The fusion of VlSI (visual identity system Internet), digital maps and Web GIS is presented. Web GIS interface interactive design with VISI needs to consider more new factors. VISI can provide the design principle, ...The fusion of VlSI (visual identity system Internet), digital maps and Web GIS is presented. Web GIS interface interactive design with VISI needs to consider more new factors. VISI can provide the design principle, elements and contents for the Web GIS. The design of the Wuhan Bus Search System is fulfilled to confirm the validity and practicability of the fusion.展开更多
Background With an increasing number of vehicles becoming autonomous,intelligent,and connected,paying attention to the future usage of car human-machine interface with these vehicles should become more relevant.Severa...Background With an increasing number of vehicles becoming autonomous,intelligent,and connected,paying attention to the future usage of car human-machine interface with these vehicles should become more relevant.Several studies have addressed car HMI but were less attentive to designing and implementing interactive glazing for every day(autonomous)driving contexts.Methods Reflecting on the literature,we describe an engineering psychology practice and the design of six novel future user scenarios,which envision the application of a specific set of augmented reality(AR)support user interactions.Additionally,we conduct evaluations on specific scenarios and experiential prototypes,which reveal that these AR scenarios aid the target user groups in experiencing a new type of interaction.The overall evaluation is positive with valuable assessment results and suggestions.Conclusions This study can interest applied psychology educators who aspire to teach how AR can be operationalized in a human-centered design process to students with minimal pre-existing expertise or minimal scientific knowledge in engineering psychology.展开更多
Treatment of terminal system is mainly through the interface communication protocol for treatment planningsystem to achieve the control of various kinds of medical equipments, including primary collimator, range shift...Treatment of terminal system is mainly through the interface communication protocol for treatment planningsystem to achieve the control of various kinds of medical equipments, including primary collimator, range shifter,scatterer, ridge type filter, multi-leaf collimator, etc. TPS was based on the radioactive source and the patientmodeling to simulate the plan implementation of radiotherapy. The basic structure of block diagram is shown inFig. 1.展开更多
Using multimedia writing tools ‘Author ware' for Windows 3.0b18, and making a multimedia interface for a simple interface generated by FoxPro 2.5B, mainly to solve how to connect an interface with Author ware and Fo...Using multimedia writing tools ‘Author ware' for Windows 3.0b18, and making a multimedia interface for a simple interface generated by FoxPro 2.5B, mainly to solve how to connect an interface with Author ware and FoxPro database, namely the communication problem between two separate programs under the Windows environment and to generate the multimedia interface which is consistent with the status and requests for the management information system, namely the problem that how to establish multimedia interface design.展开更多
The emergence and rapid development of Artificial Intelligence Generated Content(AIGC)technology is revolutionizing human communication and cultural landscapes.This paper explores the impact of AIGC on society,identif...The emergence and rapid development of Artificial Intelligence Generated Content(AIGC)technology is revolutionizing human communication and cultural landscapes.This paper explores the impact of AIGC on society,identifying three distinct cultural paradigms:AIGC Blended Culture,AIGC Based Culture,and AIGC Polluted Culture.AIGC Blended Culture represents a synergistic collaboration between AI and human creativity,enhancing content creation efficiency,promoting cross-cultural communication,and enriching human experiences.AIGC Based Culture signifies a shift where AI becomes the core driver of cultural production and dissemination.This leads to innovative cultural industry models,expanded development fields,and improved cultural product quality and diversity.However,AIGC Polluted Culture arises from the misuse of AIGC to produce or disseminate harmful content.The paper proposes countermeasures and recommendations to maximize the benefits of AIGC while mitigating potential risks.This involves fostering collaboration between AI and humans,focusing on talent cultivation,establishing and improving laws and regulations,and developing solutions to detect and mitigate harmful content.Additionally,promoting responsible innovation and ethical AI development is crucial.In conclusion,AIGC represents a transformative force reshaping human communication and culture.While offering immense opportunities for innovation and efficiency,it also presents challenges that require careful consideration and proactive measures to ensure its positive and sustainable impact on society.展开更多
Combination flexible and stretchable textiles with self-powered sensors bring a novel insight into wearable functional electronics and cyber security in the era of Internet of Things.This work presents a highly flexib...Combination flexible and stretchable textiles with self-powered sensors bring a novel insight into wearable functional electronics and cyber security in the era of Internet of Things.This work presents a highly flexible and self-powered fully fabric-based triboelectric nanogenerator(F-TENG)with sandwiched structure for biomechanical energy harvesting and real-time biometric authentication.The prepared F-TENG can power a digital watch by low-frequency motion and respond to the pressure change by the fall of leaves.A self-powered wearable keyboard(SPWK)is also fabricated by integrating large-area F-TENG sensor arrays,which not only can trace and record electrophysiological signals,but also can identify individuals’typing characteristics by means of the Haar wavelet.Based on these merits,the SPWK has promising applications in the realm of wearable electronics,self-powered sensors,cyber security,and artificial intelligences.展开更多
