Recently software crowdsourcing has become an emerging area of software engineering. Few papers have pre- sented a systematic analysis on the practices of software crowdsourcing. This paper first presents an evaluatio...Recently software crowdsourcing has become an emerging area of software engineering. Few papers have pre- sented a systematic analysis on the practices of software crowdsourcing. This paper first presents an evaluation frame- work to evaluate software crowdsourcing projects with re- spect to software quality, costs, diversity of solutions, and competition nature in crowdsourcing. Specifically, competi- tions are evaluated by the min-max relationship from game theory among participants where one party tries to minimize an objective function while the other party tries to maximize the same objective function. The paper then defines a game theory model to analyze the primary factors in these min- max competition rules that affect the nature of participation as well as the software quality. Finally, using the proposed eval- uation framework, this paper illustrates two crowdsourcing processes, Harvard-TopCoder and AppStori. The framework demonstrates the sharp contrasts between both crowdsourc- ing processes as participants will have drastic behaviors in engaging these two projects.展开更多
文摘Recently software crowdsourcing has become an emerging area of software engineering. Few papers have pre- sented a systematic analysis on the practices of software crowdsourcing. This paper first presents an evaluation frame- work to evaluate software crowdsourcing projects with re- spect to software quality, costs, diversity of solutions, and competition nature in crowdsourcing. Specifically, competi- tions are evaluated by the min-max relationship from game theory among participants where one party tries to minimize an objective function while the other party tries to maximize the same objective function. The paper then defines a game theory model to analyze the primary factors in these min- max competition rules that affect the nature of participation as well as the software quality. Finally, using the proposed eval- uation framework, this paper illustrates two crowdsourcing processes, Harvard-TopCoder and AppStori. The framework demonstrates the sharp contrasts between both crowdsourc- ing processes as participants will have drastic behaviors in engaging these two projects.