This study aims to explore the application of digital technology in landscape design,focusing on the research of virtual reality visualization and interactive design in the process of plant configuration.Through an in...This study aims to explore the application of digital technology in landscape design,focusing on the research of virtual reality visualization and interactive design in the process of plant configuration.Through an in-depth analysis of digital technology,the study outlines its important role in landscape design,especially in the application of plant configuration.The current application status of virtual reality technology in landscape design is discussed,as well as how interactive design can enhance user experience and participation.Furthermore,the achievements and challenges of digital technology in landscape design are summarized.Finally,it proposes future research directions and suggestions,aiming to provide new ideas and methods for practice and research in the field of landscape design and promote the further application and development of digital technology in landscape design.展开更多
“Alone together”is an ever-changing“wicked problem.”In this research and practice,the author tries to combine experience design,referring to the theory of“interaction ritual chain theory,”and creatively add inte...“Alone together”is an ever-changing“wicked problem.”In this research and practice,the author tries to combine experience design,referring to the theory of“interaction ritual chain theory,”and creatively add interactive experience to discursive works,so that the audience can think between the real and the virtual.展开更多
This paper focuses on the application of interactive media technology in the visual interpretation of traditional graphic urban public spaces in China.Case studies and practical exploration show that interactive media...This paper focuses on the application of interactive media technology in the visual interpretation of traditional graphic urban public spaces in China.Case studies and practical exploration show that interactive media technologies such as projection mapping,interactive devices,virtual reality technology,etc.,have realized the diversity of traditional graphics display forms in urban public space.The rich interactive experience design enhances the sense of participation and experience of urban citizens and tourists and promotes the visual culture transmission of traditional Chinese graphics.The future urban public space exhibition is destined to continue to deepen the integration of technology and graphics,promote the visual communication of traditional Chinese graphics visual interpretation in urban public space,and promote sustainable innovation in cultural output in urban public space exhibitions around the world.展开更多
Background With an increasing number of vehicles becoming autonomous,intelligent,and connected,paying attention to the future usage of car human-machine interface with these vehicles should become more relevant.Severa...Background With an increasing number of vehicles becoming autonomous,intelligent,and connected,paying attention to the future usage of car human-machine interface with these vehicles should become more relevant.Several studies have addressed car HMI but were less attentive to designing and implementing interactive glazing for every day(autonomous)driving contexts.Methods Reflecting on the literature,we describe an engineering psychology practice and the design of six novel future user scenarios,which envision the application of a specific set of augmented reality(AR)support user interactions.Additionally,we conduct evaluations on specific scenarios and experiential prototypes,which reveal that these AR scenarios aid the target user groups in experiencing a new type of interaction.The overall evaluation is positive with valuable assessment results and suggestions.Conclusions This study can interest applied psychology educators who aspire to teach how AR can be operationalized in a human-centered design process to students with minimal pre-existing expertise or minimal scientific knowledge in engineering psychology.展开更多
The Learning management system(LMS)is now being used for uploading educational content in both distance and blended setups.LMS platform has two types of users:the educators who upload the content,and the students who ...The Learning management system(LMS)is now being used for uploading educational content in both distance and blended setups.LMS platform has two types of users:the educators who upload the content,and the students who have to access the content.The students,usually rely on text notes or books and video tutorials while their exams are conducted with formal methods.Formal assessments and examination criteria are ineffective with restricted learning space which makes the student tend only to read the educational contents and videos instead of interactive mode.The aim is to design an interactive LMS and examination video-based interface to cater the issues of educators and students.It is designed according to Human-computer interaction(HCI)principles to make the interactive User interface(UI)through User experience(UX).The interactive lectures in the form of annotated videos increase user engagement and improve the self-study context of users involved in LMS.The interface design defines how the design will interact with users and how the interface exchanges information.The findings show that interactive videos for LMS allow the users to have a more personalized learning experience by engaging in the educational content.The result shows a highly personalized learning experience due to the interactive video and quiz within the video.展开更多