Letter handwriting,especially stroke correction,is of great importance for recording languages and expressing and exchanging ideas for individual behavior and the public.In this study,a biodegradable and conductive ca...Letter handwriting,especially stroke correction,is of great importance for recording languages and expressing and exchanging ideas for individual behavior and the public.In this study,a biodegradable and conductive carboxymethyl chitosan-silk fibroin(CSF)film is prepared to design wearable triboelectric nanogenerator(denoted as CSF-TENG),which outputs of V_(oc)≈165 V,I_(sc)≈1.4μA,and Q_(sc)≈72 mW cm^(−2).Further,in vitro biodegradation of CSF film is performed through trypsin and lysozyme.The results show that trypsin and lysozyme have stable and favorable biodegradation properties,removing 63.1%of CSF film after degrading for 11 days.Further,the CSF-TENG-based human-machine interface(HMI)is designed to promptly track writing steps and access the accuracy of letters,resulting in a straightforward communication media of human and machine.The CSF-TENG-based HMI can automatically recognize and correct three representative letters(F,H,and K),which is benefited by HMI system for data processing and analysis.The CSF-TENG-based HMI can make decisions for the next stroke,highlighting the stroke in advance by replacing it with red,which can be a candidate for calligraphy practice and correction.Finally,various demonstrations are done in real-time to achieve virtual and real-world controls including writing,vehicle movements,and healthcare.展开更多
Sense of touch is one of the important information from environment for human to live in daily life. Haptic interface is a hot topic in virtual reality but almost all of the devices focus on fingers and hands as targe...Sense of touch is one of the important information from environment for human to live in daily life. Haptic interface is a hot topic in virtual reality but almost all of the devices focus on fingers and hands as targets. In this paper, we focus on the foot haptic device with magnetic flied sensitive elastomer (MSE). We developed a haptic unit used as a magnetic field generator for MSE and contact point of foot haptic device. MSE samples mixed with 80 wt% carbonyl iron particles were prepared and evaluated with the developed magnet. Experimental results show that the mechanical property of the haptic unit can be modeled with the adjustable friction element. This property has a good advantage for the haptic unit.展开更多
Studies of robots which aim to entertain and to be conversational partners of the live-alone become very important. The robots are classified into DBC (Dialogue-Based Communication) robots and TBC (Touch-Based Communi...Studies of robots which aim to entertain and to be conversational partners of the live-alone become very important. The robots are classified into DBC (Dialogue-Based Communication) robots and TBC (Touch-Based Communication) robots. DBC robots have an effect to be conversational partners. A typical application of TBC robots is Paro (a baby harp seal robot) which has an effect to entertain humans. The combination of DBC and TBC will be able to achieve both a conversational ability and an entertaining effect, but there is no study of combination of DBC and TBC. This paper proposes a response algorithm that can combine conversational information and touch information from humans. Criterions for estimation are defined as follows: FFV (Familiarity Factor Value), EFV (Enjoyment Factor Value), CR (Concentration Rate), ER (Expression Rate), and RR (Recognition Rate). FFV and EFV are total ratings for questionnaire related to familiarity and enjoyment factors, respectively. CR measures attention for humans. ER is the interest of communication with robots by representing Level 2 (laugh with opening one’s mouse), Level 1 (smile), and Level 0 (expressionless). RR is recognition ability for voices and touch actions. From the experiment for impressions of robot responses with 11 subjects, it turns out that the proposed method with combination of DBC and TBC is improved by 20.7 points in FFV, and by 12.6 points in EFV compared to only TBC. From the robot communication experiment, it turns out that the proposed method is improved by 8 points in the ER, by 5.3 points in the ER with Level 2, and by 24.5 points in the RR compared to only DBC.展开更多
This paper describes the design and evaluation of a user interface for a remotely supervised autonomous agricultural sprayer. The interface was designed to help the remote supervisor to instruct the autonomous sprayer...This paper describes the design and evaluation of a user interface for a remotely supervised autonomous agricultural sprayer. The interface was designed to help the remote supervisor to instruct the autonomous sprayer to commence operation, monitor the status of the sprayer and its operation in the field, and intervene when needed (i.e., to stop or shut down). Design principles and guidelines were carefully selected to help develop a human-centered automation interface. Evaluation of the interface using a combination of heuristic, cognitive walkthrough, and user testing techniques revealed several strengths of the design as well as areas that needed further improvement. Overall, this paper provides guidelines that will assist other researchers to develop an ergonomic user interface for a fully autonomous agricultural machine.展开更多
