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Solid model edit distance: a multi-application and multi-level schema for CAD model retrieval
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作者 Wang Bin Hu Kaimo +1 位作者 Li Dong Zhang Hui 《Computer Aided Drafting,Design and Manufacturing》 2017年第1期22-38,共17页
We present the solid model edit distance(SMED),a powerful and flexible paradigm for exploiting shape similarities amongst CAD models.It is designed to measure the magnitude of distortions between two CAD models in bou... We present the solid model edit distance(SMED),a powerful and flexible paradigm for exploiting shape similarities amongst CAD models.It is designed to measure the magnitude of distortions between two CAD models in boundary representation(B-rep).We give the formal definition by analogy with graph edit distance,one of the most popular graph matching methods.To avoid the expensive computational cost potentially caused by exact computation,an approximate procedure based on the alignment of local structure sets is provided in addition.In order to verify the flexibility,we make intensive investigations on three typical applications in manufacturing industry,and describe how our method can be adapted to meet the various requirements.Furthermore,a multilevel method is proposed to make further improvements of the presented algorithm on both effectiveness and efficiency,in which the models are hierarchically segmented into the configurations of features.Experiment results show that SMED serves as a reasonable measurement of shape similarity for CAD models,and the proposed approach provides remarkable performance on a real-world CAD model database. 展开更多
关键词 CAD model retrieval solid model edit distance graph edit distance boundary representation
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A Revisit of Shape Editing Techniques:From the Geometric to the Neural Viewpoint
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作者 Yu-Jie Yuan Yu-Kun Lai +2 位作者 Tong Wu Lin Gao Ligang Liu 《Journal of Computer Science & Technology》 SCIE EI CSCD 2021年第3期520-554,共35页
3D shape editing is widely used in a range of applications such as movie production,computer games and computer aided design.It is also a popular research topic in computer graphics and computer vision.In past decades... 3D shape editing is widely used in a range of applications such as movie production,computer games and computer aided design.It is also a popular research topic in computer graphics and computer vision.In past decades,researchers have developed a series of editing methods to make the editing process faster,more robust,and more reliable.Traditionally,the deformed shape is determined by the optimal transformation and weights for an energy formulation.With increasing availability of 3D shapes on the Internet,data-driven methods were proposed to improve the editing results.More recently as the deep neural networks became popular,many deep learning based editing methods have been developed in this field,which are naturally data-driven.We mainly survey recent research studies from the geometric viewpoint to those emerging neural deformation techniques and categorize them into organic shape editing methods and man-made model editing methods.Both traditional methods and recent neural network based methods are reviewed. 展开更多
关键词 mesh deformation man-made model editing deformation representation optimization deep learning
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