N-11-azaartemisinins potentially active against Plasmodium falciparum are designed by combining molecular electrostatic potential (MEP), ligand-receptor interaction, and models built with supervised machine learning m...N-11-azaartemisinins potentially active against Plasmodium falciparum are designed by combining molecular electrostatic potential (MEP), ligand-receptor interaction, and models built with supervised machine learning methods (PCA, HCA, KNN, SIMCA, and SDA). The optimization of molecular structures was performed using the B3LYP/6-31G* approach. MEP maps and ligand-receptor interactions were used to investigate key structural features required for biological activities and likely interactions between N-11-azaartemisinins and heme, respectively. The supervised machine learning methods allowed the separation of the investigated compounds into two classes: cha and cla, with the properties ε<sub>LUMO+1</sub> (one level above lowest unoccupied molecular orbital energy), d(C<sub>6</sub>-C<sub>5</sub>) (distance between C<sub>6</sub> and C<sub>5</sub> atoms in ligands), and TSA (total surface area) responsible for the classification. The insights extracted from the investigation developed and the chemical intuition enabled the design of sixteen new N-11-azaartemisinins (prediction set), moreover, models built with supervised machine learning methods were applied to this prediction set. The result of this application showed twelve new promising N-11-azaartemisinins for synthesis and biological evaluation.展开更多
Virtually all conventional optimizations are Performed in a batch computer environment. No graphic information during the optimization process is provided. The research tactics and implementation procedure of interact...Virtually all conventional optimizations are Performed in a batch computer environment. No graphic information during the optimization process is provided. The research tactics and implementation procedure of interactivegraphics in mechanical optimum design are presented. An interactive Graphics Mechanical Optimum Design Program(IGMODP) for microcomputers is developed. The example of wheeled loader' s working device optimum design usingIGMODP is carried out.展开更多
Interactive learning tools can facilitate the learning process and increase student engagement,especially tools such as computer programs that are designed for human-computer interaction.Thus,this paper aims to help s...Interactive learning tools can facilitate the learning process and increase student engagement,especially tools such as computer programs that are designed for human-computer interaction.Thus,this paper aims to help students learn five different methods for solving nonlinear equations using an interactive learning tool designed with common principles such as feedback,visibility,affordance,consistency,and constraints.It also compares these methods by the number of iterations and time required to display the result.This study helps students learn these methods using interactive learning tools instead of relying on traditional teaching methods.The tool is implemented using the MATLAB app and is evaluated through usability testing with two groups of users that are categorized by their level of experience with root-finding.Users with no knowledge in root-finding confirmed that they understood the root-finding concept when interacting with the designed tool.The positive results of the user evaluation showed that the tool can be recommended to other users.展开更多
<span style="font-family:Verdana;">A creative and/or innovative computer aided design environment is developed around the concept of an evolutionary optimization algorithm. Designs are generated within...<span style="font-family:Verdana;">A creative and/or innovative computer aided design environment is developed around the concept of an evolutionary optimization algorithm. Designs are generated within a set of prescribed design frameworks using a problem specific encoding and modified through operations including recombination, crossover and mutation. Evaluation of all candidate designs is performed by a user through a graphical user interface. A set of problems involving the creation of graphic images is presented. The examples include the generation of a set of two dimensional polygonal shapes, fractal images, path generation from a multi-degree freedom mechanical planar linkage and a mathematically pre</span><span style="font-family:Verdana;">scribed pattern generation from a graphic design application utilized in</span><span style="font-family:Verdana;"> quilting. Post design evaluation of the user input to the process provides insight into the individuals design strategy as well as determination of common user attributes in the creative design process.</span>展开更多
Interactive patterns are able to promote the notion of reusability in groupware application development. Hence, these patterns support the comprehensiveness of both the interaction design and implementation while easi...Interactive patterns are able to promote the notion of reusability in groupware application development. Hence, these patterns support the comprehensiveness of both the interaction design and implementation while easing code modification for groupware application. Groupware is used to describe a broad range of technologies that support person-to-person collaboration. How to design and develop a groupware in an effective manner remains a research question worth exploring. This paper introduces a reusable method, patterns, to develop a single shared display application. Nine different interactive patterns that allow participants to interact collaboratively or non-collaboratively in a single shared display application are introduced in this paper. This is followed by the presentation of our quantitative results on the usability of the interactive patterns and the reusability of the patterns in designing and maintaining a single shared display application. From the results, not only are the patterns useful and easy to understand, the patterns actually ease the process of designing and maintenance during the application development under a single shared display.展开更多
