期刊文献+
共找到3篇文章
< 1 >
每页显示 20 50 100
Discrete differential evolution algorithm for integer linear bilevel programming problems 被引量:1
1
作者 Hong Li Li Zhang Yongchang Jiao 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2016年第4期912-919,共8页
A discrete differential evolution algorithm combined with the branch and bound method is developed to solve the integer linear bilevel programming problems, in which both upper level and lower level variables are forc... A discrete differential evolution algorithm combined with the branch and bound method is developed to solve the integer linear bilevel programming problems, in which both upper level and lower level variables are forced to be integer. An integer coding for upper level variables is adopted, and then a discrete differential evolution algorithm with an improved feasibility-based comparison is developed to directly explore the integer solution at the upper level. For a given upper level integer variable, the lower level integer programming problem is solved by the existing branch and bound algorithm to obtain the optimal integer solution at the lower level. In the same framework of the algorithm, two other constraint handling methods, i.e. the penalty function method and the feasibility-based comparison method are also tested. The experimental results demonstrate that the discrete differential evolution algorithm with different constraint handling methods is effective in finding the global optimal integer solutions, but the improved constraint handling method performs better than two compared constraint handling methods. 展开更多
关键词 discrete linear bilevel programming problem discrete differential evolution constraint handling method branch and bound algorithm
下载PDF
A GENERATOR AND A SIMPLEX SOLVER FOR NETWORK PIECEWISE LINEAR PROGRAMS
2
作者 孙捷 《Acta Mathematicae Applicatae Sinica》 SCIE CSCD 1994年第2期177-185,共9页
This is a brief report on our recent work in network piecewise linear programming (NPLP),and it consists of two parts. In the first park, we describe a generator for NPLP problems which is derived from the classical n... This is a brief report on our recent work in network piecewise linear programming (NPLP),and it consists of two parts. In the first park, we describe a generator for NPLP problems which is derived from the classical network linear program generator NETGEN. The generator creates networks of the same topological structures as NETGEN, but each arc is associated with a convex piecewise linear cost. The purpose of this program is to provide a set of standard test problems which can be used to compare the performance of various algorithms for NPLP. In the second part,we introduce a network simplex method that directly solves a network piecewise linear program without reformulating it as a network linear program of higher dimension. Forty benchmark NPLP problems are solved by this method and a reformulation method. The computational results are in favor of the direct method and show that solving an NPLP problem is not much harder than solving a network linear program of the same dimension. 展开更多
关键词 Computational experiments generator of test problems network programming piecewise linear programming simplex method.
原文传递
SIMPLE COMPUTING OF THE CUSTOMER LIFETIME VALUE:A FIXED LOCAL-OPTIMAL POLICY APPROACH 被引量:1
3
作者 Julio B.Clempner Alexander S.Poznyak 《Journal of Systems Science and Systems Engineering》 SCIE EI CSCD 2014年第4期439-459,共21页
In this paper,we present a new method for finding a fixed local-optimal policy for computing the customer lifetime value.The method is developed for a class of ergodic controllable finite Markov chains.We propose an a... In this paper,we present a new method for finding a fixed local-optimal policy for computing the customer lifetime value.The method is developed for a class of ergodic controllable finite Markov chains.We propose an approach based on a non-converging state-value function that fluctuates(increases and decreases) between states of the dynamic process.We prove that it is possible to represent that function in a recursive format using a one-step-ahead fixed-optimal policy.Then,we provide an analytical formula for the numerical realization of the fixed local-optimal strategy.We also present a second approach based on linear programming,to solve the same problem,that implement the c-variable method for making the problem computationally tractable.At the end,we show that these two approaches are related:after a finite number of iterations our proposed approach converges to same result as the linear programming method.We also present a non-traditional approach for ergodicity verification.The validity of the proposed methods is successfully demonstrated theoretically and,by simulated credit-card marketing experiments computing the customer lifetime value for both an optimization and a game theory approach. 展开更多
关键词 Customer lifetime value optimization optimal policy method linear programming ergodic controllable Markov chains asynchronous games
原文传递
上一页 1 下一页 到第
使用帮助 返回顶部