A method-mix for intercultural user interface design (IUID) is explained and exemplified by application examples based on a hybrid approach covering cultural contexts in human-computer interaction (HCI) design using a...A method-mix for intercultural user interface design (IUID) is explained and exemplified by application examples based on a hybrid approach covering cultural contexts in human-computer interaction (HCI) design using a model of culturally influenced HCI. Cultural influence on HCI is described using cultural variables for user interface design. Assumptions and empirical results regarding the influence of culture on HCI, considering the path of the information processing and the interaction style between Chinese and German users are explained based on cultural models. Subsequent indicators represent the relationship between culture and HCI (culturally imprinted by the user). Correlations adopted theoretically between cultural dimensions and variables for HCI design were investigated. These correlations represent relevant constituents of a model for culturally influenced HCI. Considerations applying this model and evidence for the proper application of the IUID method-mix are presented elucidating why and how cultural aspects play a role in HCI design and usability/UX engineering. The IUID method-mix serves to inspire HCI engineers in the requirement analysis phase as well as HCI designers in the design phase. The readers are thereby sensitized to the challenges of intercultural usability/UX engineering and intercultural HCI design and will be equipped with methodological knowledge relevant to the derivation of design recommendations for user interface design for and in their desired cultural contexts. Finally, implications for practitioners are shown, including HCI style scores and practical design recommendations, to prognosticate the effort and the expenditures for considering the cultural context in IUID.展开更多
Ionic hydrogel-based sensors have shined a spotlight on wearable electronics.However,the sensitivity and reliability of hydrogel devices are significantly hampered by the weak adhesion of skin-sensor interface as well...Ionic hydrogel-based sensors have shined a spotlight on wearable electronics.However,the sensitivity and reliability of hydrogel devices are significantly hampered by the weak adhesion of skin-sensor interface as well as inferior temperature tolerance.Here,inspired by the structure and composition of dermis,a novel skin-attachable and environment-stable hydrogel was designed by integrating collagen into the LiCl-containing chemically cross-linked polyacrylamide hydrogel.The hydrogel exhibited skin-like mechanical properties of low modulus,superior stretchability as well as excellent elasticity.Furthermore,the introduction of collagen endowed the hydrogel with robust and seamless interfaces with diverse materials,including the curved skin.As a result,the hydrogel is capable of serving as a human-machine interface for collecting reliable electrocardiography(ECG)signals and discerning various human motions,with high sensitivity(gauge factor=10.7),fast response,negligible hysteresis as well as extensive monitoring range.Notably,the hydrogel that can mimick the temperature-tolerant mechanism of most organisms possesses persistent stabilization of adhesive,conductive,sensory and mechanical performances at subzero or ambient conditions.The skin-inspired strategy paves an effective way for the design of multifunctional materials with potential applications in next-generation electronics.展开更多
Wearable human-machine interface(HMI)is an advanced technology that has a wide range of applications from robotics to augmented/virtual reality(AR/VR).In this study,an optically driven wearable human-interactive smart...Wearable human-machine interface(HMI)is an advanced technology that has a wide range of applications from robotics to augmented/virtual reality(AR/VR).In this study,an optically driven wearable human-interactive smart textile is proposed by integrating a polydimethylsiloxane(PDMS)patch embedded with optical micro/nanofibers(MNF)array with a piece of textiles.Enabled by the highly sensitive pressure dependent bending loss of MNF,the smart textile shows high sensitivity(65.5 kPa^(−1))and fast response(25 ms)for touch sensing.Benefiting from the warp and weft structure of the textile,the optical smart textile can feel slight finger slip along the MNF.Furthermore,machine learning is utilized to classify the touch manners,achieving a recognition accuracy as high as 98.1%.As a proof-of-concept,a remote-control robotic hand and a smart interactive doll are demonstrated based on the optical smart textile.This optical smart textile represents an ideal HMI for AR/VR and robotics applications.展开更多
We outline problems and potential solutions for feasible human-machine interfaces using cable-based parallel manipulators for physiotherapy applications.From an engineering perspective,we discuss the design constraint...We outline problems and potential solutions for feasible human-machine interfaces using cable-based parallel manipulators for physiotherapy applications.From an engineering perspective,we discuss the design constraints related to acceptance by patients and physiotherapist users.To date,most designs have focused on mobile platforms that are designed to be operated as an end-effector connected to human limbs for direct patient interaction.Some specific examples are illustrated from the authors' experience with prototypes available at Laboratory of Robotics and Mechatronics (LARM),Italy.展开更多
