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A DNA Computing Model for the Graph Vertex Coloring Problem Based on a Probe Graph 被引量:8
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作者 Jin xu Xiaoli Qiang +2 位作者 Kai Zhang Cheng Zhang Jing Yang 《Engineering》 2018年第1期61-77,共17页
The biggest bottleneck in DNA computing is exponential explosion, in which the DNA molecules used as data in information processing grow exponentially with an increase of problem size. To overcome this bottleneck and ... The biggest bottleneck in DNA computing is exponential explosion, in which the DNA molecules used as data in information processing grow exponentially with an increase of problem size. To overcome this bottleneck and improve the processing speed, we propose a DNA computing model to solve the graph vertex coloring problem. The main points of the model are as follows: The exponential explosion prob- lem is solved by dividing subgraphs, reducing the vertex colors without losing the solutions, and ordering the vertices in subgraphs; and the bio-operation times are reduced considerably by a designed parallel polymerase chain reaction (PCR) technology that dramatically improves the processing speed. In this arti- cle, a 3-colorable graph with 61 vertices is used to illustrate the capability of the DNA computing model. The experiment showed that not only are all the solutions of the graph found, but also more than 99% of false solutions are deleted when the initial solution space is constructed. The powerful computational capability of the model was based on specific reactions among the large number of nanoscale oligonu- cleotide strands. All these tiny strands are operated by DNA self-assembly and parallel PCR. After thou- sands of accurate PCR operations, the solutions were found by recognizing, splicing, and assembling. We also prove that the searching capability of this model is up to 0(3^59). By means of an exhaustive search, it would take more than 896 000 years for an electronic computer (5 x 10^14 s-1) to achieve this enormous task. This searching capability is the largest among both the electronic and non-electronic computers that have been developed since the DNA computing model was proposed by Adleman's research group in 2002 (with a searching capability of 0(2^20)). 展开更多
关键词 DNA computing GRAPH VERTEX colorING problem POLYMERASE chain reaction
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APPLYING OONN TO SOLVE MAP-COLORING PROBLEM
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作者 余道衡 贾积有 《Journal of Electronics(China)》 1993年第1期9-14,共6页
For solving the map-coloring problems,this paper presents an energy function,amore effective dynamic equation and a more simple convergence condition.For the first time westudy the map-coloring problems in the way of ... For solving the map-coloring problems,this paper presents an energy function,amore effective dynamic equation and a more simple convergence condition.For the first time westudy the map-coloring problems in the way of connecting discrete Hopfield neural network withthe orthogonal optimization,and as a practical example,a color map of China is given. 展开更多
关键词 Map-coloring problem HOPFIELD neural network ORTHOGONAL optimization
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Nonconvex Quadratic Programming Method for k-Coloring Problem:Algorithm and Computation
