In this paper, a new control system based on forearm electromyogram (EMG) is proposed for computer peripheral control and artificial prosthesis control. This control system intends to realize the commands of six pre...In this paper, a new control system based on forearm electromyogram (EMG) is proposed for computer peripheral control and artificial prosthesis control. This control system intends to realize the commands of six pre-defined hand poses: up, down, left, right, yes, and no. In order to research the possibility of using a unified amplifier for both electroencephalogram (EEG) and EMG, the surface forearm EMG data is acquired by a 4-channel EEG measurement system. The Bayesian classifier is used to classify the power spectral density (PSD) of the signal. The experiment result verifies that this control system can supply a high command recognition rate (average 48%) even the EMG data is collected with an EEG system just with single electrode measurement.展开更多
Background With an increasing number of vehicles becoming autonomous,intelligent,and connected,paying attention to the future usage of car human-machine interface with these vehicles should become more relevant.Severa...Background With an increasing number of vehicles becoming autonomous,intelligent,and connected,paying attention to the future usage of car human-machine interface with these vehicles should become more relevant.Several studies have addressed car HMI but were less attentive to designing and implementing interactive glazing for every day(autonomous)driving contexts.Methods Reflecting on the literature,we describe an engineering psychology practice and the design of six novel future user scenarios,which envision the application of a specific set of augmented reality(AR)support user interactions.Additionally,we conduct evaluations on specific scenarios and experiential prototypes,which reveal that these AR scenarios aid the target user groups in experiencing a new type of interaction.The overall evaluation is positive with valuable assessment results and suggestions.Conclusions This study can interest applied psychology educators who aspire to teach how AR can be operationalized in a human-centered design process to students with minimal pre-existing expertise or minimal scientific knowledge in engineering psychology.展开更多
Bio-based human computer interface (HCI) has attracted more and more attention of researches all over the world in recent years. In this paper, a HCI system which based on electrooculogram (EOG) is proposed. It transf...Bio-based human computer interface (HCI) has attracted more and more attention of researches all over the world in recent years. In this paper, a HCI system which based on electrooculogram (EOG) is proposed. It transforms electrical po-tentials recorded by horizontal and vertical EOG into a computer in order to control external equipment. The system consists of EOG acqui-sition unit, EOG pattern recognition part and control command output unit. Three plane elec-trodes are employed to detect EOG signals, which contain the information related to the eye blinking and vertical (or horizontal) eye move-ments referred to pre-designed command table. An online signal processing algorithm is de-signed to get the command information con-tained in EOG signals, and these commands could be used to control the computer or other instruments. Based on this HCI system, the remote control experiments driven by EOG are realized.展开更多
In the last two decades, tangible user interfaces (TUIs) have emerged as a new interface type that interlinks the digital and physical worlds. TUIs show a potential to enhance the way in which people interact with d...In the last two decades, tangible user interfaces (TUIs) have emerged as a new interface type that interlinks the digital and physical worlds. TUIs show a potential to enhance the way in which people interact with digital information. First, this paper exam- ines the existing body of work on tangible user interfaces and discusses their application domains, especially information visualiza- tion. Then it provides a definition of intuitive use and reviews formerly separated ideas on physicality. As interaction has an impact on the overall product experience, we also discuss whether intuitive use influences the users' aesthetic judgements of such products.展开更多
A brain-computer interface (BCI) facilitates bypassing the peripheral nervous system and directly communicating with surrounding devices. Navigation technology using BCI has developed-from exploring the prototype para...A brain-computer interface (BCI) facilitates bypassing the peripheral nervous system and directly communicating with surrounding devices. Navigation technology using BCI has developed-from exploring the prototype paradigm in the virtual environment (VE) to accurately completing the locomotion intention of the operator in the form of a powered wheelchair or mobile robot in a real environment. This paper summarizes BCI navigation applications that have been used in both real and VEs in the past 20 years. Horizontal comparisons were conducted between various paradigms applied to BCI and their unique signal-processing methods. Owing to the shift in the control mode from synchronous to asynchronous, the development trend of navigation applications in the VE was also reviewed. The contrast between high level commands and low-level commands is introduced as the main line to review the two major applications of BCI navigation in real environments: mobile robots and unmanned aerial vehicles (UAVs). Finally, applications of BCI navigation to scenarios outside the laboratory;research challenges, including human factors in navigation application interaction design;and the feasibility of hybrid BCI for BCI navigation are discussed in detail.展开更多
