期刊文献+
共找到2篇文章
< 1 >
每页显示 20 50 100
机器人和图形化编程在软件工程教育中的创新应用(英文)
1
作者 TURNER Scott HILL Gary 《计算机教育》 2010年第9期54-56,共3页
Problem solving is an important skill for a computer scientist.Mindstorm based robots have been used previously,for teaching programming to computing and engineering students here we look at problem solving.These appr... Problem solving is an important skill for a computer scientist.Mindstorm based robots have been used previously,for teaching programming to computing and engineering students here we look at problem solving.These approaches focus upon the development of problem solving skills and not on learning a new programming language from the outset.Therefore,initially,any programming is kept simple with the minimum of commands,with 'objects' unknowingly used,as these are later introduced/learnt during the programming stage of the computing module.This work suggests that using LEGO robots within the teaching of problem solving and the resulting java GUI emulation has some benefits for the students when learning to program. 展开更多
关键词 ROBOTS graphical programming problem solving software education problems first
下载PDF
Fast OBJ file importing and parsing in CUDA 被引量:2
2
作者 Aidan L.Possemiers Ickjai Lee 《Computational Visual Media》 2015年第3期229-238,共10页
Alias – Wavefront OBJ meshes are a common text file type for transferring 3D mesh data between applications made by different vendors.However, as the mesh complexity gets higher and denser, the files become larger an... Alias – Wavefront OBJ meshes are a common text file type for transferring 3D mesh data between applications made by different vendors.However, as the mesh complexity gets higher and denser, the files become larger and slower to import.This paper explores the use of GPUs to accelerate the importing and parsing of OBJ files by studying file read-time, runtime, and load resistance. We propose a new method of reading and parsing that circumvents GPU architecture limitations and improves performance, seeing the new GPU method outperforms CPU methods with a 6×– 8× speedup. When running on a heavily loaded system, the new method only received an 80% performance hit, compared to the160% that the CPU methods received. The loaded GPU speedup compared to unloaded CPU methods was3.5×, and, when compared to loaded CPU methods,8×. These results demonstrate that the time is right for further research into the use of data-parallel GPU acceleration beyond that of computer graphics and high performance computing. 展开更多
关键词 PARSING OBJ vertex buffer object(VBO) general-purpose programming on the graphics processing unit(GPGPU) compute unified device architecture(CUDA)
原文传递
上一页 1 下一页 到第
使用帮助 返回顶部