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作者 Cao Jiaming(Department of Transportation Engineering) ,Southwest Jiaotong University,Chengdu 610031, China 《Journal of Modern Transportation》 1994年第2期138-145,共8页
In this paper, we consider the socalled k-coloring problem in general case.Firstly, a special quadratic 0-1 programming is constructed to formulate k-coloring problem. Secondly, by use of the equivalence between above... In this paper, we consider the socalled k-coloring problem in general case.Firstly, a special quadratic 0-1 programming is constructed to formulate k-coloring problem. Secondly, by use of the equivalence between above quadratic0-1 programming and its relaxed problem, k-coloring problem is converted intoa class of (continuous) nonconvex quadratic programs, and several theoreticresults are also introduced. Thirdly, linear programming approximate algorithmis quoted and verified for this class of nonconvex quadratic programs. Finally,examining problems which are used to test the algorithm are constructed andsufficient computation experiments are reported. 展开更多
关键词 k-coloring problem quadratic 0-1 programming relaxed equivalence nonconvex quadratic programming linear programming approximatealgorithm
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Network evolution driven by dynamics applied to graph coloring
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作者 吴建设 李力光 +2 位作者 王晓华 于昕 焦李成 《Chinese Physics B》 SCIE EI CAS CSCD 2013年第6期262-267,共6页
An evolutionary network driven by dynamics is studied and applied to the graph coloring problem. From an initial structure, both the topology and the coupling weights evolve according to the dynamics. On the other han... An evolutionary network driven by dynamics is studied and applied to the graph coloring problem. From an initial structure, both the topology and the coupling weights evolve according to the dynamics. On the other hand, the dynamics of the network are determined by the topology and the coupling weights, so an interesting structure-dynamics co-evolutionary scheme appears. By providing two evolutionary strategies, a network described by the complement of a graph will evolve into several clusters of nodes according to their dynamics. The nodes in each cluster can be assigned the same color and nodes in different clusters assigned different colors. In this way, a co-evolution phenomenon is applied to the graph coloring problem. The proposed scheme is tested on several benchmark graphs for graph coloring. 展开更多
关键词 network dynamics evolution of network evolutionary strategies graph coloring problem
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A Solution to the Binding Problem
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作者 Richard A. Mould 《Journal of Behavioral and Brain Science》 2016年第3期113-117,共5页
Visual information about an object is widely distributed over the cortex. The problem of how this information gets reassembled in consciousness is the “binding problem”. It is assumed in this paper that consciousnes... Visual information about an object is widely distributed over the cortex. The problem of how this information gets reassembled in consciousness is the “binding problem”. It is assumed in this paper that consciousness reads the distributed information as a laser reads a barcode;and that this solves