A method-mix for intercultural user interface design (IUID) is explained and exemplified by application examples based on a hybrid approach covering cultural contexts in human-computer interaction (HCI) design using a...A method-mix for intercultural user interface design (IUID) is explained and exemplified by application examples based on a hybrid approach covering cultural contexts in human-computer interaction (HCI) design using a model of culturally influenced HCI. Cultural influence on HCI is described using cultural variables for user interface design. Assumptions and empirical results regarding the influence of culture on HCI, considering the path of the information processing and the interaction style between Chinese and German users are explained based on cultural models. Subsequent indicators represent the relationship between culture and HCI (culturally imprinted by the user). Correlations adopted theoretically between cultural dimensions and variables for HCI design were investigated. These correlations represent relevant constituents of a model for culturally influenced HCI. Considerations applying this model and evidence for the proper application of the IUID method-mix are presented elucidating why and how cultural aspects play a role in HCI design and usability/UX engineering. The IUID method-mix serves to inspire HCI engineers in the requirement analysis phase as well as HCI designers in the design phase. The readers are thereby sensitized to the challenges of intercultural usability/UX engineering and intercultural HCI design and will be equipped with methodological knowledge relevant to the derivation of design recommendations for user interface design for and in their desired cultural contexts. Finally, implications for practitioners are shown, including HCI style scores and practical design recommendations, to prognosticate the effort and the expenditures for considering the cultural context in IUID.展开更多
研究了深亚微米pMOS器件的热载流子注入(hot-carrier injection,HCI)和负偏压温度不稳定效应(negative bias temperature instability,NBTI)的耦合效应和物理机制.器件在室温下的损伤特性由HCI效应来控制.高温条件下,器件受到HCI和NBTI...研究了深亚微米pMOS器件的热载流子注入(hot-carrier injection,HCI)和负偏压温度不稳定效应(negative bias temperature instability,NBTI)的耦合效应和物理机制.器件在室温下的损伤特性由HCI效应来控制.高温条件下,器件受到HCI和NBTI效应的共同作用,二者的混合效应表现为NBTI不断增强的HCI效应.在HCI条件下器件的阈值电压漂移依赖沟道长度,而NBTI效应中器件的阈值电压漂移与沟道长度无关,给出了分解HCI和NBTI耦合效应的方法.展开更多
To solve the problem of risk identification and quantitative assessment for human-computer interaction(HCI)in complex avionics systems,an HCI safety analysis framework based on system-theoretical process analysis(STPA...To solve the problem of risk identification and quantitative assessment for human-computer interaction(HCI)in complex avionics systems,an HCI safety analysis framework based on system-theoretical process analysis(STPA)and cognitive reliability and error analysis method(CREAM)is proposed.STPACREAM can identify unsafe control actions and find the causal path during the interaction of avionics systems and pilot with the help of formal verification tools automatically.The common performance conditions(CPC)of avionics systems in the aviation environment is established and a quantitative analysis of human failure is carried out.Taking the head-up display(HUD)system interaction process as an example,a case analysis is carried out,the layered safety control structure and formal model of the HUD interaction process are established.For the interactive behavior“Pilots approaching with HUD”,four unsafe control actions and35 causal scenarios are identified and the impact of common performance conditions at different levels on the pilot decision model are analyzed.The results show that HUD's HCI level gradually improves as the scores of CPC increase,and the quality of crew member cooperation and time sufficiency of the task is the key to its HCI.Through case analysis,it is shown that STPACREAM can quantitatively assess the hazards in HCI and identify the key factors that impact safety.展开更多
设计与实现面向领域应用的交互式信息可视化软件十分困难.缺乏统一的开发方法与支撑工具箱,为非专家用户提供对层次、网络、多维等数据类型的统一支持,对各种可视化技术与交互技术的统一支持,以及对信息可视化任务的统一支持针对此问题...设计与实现面向领域应用的交互式信息可视化软件十分困难.缺乏统一的开发方法与支撑工具箱,为非专家用户提供对层次、网络、多维等数据类型的统一支持,对各种可视化技术与交互技术的统一支持,以及对信息可视化任务的统一支持针对此问题,提出了一种模型驱动的交互式信息可视化开发方法Daisy.首先,提出了交互式信息可视化界面模型IIVM(interactive information visualization interface model);然后,提出了基于IIVM的交互式信息可视化开发方法Daisy,讨论了该方法的两个核心技术:IIVM建模与描述文件生成方法、系统自动生成方法.同时。给出了Daisy工具箱,包括Daisy建模工具、Daisy系统自动生成工具以及运行时框架与组件库.最后,给出了该开发方法与工具箱的应用实例.实例表明,该方法能够为交互式信息可视化开发的统一支撑方法问题提供一种有效的解决方案.展开更多
基金supported by the National Natural Science Foundation of China under Grant No. 60736029 and 30525030UESTC Youth Foundation under Grant No. L08010901JX0772 for support.
