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APPLICATION OF COMPUTER GRAPHICS IN MARTENSITIC TRANSFORMATION 被引量:3
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作者 Zhou JianqiSouthern Naval Unit of Institute of Naval Technical Equipment in Zhanjiang Manuscript received 18 April, 1994 《Acta Metallurgica Sinica(English Letters)》 SCIE EI CAS CSCD 1994年第2期103-106,共4页
This paper discuss the stereographic method of martensitic transformation (MT)in the view of computer graphics (CG) and programs are programmed to realize this method. Habit plane resulting from the programs agrees wi... This paper discuss the stereographic method of martensitic transformation (MT)in the view of computer graphics (CG) and programs are programmed to realize this method. Habit plane resulting from the programs agrees with that of numerical analysis in terms of the lattice parameters of austenite and martensite and shear mechanism supposed in Fe-22%Ni-0.8%C alloy, so does orientation relationships. 展开更多
关键词 stereograpllic projection martensitic transformation computer graphics
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PHOTOREALISTIC COMPUTER GRAPHICS FORENSICS BASED ON LEADING DIGIT LAW 被引量:3
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作者 Xu Bo Wang Junwen Liu Guangjie Dai Yuewei 《Journal of Electronics(China)》 2011年第1期95-100,共6页
As the advent and growing popularity of image rendering software,photorealistic computer graphics are becoming more and more perceptually indistinguishable from photographic images.If the faked images are abused,it ma... As the advent and growing popularity of image rendering software,photorealistic computer graphics are becoming more and more perceptually indistinguishable from photographic images.If the faked images are abused,it may lead to potential social,legal or private consequences.To this end,it is very necessary and also challenging to find effective methods to differentiate between them.In this paper,a novel leading digit law,also called Benford's law,based method to identify computer graphics is proposed.More specifically,statistics of the most significant digits are extracted from image's Discrete Cosine Transform(DCT) coefficients and magnitudes of image's gradient,and then the Support Vector Machine(SVM) based classifiers are built.Results of experiments on the image datasets indicate that the proposed method is comparable to prior works.Besides,it possesses low dimensional features and low computational complexity. 展开更多
关键词 Leading digit law Benford’s law Digital image forensic computer graphics
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The 1st International conference On Computer Graphics and Spatial Information Systems Beijing, China. August 6~9, 2002 (CircularAnnouncement)
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《Journal of Geographical Sciences》 SCIE CSCD 2001年第4期120-120,共1页
关键词 GIS CAS AUGUST China CircularAnnouncement On computer graphics and Spatial Information Systems Beijing The 1st International conference
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Three-Dimensional Space Interpolation of Grey / Depth Image Sequence-A New Technique of Computer Graphics Synthesis
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作者 Wang Xincheng, Zhu Weile, Zhu Xiaokun and Gu DerenChengdu University of Electronic Science and Technology, Chengdu 610054 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 1993年第3期70-77,共8页
This paper advances a three-dimensional space interpolation method of grey / depth image sequence, which breaks free from the limit of original practical photographing route. Pictures can cruise at will in space. By u... This paper advances a three-dimensional space interpolation method of grey / depth image sequence, which breaks free from the limit of original practical photographing route. Pictures can cruise at will in space. By using space sparse sampling, great memorial capacity can be saved and reproduced scenes can be controlled. To solve time consuming and complex computations in three-dimensional interpolation algorithm, we have studied a fast and practical algorithm of scattered space lattice and that of 'Warp' algorithm with proper depth. By several simple aspects of three dimensional space interpolation, we succeed in developing some simple and practical algorithms. Some results of simulated experiments with computers have shown that the new method is absolutely feasible. 展开更多
关键词 Grey / depth image Three-dimensional space interpolation computer graphics synthesis Algorithms.
