By applying a new existence theorem of quasi-equilibrium problems due to the author, some existence theorems of solutions for noncompact infinite optimization problems and noncompact constrained game problems are prov...By applying a new existence theorem of quasi-equilibrium problems due to the author, some existence theorems of solutions for noncompact infinite optimization problems and noncompact constrained game problems are proved in generalized convex spaces without linear structure. These theorems improve and generalize a number of important results in recent literature.展开更多
A class of quasi-equilibrium problems and a class of constrained multiobjective games were introduced and studied in generalized convex spaces without linear structure. First, two existence theorems of solutions for q...A class of quasi-equilibrium problems and a class of constrained multiobjective games were introduced and studied in generalized convex spaces without linear structure. First, two existence theorems of solutions for quasi-equilibrium problems are proved in noncompact generalized convex spaces. Then, ar applications of the quasi-equilibrium existence theorem, several existence theorems of weighted Nash-equilibria and Pareto equilibria for the constrained multiobjective games are established in noncompact generalized convex spaces. These theorems improve, unify, and generalize the corresponding results of the multiobjective games in recent literatures.展开更多
In this paper, we proposed a general form of a multi-team Bertrand game. Then, we studied a two-team Bertrand game, each team consists of two firms, with heterogeneous strategies among teams and homogeneous strategies...In this paper, we proposed a general form of a multi-team Bertrand game. Then, we studied a two-team Bertrand game, each team consists of two firms, with heterogeneous strategies among teams and homogeneous strategies among players. We find the equilibrium solutions and the conditions of their local stability. Numerical simulations were used to illustrate the complex behaviour of the proposed model, such as period doubling bifurcation and chaos. Finally, we used the feedback control method to control the model.展开更多
Some classes of generalized vector quasi-equilibrium problems ( in short, GVQEP) are introduced and studied in locally G-convex spaces which includes most of generalized vector equilibrium problems; generalized vector...Some classes of generalized vector quasi-equilibrium problems ( in short, GVQEP) are introduced and studied in locally G-convex spaces which includes most of generalized vector equilibrium problems; generalized vector variational inequality problems, quasi-equilibrium problems and quasi-variational inequality problems as special cases. First, an equilibrium existence theorem for one person games is proved in locally G-convex spaces.. As applications, some new existence theorems of solutions for the GVQEP are established in noncompact locally G-convex spaces. These results and argument methods are new and completely different from that in recent literature.展开更多
In this work, an improvement of the results presented by [1] Abellanas et al. (Weak Equilibrium in a Spatial Model. International Journal of Game Theory, 40(3), 449-459) is discussed. Concretely, this paper investigat...In this work, an improvement of the results presented by [1] Abellanas et al. (Weak Equilibrium in a Spatial Model. International Journal of Game Theory, 40(3), 449-459) is discussed. Concretely, this paper investigates an abstract game of competition between two players that want to earn the maximum number of points from a finite set of points in the plane. It is assumed that the distribution of these points is not uniform, so an appropriate weight to each position is assigned. A definition of equilibrium which is weaker than the classical one is included in order to avoid the uniqueness of the equilibrium position typical of the Nash equilibrium in these kinds of games. The existence of this approximated equilibrium in the game is analyzed by means of computational geometry techniques.展开更多
文摘By applying a new existence theorem of quasi-equilibrium problems due to the author, some existence theorems of solutions for noncompact infinite optimization problems and noncompact constrained game problems are proved in generalized convex spaces without linear structure. These theorems improve and generalize a number of important results in recent literature.
文摘A class of quasi-equilibrium problems and a class of constrained multiobjective games were introduced and studied in generalized convex spaces without linear structure. First, two existence theorems of solutions for quasi-equilibrium problems are proved in noncompact generalized convex spaces. Then, ar applications of the quasi-equilibrium existence theorem, several existence theorems of weighted Nash-equilibria and Pareto equilibria for the constrained multiobjective games are established in noncompact generalized convex spaces. These theorems improve, unify, and generalize the corresponding results of the multiobjective games in recent literatures.
文摘In this paper, we proposed a general form of a multi-team Bertrand game. Then, we studied a two-team Bertrand game, each team consists of two firms, with heterogeneous strategies among teams and homogeneous strategies among players. We find the equilibrium solutions and the conditions of their local stability. Numerical simulations were used to illustrate the complex behaviour of the proposed model, such as period doubling bifurcation and chaos. Finally, we used the feedback control method to control the model.
文摘Some classes of generalized vector quasi-equilibrium problems ( in short, GVQEP) are introduced and studied in locally G-convex spaces which includes most of generalized vector equilibrium problems; generalized vector variational inequality problems, quasi-equilibrium problems and quasi-variational inequality problems as special cases. First, an equilibrium existence theorem for one person games is proved in locally G-convex spaces.. As applications, some new existence theorems of solutions for the GVQEP are established in noncompact locally G-convex spaces. These results and argument methods are new and completely different from that in recent literature.
文摘In this work, an improvement of the results presented by [1] Abellanas et al. (Weak Equilibrium in a Spatial Model. International Journal of Game Theory, 40(3), 449-459) is discussed. Concretely, this paper investigates an abstract game of competition between two players that want to earn the maximum number of points from a finite set of points in the plane. It is assumed that the distribution of these points is not uniform, so an appropriate weight to each position is assigned. A definition of equilibrium which is weaker than the classical one is included in order to avoid the uniqueness of the equilibrium position typical of the Nash equilibrium in these kinds of games. The existence of this approximated equilibrium in the game is analyzed by means of computational geometry techniques.