We present a method of 3D image mosaicing for real 3D representation of roadside buildings, and implement a Web-based interactive visualization environment for the 3D video mosaics created by 3D image mosaicing. The 3...We present a method of 3D image mosaicing for real 3D representation of roadside buildings, and implement a Web-based interactive visualization environment for the 3D video mosaics created by 3D image mosaicing. The 3D image mo- saicing technique developed in our previous work is a very powerful method for creating textured 3D-GIS data without excessive data processing like the laser or stereo system. For the Web-based open access to the 3D video mosaics, we build an interactive visualization environment using X3D, the emerging standard of Web 3D. We conduct the data preprocessing for 3D video mosaics and the X3D modeling for textured 3D data. The data preprocessing includes the conversion of each frame of 3D video mosaics into concatenated image files that can be hyperlinked on the Web. The X3D modeling handles the representation of concatenated images using necessary X3D nodes. By employing X3D as the data format for 3D image mosaics, the real 3D representation of roadside buildings is extended to the Web and mobile service systems.展开更多
An approach for generating interactive 3D graphical visualization of the genetic architectures of complex traits in multiple environments is described. 3D graphical visualization is utilized for making improvements on...An approach for generating interactive 3D graphical visualization of the genetic architectures of complex traits in multiple environments is described. 3D graphical visualization is utilized for making improvements on traditional plots in quan- titative trait locus (QTL) mapping analysis. Interactive 3D graphical visualization for abstract expression of QTL, epistasis and their environmental interactions for experimental populations was developed in framework of user-friendly software QTLNetwork (http://ibi.zju.edu.cn/software/qtlnetwork). Novel definition of graphical meta system and computation of virtual coordinates are used to achieve explicit but meaningful visualization. Interactive 3D graphical visualization for QTL analysis provides geneticists and breeders a powerful and easy-to-use tool to analyze and publish their research results.展开更多
This paper is composed of three elements: 3D modeling, web design and heritage visualization on the basis of the chronological restoration of Fort Frontenac in 1673, 1675, 1680, 1685 and 1688, changing from narrow an...This paper is composed of three elements: 3D modeling, web design and heritage visualization on the basis of the chronological restoration of Fort Frontenac in 1673, 1675, 1680, 1685 and 1688, changing from narrow and plain to broad, grand features. The aim is to use computer graphic design to inform and create an interest in historical visualization by rebuilding Fort Frontenac using 3D modeling and interactive design. The final model can be integrated into an interactive website to learn more about the fort's historic importance. It is apparent that using computer graphics can save time and money when it comes to historical visualization. Visitors do not have to travel to the actual archaeological buildings and can simply use the web in their own homes to learn about this information virtually. In order to create a sophisticated restoration of archaeological buildings, meticulously assessing historical records will draw viewers into the visualizations, such as the historical world of Fort Frontenac. As a result, the completed restoration allows the viewers to effectively understand the fort's social system, habits and historical events.展开更多
By generating a high accuracy and high resolution geological model in Liuchu oil field, the technique of geological modeling is expanded and involved in primary geological study, making the sand bodies and reservoir b...By generating a high accuracy and high resolution geological model in Liuchu oil field, the technique of geological modeling is expanded and involved in primary geological study, making the sand bodies and reservoir be easily described in detail. The 3D visualization and 3D interactive editing of geological structure model are the key for modeling procedure. And a high accuracy and resolution geological model has been well applied in optimizing the production scheme.展开更多
Three-dimensional medical image visualization becomes an essential part for medical field, including computer aided diagnosis, surgery planning and simulation, artificial limb surgery, radiotherapy planning, and teach...Three-dimensional medical image visualization becomes an essential part for medical field, including computer aided diagnosis, surgery planning and simulation, artificial limb surgery, radiotherapy planning, and teaching etc. In this paper, marching cubes algorithm is adopted to reconstruct the 3-D images for the CT image sequence in DICOM format under theVC++6.0 and the visual package VTK platform. The relatively simple interactive operations such as rotation and transfer can be realized on the platform. Moreover, the normal vector and interior point are calculated to form the virtual clipping plane, which is then used to incise the 3-D object. Information of the virtual slice can be obtained, in the mean while the virtual slice images are displayed on the screen. The technique can realize the real time interaction extraction of virtual slice on 3-D CT image. The cuboids structured can be zoomed, moved and eircumrotated by operating mouse to incise the 3-D reconstruction object. Real time interaction can be realized by clipping the reconstruction object. The coordinates can be acquired by the mouse clicking in the 3D space, to realize the point mouse pick-up as well angle and distance interactive measurement. We can get quantitative information about 3-D images through measurement.展开更多