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Trends in Computer Graphics for the 1990's
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作者 John STAUDHAMMER 《Computer Aided Drafting,Design and Manufacturing》 1991年第1期1-10,共10页
We look at expected developments in computer graphics system capabilities for the next decade.the underlying thrust is an expected system hardware capability increase of around 50% per year.Memory sizes are expected t... We look at expected developments in computer graphics system capabilities for the next decade.the underlying thrust is an expected system hardware capability increase of around 50% per year.Memory sizes are expected to double every 12 to 18 months.Most of this system capability in- crease will be used in better and more elaborate simulations,detailed analyses of experimental and com- puted data(i.e.visualization)and more convenient user inputs.The overall effect by the end of the decade will be an increase in simulation capabilties of about fifty-fold,bringing affordable detailed analy- sis and interpretation of data to all engineering,scientific and business enterprises.Concomitant with these system growths is a need to re-examine graphics algorithms with the view of effectively utilizing the vastly increased memory sizes and employing specialized autonomous parallel computing structure. 展开更多
关键词 computer graphics Workstation hardware Workstation software
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Discriminating between photorealistic computer graphics and natural images using fractal geometry 被引量:6
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作者 PAN Feng CHEN JiongBin HUANG JiWu 《Science in China(Series F)》 2009年第2期329-337,共9页
Rendering technology in computer graphics (CG) is now capable of producing highly photorealistic images, giving rise to the problem of how to identify CG images from natural images. Some methods were proposed to sol... Rendering technology in computer graphics (CG) is now capable of producing highly photorealistic images, giving rise to the problem of how to identify CG images from natural images. Some methods were proposed to solve this problem. In this paper, we give a novel method from a new point of view of image perception. Although the photorealistic CG images are very similar to natural images, they are surrealistic and smoother than natural images, thus leading to the difference in perception. A pert of features are derived from fractal dimension to capture the difference in color perception between CG images and natural images, and several generalized dimensions are used as the rest features to capture difference in coarseness. The effect of these features is verified by experiments. The average accuracy is over 91.2%. 展开更多
关键词 image forensics computer graphics natural image FRACTAL image authentication
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Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report 被引量:2
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作者 Bo Ren Xu-Yun Yang +3 位作者 Ming C. Lin Nils Thuerey Matthias Teschner Chenfeng Li 《Journal of Computer Science & Technology》 SCIE EI CSCD 2018年第3期431-451,共21页
Realistic animation of various interactions between multiple fluids, possibly undergoing phase change, is a challenging task in computer graphics. The visual scope of multi-phase multi-fluid phenomena covers complex t... Realistic animation of various interactions between multiple fluids, possibly undergoing phase change, is a challenging task in computer graphics. The visual scope of multi-phase multi-fluid phenomena covers complex tangled surface structures and rich color variations, which can greatly enhance visual effect in graphics applications. Describing such phenomena requires more complex models to handle challenges involving the calculation of interactions, dynamics and spatial distribution of multiple phases, which are often involved and hard to obtain real-time performance. Recently, a diverse set of algorithms have been introduced to implement the complex multi-fluid phenomena based on the governing physical laws and novel discretization methods to accelerate the overall computation while ensuring numerical stability. By sorting through the target phenomena of recent research in the broad subject of multiple fluids, this state-of-the-art report summarizes recent advances on multi-fluid simulation in computer graphics. 展开更多
关键词 physical simulation multiple fluids computer graphics
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Future Trends in Computer Graphics: How Much is Enough? 被引量:1
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作者 A.R.Forrest 《Journal of Computer Science & Technology》 SCIE EI CSCD 2003年第5期531-537,共7页
Over the forty-year history of interactive computer graphics, there have beencontinuous advances, but at some stage this progression must terminate with images beingsufficiently realistic for all practical purposes. H... Over the forty-year history of interactive computer graphics, there have beencontinuous advances, but at some stage this progression must terminate with images beingsufficiently realistic for all practical purposes. How much detail do we really need? Polygon countsover a few million imply that on average each polygon paints less than a single pixel, making useof polygon shading hardware wasteful. We consider the problem of determining how much realism isrequired for a variety of applications. We discuss how current trends in computer graphics hardware,and in particular of graphics cards targeted at the computer games industry, will help or hinderachievement of these requirements. With images now being so convincingly realistic in many cases,critical faculties are often suspended and the images are accepted as correct and truthful althoughthey may well be incorrect and sometimes misleading or untruthful. Display resolution has remainedlargely constant in spatial terms for the last twenty years and in terms of the number of pixels hasincreased by less than an order of magnitude. If the long-promised breakthroughs in displaytechnology are finally realised, how should we use the increased resolution? 展开更多