the binding problem without resorting to oscillations, or synchronous signals, or any other form of mechanical association. Cortical distributions are made intelligible by consciousness that learns from childhood to recognize cortical arrays of single objects and project them onto the external world. An example shows how consciousness exercises its influence in the case of a well-known line drawing. When an object is constructed by consciousness there is no guarantee that the resulting image will be anything like the original object of observation. However, there is reason to believe that most of the visual images of our surroundings reflect real properties of those surroundings. These images have a constancy about them that is not always conveyed by the sensory input, but consistency in the external world can be learned by consciousness that is able to override the incongruities of the senses. 展开更多
关键词 Binding problem Cerebral Cortex color Vision CONSCIOUSNESS RETINA
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New Approach for 3D Shape Measurement Based on Color-Coded Fringe and Neural Network
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作者 QIN Da-hui, SHI Yu-sheng, WANG Cong-jun , LI Zhong-wei (State Key Laboratory of Material Processing and Die & Mould Technology, Huazhong University of Science and Technology, Wuhan 430074, China) 《Computer Aided Drafting,Design and Manufacturing》 2008年第2期50-56,共7页
A new 3D surface contouring and ranging system based on digital fringe projection and phase shifting technique is presented. Using the phase-shift technique, points cloud with high spatial resolution and limited accur... A new 3D surface contouring and ranging system based on digital fringe projection and phase shifting technique is presented. Using the phase-shift technique, points cloud with high spatial resolution and limited accuracy can be generated. Stereo-pair images obtained from two cameras can be used to compute 3D world coordinates of a point using traditional active triangulation approach, yet the camera calibration is crucial. Neural network is a well-known approach to approximate a nonlinear system without an explicit physical model, in this work it is used to train the stereo vision application system to calculating 3D world coordinates such that the camera calibration can be bypassed. The training set for neural network consists of a variety of stereo-pair images and the corresponding 3D world coordinates. The picture elements correspondence problem is solved by using projected color-coded fringes with different orientations. Color imbalance is completely eliminated by the new color-coded method. Once the high accuracy correspondence of 2D images with 3D points is acquired, high precision 3D points cloud can be recognized by the well trained net. The obvious advantage of this approach is that high spatial resolution can be obtained by the phase-shifting technique and high accuracy 3D object point coordinates are achieved by the well trained net which is independent of the camera model works for any type of camera. Some experiments verified the performance of the method. 展开更多
关键词 3D shape measurement color-coded fringe neural network correspondence problem color imbalance
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Cost Edge-Coloring of a Cactus
