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Implementing Classical Hadamard Transform Algorithm by Continuous Variable Cluster State 被引量:1
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作者 王宇 苏琦 《Chinese Physics Letters》 SCIE CAS CSCD 2017年第7期19-23,共5页
Measurement-based one-way quantum computation, which uses cluster states as resources, provides an efficient model to perforrn computation. However, few of the continuous variable (CV) quantum algorithms and classic... Measurement-based one-way quantum computation, which uses cluster states as resources, provides an efficient model to perforrn computation. However, few of the continuous variable (CV) quantum algorithms and classical algorithms based on one-way quantum computation were proposed. In this work, we propose a method to implement the classical Hadamard transform algorithm utilizing the CV cluster state. Compared with classical computation, only half operations are required when it is operated in the one-way CV quantum computer. As an example, we present a concrete scheme of four-mode classical Hadamard transform algorithm with a four-partite CV cluster state. This method connects the quantum computer and the classical algorithms, which shows the feasibility of running classical algorithms in a quantum computer efficiently. 展开更多
关键词 Implementing classical Hadamard Transform Algorithm by Continuous Variable Cluster State
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The Research of QoS Guarantee Mechanism of the Secondary Users in Cognitive Radio Networks 被引量:1
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作者 Wanshu Yang Yunxiao Zu 《China Communications》 SCIE CSCD 2016年第10期146-152,共7页
Cognitive radio(CR) is a promising solution to improve the spectrum utilization.The cognitive radio networks includes the primary user(PU) system with authorized spectrum and the secondly user(SU) system without autho... Cognitive radio(CR) is a promising solution to improve the spectrum utilization.The cognitive radio networks includes the primary user(PU) system with authorized spectrum and the secondly user(SU) system without authorized spectrum. When the SUs want to use the spectrum, they have to find the idle channels that are not occupied by the PUs. So the QoS of the SUs will be affected not only by the characteristic of their own business, but also by the behavior of the PUs.Currently, in order to ensure the quality of the SU services, the M-LDWF algorithm is widely used in scheduling. However, the M-LWDF algorithm didn't fully consider the difference among the SUs. For those SUs who are in the process of communication but have to change channel due to the return of the PU, they should have higher scheduling priority. In this paper, we put forward an improved algorithm based on M-LWDF. In order to guarantee the QoS of the SUs those were in the processing of communication, we gave the higher scheduling priority. Simulation results show that the improved algorithm can effectively decrease the dropping rate and improve the QoS of the SUs and the performance of the whole system. 展开更多
关键词 TDMA scheme asynchronous myopic repeated game coloring quality classical centralized algorithms
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Negotiation-Based TDMA Scheme for Ad Hoc Networks from Game Theoretical Perspective
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作者 惠蕾放 李建东 +1 位作者 李红艳 马英红 《China Communications》 SCIE CSCD 2011年第7期66-74,共9页
This paper proposes a negotiation-based TDMA scheme for ad hoc networks, which was modeled as an asynchronous myopic repeated game. Compared to the traditional centralized TDMA schemes, our scheme operates in a decent... This paper proposes a negotiation-based TDMA scheme for ad hoc networks, which was modeled as an asynchronous myopic repeated game. Compared to the traditional centralized TDMA schemes, our scheme operates in a decentralized manner and is scalable to topology changes. Simulation results show that, with respect to the coloring quality, the performance of our scheme is close to that of the classical centralized algorithms with much lower complexity. 展开更多
关键词 TDMA scheme asynchronous myopic repeated game coloring quality classical centralized algorithms
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Design of fuzzy adaptive washout algorithm based on the novel tilt coordinate
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作者 WANG Hui ZHU Dao-yang CHENG Yuan-jie 《Journal of Chongqing University》 CAS 2018年第1期27-38,共12页
Motion simulator usually appears the phenomenon of false cues and the workspace is limited in the process of washout. The proposed washout algorithm combines fuzzy logic control with the vestibular system to design th... Motion simulator usually appears the phenomenon of false cues and the workspace is limited in the process of washout. The proposed washout algorithm combines fuzzy logic control with the vestibular system to design the tilt coordination fuzzy adaptive filter, in order to minimize the vestibular sensory error below the human perception threshold. Owing to tilt coordination angular velocity limiter, the loss of low-pass acceleration must be compensated by the acceleration transform model. The translational channel decreases the possibility of the workspace beyond limitation and expands the scope of motion platform simulating input acceleration by using third-order filter. The simulation results show that the proposed algorithm can effectively overcome the phase retardation of classical washout algorithm, and then prevent the produce of false cues, decrease the displacement of motion platform simultaneously; in addition, white Gaussian noise simulates large variations in acceleration. The proposed washout algorithm can have maximal extreme value of acceleration and accurate simulating performance in general. It also proves that the proposed washout algorithm has a strong adaptability and reliability, which can effectively improve the dynamic fidelity for motion simulator. 展开更多
关键词 classical washout algorithm fuzzy control false cues tilt coordinate washout filter vestibular system
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