关键词 computer graphics DISPLAYS graphics hardware human vision point-basedmodelling
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A review of computer graphics approaches to urban modeling from a machine learning perspective 被引量:1
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作者 Tian FENG Feiyi FAN Tomasz BEDNARZ 《Frontiers of Information Technology & Electronic Engineering》 SCIE EI CSCD 2021年第7期915-925,共11页
Urban modeling facilitates the generation of virtual environments for various scenarios about cities.It requires expertise and consideration,and therefore consumes massive time and computation resources.Nevertheless,r... Urban modeling facilitates the generation of virtual environments for various scenarios about cities.It requires expertise and consideration,and therefore consumes massive time and computation resources.Nevertheless,related tasks sometimes result in dissatisfaction or even failure.These challenges have received significant attention from researchers in the area of computer graphics.Meanwhile,the burgeoning development of artificial intelligence motivates people to exploit machine learning,and hence improves the conventional solutions.In this paper,we present a review of approaches to urban modeling in computer graphics using machine learning in the literature published between 2010 and 2019.This serves as an overview of the current state of research on urban modeling from a machine learning perspective. 展开更多
关键词 Urban modeling computer graphics Machine learning Deep learning
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A Computer Graphics-Based Framework for 3D Pose Estimation of Pedestrians 被引量:1
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作者 Jisi Tang Qing Zhou 《Automotive Innovation》 EI CSCD 2021年第3期338-349,共12页
In pedestrian-to-vehicle collision accidents,adapting safety measures ahead of time based on actual pose of pedestrians is one of the core objectives for integrated safety.It can significantly enhance the performance ... In pedestrian-to-vehicle collision accidents,adapting safety measures ahead of time based on actual pose of pedestrians is one of the core objectives for integrated safety.It can significantly enhance the performance of passive safety system when active safety maneuvers fail to avoid accidents.This study proposes a deep learning model to estimate 3D pose of pedestrians from images.Since conventional pedestrian image datasets do not have available pose features to work with,a computer graphics-based(CG)framework is established to train the system with synthetic images.Biofidelic 3D meshes of standing males are first transformed into several walking poses,and then rendered as images from multiple view angles.Subsequently,a matrix of 50 anthropometries,10 gaits and 12 views is built,in total of 6000 images.A two-branch convolutional neural network(CNN)was trained on the synthetic dataset.The model can simultaneously predict 16 joint landmarks and 14 joint angles of pedestrian for each image with high accuracy.Mean errors of the predictions are 0.54 pixels and−0.06°,respectively.Any specific pose can then be completely reconstructed from the outputs.Overall,the current study has established a CG-based pipeline to generate photorealistic images with desired features for the training;it demonstrates the feasibility of leveraging CNN to estimate the pose of a walking pedestrian from synthesized images.The proposed framework provides a starting point for vehicles to infer pedestrian poses and then adapt protection measures accordingly for imminent impact to minimize pedestrian injuries. 展开更多
关键词 Pose estimation Pedestrian safety computer graphics Convolutional neural network
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Call for Papers Special Issue of Tsinghua Science and Technology on Visualization and Computer Graphics
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《Tsinghua Science and Technology》 SCIE EI CAS 2012年第5期606-606,共1页
Tsinghua Science and Technology was started publication in 1996. It is an international academic journal sponsored by Tsinghua University and is published bimonthly. This journal aims at presenting the up-to-date scie... Tsinghua Science and Technology was started publication in 1996. It is an international academic journal sponsored by Tsinghua University and is published bimonthly. This journal aims at presenting the up-to-date scientific achievements in computer science and other IT fields. It is indexed by Ei and other abstracting indexes. From 2012, the journal enters into IEEE Xplore Digital Library 展开更多
关键词 Call for Papers Special Issue of Tsinghua Science and Technology on Visualization and computer graphics
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Blended Teaching Mode Based on“Cloud Class+PAD Class”in the Course of Computer Graphics and Image Design
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作者 Yuhong Sun Shengnan Pang +1 位作者 Baihui Yin Xiaofang Zhong 《国际计算机前沿大会会议论文集》 2020年第2期588-600,共13页
