University,Project No.FBA-2015-446
文摘A difficult problem in forestry is tree inventory.In this study, a GoProHero attached to a small unmanned aerial vehicle was used to capture images of a small area covered by pinus pinea trees. Then, a digital surface model was generated with image matching. The elevation model representing the terrain surface, a ‘digital terrain model’,was extracted from the digital surface model using morphological filtering. Individual trees were extracted by analyzing elevation flow on the digital elevation model because the elevation reached the highest value on the tree peaks compared to the neighborhood elevation pixels. The quality of the results was assessed by comparison with reference data for correctness of the estimated number of trees. The tree heights were calculated and evaluated with ground truth dataset. The results showed 80% correctness and 90% completeness.
文摘以2014—2019年珲春地区红外相机拍摄的东北虎数据为基础,基于XGBoost算法构建了虎出没区域风险等级划分模型。由模型检验可知:模型的准确率为93.51%,精确率为93.85%,召回率为93.08%,F1值为93.31%,Cohen s Kappa统计系数为90.2%。研究结果表明:基于XGBoost算法构建的人-虎共存区域风险等级划分模型分类效果好、预测准确度高,运用该模型对人-虎共存区域进行风险等级划分是可行的。