Current stretchable surface electrodes have attracted increasing attention owing to their potential applications in biological signal monitoring, wearable human-machine interfaces(HMIs) and the Internet of Things. T...Current stretchable surface electrodes have attracted increasing attention owing to their potential applications in biological signal monitoring, wearable human-machine interfaces(HMIs) and the Internet of Things. The paper proposed a stretchable HMI based on a surface electromyography(sEMG) electrode with a self-similar serpentine configuration. The sEMG electrode was transfer-printed onto the skin surface conformally to monitor biological signals, followed by signal classification and controlling of a mobile robot. Such electrodes can bear rather large deformation(such as 〉30%) under an appropriate areal coverage. The sEMG electrodes have been used to record electrophysiological signals from different parts of the body with sharp curvature, such as the index finger,back of the neck and face, and they exhibit great potential for HMI in the fields of robotics and healthcare. The electrodes placed onto the two wrists would generate two different signals with the fist clenched and loosened. It is classified to four kinds of signals with a combination of the gestures from the two wrists, that is, four control modes. Experiments demonstrated that the electrodes were successfully used as an HMI to control the motion of a mobile robot remotely.展开更多
We never stop finding better ways to communicate with machines.To interact with computers we tried several ways,from punched tape and tape reader to QWERTY keyboards and command lines,from graphic user interface and m...We never stop finding better ways to communicate with machines.To interact with computers we tried several ways,from punched tape and tape reader to QWERTY keyboards and command lines,from graphic user interface and mouse to multi-touch screens.The way we communicate with computers or devices are getting more direct and easier.In this paper,we give gesture mouse simulation in human–computer interface based on 3 Gear Systems using two Kinect sensors.The Kinect sensor is the perfect device to achieve dynamic gesture tracking and pose recognition.We hope the 3 Gear Systems can work as a mouse,to be more specific,use gestures to do click,double click and scroll.We use Coordinate Converting Matrix and Kalman Filter to reduce the shaking caused by errors and makes the interface create a better user experience.Finally the future of human-computer interface is discussed.展开更多
This article presents a new design of a distributed-parameter control system for human-machine perception interface,which is capable of precisely stimulating the neural systems with electromagnetic fields.By discretis...This article presents a new design of a distributed-parameter control system for human-machine perception interface,which is capable of precisely stimulating the neural systems with electromagnetic fields.By discretising the neural systems,a state-space representation of the electromagnetic stimulation is developed to facilitate the following design and analysis.A forward controller with multiple inputs and multiple outputs is consequently designed to estimate the excitation current.This novel approach enables the applications of the well-established control theory to analyse the system.The feasibility and accuracy of the control system are numerically illustrated and validated with the applications of Transcranial Magnetic Stimulation(TMS)and retinal stimulation.The results indicate that the newly designed control system can not only generate electromagnetic stimulation with better attenuation and focality than the most widely used Figure-8 coil,but also transmit the patterns extracted from images with electromagnetic stimulations to human retinas.展开更多
Current electronics are driven by advanced microfabrication for fast and efficient information processing.In spite of high performance,these wafer-based devices are rigid,non-degradable,and unable to autonomous repair...Current electronics are driven by advanced microfabrication for fast and efficient information processing.In spite of high performance,these wafer-based devices are rigid,non-degradable,and unable to autonomous repair.Skin-inspired electronics have emerged as a new class of devices and systems for next-generation flexible and wearable electronics.The technology gains inspiration from the structures,properties,and sensing mechanisms of the skin,which may find a broad range of applications in cutting-edge fields such as healthcare monitoring,human-machine interface,and soft robotics/prostheses.Practical demands have fueled the development of electronic materials with skin-like properties in terms of stretchability,self-healing capability,and biodegradability.These materials provide the basis for functional sensors with innovative and biomimetic designs.Further system-level integrations and optimizations enable new forms of electronics for real-world applications.This review summarizes recent advancements in this active area and speculates on future directions.展开更多
Triboelectric interfaces have already been extensively researched in the area of human–machine interaction owing to their selfsustainability,low cost,easy manufacturing,and diverse configurations.However,some limitat...Triboelectric interfaces have already been extensively researched in the area of human–machine interaction owing to their selfsustainability,low cost,easy manufacturing,and diverse configurations.However,some limitations(e.g.,a large number of electrodes,multiple lines,and chunks)observed in previous works hinder the further development of human–machine interaction applications.Herein,a triboelectric encoding interface is proposed by designing the reverse polarity of the tribo-layers to encode the triboelectric output signals.Owing to the inversion of the tribo-layers and the number of strip electrodes,this encoding method can realize multipurpose interactive commands by using fewer electrodes and a simple structure only in one macroscopic triboelectric device,which greatly reduces the size of the device as well as the influence of external factors on the coded signal output.As a demonstration,a ring with the patterned triboelectric interface(15 mm×20 mm)achieves slide presentation and remote electric device control.In addition,the triboelectric sensor has good sensitivity(1.55 V/N)and durability(>30,000 cycles).This new encoding mode shows the high applicability of the operation mode in diversified interactive applications,which provides more design strategies for intelligent control.展开更多
基金Supported by the National Natural Science Foundation of China (No. 40071071).