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作者 Zhiqian Ye Yiming Li +1 位作者 Huiqiang Lu Xiao Zhou 《World Journal of Engineering and Technology》 2015年第3期119-134,共16页
Let C be a set of colors, and let ?be an integer cost assigned to a color c in C. An edge-coloring of a graph ?is assigning a color in C to each edge ?so that any two edges having end-vertex in common have different c... Let C be a set of colors, and let ?be an integer cost assigned to a color c in C. An edge-coloring of a graph ?is assigning a color in C to each edge ?so that any two edges having end-vertex in common have different colors. The cost ?of an edge-coloring f of G is the sum of costs ?of colors ?assigned to all edges e in G. An edge-coloring f of G is optimal if ?is minimum among all edge-colorings of G. A cactus is a connected graph in which every block is either an edge or a cycle. In this paper, we give an algorithm to find an optimal edge- ??coloring of a cactus in polynomial time. In our best knowledge, this is the first polynomial-time algorithm to find an optimal edge-coloring of a cactus. 展开更多
关键词 CACTUS COST EDGE-colorING Minimum COST MAXIMUM FLOW problem
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“环境影响番茄果实色泽变化”实验的PBL教学实践
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作者 张雪莲 孟雪 +1 位作者 李楠 王应祥 《生物学杂志》 CAS CSCD 北大核心 2024年第5期115-121,共7页
运用问题导向学习(PBL)教学方法,以番茄果实着色不均的品质问题为教学实验切入点,引导学生查阅文献解析影响果实品质的环境因子,鼓励学生基于文献查阅结果提出合理设想。根据实验假设,教师引导学生设计不同温度及光照强度组合的多因子... 运用问题导向学习(PBL)教学方法,以番茄果实着色不均的品质问题为教学实验切入点,引导学生查阅文献解析影响果实品质的环境因子,鼓励学生基于文献查阅结果提出合理设想。根据实验假设,教师引导学生设计不同温度及光照强度组合的多因子实验。通过果实表型观察、叶绿素/番茄红素含量测定、果实硬度分析及荧光定量PCR检测基因表达等植物生理学综合性实验,逐步引导学生发现高温通过抑制番茄红素关键基因的表达抑制番茄红素的合成,从而导致果实着色不均的机理。通过实验,学生能切实感受农业生产与科学研究的紧密联系,体会理论指导实践的重要意义。因此,PBL法结合农业生产实际问题设计的教学实践对培养学生专业知识的综合应用、训练学生的科学思维及创新研究能力具有重要作用。 展开更多
关键词 植物生理学 番茄果实 着色不均 综合性实验 PBL教学法
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An Efficient Simulated Annealing Approach to the Travelling Tournament Problem
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作者 Sevnaz Nourollahi Kourosh Eshghi Hooshmand Shokri Razaghi 《American Journal of Operations Research》 2012年第3期391-398,共8页
Scheduling sports leagues has drawn significant attention to itself in recent years, as it involves considerable revenue as well as challenging combinatorial optimization problems. A particular class of these problems... Scheduling sports leagues has drawn significant attention to itself in recent years, as it involves considerable revenue as well as challenging combinatorial optimization problems. A particular class of these problems is the Traveling Tournament Problem (TTP) which focuses on minimizing the total traveling distance for teams. In this paper, an efficient simulated annealing approach is presented for TTP which applies two simultaneous and disparate models for the problem in order to search the solutions space more effectively. Also, a computationally efficient modified greedy scheme is proposed for constructing a favorable initial solution for the simulated annealing algorithm. Our computational experiments, carried out on standard instances, demonstrate that this approach competes with previous offered methods in quality of found solutions and their computational time. 展开更多
关键词 TRAVELLING TOURNAMENT problem SIMULATED ANNEALING Graph colorING Combinatorial Optimization
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A Non-Conventional Coloring of the Edges of a Graph