This thorough review explores the complexities of geotechnical engineering, emphasizing soil-structure interaction (SSI). The investigation centers on sheet pile design, examining two primary methodologies: Limit Equi...This thorough review explores the complexities of geotechnical engineering, emphasizing soil-structure interaction (SSI). The investigation centers on sheet pile design, examining two primary methodologies: Limit Equilibrium Methods (LEM) and Soil-Structure Interaction Methods (SSIM). While LEM methods, grounded in classical principles, provide valuable insights for preliminary design considerations, they may encounter limitations in addressing real-world complexities. In contrast, SSIM methods, including the SSI-SR approach, introduce precision and depth to the field. By employing numerical techniques such as Finite Element (FE) and Finite Difference (FD) analyses, these methods enable engineers to navigate the dynamics of soil-structure interaction. The exploration extends to SSI-FE, highlighting its essential role in civil engineering. By integrating Finite Element analysis with considerations for soil-structure interaction, the SSI-FE method offers a holistic understanding of how structures dynamically interact with their geotechnical environment. Throughout this exploration, the study dissects critical components governing SSIM methods, providing engineers with tools to navigate the intricate landscape of geotechnical design. The study acknowledges the significance of the Mohr-Coulomb constitutive model while recognizing its limitations, and guiding practitioners toward informed decision-making in geotechnical analyses. As the article concludes, it underscores the importance of continuous learning and innovation for the future of geotechnical engineering. With advancing technology and an evolving understanding of soil-structure interaction, the study remains committed to ensuring the safety, stability, and efficiency of geotechnical structures through cutting-edge design and analysis techniques.展开更多
At present,many scholars at home and abroad have put forward classic theoretical knowledge about interactive installations,but the application research of interactive installations in urban landscape design is relativ...At present,many scholars at home and abroad have put forward classic theoretical knowledge about interactive installations,but the application research of interactive installations in urban landscape design is relatively vague.Moreover,most of them focus on the research of individual interactive installations without taking the surrounding environment into consideration,and there are few targeted researches on the application of interactive installations in landscape design.In this study,through the investigation on interactive forms and implementation methods of interactive installation intervention in urban landscapes,as well as domestic excellent cases,we discovered the existing problems of interactive installation intervention in urban landscape design and put forward our own opinions on future development.展开更多
Digital media art is an emerging art form that combines digital technology and media art.It has huge potential to bring innovation to urban public spaces and provide them with vibrant artistic experiences.This article...Digital media art is an emerging art form that combines digital technology and media art.It has huge potential to bring innovation to urban public spaces and provide them with vibrant artistic experiences.This article analyzes the design significance and value of digital media art in urban public space,its various forms of application in urban public space design,and the innovative ideas and paths that digital media art can take in urban public space to guide the future.The application and innovative methods of digital media art in urban public space design provide certain theoretical and practical references for urban planners and designers.展开更多
This paper proposes an optimum design model for the offshore jacket platform considering multidesign criteria, multi-design constraints and the structure-pile-soil interaction, and gives an optimum design procedure in...This paper proposes an optimum design model for the offshore jacket platform considering multidesign criteria, multi-design constraints and the structure-pile-soil interaction, and gives an optimum design procedure in which the proposed optimum design model is used together with structural analysis software SAP91 and optimum algorithm software OPB1. The Chengbei (#)11 offshore platform, which lies in the Shengli oilfield, is designed by use of the above optimum design model. The results show that the optimum design model is stable, and it depends on neither the optimization algorithm nor initial values of design variables. All values of the objective function converge to the same minimum value, and the speed of convergence is high, showing that the proposed optimum design model is reasonable.展开更多
基金2023 Campus Scientific Research Fund of Chongqing Institute of Engineering(Project number:2023xsky03)2023 Education and Teaching Reform Research Project of Chongqing Institute of Engineering(Project number:JY2023214)2023 First-class Curriculum Construction Project of Chongqing Institute of Engineering(Project number:KC20230103)。
文摘This study aims to explore the application of digital technology in landscape design,focusing on the research of virtual reality visualization and interactive design in the process of plant configuration.Through an in-depth analysis of digital technology,the study outlines its important role in landscape design,especially in the application of plant configuration.The current application status of virtual reality technology in landscape design is discussed,as well as how interactive design can enhance user experience and participation.Furthermore,the achievements and challenges of digital technology in landscape design are summarized.Finally,it proposes future research directions and suggestions,aiming to provide new ideas and methods for practice and research in the field of landscape design and promote the further application and development of digital technology in landscape design.
文摘“Alone together”is an ever-changing“wicked problem.”In this research and practice,the author tries to combine experience design,referring to the theory of“interaction ritual chain theory,”and creatively add interactive experience to discursive works,so that the audience can think between the real and the virtual.