3D geo spatial data have become the normal.However,to view the data,usually expert software is required,which have up to now hindered the wide spread use of 3D scenes for the display of geological data.The internet re...3D geo spatial data have become the normal.However,to view the data,usually expert software is required,which have up to now hindered the wide spread use of 3D scenes for the display of geological data.The internet real time 3D rendering framework X3D is assessed regarding its suitability for building a geological GIS on the internet.Especially important for geological data,3D rendering enhances the intuitive grasp of the data and enables the user to interactively explore it.It is often necessary to find a solution to distribute this data to a wide range of interested parties,experts and non-experts alike.According to the nature of 3D data,the best technique to display geo-data,the modeling of objects and unresolved issues have to be taken into consideration.The internet is the apparent tool for the public distribution and visualization of 3D data and it was found that through the open ISO-standardized format X3D it offers a multitude of possibilities.A 3D geological interactive map was created with these prerequisites to identify challenges and possibilities through this process.It was found that the use of lead to satisfactory results,that could probably not have been achieved with another technology.展开更多
为解决水电工程科技成果传统二维表达模式存在的学习难、解读难、查阅难等问题,分析了水电工程科技成果传统的纸质承载形式在信息传递与表达上的局限性,提出基于BIM(Building Information Modeling)的水电工程科技成果可视化概念。应用...为解决水电工程科技成果传统二维表达模式存在的学习难、解读难、查阅难等问题,分析了水电工程科技成果传统的纸质承载形式在信息传递与表达上的局限性,提出基于BIM(Building Information Modeling)的水电工程科技成果可视化概念。应用场景还原技术、三维模拟技术与三维互动技术,对水电工程施工对象建立数字化模型,实现了科技成果施工工艺、施工过程的可视化仿真,以及虚拟施工对象的全方位、多角度浏览互动,在短时间内大量、精确传递科技成果信息,赋予科技成果全新的、高效的学习体验,同时也有利于科技成果的评审鉴定和转化推广。展开更多
In the majority of the interaction process, the operator often focuses on the tracked 3D hand gesture model at the "interaction points" in the collision detectionscene, such as "grasp" and "release" and objects ...In the majority of the interaction process, the operator often focuses on the tracked 3D hand gesture model at the "interaction points" in the collision detectionscene, such as "grasp" and "release" and objects in the scene, without paying attention to the tracked 3D hand gesture model in the total procedure. Thus in this paper, a visual attention distribution model of operator in the "grasp", "translation", "release" and other basic operation procedures is first studied and a 3D hand gesture tracking algorithm based on this distribution model is proposed. Utilizing the algorithm, in the period with a low degree of visual attention, a pre-stored 3D hand gesture animation can be used to directly visualise a 3D hand gesture model in the interactive scene; in the time period with a high degree of visual attention, an existing "frame-by-frame tracking" approach can be adopted to obtain a 3D gesture model. The results demonstrate that the proposed method can achieve real-time tracking of 3D hand gestures with an effective improvement on the efficiency, fluency, and availability of 3D hand gesture interaction.展开更多
The paper examines thoroughly how utilizing the latest technology, such as a PC (personal computer), an iPad, or an iPhone, can entertain many people and allow them to learn about the archaeological findings that ha...The paper examines thoroughly how utilizing the latest technology, such as a PC (personal computer), an iPad, or an iPhone, can entertain many people and allow them to learn about the archaeological findings that have become broadly available through the application of new technology. The paper assesses web usage through the difference in availability and convenience of PC and compact devices by connection to 3D augmented reality applications. Modem technology has allowed access to this information to become radically altered, whereas historical records and remains are dwindling. However, the development of 3D technology means that the general public can experientially pursue the dignity of historical buildings. It also becomes easier through the use of the latest technology to decipher the effectiveness of people's interaction with inclusive descriptions of the documentation. This research aims at verifying the visualization of Fort Frontenac by the use of a chronological renovation process. This paper is composed of five elements: an introduction, the historical records about the necessity of 3D modeling, heritage visualization by means of 3D modeling, web design, and iPad and iPhone usage, a comparison of the architectural change that occurred in the展开更多
文摘We present a method of 3D image mosaicing for real 3D representation of roadside buildings, and implement a Web-based interactive visualization environment for the 3D video mosaics created by 3D image mosaicing. The 3D image mo- saicing technique developed in our previous work is a very powerful method for creating textured 3D-GIS data without excessive data processing like the laser or stereo system. For the Web-based open access to the 3D video mosaics, we build an interactive visualization environment using X3D, the emerging standard of Web 3D. We conduct the data preprocessing for 3D video mosaics and the X3D modeling for textured 3D data. The data preprocessing includes the conversion of each frame of 3D video mosaics into concatenated image files that can be hyperlinked on the Web. The X3D modeling handles the representation of concatenated images using necessary X3D nodes. By employing X3D as the data format for 3D image mosaics, the real 3D representation of roadside buildings is extended to the Web and mobile service systems.