As a teaching tool,Cloud class is specially developed for teaching and learning in mobile circumstance,and the PAD(Presentation Assimilation Discussion)class acts as a creative teaching mode.The combination of Cloud c... As a teaching tool,Cloud class is specially developed for teaching and learning in mobile circumstance,and the PAD(Presentation Assimilation Discussion)class acts as a creative teaching mode.The combination of Cloud class and PAD class helps build online-offline blended teaching model.In this paper,a Cloud+PAD class mode is proposed.An experiment of teaching is implemented and the practical effectiveness is evaluated and verified.The experimental results show,compared with the conventional teaching method,the proposed teaching mode is capable of creating more high-level,innovative and complex teaching content,and thereby noticeably enhancing students’learner autonomy and motivating them to develop creativity. 展开更多
关键词 Cloud class PAD class Design of computer graphics Image Blended teaching mode
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Graphics Evolutionary Computations in Higher Order Parametric Bezier Curves 被引量:2
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作者 Monday Eze Charles Okunbor +7 位作者 Deborah Aleburu Olubukola Adekola Ibrahim Ramon Nneka Richard-Nnabu Oghenetega Avwokuruaye Abisola Olayiwola Rume Yoro Esomu Solomon 《Computer Systems Science & Engineering》 SCIE EI 2022年第5期595-609,共15页
This work demonstrates in practical terms the evolutionary concepts and computational applications of Parametric Curves.Specific cases were drawn from higher order parametric Bezier curves of degrees 2 and above.Bezie... This work demonstrates in practical terms the evolutionary concepts and computational applications of Parametric Curves.Specific cases were drawn from higher order parametric Bezier curves of degrees 2 and above.Bezier curves find real life applications in diverse areas of Engineering and Computer Science,such as computer graphics,robotics,animations,virtual reality,among others.Some of the evolutionary issues explored in this work are in the areas of parametric equations derivations,proof of related theorems,first and second order calculus related computations,among others.A Practical case is demonstrated using a graphical design,physical hand sketching,and programmatic implementation of two opposite-faced handless cups,all evolved using quadratic Bezier curves.The actual drawing was realized using web graphics canvas programming based on HTML 5 and JavaScript.This work will no doubt find relevance in computational researches in the areas of graphics,web programming,automated theorem proofs,robotic motions,among others. 展开更多
关键词 Parametric curve computer graphics bezier curve blending function ROBOTICS
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COMPUTER SIMULATION IN MAN-MACHINE-ENVIRONMENT SYSTEM ENGINEERING
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作者 Yuan Xiugan(Fifth Department,Beijing University of Aeronautics andAstronautics,Beijing,China,100083) 《Chinese Journal of Aeronautics》 SCIE EI CAS CSCD 1995年第3期168-173,共6页
COMPUTERSIMULATIONINMAN-MACHINE-ENVIRONMENTSYSTEMENGINEERINGYuanXiugan(FifthDepartment,BeijingUniversityofAe... COMPUTERSIMULATIONINMAN-MACHINE-ENVIRONMENTSYSTEMENGINEERINGYuanXiugan(FifthDepartment,BeijingUniversityofAeronauticsandAstro... 展开更多
关键词 computerized simulation human factors engineering computer graphics ANALOGIES
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Exploring Image Generation for UAV Change Detection 被引量:2
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作者 Xuan Li Haibin Duan +1 位作者 Yonglin Tian Fei-Yue Wang 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2022年第6期1061-1072,共12页
Change detection(CD)is becoming indispensable for unmanned aerial vehicles(UAVs),especially in the domain of water landing,rescue and search.However,even the most advanced models require large amounts of data for mode... Change detection(CD)is becoming indispensable for unmanned aerial vehicles(UAVs),especially in the domain of water landing,rescue and search.However,even the most advanced models require large amounts of data for model training and testing.Therefore,sufficient labeled images with different imaging conditions are needed.Inspired by computer graphics,we present a cloning method to simulate inland-water scene and collect an auto-labeled simulated dataset.The simulated dataset consists of six challenges to test the effects of dynamic background,weather,and noise on change detection models.Then,we propose an image translation framework that translates simulated images to synthetic images.This framework uses shared parameters(encoder and generator)and 22×22 receptive fields(discriminator)to generate realistic synthetic images as model training sets.The experimental results indicate that:1)different imaging challenges affect the performance of change detection models;2)compared with simulated images,synthetic images can effectively improve the accuracy of supervised models. 展开更多
关键词 Change detection computer graphics image translation simulated images synthetic images unmanned aerial vehicles(UAVs)
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ON HIGH DIMENSIONAL INTERPOLATION 被引量:1
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作者 朱平 周利华 《Numerical Mathematics A Journal of Chinese Universities(English Series)》 SCIE 2001年第1期20-25,共6页
This paper introduces the definition of the Orthogonal Type Node Configuration and discusses the corresponding multivariate Lagrange, Hermite and Birkhoff interpolation problems in high dimensional space R s(s>2). ... This paper introduces the definition of the Orthogonal Type Node Configuration and discusses the corresponding multivariate Lagrange, Hermite and Birkhoff interpolation problems in high dimensional space R s(s>2). This node configuration can be considered to be a kind of extension of the Cross Type Node Configuration , in R 2 to high dimensional spaces. And the Mixed Type Node Configuration in R s(s>2) is also discussed in this paper in an example. 展开更多
关键词 multivariate interpolation node configuration multivariate Vandermonde determinant computer graphics Lagrange interpolation Hermite interpolation Birkhoff interpolation.