文摘The fusion of VlSI (visual identity system Internet), digital maps and Web GIS is presented. Web GIS interface interactive design with VISI needs to consider more new factors. VISI can provide the design principle, elements and contents for the Web GIS. The design of the Wuhan Bus Search System is fulfilled to confirm the validity and practicability of the fusion.
基金Supported by the‘Automotive Glazing Application in Intelligent Cockpit Human-Machine Interface’project(SKHX2021049)a collaboration between the Saint-Go Bain Research and the Beijing Normal University。
文摘Background With an increasing number of vehicles becoming autonomous,intelligent,and connected,paying attention to the future usage of car human-machine interface with these vehicles should become more relevant.Several studies have addressed car HMI but were less attentive to designing and implementing interactive glazing for every day(autonomous)driving contexts.Methods Reflecting on the literature,we describe an engineering psychology practice and the design of six novel future user scenarios,which envision the application of a specific set of augmented reality(AR)support user interactions.Additionally,we conduct evaluations on specific scenarios and experiential prototypes,which reveal that these AR scenarios aid the target user groups in experiencing a new type of interaction.The overall evaluation is positive with valuable assessment results and suggestions.Conclusions This study can interest applied psychology educators who aspire to teach how AR can be operationalized in a human-centered design process to students with minimal pre-existing expertise or minimal scientific knowledge in engineering psychology.
文摘Treatment of terminal system is mainly through the interface communication protocol for treatment planningsystem to achieve the control of various kinds of medical equipments, including primary collimator, range shifter,scatterer, ridge type filter, multi-leaf collimator, etc. TPS was based on the radioactive source and the patientmodeling to simulate the plan implementation of radiotherapy. The basic structure of block diagram is shown inFig. 1.
文摘Using multimedia writing tools ‘Author ware' for Windows 3.0b18, and making a multimedia interface for a simple interface generated by FoxPro 2.5B, mainly to solve how to connect an interface with Author ware and FoxPro database, namely the communication problem between two separate programs under the Windows environment and to generate the multimedia interface which is consistent with the status and requests for the management information system, namely the problem that how to establish multimedia interface design.
文摘The emergence and rapid development of Artificial Intelligence Generated Content(AIGC)technology is revolutionizing human communication and cultural landscapes.This paper explores the impact of AIGC on society,identifying three distinct cultural paradigms:AIGC Blended Culture,AIGC Based Culture,and AIGC Polluted Culture.AIGC Blended Culture represents a synergistic collaboration between AI and human creativity,enhancing content creation efficiency,promoting cross-cultural communication,and enriching human experiences.AIGC Based Culture signifies a shift where AI becomes the core driver of cultural production and dissemination.This leads to innovative cultural industry models,expanded development fields,and improved cultural product quality and diversity.However,AIGC Polluted Culture arises from the misuse of AIGC to produce or disseminate harmful content.The paper proposes countermeasures and recommendations to maximize the benefits of AIGC while mitigating potential risks.This involves fostering collaboration between AI and humans,focusing on talent cultivation,establishing and improving laws and regulations,and developing solutions to detect and mitigate harmful content.Additionally,promoting responsible innovation and ethical AI development is crucial.In conclusion,AIGC represents a transformative force reshaping human communication and culture.While offering immense opportunities for innovation and efficiency,it also presents challenges that require careful consideration and proactive measures to ensure its positive and sustainable impact on society.
基金the National Key R&D Project from Minister of Science and Technology(Grant No.2016YFA0202704)the Beijing Municipal Natural Science Foundation(Grant No.2212052)+1 种基金the Shanghai Sailing Program(Grant No.19S28101)the Fundamental Research Funds for the Central Universities(Grant No.19D128102).
文摘Combination flexible and stretchable textiles with self-powered sensors bring a novel insight into wearable functional electronics and cyber security in the era of Internet of Things.This work presents a highly flexible and self-powered fully fabric-based triboelectric nanogenerator(F-TENG)with sandwiched structure for biomechanical energy harvesting and real-time biometric authentication.The prepared F-TENG can power a digital watch by low-frequency motion and respond to the pressure change by the fall of leaves.A self-powered wearable keyboard(SPWK)is also fabricated by integrating large-area F-TENG sensor arrays,which not only can trace and record electrophysiological signals,but also can identify individuals’typing characteristics by means of the Haar wavelet.Based on these merits,the SPWK has promising applications in the realm of wearable electronics,self-powered sensors,cyber security,and artificial intelligences.
