期刊文献+
共找到1篇文章
< 1 >
每页显示 20 50 100
CTSN: Predicting cloth deformation for skeleton-based characters with a two-stream skinning network
1
作者 Yudi Li Min Tang +5 位作者 Yun Yang Ruofeng Tong Shuangcai Yang Yao Li Bailin An Qilong Kou 《Computational Visual Media》 SCIE EI CSCD 2024年第3期471-485,共15页
We present a novel learning method using a two-stream network to predict cloth deformation for skeleton-based characters.The characters processed in our approach are not limited to humans,and can be other targets with... We present a novel learning method using a two-stream network to predict cloth deformation for skeleton-based characters.The characters processed in our approach are not limited to humans,and can be other targets with skeleton-based representations such asfish or pets.We use a novel network architecture which consists of skeleton-based and mesh-based residual networks to learn the coarse features and wrinkle features forming the overall residual from the template cloth mesh.Our network may be used to predict the deformation for loose or tight-fitting clothing.The memory footprint of our network is low,thereby resulting in reduced computational requirements.In practice,a prediction for a single cloth mesh for a skeleton-based character takes about 7 ms on an nVidia GeForce RTX 3090 GPU.Compared to prior methods,our network can generate finer deformation results with details and wrinkles. 展开更多
关键词 cloth deformation learning network SKINNING
原文传递
上一页 1 下一页 到第
使用帮助 返回顶部