基金Project supported by the National Natural Science Foundation of China (Nos. 60473106, 60273060 and 60333010)and the Ph.D. Programs Foundation of Ministry of Education,China (Nos.20030335064 and 20060335114 )
文摘An approach for generating interactive 3D graphical visualization of the genetic architectures of complex traits in multiple environments is described. 3D graphical visualization is utilized for making improvements on traditional plots in quan- titative trait locus (QTL) mapping analysis. Interactive 3D graphical visualization for abstract expression of QTL, epistasis and their environmental interactions for experimental populations was developed in framework of user-friendly software QTLNetwork (http://ibi.zju.edu.cn/software/qtlnetwork). Novel definition of graphical meta system and computation of virtual coordinates are used to achieve explicit but meaningful visualization. Interactive 3D graphical visualization for QTL analysis provides geneticists and breeders a powerful and easy-to-use tool to analyze and publish their research results.
文摘This paper is composed of three elements: 3D modeling, web design and heritage visualization on the basis of the chronological restoration of Fort Frontenac in 1673, 1675, 1680, 1685 and 1688, changing from narrow and plain to broad, grand features. The aim is to use computer graphic design to inform and create an interest in historical visualization by rebuilding Fort Frontenac using 3D modeling and interactive design. The final model can be integrated into an interactive website to learn more about the fort's historic importance. It is apparent that using computer graphics can save time and money when it comes to historical visualization. Visitors do not have to travel to the actual archaeological buildings and can simply use the web in their own homes to learn about this information virtually. In order to create a sophisticated restoration of archaeological buildings, meticulously assessing historical records will draw viewers into the visualizations, such as the historical world of Fort Frontenac. As a result, the completed restoration allows the viewers to effectively understand the fort's social system, habits and historical events.
文摘By generating a high accuracy and high resolution geological model in Liuchu oil field, the technique of geological modeling is expanded and involved in primary geological study, making the sand bodies and reservoir be easily described in detail. The 3D visualization and 3D interactive editing of geological structure model are the key for modeling procedure. And a high accuracy and resolution geological model has been well applied in optimizing the production scheme.
基金National 973 Basic Research Program of Chinagrant number:2010CB732600+4 种基金Major Research Equipment Fund of the Chinese Academy of Sciences and Knowledge Innovation Project of the Chinese Academy of Sciences,2008 Shenzhen Controversial Technology Innovation Research Projectsgrant number:FG200805230224AConcentration plan of innovation sources of Shenzhen-R&D projects of international cooperation on science and technologygrant number:ZYA200903260065ANatural Science Foundation of Guangdong Province,China 8478922035-X0007007
文摘Three-dimensional medical image visualization becomes an essential part for medical field, including computer aided diagnosis, surgery planning and simulation, artificial limb surgery, radiotherapy planning, and teaching etc. In this paper, marching cubes algorithm is adopted to reconstruct the 3-D images for the CT image sequence in DICOM format under theVC++6.0 and the visual package VTK platform. The relatively simple interactive operations such as rotation and transfer can be realized on the platform. Moreover, the normal vector and interior point are calculated to form the virtual clipping plane, which is then used to incise the 3-D object. Information of the virtual slice can be obtained, in the mean while the virtual slice images are displayed on the screen. The technique can realize the real time interaction extraction of virtual slice on 3-D CT image. The cuboids structured can be zoomed, moved and eircumrotated by operating mouse to incise the 3-D reconstruction object. Real time interaction can be realized by clipping the reconstruction object. The coordinates can be acquired by the mouse clicking in the 3D space, to realize the point mouse pick-up as well angle and distance interactive measurement. We can get quantitative information about 3-D images through measurement.