基金This study was financially supported by National Natural Science Foundation of China(NO.31470509)China Postdoctoral Science Foundation(No.2019T120390)+1 种基金China Scholarship Council(NO.202006790091)the Opening Project of China National Textile and Apparel Council Key Laboratory of Natural Dyes,Soochow University(No.SDHY2122)。
文摘Letter handwriting,especially stroke correction,is of great importance for recording languages and expressing and exchanging ideas for individual behavior and the public.In this study,a biodegradable and conductive carboxymethyl chitosan-silk fibroin(CSF)film is prepared to design wearable triboelectric nanogenerator(denoted as CSF-TENG),which outputs of V_(oc)≈165 V,I_(sc)≈1.4μA,and Q_(sc)≈72 mW cm^(−2).Further,in vitro biodegradation of CSF film is performed through trypsin and lysozyme.The results show that trypsin and lysozyme have stable and favorable biodegradation properties,removing 63.1%of CSF film after degrading for 11 days.Further,the CSF-TENG-based human-machine interface(HMI)is designed to promptly track writing steps and access the accuracy of letters,resulting in a straightforward communication media of human and machine.The CSF-TENG-based HMI can automatically recognize and correct three representative letters(F,H,and K),which is benefited by HMI system for data processing and analysis.The CSF-TENG-based HMI can make decisions for the next stroke,highlighting the stroke in advance by replacing it with red,which can be a candidate for calligraphy practice and correction.Finally,various demonstrations are done in real-time to achieve virtual and real-world controls including writing,vehicle movements,and healthcare.
文摘Sense of touch is one of the important information from environment for human to live in daily life. Haptic interface is a hot topic in virtual reality but almost all of the devices focus on fingers and hands as targets. In this paper, we focus on the foot haptic device with magnetic flied sensitive elastomer (MSE). We developed a haptic unit used as a magnetic field generator for MSE and contact point of foot haptic device. MSE samples mixed with 80 wt% carbonyl iron particles were prepared and evaluated with the developed magnet. Experimental results show that the mechanical property of the haptic unit can be modeled with the adjustable friction element. This property has a good advantage for the haptic unit.
文摘Studies of robots which aim to entertain and to be conversational partners of the live-alone become very important. The robots are classified into DBC (Dialogue-Based Communication) robots and TBC (Touch-Based Communication) robots. DBC robots have an effect to be conversational partners. A typical application of TBC robots is Paro (a baby harp seal robot) which has an effect to entertain humans. The combination of DBC and TBC will be able to achieve both a conversational ability and an entertaining effect, but there is no study of combination of DBC and TBC. This paper proposes a response algorithm that can combine conversational information and touch information from humans. Criterions for estimation are defined as follows: FFV (Familiarity Factor Value), EFV (Enjoyment Factor Value), CR (Concentration Rate), ER (Expression Rate), and RR (Recognition Rate). FFV and EFV are total ratings for questionnaire related to familiarity and enjoyment factors, respectively. CR measures attention for humans. ER is the interest of communication with robots by representing Level 2 (laugh with opening one’s mouse), Level 1 (smile), and Level 0 (expressionless). RR is recognition ability for voices and touch actions. From the experiment for impressions of robot responses with 11 subjects, it turns out that the proposed method with combination of DBC and TBC is improved by 20.7 points in FFV, and by 12.6 points in EFV compared to only TBC. From the robot communication experiment, it turns out that the proposed method is improved by 8 points in the ER, by 5.3 points in the ER with Level 2, and by 24.5 points in the RR compared to only DBC.
文摘This paper describes the design and evaluation of a user interface for a remotely supervised autonomous agricultural sprayer. The interface was designed to help the remote supervisor to instruct the autonomous sprayer to commence operation, monitor the status of the sprayer and its operation in the field, and intervene when needed (i.e., to stop or shut down). Design principles and guidelines were carefully selected to help develop a human-centered automation interface. Evaluation of the interface using a combination of heuristic, cognitive walkthrough, and user testing techniques revealed several strengths of the design as well as areas that needed further improvement. Overall, this paper provides guidelines that will assist other researchers to develop an ergonomic user interface for a fully autonomous agricultural machine.