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作者 Sándor Szabó 《Open Journal of Discrete Mathematics》 2012年第4期119-124,共6页
Coloring the nodes of a graph is a commonly used technique to speed up clique search algorithms. Coloring the edges of the graph as a preconditioning method can also be used to speed up computations. In this paper we ... Coloring the nodes of a graph is a commonly used technique to speed up clique search algorithms. Coloring the edges of the graph as a preconditioning method can also be used to speed up computations. In this paper we will show that an unconventional coloring scheme of the edges leads to an NP-complete problem when one intends to determine the optimal number of colors. 展开更多
关键词 Maximum CLIQUE colorING the VERTICES of a GRAPH colorING the EDGES of GRAPH NP-COMPLETE problems
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图着色问题的算法研究综述
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作者 宋家欢 王晓峰 +2 位作者 胡思敏 贾璟伟 颜冬 《计算机工程与应用》 CSCD 北大核心 2024年第18期66-77,共12页
图着色问题(graph coloring problem,GCP)是一个经典的组合优化问题,已广泛应用于数学、计算机科学和生物科学等多个领域。由于图着色问题的NP难特性,目前还没有多项式时间内的精确算法求解该问题,为了给出求解该问题的高效算法,需要对... 图着色问题(graph coloring problem,GCP)是一个经典的组合优化问题,已广泛应用于数学、计算机科学和生物科学等多个领域。由于图着色问题的NP难特性,目前还没有多项式时间内的精确算法求解该问题,为了给出求解该问题的高效算法,需要对现有算法进行梳理。主要分为智能优化算法、启发式算法、强化学习算法等,从算法原理、改进思路、性能和精度等方面进行对比分析,归纳出算法的优缺点,并指出GCP的研究方向和算法设计路径,对于相关问题的研究有指导意义。 展开更多
关键词 图着色问题 智能优化算法 启发式算法 强化学习算法
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多机器人协调调度的贪婪双染色体遗传算法
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作者 董愫铭 佘春华 《机械设计与制造》 北大核心 2024年第6期15-20,共6页
为了减少多分拣机器人系统执行任务的路径长度、实现多机器人系统的协调工作,建立了多分拣机器人系统任务调度的着色旅行商模型,提出了基于贪婪双染色体编码遗传算法的协调调度策略。建立了电商仓库环境的栅格模型,使用三维坐标定义了... 为了减少多分拣机器人系统执行任务的路径长度、实现多机器人系统的协调工作,建立了多分拣机器人系统任务调度的着色旅行商模型,提出了基于贪婪双染色体编码遗传算法的协调调度策略。建立了电商仓库环境的栅格模型,使用三维坐标定义了栅格位置和状态。在传统A*算法基础上,将转弯代价引入到代价函数中,减少机器人执行任务过程中的转弯次数,实现了栅格环境下点到点的路径规划。构造了多机器人系统在执行任务过程中的路径冲突判断方法,基于等待策略和局部路径重规划策略给出路径协调方法。设计了10组不同机器人规模和任务规模的仿真实验,经验证在不同任务规模下,贪婪遗传算法获得的路径长度均短于传统遗传算法,且路径长度的差值随着任务规模的增大也越来越大;另外,在不同任务量下贪婪遗传算法规划路径的机器人等待次数和重新规划次数也小于传统遗传算法,验证了贪婪双染色体遗传算法在多机器人系统任务调度与协调中的有效性。 展开更多
关键词 多机器人系统 任务调度与协调 贪婪双染色体遗传算法 着色旅行商模型
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均衡加权图着色问题与启发式算法
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作者 欧开明 江华 《计算机科学》 CSCD 北大核心 2024年第S02期39-45,共7页
给定一个无向图G和一个颜色数k,图的k着色问题(GCP)指给G中的每个顶点分配k种颜色中的一种,使得任意相邻的两个顶点获得不同的颜色。均衡资源分配是将资源尽可能均匀地分配给各个参与者,旨在实现资源的公平利用和任务的合理分担。针对... 给定一个无向图G和一个颜色数k,图的k着色问题(GCP)指给G中的每个顶点分配k种颜色中的一种,使得任意相邻的两个顶点获得不同的颜色。均衡资源分配是将资源尽可能均匀地分配给各个参与者,旨在实现资源的公平利用和任务的合理分担。针对传统的图着色问题无法解决均衡资源分配的情况,提出了图着色问题的一个新变种——均衡加权图着色问题,其目标是寻找合法的着色使得每种颜色类的权值和的标准差最小。提出了一种将两种局部搜索结合到进化算法中的HEA-TLS算法来寻找该问题的最优解。基于新颖性的局部搜索的目的是寻找到一个合法解。改善解均衡性的局部搜索的目的是在合法解的基础上,改善解的均衡性。进化算法中设计了一个均衡权值交叉,可以根据父代颜色类权值的变化自适应地选择传递给子代的颜色类,通过种群的遗传进化来产生更加均衡的着色解。在DIMACS图上使用通用求解器CPLEX进行对比评估,HEA-TLS在所有测试中取得了几乎最优的结果,验证了所提方法的有效性。 展开更多
关键词 图着色 均衡加权图着色问题 局部搜索 混合进化算法
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对高校美术设计专业中《色彩》课程的教学研究
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作者 饶珊 《色彩》 2024年第2期129-131,共3页
《色彩》课程在高校美术设计专业教学中有着重要地位,它不仅是一门基础类课程,还是一门必修课程,在高校美术设计专业的人才培养中发挥着不可替代的重要作用。本文着重从美术设计专业中《色彩》课程的教学概述、《色彩》课程教学中所存... 《色彩》课程在高校美术设计专业教学中有着重要地位,它不仅是一门基础类课程,还是一门必修课程,在高校美术设计专业的人才培养中发挥着不可替代的重要作用。本文着重从美术设计专业中《色彩》课程的教学概述、《色彩》课程教学中所存在的问题,以及应对问题的具体教学改革策略这三个方面来进行探讨。 展开更多
关键词 美术设计专业 色彩 问题 策略