文摘3D geo spatial data have become the normal.However,to view the data,usually expert software is required,which have up to now hindered the wide spread use of 3D scenes for the display of geological data.The internet real time 3D rendering framework X3D is assessed regarding its suitability for building a geological GIS on the internet.Especially important for geological data,3D rendering enhances the intuitive grasp of the data and enables the user to interactively explore it.It is often necessary to find a solution to distribute this data to a wide range of interested parties,experts and non-experts alike.According to the nature of 3D data,the best technique to display geo-data,the modeling of objects and unresolved issues have to be taken into consideration.The internet is the apparent tool for the public distribution and visualization of 3D data and it was found that through the open ISO-standardized format X3D it offers a multitude of possibilities.A 3D geological interactive map was created with these prerequisites to identify challenges and possibilities through this process.It was found that the use of lead to satisfactory results,that could probably not have been achieved with another technology.
文摘为解决水电工程科技成果传统二维表达模式存在的学习难、解读难、查阅难等问题,分析了水电工程科技成果传统的纸质承载形式在信息传递与表达上的局限性,提出基于BIM(Building Information Modeling)的水电工程科技成果可视化概念。应用场景还原技术、三维模拟技术与三维互动技术,对水电工程施工对象建立数字化模型,实现了科技成果施工工艺、施工过程的可视化仿真,以及虚拟施工对象的全方位、多角度浏览互动,在短时间内大量、精确传递科技成果信息,赋予科技成果全新的、高效的学习体验,同时也有利于科技成果的评审鉴定和转化推广。
基金Supported by the National Natural Science Foundation of China(61472163)the National Key Research&Development Plan of China(2016YFB1001403)the Science and Technology Project of Shandong Province(2015GGX101025)
文摘In the majority of the interaction process, the operator often focuses on the tracked 3D hand gesture model at the "interaction points" in the collision detectionscene, such as "grasp" and "release" and objects in the scene, without paying attention to the tracked 3D hand gesture model in the total procedure. Thus in this paper, a visual attention distribution model of operator in the "grasp", "translation", "release" and other basic operation procedures is first studied and a 3D hand gesture tracking algorithm based on this distribution model is proposed. Utilizing the algorithm, in the period with a low degree of visual attention, a pre-stored 3D hand gesture animation can be used to directly visualise a 3D hand gesture model in the interactive scene; in the time period with a high degree of visual attention, an existing "frame-by-frame tracking" approach can be adopted to obtain a 3D gesture model. The results demonstrate that the proposed method can achieve real-time tracking of 3D hand gestures with an effective improvement on the efficiency, fluency, and availability of 3D hand gesture interaction.
文摘The paper examines thoroughly how utilizing the latest technology, such as a PC (personal computer), an iPad, or an iPhone, can entertain many people and allow them to learn about the archaeological findings that have become broadly available through the application of new technology. The paper assesses web usage through the difference in availability and convenience of PC and compact devices by connection to 3D augmented reality applications. Modem technology has allowed access to this information to become radically altered, whereas historical records and remains are dwindling. However, the development of 3D technology means that the general public can experientially pursue the dignity of historical buildings. It also becomes easier through the use of the latest technology to decipher the effectiveness of people's interaction with inclusive descriptions of the documentation. This research aims at verifying the visualization of Fort Frontenac by the use of a chronological renovation process. This paper is composed of five elements: an introduction, the historical records about the necessity of 3D modeling, heritage visualization by means of 3D modeling, web design, and iPad and iPhone usage, a comparison of the architectural change that occurred in the