文摘In this paper, a new control system based on forearm electromyogram (EMG) is proposed for computer peripheral control and artificial prosthesis control. This control system intends to realize the commands of six pre-defined hand poses: up, down, left, right, yes, and no. In order to research the possibility of using a unified amplifier for both electroencephalogram (EEG) and EMG, the surface forearm EMG data is acquired by a 4-channel EEG measurement system. The Bayesian classifier is used to classify the power spectral density (PSD) of the signal. The experiment result verifies that this control system can supply a high command recognition rate (average 48%) even the EMG data is collected with an EEG system just with single electrode measurement.
基金Supported by the‘Automotive Glazing Application in Intelligent Cockpit Human-Machine Interface’project(SKHX2021049)a collaboration between the Saint-Go Bain Research and the Beijing Normal University。
文摘Background With an increasing number of vehicles becoming autonomous,intelligent,and connected,paying attention to the future usage of car human-machine interface with these vehicles should become more relevant.Several studies have addressed car HMI but were less attentive to designing and implementing interactive glazing for every day(autonomous)driving contexts.Methods Reflecting on the literature,we describe an engineering psychology practice and the design of six novel future user scenarios,which envision the application of a specific set of augmented reality(AR)support user interactions.Additionally,we conduct evaluations on specific scenarios and experiential prototypes,which reveal that these AR scenarios aid the target user groups in experiencing a new type of interaction.The overall evaluation is positive with valuable assessment results and suggestions.Conclusions This study can interest applied psychology educators who aspire to teach how AR can be operationalized in a human-centered design process to students with minimal pre-existing expertise or minimal scientific knowledge in engineering psychology.
文摘Bio-based human computer interface (HCI) has attracted more and more attention of researches all over the world in recent years. In this paper, a HCI system which based on electrooculogram (EOG) is proposed. It transforms electrical po-tentials recorded by horizontal and vertical EOG into a computer in order to control external equipment. The system consists of EOG acqui-sition unit, EOG pattern recognition part and control command output unit. Three plane elec-trodes are employed to detect EOG signals, which contain the information related to the eye blinking and vertical (or horizontal) eye move-ments referred to pre-designed command table. An online signal processing algorithm is de-signed to get the command information con-tained in EOG signals, and these commands could be used to control the computer or other instruments. Based on this HCI system, the remote control experiments driven by EOG are realized.
文摘In the last two decades, tangible user interfaces (TUIs) have emerged as a new interface type that interlinks the digital and physical worlds. TUIs show a potential to enhance the way in which people interact with digital information. First, this paper exam- ines the existing body of work on tangible user interfaces and discusses their application domains, especially information visualiza- tion. Then it provides a definition of intuitive use and reviews formerly separated ideas on physicality. As interaction has an impact on the overall product experience, we also discuss whether intuitive use influences the users' aesthetic judgements of such products.
基金Supported by Key-Area Research and Development Program of Guangdong Province (2019B010149001)the National NaturalScience Foundation of China (61960206007)the 111 Project (B18005)
文摘A brain-computer interface (BCI) facilitates bypassing the peripheral nervous system and directly communicating with surrounding devices. Navigation technology using BCI has developed-from exploring the prototype paradigm in the virtual environment (VE) to accurately completing the locomotion intention of the operator in the form of a powered wheelchair or mobile robot in a real environment. This paper summarizes BCI navigation applications that have been used in both real and VEs in the past 20 years. Horizontal comparisons were conducted between various paradigms applied to BCI and their unique signal-processing methods. Owing to the shift in the control mode from synchronous to asynchronous, the development trend of navigation applications in the VE was also reviewed. The contrast between high level commands and low-level commands is introduced as the main line to review the two major applications of BCI navigation in real environments: mobile robots and unmanned aerial vehicles (UAVs). Finally, applications of BCI navigation to scenarios outside the laboratory;research challenges, including human factors in navigation application interaction design;and the feasibility of hybrid BCI for BCI navigation are discussed in detail.
