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Improved encoding structure and decoding algorithms for spinal codes
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作者 HUANG Wensha WANG Lina 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2022年第4期856-866,共11页
To improve the error correction performance, an innovative encoding structure with tail-biting for spinal codes is designed. Furthermore, an adaptive forward stack decoding(A-FSD) algorithm with lower complexity for s... To improve the error correction performance, an innovative encoding structure with tail-biting for spinal codes is designed. Furthermore, an adaptive forward stack decoding(A-FSD) algorithm with lower complexity for spinal codes is proposed. In the A-FSD algorithm, a flexible threshold parameter is set by a variable channel state to narrow the scale of nodes accessed. On this basis, a new decoding method of AFSD with early termination(AFSD-ET) is further proposed. The AFSD-ET decoder not only has the ability of dynamically modifying the number of stored nodes, but also adopts the early termination criterion to curtail complexity. The complexity and related parameters are verified through a series of simulations. The simulation results show that the proposed spinal codes with tail-biting and the AFSD-ET decoding algorithms can reduce the complexity and improve the decoding rate without sacrificing correct decoding performance. 展开更多
关键词 spinal code tail-biting encoding lower decoding complexity early termination strategy
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Alleviating limit cycling in training GANs with an optimization technique 被引量:1
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作者 Keke Li Liping Tang Xinmin Yang 《Science China Mathematics》 SCIE CSCD 2024年第6期1287-1316,共30页
In this paper,we undertake further investigation to alleviate the issue of limit cycling behavior in training generative adversarial networks(GANs)through the proposed predictive centripetal acceleration algorithm(PCA... In this paper,we undertake further investigation to alleviate the issue of limit cycling behavior in training generative adversarial networks(GANs)through the proposed predictive centripetal acceleration algorithm(PCAA).Specifically,we first derive the upper and lower complexity bounds of PCAA for a general bilinear game,with the last-iterate convergence rate notably improving upon previous results.Then,we combine PCAA with the adaptive moment estimation algorithm(Adam)to propose PCAA-Adam,for practical training of GANs to enhance their generalization capability.Finally,we validate the effectiveness of the proposed algorithm through experiments conducted on bilinear games,multivariate Gaussian distributions,and the CelebA dataset,respectively. 展开更多
关键词 GANs general bilinear game predictive centripetal acceleration algorithm lower and upper complexity bounds PCAA-Adam
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