Orientation update message filtering is an important issue in collaborativevirtual environments (CVEs). Dead-reckoning (DR) is a known effective mechanism for update messagefiltering. Yet, previous dead-reckoning tech...Orientation update message filtering is an important issue in collaborativevirtual environments (CVEs). Dead-reckoning (DR) is a known effective mechanism for update messagefiltering. Yet, previous dead-reckoning techniques mainly focus on the update message filtering forpositions. The existing orientation dead-reckoning algorithms are based on fixed threshold values.The drawbacks of fixed thresholding for orientations (FTO) are discussed in this paper. We propose avariable thresholding for orientations (VTO) based on average recent angular velocity. The mainadvantage of the proposed VTO is the ability of balancing the number of state update messages andshift frequency of direction and speed of rotation.展开更多
The first component of a building implemented in a virtual prototype concerning the management of a building is a lighting system. It was applied in a study case. The interactive application allows the examination of ...The first component of a building implemented in a virtual prototype concerning the management of a building is a lighting system. It was applied in a study case. The interactive application allows the examination of the physical model, visualizing, for each element modeled in three-dimensions (3D) and linked to a database, the corresponding technical information concerned with the use of the material, calculated for different points in time during their life. The control of a lamp stock, the constant updating of lifetime information and the planning of periodical local inspections are attended on the prototype. This is an important mean of cooperation between collaborators involved in the building management.展开更多
Resources over Internet have such intrinsic characteristics as growth, autonomy and diversity, which have brought many challenges to the efficient sharing and comprehensive utilization of these resources. This paper p...Resources over Internet have such intrinsic characteristics as growth, autonomy and diversity, which have brought many challenges to the efficient sharing and comprehensive utilization of these resources. This paper presents a novel approach for the construction of the Internet-based Virtual Computing Environment (iVCE), whose sig- nificant mechanisms are on-demand aggregation and autonomic collaboration. The iVCE is built on the open infrastructure of the Internet and provides harmonious, transparent and integrated services for end-users and applications. The concept of iVCE is presented and its architectural framework is described by introducing three core concepts, i.e., autonomic element, virtual commonwealth and virtual executor. Then the connotations, functions and related key technologies of each components of the architecture are deeply analyzed with a case study, iVCE for Memory.展开更多
This paper introduces a scalable virtual learning environment of the ChineseUniversity of Hong Kong;an explicitly geographical, immersive, and sharable 3Dlearning space with comprehensive social elements. It is charac...This paper introduces a scalable virtual learning environment of the ChineseUniversity of Hong Kong;an explicitly geographical, immersive, and sharable 3Dlearning space with comprehensive social elements. It is characterized by multiuser collaborative modeling, group learning approaches of geo-collaboration,social space-oriented hierarchical avatars, and knowledge exchanging and sharingbased on virtual geographic experiments. Applications for the purpose of publiceducation and virtual geographic experiment, and indicated future works provethe possibility to offer a greater opportunity to foster interdisciplinary collaborations, revitalize teaching patterns and learning contents, improve learners’cognitive abilities to solve problems, and enhance their understanding of scientificconcepts and processes.展开更多
This paper presents a reality-virtual fusional campus environment.It is an online 3D platform with some aspects of real information merged together.The whole platform is based on OpenSimulator with detailed geo-models...This paper presents a reality-virtual fusional campus environment.It is an online 3D platform with some aspects of real information merged together.The whole platform is based on OpenSimulator with detailed geo-models to represent the university campus.Some preliminary experiments were done to integrate the realistic information with the virtual campus for making the geo-environment not only with detailed indoor and outdoor models,but also with the real representations of the physical world.The overall motivation is to provide a framework with strong support for reality-virtuality fusional modeling in a collaborative 3D online platform for research purposes.展开更多
文摘Orientation update message filtering is an important issue in collaborativevirtual environments (CVEs). Dead-reckoning (DR) is a known effective mechanism for update messagefiltering. Yet, previous dead-reckoning techniques mainly focus on the update message filtering forpositions. The existing orientation dead-reckoning algorithms are based on fixed threshold values.The drawbacks of fixed thresholding for orientations (FTO) are discussed in this paper. We propose avariable thresholding for orientations (VTO) based on average recent angular velocity. The mainadvantage of the proposed VTO is the ability of balancing the number of state update messages andshift frequency of direction and speed of rotation.
文摘The first component of a building implemented in a virtual prototype concerning the management of a building is a lighting system. It was applied in a study case. The interactive application allows the examination of the physical model, visualizing, for each element modeled in three-dimensions (3D) and linked to a database, the corresponding technical information concerned with the use of the material, calculated for different points in time during their life. The control of a lamp stock, the constant updating of lifetime information and the planning of periodical local inspections are attended on the prototype. This is an important mean of cooperation between collaborators involved in the building management.
文摘Resources over Internet have such intrinsic characteristics as growth, autonomy and diversity, which have brought many challenges to the efficient sharing and comprehensive utilization of these resources. This paper presents a novel approach for the construction of the Internet-based Virtual Computing Environment (iVCE), whose sig- nificant mechanisms are on-demand aggregation and autonomic collaboration. The iVCE is built on the open infrastructure of the Internet and provides harmonious, transparent and integrated services for end-users and applications. The concept of iVCE is presented and its architectural framework is described by introducing three core concepts, i.e., autonomic element, virtual commonwealth and virtual executor. Then the connotations, functions and related key technologies of each components of the architecture are deeply analyzed with a case study, iVCE for Memory.
基金The work described in this paper is supported by the National High Technology Research and Development Program of China(973 program grant no.2010CB731801)the National High Technology Research and Development Program of China(863 key program grant no.2009AA122202)+1 种基金HKSAR RGC Project no.447807the Research Fund of State Key Laboratory of Resources and Environmental Information System,Chinese Academy of Sciences.
文摘This paper introduces a scalable virtual learning environment of the ChineseUniversity of Hong Kong;an explicitly geographical, immersive, and sharable 3Dlearning space with comprehensive social elements. It is characterized by multiuser collaborative modeling, group learning approaches of geo-collaboration,social space-oriented hierarchical avatars, and knowledge exchanging and sharingbased on virtual geographic experiments. Applications for the purpose of publiceducation and virtual geographic experiment, and indicated future works provethe possibility to offer a greater opportunity to foster interdisciplinary collaborations, revitalize teaching patterns and learning contents, improve learners’cognitive abilities to solve problems, and enhance their understanding of scientificconcepts and processes.
基金the Direct Grant of the Chinese University of Hong Kong (No.2021064)the National High Technology Research and Development Program of China (No.2010AA122202)
文摘This paper presents a reality-virtual fusional campus environment.It is an online 3D platform with some aspects of real information merged together.The whole platform is based on OpenSimulator with detailed geo-models to represent the university campus.Some preliminary experiments were done to integrate the realistic information with the virtual campus for making the geo-environment not only with detailed indoor and outdoor models,but also with the real representations of the physical world.The overall motivation is to provide a framework with strong support for reality-virtuality fusional modeling in a collaborative 3D online platform for research purposes.