文摘A method-mix for intercultural user interface design (IUID) is explained and exemplified by application examples based on a hybrid approach covering cultural contexts in human-computer interaction (HCI) design using a model of culturally influenced HCI. Cultural influence on HCI is described using cultural variables for user interface design. Assumptions and empirical results regarding the influence of culture on HCI, considering the path of the information processing and the interaction style between Chinese and German users are explained based on cultural models. Subsequent indicators represent the relationship between culture and HCI (culturally imprinted by the user). Correlations adopted theoretically between cultural dimensions and variables for HCI design were investigated. These correlations represent relevant constituents of a model for culturally influenced HCI. Considerations applying this model and evidence for the proper application of the IUID method-mix are presented elucidating why and how cultural aspects play a role in HCI design and usability/UX engineering. The IUID method-mix serves to inspire HCI engineers in the requirement analysis phase as well as HCI designers in the design phase. The readers are thereby sensitized to the challenges of intercultural usability/UX engineering and intercultural HCI design and will be equipped with methodological knowledge relevant to the derivation of design recommendations for user interface design for and in their desired cultural contexts. Finally, implications for practitioners are shown, including HCI style scores and practical design recommendations, to prognosticate the effort and the expenditures for considering the cultural context in IUID.
文摘研究了深亚微米pMOS器件的热载流子注入(hot-carrier injection,HCI)和负偏压温度不稳定效应(negative bias temperature instability,NBTI)的耦合效应和物理机制.器件在室温下的损伤特性由HCI效应来控制.高温条件下,器件受到HCI和NBTI效应的共同作用,二者的混合效应表现为NBTI不断增强的HCI效应.在HCI条件下器件的阈值电压漂移依赖沟道长度,而NBTI效应中器件的阈值电压漂移与沟道长度无关,给出了分解HCI和NBTI耦合效应的方法.
基金supported by the National Key Research and Development Program of China(2021YFB1600601)the Joint Funds of the National Natural Science Foundation of China and the Civil Aviation Administration of China(U1933106)+2 种基金the Scientific Research Project of Tianjin Educational Committee(2019KJ134)the Natural Science Foundation of TianjinIntelligent Civil Aviation Program(21JCQNJ C00900)。
文摘To solve the problem of risk identification and quantitative assessment for human-computer interaction(HCI)in complex avionics systems,an HCI safety analysis framework based on system-theoretical process analysis(STPA)and cognitive reliability and error analysis method(CREAM)is proposed.STPACREAM can identify unsafe control actions and find the causal path during the interaction of avionics systems and pilot with the help of formal verification tools automatically.The common performance conditions(CPC)of avionics systems in the aviation environment is established and a quantitative analysis of human failure is carried out.Taking the head-up display(HUD)system interaction process as an example,a case analysis is carried out,the layered safety control structure and formal model of the HUD interaction process are established.For the interactive behavior“Pilots approaching with HUD”,four unsafe control actions and35 causal scenarios are identified and the impact of common performance conditions at different levels on the pilot decision model are analyzed.The results show that HUD's HCI level gradually improves as the scores of CPC increase,and the quality of crew member cooperation and time sufficiency of the task is the key to its HCI.Through case analysis,it is shown that STPACREAM can quantitatively assess the hazards in HCI and identify the key factors that impact safety.
文摘设计与实现面向领域应用的交互式信息可视化软件十分困难.缺乏统一的开发方法与支撑工具箱,为非专家用户提供对层次、网络、多维等数据类型的统一支持,对各种可视化技术与交互技术的统一支持,以及对信息可视化任务的统一支持针对此问题,提出了一种模型驱动的交互式信息可视化开发方法Daisy.首先,提出了交互式信息可视化界面模型IIVM(interactive information visualization interface model);然后,提出了基于IIVM的交互式信息可视化开发方法Daisy,讨论了该方法的两个核心技术:IIVM建模与描述文件生成方法、系统自动生成方法.同时。给出了Daisy工具箱,包括Daisy建模工具、Daisy系统自动生成工具以及运行时框架与组件库.最后,给出了该开发方法与工具箱的应用实例.实例表明,该方法能够为交互式信息可视化开发的统一支撑方法问题提供一种有效的解决方案.