文摘This paper focuses on the application of interactive media technology in the visual interpretation of traditional graphic urban public spaces in China.Case studies and practical exploration show that interactive media technologies such as projection mapping,interactive devices,virtual reality technology,etc.,have realized the diversity of traditional graphics display forms in urban public space.The rich interactive experience design enhances the sense of participation and experience of urban citizens and tourists and promotes the visual culture transmission of traditional Chinese graphics.The future urban public space exhibition is destined to continue to deepen the integration of technology and graphics,promote the visual communication of traditional Chinese graphics visual interpretation in urban public space,and promote sustainable innovation in cultural output in urban public space exhibitions around the world.
基金Supported by the‘Automotive Glazing Application in Intelligent Cockpit Human-Machine Interface’project(SKHX2021049)a collaboration between the Saint-Go Bain Research and the Beijing Normal University。
文摘Background With an increasing number of vehicles becoming autonomous,intelligent,and connected,paying attention to the future usage of car human-machine interface with these vehicles should become more relevant.Several studies have addressed car HMI but were less attentive to designing and implementing interactive glazing for every day(autonomous)driving contexts.Methods Reflecting on the literature,we describe an engineering psychology practice and the design of six novel future user scenarios,which envision the application of a specific set of augmented reality(AR)support user interactions.Additionally,we conduct evaluations on specific scenarios and experiential prototypes,which reveal that these AR scenarios aid the target user groups in experiencing a new type of interaction.The overall evaluation is positive with valuable assessment results and suggestions.Conclusions This study can interest applied psychology educators who aspire to teach how AR can be operationalized in a human-centered design process to students with minimal pre-existing expertise or minimal scientific knowledge in engineering psychology.
文摘The Learning management system(LMS)is now being used for uploading educational content in both distance and blended setups.LMS platform has two types of users:the educators who upload the content,and the students who have to access the content.The students,usually rely on text notes or books and video tutorials while their exams are conducted with formal methods.Formal assessments and examination criteria are ineffective with restricted learning space which makes the student tend only to read the educational contents and videos instead of interactive mode.The aim is to design an interactive LMS and examination video-based interface to cater the issues of educators and students.It is designed according to Human-computer interaction(HCI)principles to make the interactive User interface(UI)through User experience(UX).The interactive lectures in the form of annotated videos increase user engagement and improve the self-study context of users involved in LMS.The interface design defines how the design will interact with users and how the interface exchanges information.The findings show that interactive videos for LMS allow the users to have a more personalized learning experience by engaging in the educational content.The result shows a highly personalized learning experience due to the interactive video and quiz within the video.
文摘N-11-azaartemisinins potentially active against Plasmodium falciparum are designed by combining molecular electrostatic potential (MEP), ligand-receptor interaction, and models built with supervised machine learning methods (PCA, HCA, KNN, SIMCA, and SDA). The optimization of molecular structures was performed using the B3LYP/6-31G* approach. MEP maps and ligand-receptor interactions were used to investigate key structural features required for biological activities and likely interactions between N-11-azaartemisinins and heme, respectively. The supervised machine learning methods allowed the separation of the investigated compounds into two classes: cha and cla, with the properties ε<sub>LUMO+1</sub> (one level above lowest unoccupied molecular orbital energy), d(C<sub>6</sub>-C<sub>5</sub>) (distance between C<sub>6</sub> and C<sub>5</sub> atoms in ligands), and TSA (total surface area) responsible for the classification. The insights extracted from the investigation developed and the chemical intuition enabled the design of sixteen new N-11-azaartemisinins (prediction set), moreover, models built with supervised machine learning methods were applied to this prediction set. The result of this application showed twelve new promising N-11-azaartemisinins for synthesis and biological evaluation.
文摘Virtually all conventional optimizations are Performed in a batch computer environment. No graphic information during the optimization process is provided. The research tactics and implementation procedure of interactivegraphics in mechanical optimum design are presented. An interactive Graphics Mechanical Optimum Design Program(IGMODP) for microcomputers is developed. The example of wheeled loader' s working device optimum design usingIGMODP is carried out.
文摘Interactive learning tools can facilitate the learning process and increase student engagement,especially tools such as computer programs that are designed for human-computer interaction.Thus,this paper aims to help students learn five different methods for solving nonlinear equations using an interactive learning tool designed with common principles such as feedback,visibility,affordance,consistency,and constraints.It also compares these methods by the number of iterations and time required to display the result.This study helps students learn these methods using interactive learning tools instead of relying on traditional teaching methods.The tool is implemented using the MATLAB app and is evaluated through usability testing with two groups of users that are categorized by their level of experience with root-finding.Users with no knowledge in root-finding confirmed that they understood the root-finding concept when interacting with the designed tool.The positive results of the user evaluation showed that the tool can be recommended to other users.