文摘A method-mix for intercultural user interface design (IUID) is explained and exemplified by application examples based on a hybrid approach covering cultural contexts in human-computer interaction (HCI) design using a model of culturally influenced HCI. Cultural influence on HCI is described using cultural variables for user interface design. Assumptions and empirical results regarding the influence of culture on HCI, considering the path of the information processing and the interaction style between Chinese and German users are explained based on cultural models. Subsequent indicators represent the relationship between culture and HCI (culturally imprinted by the user). Correlations adopted theoretically between cultural dimensions and variables for HCI design were investigated. These correlations represent relevant constituents of a model for culturally influenced HCI. Considerations applying this model and evidence for the proper application of the IUID method-mix are presented elucidating why and how cultural aspects play a role in HCI design and usability/UX engineering. The IUID method-mix serves to inspire HCI engineers in the requirement analysis phase as well as HCI designers in the design phase. The readers are thereby sensitized to the challenges of intercultural usability/UX engineering and intercultural HCI design and will be equipped with methodological knowledge relevant to the derivation of design recommendations for user interface design for and in their desired cultural contexts. Finally, implications for practitioners are shown, including HCI style scores and practical design recommendations, to prognosticate the effort and the expenditures for considering the cultural context in IUID.
基金supported by the National Natural Science Foundation of China (51873024)the Science and Technology Department of Jilin Province (20200708102YY and 20190201234JC)
文摘Ionic hydrogel-based sensors have shined a spotlight on wearable electronics.However,the sensitivity and reliability of hydrogel devices are significantly hampered by the weak adhesion of skin-sensor interface as well as inferior temperature tolerance.Here,inspired by the structure and composition of dermis,a novel skin-attachable and environment-stable hydrogel was designed by integrating collagen into the LiCl-containing chemically cross-linked polyacrylamide hydrogel.The hydrogel exhibited skin-like mechanical properties of low modulus,superior stretchability as well as excellent elasticity.Furthermore,the introduction of collagen endowed the hydrogel with robust and seamless interfaces with diverse materials,including the curved skin.As a result,the hydrogel is capable of serving as a human-machine interface for collecting reliable electrocardiography(ECG)signals and discerning various human motions,with high sensitivity(gauge factor=10.7),fast response,negligible hysteresis as well as extensive monitoring range.Notably,the hydrogel that can mimick the temperature-tolerant mechanism of most organisms possesses persistent stabilization of adhesive,conductive,sensory and mechanical performances at subzero or ambient conditions.The skin-inspired strategy paves an effective way for the design of multifunctional materials with potential applications in next-generation electronics.
基金We acknowledge funding from the National Natural Science Foundation of China(No.61975173)Major Scientific Research Project of Zhejiang Lab(No.2019MC0AD01)+1 种基金Key Research and Development Project of Zhejiang Province(No.2021C05003)the CIE-Tencent Robotics X Rhino-Bird Focused Research Program(No.2020-01-006).
文摘Wearable human-machine interface(HMI)is an advanced technology that has a wide range of applications from robotics to augmented/virtual reality(AR/VR).In this study,an optically driven wearable human-interactive smart textile is proposed by integrating a polydimethylsiloxane(PDMS)patch embedded with optical micro/nanofibers(MNF)array with a piece of textiles.Enabled by the highly sensitive pressure dependent bending loss of MNF,the smart textile shows high sensitivity(65.5 kPa^(−1))and fast response(25 ms)for touch sensing.Benefiting from the warp and weft structure of the textile,the optical smart textile can feel slight finger slip along the MNF.Furthermore,machine learning is utilized to classify the touch manners,achieving a recognition accuracy as high as 98.1%.As a proof-of-concept,a remote-control robotic hand and a smart interactive doll are demonstrated based on the optical smart textile.This optical smart textile represents an ideal HMI for AR/VR and robotics applications.
基金supported by the research project RORAS 2 of the Mediterranean Program funded by INRIA,France
文摘We outline problems and potential solutions for feasible human-machine interfaces using cable-based parallel manipulators for physiotherapy applications.From an engineering perspective,we discuss the design constraints related to acceptance by patients and physiotherapist users.To date,most designs have focused on mobile platforms that are designed to be operated as an end-effector connected to human limbs for direct patient interaction.Some specific examples are illustrated from the authors' experience with prototypes available at Laboratory of Robotics and Mechatronics (LARM),Italy.
基金supported by the National Natural Science Foundation of China(Nos.51635007,91323303)
文摘Current stretchable surface electrodes have attracted increasing attention owing to their potential applications in biological signal monitoring, wearable human-machine interfaces(HMIs) and the Internet of Things. The paper proposed a stretchable HMI based on a surface electromyography(sEMG) electrode with a self-similar serpentine configuration. The sEMG electrode was transfer-printed onto the skin surface conformally to monitor biological signals, followed by signal classification and controlling of a mobile robot. Such electrodes can bear rather large deformation(such as 〉30%) under an appropriate areal coverage. The sEMG electrodes have been used to record electrophysiological signals from different parts of the body with sharp curvature, such as the index finger,back of the neck and face, and they exhibit great potential for HMI in the fields of robotics and healthcare. The electrodes placed onto the two wrists would generate two different signals with the fist clenched and loosened. It is classified to four kinds of signals with a combination of the gestures from the two wrists, that is, four control modes. Experiments demonstrated that the electrodes were successfully used as an HMI to control the motion of a mobile robot remotely.