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新旧共生视角下历史文化街区建筑色彩研究——以福州市朱紫坊为例
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作者 马驰展 杨培峰 +1 位作者 杨迪 巴沙 《色彩》 2024年第1期4-7,99,共5页
朱紫坊历史文化街区是福州历史文化名城的重要组成部分,其独特的地理色彩环境讲述了福州一定历史时期的色彩面貌。本研究以福州朱紫坊历史文化街区为例,采用定性定量结合、实地调研拍摄、HSL色谱分析、语义分析法(SD)、NPS评分等方法,... 朱紫坊历史文化街区是福州历史文化名城的重要组成部分,其独特的地理色彩环境讲述了福州一定历史时期的色彩面貌。本研究以福州朱紫坊历史文化街区为例,采用定性定量结合、实地调研拍摄、HSL色谱分析、语义分析法(SD)、NPS评分等方法,在色彩学理论的基础上梳理街区传统与现代建筑的色彩关系。研究发现街区内建筑色彩存在延续性割裂、原真性流失等问题,基于色彩问题提出街区建筑色彩应着重主体颜色、增加过渡颜色等建议。 展开更多
关键词 历史文化街区 建筑色彩 朱紫坊 色彩问题 保护建议
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PBL-TBL双模式下计算机辅助测配色课程教学改革与探索
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作者 梁志结 王海峰 贾维妮 《西部皮革》 2024年第14期64-66,共3页
针对目前计算机辅助测配色课程教学中“重理论,轻实践”的问题,结合当前新工科下染整行业发展状况及人才培养方向,通过建立问题导向学习(Problem-based learning,PBL)和小组讨论形式(Team-based learning,TBL),重构教学框架,构建学生为... 针对目前计算机辅助测配色课程教学中“重理论,轻实践”的问题,结合当前新工科下染整行业发展状况及人才培养方向,通过建立问题导向学习(Problem-based learning,PBL)和小组讨论形式(Team-based learning,TBL),重构教学框架,构建学生为主,问题导向和讨论式教学的授课策略,彰显新工科产教融合理念优势,强化独立思维和实践能力,促进学生高阶思维的拓展与团队合作意识的增强,提高学生综合素质,推动复合型人才培养的发展。 展开更多
关键词 测色与配色 PBL教学模式 TBL教学模式 教学改革 实践探索
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基于带容量约束的着色旅行商问题的多机器人调度 被引量:1
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作者 王昀昊 段亚星 《工业控制计算机》 2024年第3期27-29,共3页
电商仓储的高速发展对多拣选机器人的任务调度分配问题提出了更高的要求,着色旅行商问题在城市任务上的定性描述已经逐渐无法满足实际问题中的定量分析的需求。为了降低综合成本,提高拣选效率,拟在着色旅行商问题的基础上结合有容量限... 电商仓储的高速发展对多拣选机器人的任务调度分配问题提出了更高的要求,着色旅行商问题在城市任务上的定性描述已经逐渐无法满足实际问题中的定量分析的需求。为了降低综合成本,提高拣选效率,拟在着色旅行商问题的基础上结合有容量限制的车辆路径问题,提出一种带容量约束的着色旅行商问题,来更好地构建以总路径成本最小为目标的多拣选机器人的调度模型,并设计相应的变邻域搜索算法对模型进行求解。实验结果表明,相较于基于遗传算法及其改进算法,变邻域搜索算法在求解带容量约束的着色旅行商问题上更具优越性,该模型及其求解算法具有一定实用价值。 展开更多
关键词 任务调度 着色旅行商问题 变邻域搜索 智能算法
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基于着色旅行商问题的旅游路线规划
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作者 古婵 付燕 叶圣丽 《计算机科学》 CSCD 北大核心 2024年第S02期155-162,共8页
研究旅游路线规划问题对推动城市旅游业的发展和提高游客体验至关重要,通常研究者将其抽象为着色旅行商问题进行探讨。然而,在求解大规模景点最优路线时,现有方法存在求解灵活性差和收敛速度慢等问题。因此,基于自动机探讨着色旅行商问... 研究旅游路线规划问题对推动城市旅游业的发展和提高游客体验至关重要,通常研究者将其抽象为着色旅行商问题进行探讨。然而,在求解大规模景点最优路线时,现有方法存在求解灵活性差和收敛速度慢等问题。因此,基于自动机探讨着色旅行商问题及其在旅游路线规划中的应用。首先,通过自动机建立景点路线图,利用分层自动机方法进行分散化讨论;其次,利用其结构性质灵活处理景点的选择并删除无效路径;最后,在简化后的模型上利用蚁群算法求解最短路线。实验选取了西安市内及周边景点作为样本数据,研究结果表明,与传统蚁群算法和模拟退火算法相比,所提算法降低了问题的复杂度,在有效范围内进行搜索,能够在20次迭代次数内收敛并求得最短路径,同时还可以根据游客个性化需求灵活规划合理的旅游路线。 展开更多
关键词 着色旅行商问题 蚁群算法 自动机 旅游路线规划
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基于闭环DNA的边着色问题DNA算法 被引量:14
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作者 周康 王延峰 +1 位作者 刘文斌 许进 《华中科技大学学报(自然科学版)》 EI CAS CSCD 北大核心 2006年第9期25-28,共4页
提出一种新的DNA计算模型———闭环DNA计算模型,引进了批删除实验,讨论了其实现过程;提出并证明了边着色问题的基本定理,设计并实现了闭环DNA计算算法.该算法将边的DNA编码分为两部分,一部分存储边和色位置的二维数据,另一部分存储色号... 提出一种新的DNA计算模型———闭环DNA计算模型,引进了批删除实验,讨论了其实现过程;提出并证明了边着色问题的基本定理,设计并实现了闭环DNA计算算法.该算法将边的DNA编码分为两部分,一部分存储边和色位置的二维数据,另一部分存储色号值;在DNA计算的主体部分用批删除实验得到全部正常的边着色,并通过电泳实验和检测实验获得χ′-正常边着色.举例说明了算法的有效性和可行性. 展开更多
关键词 闭环DNA DNA计算 边着色问题 批删除实验
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蚁群算法在考试安排中的应用 被引量:12
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作者 张华 王秀坤 孙焘 《计算机工程与设计》 CSCD 2003年第12期62-64,共3页
蚁群算法是一种新的进化算法,目前的研究表明该算法具有许多优良的性质,它为组合优化等问题提供了新的思路。利用蚁群算法对考试课程安排这一实际问题进行求解。综合了图论中的着色和运筹学中的背包问题。通过实例的解决和分析,说明了... 蚁群算法是一种新的进化算法,目前的研究表明该算法具有许多优良的性质,它为组合优化等问题提供了新的思路。利用蚁群算法对考试课程安排这一实际问题进行求解。综合了图论中的着色和运筹学中的背包问题。通过实例的解决和分析,说明了该算法的优越性。 展开更多
关键词 考试安排 蚁群算法 进化算法 贪心算法 启发式算法 着色问题 图论
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