文摘<span style="font-family:Verdana;">A creative and/or innovative computer aided design environment is developed around the concept of an evolutionary optimization algorithm. Designs are generated within a set of prescribed design frameworks using a problem specific encoding and modified through operations including recombination, crossover and mutation. Evaluation of all candidate designs is performed by a user through a graphical user interface. A set of problems involving the creation of graphic images is presented. The examples include the generation of a set of two dimensional polygonal shapes, fractal images, path generation from a multi-degree freedom mechanical planar linkage and a mathematically pre</span><span style="font-family:Verdana;">scribed pattern generation from a graphic design application utilized in</span><span style="font-family:Verdana;"> quilting. Post design evaluation of the user input to the process provides insight into the individuals design strategy as well as determination of common user attributes in the creative design process.</span>
文摘Interactive patterns are able to promote the notion of reusability in groupware application development. Hence, these patterns support the comprehensiveness of both the interaction design and implementation while easing code modification for groupware application. Groupware is used to describe a broad range of technologies that support person-to-person collaboration. How to design and develop a groupware in an effective manner remains a research question worth exploring. This paper introduces a reusable method, patterns, to develop a single shared display application. Nine different interactive patterns that allow participants to interact collaboratively or non-collaboratively in a single shared display application are introduced in this paper. This is followed by the presentation of our quantitative results on the usability of the interactive patterns and the reusability of the patterns in designing and maintaining a single shared display application. From the results, not only are the patterns useful and easy to understand, the patterns actually ease the process of designing and maintenance during the application development under a single shared display.
文摘This thorough review explores the complexities of geotechnical engineering, emphasizing soil-structure interaction (SSI). The investigation centers on sheet pile design, examining two primary methodologies: Limit Equilibrium Methods (LEM) and Soil-Structure Interaction Methods (SSIM). While LEM methods, grounded in classical principles, provide valuable insights for preliminary design considerations, they may encounter limitations in addressing real-world complexities. In contrast, SSIM methods, including the SSI-SR approach, introduce precision and depth to the field. By employing numerical techniques such as Finite Element (FE) and Finite Difference (FD) analyses, these methods enable engineers to navigate the dynamics of soil-structure interaction. The exploration extends to SSI-FE, highlighting its essential role in civil engineering. By integrating Finite Element analysis with considerations for soil-structure interaction, the SSI-FE method offers a holistic understanding of how structures dynamically interact with their geotechnical environment. Throughout this exploration, the study dissects critical components governing SSIM methods, providing engineers with tools to navigate the intricate landscape of geotechnical design. The study acknowledges the significance of the Mohr-Coulomb constitutive model while recognizing its limitations, and guiding practitioners toward informed decision-making in geotechnical analyses. As the article concludes, it underscores the importance of continuous learning and innovation for the future of geotechnical engineering. With advancing technology and an evolving understanding of soil-structure interaction, the study remains committed to ensuring the safety, stability, and efficiency of geotechnical structures through cutting-edge design and analysis techniques.
文摘At present,many scholars at home and abroad have put forward classic theoretical knowledge about interactive installations,but the application research of interactive installations in urban landscape design is relatively vague.Moreover,most of them focus on the research of individual interactive installations without taking the surrounding environment into consideration,and there are few targeted researches on the application of interactive installations in landscape design.In this study,through the investigation on interactive forms and implementation methods of interactive installation intervention in urban landscapes,as well as domestic excellent cases,we discovered the existing problems of interactive installation intervention in urban landscape design and put forward our own opinions on future development.
文摘Digital media art is an emerging art form that combines digital technology and media art.It has huge potential to bring innovation to urban public spaces and provide them with vibrant artistic experiences.This article analyzes the design significance and value of digital media art in urban public space,its various forms of application in urban public space design,and the innovative ideas and paths that digital media art can take in urban public space to guide the future.The application and innovative methods of digital media art in urban public space design provide certain theoretical and practical references for urban planners and designers.
基金National Natural Science Foundation of China(Grant No.59895410)
文摘This paper proposes an optimum design model for the offshore jacket platform considering multidesign criteria, multi-design constraints and the structure-pile-soil interaction, and gives an optimum design procedure in which the proposed optimum design model is used together with structural analysis software SAP91 and optimum algorithm software OPB1. The Chengbei (#)11 offshore platform, which lies in the Shengli oilfield, is designed by use of the above optimum design model. The results show that the optimum design model is stable, and it depends on neither the optimization algorithm nor initial values of design variables. All values of the objective function converge to the same minimum value, and the speed of convergence is high, showing that the proposed optimum design model is reasonable.