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Research on Children’s Game Activity Design Strategies Based on Embodied Cognition Theory
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作者 Xiangmiao He 《Journal of Contemporary Educational Research》 2024年第4期54-58,共5页
Edutainment,in the kindergarten education stage,emphasizes the game as the basic activity and combines the content of education with the form of the game,thus it also forms the educational method of gamification teach... Edutainment,in the kindergarten education stage,emphasizes the game as the basic activity and combines the content of education with the form of the game,thus it also forms the educational method of gamification teaching.Through investigation and analysis,it is found that the current kindergarten game activity design has the problem of improper combination of educational content and game form.The current kindergarten game activity design has problems such as stereotypes,children’s lack of active learning opportunities in activities,teachers’insufficient theoretical understanding,inappropriate teacher guidance methods,and so on.Embodied cognition theory attaches importance to the important role of the body in the development of cognition,provides new guidance for classroom teaching,and opens up a new path for classroom teaching reform.Based on the perspective of embodied cognition theory,the concept of body and mind integration should be adhered to in kindergarten teaching with games as the basic activity,experiential teaching situation should be created,children’s subjective experience should be respected,and games and interactions should be designed to promote children’s physical and mental participation,thus laying a foundation for the realization of children’s individual freedom,autonomy,and all-round development.Therefore,this paper aims at the existing problems in the current kindergarten gamification teaching and discusses the design strategy of children’s game activities based on embodied cognition theory. 展开更多
关键词 Embodied cognition childrens play Game activity design
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Research Progress of Modern Children's Outdoor Play Areas and Relevant Legal Framework
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作者 GENG Fengming SHEN Xiaohui 《Journal of Landscape Research》 2013年第Z2期40-42,共3页
By briefing history and current situation of researches,designs and construction of children’s outdoor play areas in the United States and Japan,and legislative framework of children’s welfare in the United Nations ... By briefing history and current situation of researches,designs and construction of children’s outdoor play areas in the United States and Japan,and legislative framework of children’s welfare in the United Nations and developed countries,the relationship between sound relationship and Children’s outdoor play areas was elaborated.Suggestions were given for the development of childrens’outdoor spaces in China. 展开更多
关键词 City OUTDOOR childrens OUTDOOR play area LEGAL framework
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大班幼儿判断游戏活动的依据——基于儿童视角的研究 被引量:25
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作者 李春良 张莉 《学前教育研究》 CSSCI 北大核心 2017年第5期23-34,共12页
基于儿童视角研究儿童判断游戏的依据,对于丰富有关儿童游戏观的研究和优化幼儿园游戏实践具有重要意义。本研究选取某省会城市一所从私立园转为公办园的3个大班76名幼儿作为研究对象,主要通过照片引谈法收集儿童对是否是游戏活动的判... 基于儿童视角研究儿童判断游戏的依据,对于丰富有关儿童游戏观的研究和优化幼儿园游戏实践具有重要意义。本研究选取某省会城市一所从私立园转为公办园的3个大班76名幼儿作为研究对象,主要通过照片引谈法收集儿童对是否是游戏活动的判断及其依据,利用质性分析软件Nvivo8进行编码,结果发现儿童判断游戏活动的依据主要涉及活动材料、活动自由度、活动地点、假想与虚构、动作与表情、活动价值、教师角色、活动体验、活动经验、幼儿人数等因素。这对幼儿园游戏活动的开展有如下启发:应基于儿童视角提供丰富适宜的游戏材料;应确保幼儿游戏中自由与规则的均衡;应灵活布置安全并吸引幼儿的游戏场地;应鼓励幼儿在游戏中进行假想与虚构;教师应根据幼儿需要转变自身角色;应确保幼儿获得积极的游戏性体验。 展开更多
关键词 幼儿园游戏 儿童视角 游戏性体验
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心灵的探险——试论《哈里·波特》的“游戏精神” 被引量:3
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作者 倪丽珊 《福建教育学院学报》 2005年第10期82-86,共5页
J.K.罗琳所创作的充满魔力幻想和奇绝情境的《哈利·波特》系列呈现出浓郁的“游戏精神”特质,给儿童阅读者以酣畅淋漓的快感。主人公哈利的冒险历程与非凡成长,契合和满足了儿童的天性及审美心理,儿童的诸多愿望得以实现,生命力得... J.K.罗琳所创作的充满魔力幻想和奇绝情境的《哈利·波特》系列呈现出浓郁的“游戏精神”特质,给儿童阅读者以酣畅淋漓的快感。主人公哈利的冒险历程与非凡成长,契合和满足了儿童的天性及审美心理,儿童的诸多愿望得以实现,生命力得到释放与宣泄。阅读是心灵的探险,也促进着心灵的成长。《哈利·波特》系列再一次昭示了文学永恒的魅力。 展开更多
关键词 游戏精神 儿童心理 审美功效
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国外儿童冒险性游戏研究述评 被引量:2
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作者 王伟文 吴航 《幼儿教育(教育科学)》 2018年第7期90-93,共4页
通过对国外关于儿童冒险性游戏研究文献的梳理发现,已有研究主要从儿童冒险性游戏的定义、价值以及影响儿童参与冒险性游戏的因素等方面进行探讨。我国研究者可继续深入探索儿童冒险性游戏的概念体系与理论框架,在比较研究的基础上加... 通过对国外关于儿童冒险性游戏研究文献的梳理发现,已有研究主要从儿童冒险性游戏的定义、价值以及影响儿童参与冒险性游戏的因素等方面进行探讨。我国研究者可继续深入探索儿童冒险性游戏的概念体系与理论框架,在比较研究的基础上加强儿童冒险性游戏在我国的应用研究。 展开更多
关键词 游戏风险 儿童冒险行为 儿童冒险性游戏
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