The problem of ship hull plate processing surface fairing with constraints based on B-spline is solved in this paper. The algorithm for B-spline curve fairing with constraints is one of the most common methods in plan...The problem of ship hull plate processing surface fairing with constraints based on B-spline is solved in this paper. The algorithm for B-spline curve fairing with constraints is one of the most common methods in plane curve fairing. The algorithm can be applied to global and local curve fairing. It can constrain the perturbation range of the control points and the shape variation of the curve, and get a better fairing result in plane curves. In this paper, a new fairing algorithm with constraints for curves and surfaces in space is presented. Then this method is applied to the experiments of ship hull plate processing surface. Finally numerical results are obtained to show the efficiency of this method.展开更多
In order to generate the three-dimensional (3-D) hull surface accurately and smoothly,a mixed method which is made up of non-uniform B-spline together with an iterative procedure was developed.By using the iterative m...In order to generate the three-dimensional (3-D) hull surface accurately and smoothly,a mixed method which is made up of non-uniform B-spline together with an iterative procedure was developed.By using the iterative method the data points on each section curve are calculated and the generalized waterlines and transverse section curves are determined.Then using the non-uniform B-spline expression,the control vertex net of the hull is calculated based on the generalized waterlines and section curves.A ship with tunnel stern was taken as test case.The numerical results prove that the proposed approach for geometry modeling of 3-D ship hull surface is accurate and effective.展开更多
基金Supported by Hi -tech Research and Development Program of China(No. 2001AA421200).
文摘The problem of ship hull plate processing surface fairing with constraints based on B-spline is solved in this paper. The algorithm for B-spline curve fairing with constraints is one of the most common methods in plane curve fairing. The algorithm can be applied to global and local curve fairing. It can constrain the perturbation range of the control points and the shape variation of the curve, and get a better fairing result in plane curves. In this paper, a new fairing algorithm with constraints for curves and surfaces in space is presented. Then this method is applied to the experiments of ship hull plate processing surface. Finally numerical results are obtained to show the efficiency of this method.
基金The Special Research Fund for the Doctoral Program of Higher Education(No.20050248037)The National Natural Science Foundation of China(No.10572094)
文摘In order to generate the three-dimensional (3-D) hull surface accurately and smoothly,a mixed method which is made up of non-uniform B-spline together with an iterative procedure was developed.By using the iterative method the data points on each section curve are calculated and the generalized waterlines and transverse section curves are determined.Then using the non-uniform B-spline expression,the control vertex net of the hull is calculated based on the generalized waterlines and section curves.A ship with tunnel stern was taken as test case.The numerical results prove that the proposed approach for geometry modeling of 3-D ship hull surface is accurate and effective.