An ideal holographic 3D display should have the characteristics of large viewing angle,full color,and low speckle noise.However,the viewing angle of the holographic 3D display is usually limited by existing strategies...An ideal holographic 3D display should have the characteristics of large viewing angle,full color,and low speckle noise.However,the viewing angle of the holographic 3D display is usually limited by existing strategies,which vastly hinders its extensive application.In this paper,a large viewing angle holographic 3D display system based on maximum diffraction modulation is proposed.The core of the proposed system comprises the spatial light modulators(SLMs)and liquid crystal grating.We also present a new feasible scheme for the realization of large viewing angle holographic 3D display.This is achieved by considering the maximum diffraction angle of SLM as the limited diffraction modulation range of each image point.By doing so,we could not only give access to the maximum hologram size of the object,but also tune the reconstructed image of secondary diffraction by using a self-engineered liquid crystal grating.More importantly,the proposed maximum diffraction modulation scheme enables the viewing angle of the proposed system to be enlarged to 73.4°.The proposed system has huge application potential in the fields such as education,culture,and entertainment.展开更多
We propose an automatic three-dimensionM (3D) pupil tracking backlight system for holographic 3D display system with large image size and full-parallax accommodation effect. The proposed tracking module is applied t...We propose an automatic three-dimensionM (3D) pupil tracking backlight system for holographic 3D display system with large image size and full-parallax accommodation effect. The proposed tracking module is applied to a holographic 3D display system with two sets of directional holographic imaging module composed of 2 × 2 large scale lens array and 22-inch high-resolution liquid crystal display 3D panel. System architecture is described and experimental results are presented.展开更多
As the fiat panel displays (Liquid Crystal Displays, AMOLED, etc.) reach near perfection in their viewing qualities and display areas, it is natural to seek the next level of displays, including 3D displays. There i...As the fiat panel displays (Liquid Crystal Displays, AMOLED, etc.) reach near perfection in their viewing qualities and display areas, it is natural to seek the next level of displays, including 3D displays. There is a strong surge in 3D liquid crystal displays as a result of the successful movie Avatar. Most of these 3D displays involve the employment of special glasses that allow one view perspective for each of the eyes to achieve a depth perception. Such displays are not real 3D displays. In fact, these displays can only provide one viewing perspective for all viewers, regardless of the viewer's position. In addition, a fundamental viewing problem of focusing and accommodation exist that can lead to discomfort and fatigue for many viewers. In this paper, the authors review the current status of stereoscopic 3D displays and their problems. The authors will also discuss the possibility of using fiat panels for the display of both phase and intensity of video image information, leading to the ultimate display of 3D holographic video images. Many of the fundamental issues and limitations will be presented and discussed.展开更多
In this study, we propose a holographic augmented reality (AR) display with a wide viewing zone realized by using a special-designed reflective optical element. A conical holographic optical element (HOE) is used as s...In this study, we propose a holographic augmented reality (AR) display with a wide viewing zone realized by using a special-designed reflective optical element. A conical holographic optical element (HOE) is used as such a reflective optical element. This conical HOE was implemented to reconstruct a diverging spherical wave with a wide spread angle. It has a sharp wavelength selectivity by recording it as a volume hologram, enabling augmented reality (AR) representation of real and virtual 3D objects. The quality of the generated spherical wave and the spectral reflectivity of the fabricated conical HOE were investigated. An optical superimposition between real and virtual 3D objects was demonstrated, thereby enhancing the validity of our proposed method. A horizontal viewing zone of 140° and a vertical viewing zone of 30° were experimentally confirmed. The fabrication procedure for the conical HOE is presented, and the calculation method of the computer-generated hologram (CGH) based on Fermat’s principle is explained in detail.展开更多
基金supported by the National Natural Science Foundation of China(62020106010,62275009,U22A2079,11974258).
文摘An ideal holographic 3D display should have the characteristics of large viewing angle,full color,and low speckle noise.However,the viewing angle of the holographic 3D display is usually limited by existing strategies,which vastly hinders its extensive application.In this paper,a large viewing angle holographic 3D display system based on maximum diffraction modulation is proposed.The core of the proposed system comprises the spatial light modulators(SLMs)and liquid crystal grating.We also present a new feasible scheme for the realization of large viewing angle holographic 3D display.This is achieved by considering the maximum diffraction angle of SLM as the limited diffraction modulation range of each image point.By doing so,we could not only give access to the maximum hologram size of the object,but also tune the reconstructed image of secondary diffraction by using a self-engineered liquid crystal grating.More importantly,the proposed maximum diffraction modulation scheme enables the viewing angle of the proposed system to be enlarged to 73.4°.The proposed system has huge application potential in the fields such as education,culture,and entertainment.
基金supported by Giga KOREA project(GK13D0100,Development of Telecommunications Terminal with Digital Holographic Table-top Display)
文摘We propose an automatic three-dimensionM (3D) pupil tracking backlight system for holographic 3D display system with large image size and full-parallax accommodation effect. The proposed tracking module is applied to a holographic 3D display system with two sets of directional holographic imaging module composed of 2 × 2 large scale lens array and 22-inch high-resolution liquid crystal display 3D panel. System architecture is described and experimental results are presented.
文摘As the fiat panel displays (Liquid Crystal Displays, AMOLED, etc.) reach near perfection in their viewing qualities and display areas, it is natural to seek the next level of displays, including 3D displays. There is a strong surge in 3D liquid crystal displays as a result of the successful movie Avatar. Most of these 3D displays involve the employment of special glasses that allow one view perspective for each of the eyes to achieve a depth perception. Such displays are not real 3D displays. In fact, these displays can only provide one viewing perspective for all viewers, regardless of the viewer's position. In addition, a fundamental viewing problem of focusing and accommodation exist that can lead to discomfort and fatigue for many viewers. In this paper, the authors review the current status of stereoscopic 3D displays and their problems. The authors will also discuss the possibility of using fiat panels for the display of both phase and intensity of video image information, leading to the ultimate display of 3D holographic video images. Many of the fundamental issues and limitations will be presented and discussed.
文摘In this study, we propose a holographic augmented reality (AR) display with a wide viewing zone realized by using a special-designed reflective optical element. A conical holographic optical element (HOE) is used as such a reflective optical element. This conical HOE was implemented to reconstruct a diverging spherical wave with a wide spread angle. It has a sharp wavelength selectivity by recording it as a volume hologram, enabling augmented reality (AR) representation of real and virtual 3D objects. The quality of the generated spherical wave and the spectral reflectivity of the fabricated conical HOE were investigated. An optical superimposition between real and virtual 3D objects was demonstrated, thereby enhancing the validity of our proposed method. A horizontal viewing zone of 140° and a vertical viewing zone of 30° were experimentally confirmed. The fabrication procedure for the conical HOE is presented, and the calculation method of the computer-generated hologram (CGH) based on Fermat’s principle is explained in detail.