基金Scientific Research Common Program of Beijing Municipal Commission of Education(KM201411232007)BISTU Teaching Reform Projects(2014KG22)+2 种基金IHLB(PHR201108258,PHR201106226)Beijing Natural Science Foundation(4142017)NSFC(Grant No.61261160497)。
文摘We never stop finding better ways to communicate with machines.To interact with computers we tried several ways,from punched tape and tape reader to QWERTY keyboards and command lines,from graphic user interface and mouse to multi-touch screens.The way we communicate with computers or devices are getting more direct and easier.In this paper,we give gesture mouse simulation in human–computer interface based on 3 Gear Systems using two Kinect sensors.The Kinect sensor is the perfect device to achieve dynamic gesture tracking and pose recognition.We hope the 3 Gear Systems can work as a mouse,to be more specific,use gestures to do click,double click and scroll.We use Coordinate Converting Matrix and Kalman Filter to reduce the shaking caused by errors and makes the interface create a better user experience.Finally the future of human-computer interface is discussed.
基金This work was supported by Faculty Research Grant (FRG) of Minnesota State University Mankato.
文摘This article presents a new design of a distributed-parameter control system for human-machine perception interface,which is capable of precisely stimulating the neural systems with electromagnetic fields.By discretising the neural systems,a state-space representation of the electromagnetic stimulation is developed to facilitate the following design and analysis.A forward controller with multiple inputs and multiple outputs is consequently designed to estimate the excitation current.This novel approach enables the applications of the well-established control theory to analyse the system.The feasibility and accuracy of the control system are numerically illustrated and validated with the applications of Transcranial Magnetic Stimulation(TMS)and retinal stimulation.The results indicate that the newly designed control system can not only generate electromagnetic stimulation with better attenuation and focality than the most widely used Figure-8 coil,but also transmit the patterns extracted from images with electromagnetic stimulations to human retinas.
基金the National Natural Science Foundation of China under Grants 61825403,61674078,and 61921005the National Key Research and Development program of China under Grant 2017YFA0206302, the PAPD program.
文摘Current electronics are driven by advanced microfabrication for fast and efficient information processing.In spite of high performance,these wafer-based devices are rigid,non-degradable,and unable to autonomous repair.Skin-inspired electronics have emerged as a new class of devices and systems for next-generation flexible and wearable electronics.The technology gains inspiration from the structures,properties,and sensing mechanisms of the skin,which may find a broad range of applications in cutting-edge fields such as healthcare monitoring,human-machine interface,and soft robotics/prostheses.Practical demands have fueled the development of electronic materials with skin-like properties in terms of stretchability,self-healing capability,and biodegradability.These materials provide the basis for functional sensors with innovative and biomimetic designs.Further system-level integrations and optimizations enable new forms of electronics for real-world applications.This review summarizes recent advancements in this active area and speculates on future directions.
基金supported by the National Natural Science Foundation of China(No.51675069 and 51775070)the Natural Science Foundation of Innovative Research Groups(No cstc2020jcyj-cxttX0005)+2 种基金the Fundamental Research Funds for the Central Universities(Nos.2018CDQYGD0020 and cqu2018CDHB1A05)the Scientific And Technological Research Program Of Chongqing Municipal Education Commission(No.KJ1703047)the Natural Science Foundation Projects of Chongqing(Nos.cstc2017shmsA40018 and cstc2018jcyjAX0076).
文摘Triboelectric interfaces have already been extensively researched in the area of human–machine interaction owing to their selfsustainability,low cost,easy manufacturing,and diverse configurations.However,some limitations(e.g.,a large number of electrodes,multiple lines,and chunks)observed in previous works hinder the further development of human–machine interaction applications.Herein,a triboelectric encoding interface is proposed by designing the reverse polarity of the tribo-layers to encode the triboelectric output signals.Owing to the inversion of the tribo-layers and the number of strip electrodes,this encoding method can realize multipurpose interactive commands by using fewer electrodes and a simple structure only in one macroscopic triboelectric device,which greatly reduces the size of the device as well as the influence of external factors on the coded signal output.As a demonstration,a ring with the patterned triboelectric interface(15 mm×20 mm)achieves slide presentation and remote electric device control.In addition,the triboelectric sensor has good sensitivity(1.55 V/N)and durability(>30,000 cycles).This new encoding mode shows the high applicability of the operation mode in diversified interactive applications,which provides more design strategies for intelligent control.