To improve the error correction performance, an innovative encoding structure with tail-biting for spinal codes is designed. Furthermore, an adaptive forward stack decoding(A-FSD) algorithm with lower complexity for s...To improve the error correction performance, an innovative encoding structure with tail-biting for spinal codes is designed. Furthermore, an adaptive forward stack decoding(A-FSD) algorithm with lower complexity for spinal codes is proposed. In the A-FSD algorithm, a flexible threshold parameter is set by a variable channel state to narrow the scale of nodes accessed. On this basis, a new decoding method of AFSD with early termination(AFSD-ET) is further proposed. The AFSD-ET decoder not only has the ability of dynamically modifying the number of stored nodes, but also adopts the early termination criterion to curtail complexity. The complexity and related parameters are verified through a series of simulations. The simulation results show that the proposed spinal codes with tail-biting and the AFSD-ET decoding algorithms can reduce the complexity and improve the decoding rate without sacrificing correct decoding performance.展开更多
In this paper,we undertake further investigation to alleviate the issue of limit cycling behavior in training generative adversarial networks(GANs)through the proposed predictive centripetal acceleration algorithm(PCA...In this paper,we undertake further investigation to alleviate the issue of limit cycling behavior in training generative adversarial networks(GANs)through the proposed predictive centripetal acceleration algorithm(PCAA).Specifically,we first derive the upper and lower complexity bounds of PCAA for a general bilinear game,with the last-iterate convergence rate notably improving upon previous results.Then,we combine PCAA with the adaptive moment estimation algorithm(Adam)to propose PCAA-Adam,for practical training of GANs to enhance their generalization capability.Finally,we validate the effectiveness of the proposed algorithm through experiments conducted on bilinear games,multivariate Gaussian distributions,and the CelebA dataset,respectively.展开更多
基金supported by the National Natural Science Foundation of China (61701020)the Scientific and Technological Innovation Foundation of Shunde Graduate School,USTB (BK19BF009)。
文摘To improve the error correction performance, an innovative encoding structure with tail-biting for spinal codes is designed. Furthermore, an adaptive forward stack decoding(A-FSD) algorithm with lower complexity for spinal codes is proposed. In the A-FSD algorithm, a flexible threshold parameter is set by a variable channel state to narrow the scale of nodes accessed. On this basis, a new decoding method of AFSD with early termination(AFSD-ET) is further proposed. The AFSD-ET decoder not only has the ability of dynamically modifying the number of stored nodes, but also adopts the early termination criterion to curtail complexity. The complexity and related parameters are verified through a series of simulations. The simulation results show that the proposed spinal codes with tail-biting and the AFSD-ET decoding algorithms can reduce the complexity and improve the decoding rate without sacrificing correct decoding performance.
基金supported by the Major Program of National Natural Science Foundation of China(Grant Nos.11991020 and 11991024)the Team Project of Innovation Leading Talent in Chongqing(Grant No.CQYC20210309536)+1 种基金NSFC-RGC(Hong Kong)Joint Research Program(Grant No.12261160365)the Scientific and Technological Research Program of Chongqing Municipal Education Commission(Grant No.KJQN202300528)。
文摘In this paper,we undertake further investigation to alleviate the issue of limit cycling behavior in training generative adversarial networks(GANs)through the proposed predictive centripetal acceleration algorithm(PCAA).Specifically,we first derive the upper and lower complexity bounds of PCAA for a general bilinear game,with the last-iterate convergence rate notably improving upon previous results.Then,we combine PCAA with the adaptive moment estimation algorithm(Adam)to propose PCAA-Adam,for practical training of GANs to enhance their generalization capability.Finally,we validate the effectiveness of the proposed algorithm through experiments conducted on bilinear games,multivariate Gaussian distributions,and the CelebA dataset,respectively.