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An efficient adaptive space partitioning algorithm for electromagnetic scattering calculation of complex 3D models 被引量:1
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作者 HUANG Minjie ZHOU Yaoming +1 位作者 WANG Yongchao LIU Zhongtie 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2021年第5期1071-1082,共12页
The space partitioning algorithm based on the rounding and addressing operations has been proved to be an efficient space partitioning algorithm with the potential for real-time calculation.An improvement on this kind... The space partitioning algorithm based on the rounding and addressing operations has been proved to be an efficient space partitioning algorithm with the potential for real-time calculation.An improvement on this kind of space partitioning algorithms for solving complex 3D models is presented.Numerical examples show that the efficiency of the improved algorithm is better than that of the original method.When the size of most target elements is smaller than the size of spatial grids,the efficiency of the improved method can be more than four times of that of the original method.An adaptive method of space partitioning based on the improved algorithm is developed by taking the surface element density or the curvature as the threshold for deep partitioning and conducting the deep partitioning using the octree method.A computer program implementation for applying the method in some typical applications is discussed,and the performance in terms of the efficiency,reliability,and resource use is evaluated.Application testing shows that the results of the adaptive spacing partitioning are more convenient for the follow-up use than that of the basic uniform space partitioning.Furthermore,when it is used to calculate the electromagnetic scattering of complex targets by the ray tracing(RT)method,the adaptive space partitioning algorithm can reduce the calculation time of the RT process by more than 40%compared with the uniform space segmentation algorithm. 展开更多
关键词 adaptive space partitioning computer graphics binary space partitioning ray tracing(RT)method stealth technology
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Study and Realization of Intelligent Online Drawing Platform Based on Internet 被引量:1
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作者 LIAi-jun XUMao-feng WANGHong-xin ZHAOSu-yuan 《Computer Aided Drafting,Design and Manufacturing》 2004年第2期17-22,共6页
Internet has gradually demonstrated more and more superiority in modern education system. The intelligent online drawing platform based on net will provide learners with a studying environment without limitation in ... Internet has gradually demonstrated more and more superiority in modern education system. The intelligent online drawing platform based on net will provide learners with a studying environment without limitation in time and space. Based on the theory of graphics, this paper developed an intelligent online drawing platform (IODP) with Java through analyzing the teaching character of descriptive geometry. IODP developed not only has a flexible drawing environment with the function of mutual drawing, but also is able to judge the drawing made by students and give feedback at the same time. This platform gives an effective way for Internet education on engineering graphics. 展开更多
关键词 engineering graphics drawing platform computer graphics descriptive geometry
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Antialiasing Compass Meter Display by Gaussian Integration 被引量:1
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作者 LICheng-gui ZHANGQing-rong ZHANGWang-yuan 《Computer Aided Drafting,Design and Manufacturing》 2005年第1期41-45,共5页
关键词 computer graphics compass meter Gaussian integration antialising algorithm
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Object-Oriented Design for FDTD Visual Scientific Computing
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作者 Dong, X. Wang, W. Wang, G. 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2001年第3期71-75,共5页
A scheme for general purposed FDTD visual scientific computing software is introduced in this paper using object-oriented design (OOD) method. By abstracting the parameters of FDTD grids to an individual class and sep... A scheme for general purposed FDTD visual scientific computing software is introduced in this paper using object-oriented design (OOD) method. By abstracting the parameters of FDTD grids to an individual class and separating from the iteration procedure, the visual software can be adapted to more comprehensive computing problems. Real-time gray degree graphic and wave curve of the results can be achieved using DirectX technique. The special difference equation and data structure in dispersive medium are considered, and the peculiarity of parameters in perfectly matched layer are also discussed. 展开更多
关键词 Computational methods computer aided design Data structures Difference equations Finite difference method Iterative methods Natural sciences computing Object oriented programming Parameter estimation Three dimensional computer graphics Time domain analysis
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