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A Monte Carlo Neural Fictitious Self-Play approach to approximate Nash Equilibrium in imperfect-information dynamic games 被引量:5
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作者 Li ZHANG Yuxuan CHEN +4 位作者 Wei WANG Ziliang HAN Shijian Li Zhijie PAN Gang PAN 《Frontiers of Computer Science》 SCIE EI CSCD 2021年第5期137-150,共14页
Solving the optimization problem to approach a Nash Equilibrium point plays an important role in imperfect information games,e.g.,StarCraft and poker.Neural Fictitious Self-Play(NFSP)is an effective algorithm that lea... Solving the optimization problem to approach a Nash Equilibrium point plays an important role in imperfect information games,e.g.,StarCraft and poker.Neural Fictitious Self-Play(NFSP)is an effective algorithm that learns approximate Nash Equilibrium of imperfect-information games from purely self-play without prior domain knowledge.However,it needs to train a neural network in an off-policy manner to approximate the action values.For games with large search spaces,the training may suffer from unnecessary exploration and sometimes fails to converge.In this paper,we propose a new Neural Fictitious Self-Play algorithm that combines Monte Carlo tree search with NFSP,called MC-NFSP,to improve the performance in real-time zero-sum imperfect-information games.With experiments and empirical analysis,we demonstrate that the proposed MC-NFSP algorithm can approximate Nash Equilibrium in games with large-scale search depth while the NFSP can not.Furthermore,we develop an Asynchronous Neural Fictitious Self-Play framework(ANFSP).It uses asynchronous and parallel architecture to collect game experience and improve both the training efficiency and policy quality.The experiments with th e games with hidden state information(Texas Hold^m),and the FPS(firstperson shooter)games demonstrate effectiveness of our algorithms. 展开更多
关键词 approximate Nash Equilibrium imperfect-information games dynamic games Monte Carlo tree search Neural Fictitious Self-Play reinforcement learning
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信息化时代中国电子政务发展的新思路 被引量:1
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作者 姚垚 《安徽农业大学学报(社会科学版)》 2010年第3期30-33,共4页
面对当前信息技术飞速发展给传统政府的运行方式带来的巨大冲击,中国正不断转变政府职能,积极推进电子政务这一新型政府管理方式的建设。就目前电子政务的发展现状而言,中国不仅起步较晚而且尚存在诸多发展不完善的地方。针对电子政务... 面对当前信息技术飞速发展给传统政府的运行方式带来的巨大冲击,中国正不断转变政府职能,积极推进电子政务这一新型政府管理方式的建设。就目前电子政务的发展现状而言,中国不仅起步较晚而且尚存在诸多发展不完善的地方。针对电子政务信息化经费比例相对不协调、领导认识水平和重视度不够、区域发展不协调、"数字鸿沟"现象严重、重复建设较多等问题,结合本国的具体国情以及电子政务的发展现状,剖析其根源,提出了可行性的建议与对策,以寻求切实可行的发展新思路。 展开更多
关键词 电子政务 信息化 不完善 对策
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