目的:研究MRI 3D CUBE T_(2)序列检查在踝关节外伤患者韧带损伤诊断中的价值。方法:选择2020年4月—2023年4月于白银市第一人民医院就诊的226例踝关节外伤拟行手术术前患者作为研究对象,按照不同检查方式将患者分为观察组(n=126)与对照...目的:研究MRI 3D CUBE T_(2)序列检查在踝关节外伤患者韧带损伤诊断中的价值。方法:选择2020年4月—2023年4月于白银市第一人民医院就诊的226例踝关节外伤拟行手术术前患者作为研究对象,按照不同检查方式将患者分为观察组(n=126)与对照组(n=100)。观察组采用MRI 3D CUBE T_(2)序列检查,对照组采取常规MRI检查。比较两组患侧、健侧距腓前韧带测量结果、诊断效能。结果:两组患侧、健侧距腓前韧带宽度及厚度比较,差异无统计学意义(P>0.05)。观察组Ⅰ级踝关节外伤患者韧带损伤诊断准确度、敏感度、特异度、阳性预测值、阴性预测值高于对照组,Ⅱ级患者准确度、敏感度、阴性预测值高于对照组,Ⅲ级患者准确度、特异度、阳性预测值高于对照组,差异有统计学意义(P<0.05)。结论:MRI 3D CUBE T_(2)序列检查踝关节外伤患者韧带损伤诊断效能高于常规MRI检查,可作为治疗效果评价及康复治疗的重要依据。展开更多
目的探讨MR 3D CUBE技术对膝关节前交叉韧带损伤的诊断价值。材料与方法对膝关节损伤拟行手术病人术前行MR扫描,以关节镜所见为参考依据,对80例患者86个膝关节行常规MRI序列扫描后加扫3D CUBE T2WI序列,运用AW4.4工作站对3D图像进行后...目的探讨MR 3D CUBE技术对膝关节前交叉韧带损伤的诊断价值。材料与方法对膝关节损伤拟行手术病人术前行MR扫描,以关节镜所见为参考依据,对80例患者86个膝关节行常规MRI序列扫描后加扫3D CUBE T2WI序列,运用AW4.4工作站对3D图像进行后处理重建。分别与关节镜术后结果进行对比分析,计算常规MRI序列及3D CUBE技术在诊断前交叉韧带损伤中的特异度、灵敏度及准确度。结果 3D CUBE T2WI序列在诊断前交叉韧带损伤特异度89%、灵敏度95%、准确度84%;常规MRI序列在诊断前交叉韧带损伤的特异度68%、灵敏度83%、准确度51%。结论 3DCUBE序列扫描时间短,图像可多角度任意旋转,可显示完整前交叉韧带,对前交叉韧带损伤的特异度、灵敏度及准确度较常规MRI序列高。展开更多
Orebody-rendering techniques are developed using the marching cubes (MC) algorithm. The shape of an orebody is viv- idly displayed in real time and can be used to guide mining design as well. The MC algorithm has been...Orebody-rendering techniques are developed using the marching cubes (MC) algorithm. The shape of an orebody is viv- idly displayed in real time and can be used to guide mining design as well. The MC algorithm has been improved in two aspects. By analyzing the principles of the MC algorithm, as well as the features of the specific application, improvements were developed to: eliminate ambiguities by using a unified isosurface constructing method in the voxels, and improve the operating efficiency of the MC algorithm by incorporating an octree structure. The analytical results of the examples demonstrate the effectiveness of our proposal.展开更多
The marching cube algorithm is currently one of the most popular three-dimensional(3D)reconstruction surface rendering algorithms.It forms cube voxels based on an input image and then uses 15 basic topological configu...The marching cube algorithm is currently one of the most popular three-dimensional(3D)reconstruction surface rendering algorithms.It forms cube voxels based on an input image and then uses 15 basic topological configurations to extract isosurfaces from the voxels.The algorithm processes each cube voxel in a traversal-based manner,but it does not consider the relationship between the isosurfaces in adjacent cubes.Owing to ambiguity,the final reconstructed model may have holes.In this paper,we propose a marching cube algorithm based on edge growth.The algorithm first extracts seed triangles,grows these seed triangles,and then reconstructs the entire 3D model.According to the position of the growth edge,we propose 17 topological configurations with isosurfaces.The reconstruction results showed that the algorithm can reconstruct the 3D model well.When only the main contour of the 3D model is required,the algorithm performs well.In addition,when there are multiple scattered parts in the data,the algorithm can extract only the 3D contours of the parts connected to the seed by setting the region selected based on the seed.展开更多
Medical images 3D reconstruction is an important part in medical image analysis and processing. Although lots of algorithms have been proposed continuously, speed and accuracy cannot conform to actual needs, which has...Medical images 3D reconstruction is an important part in medical image analysis and processing. Although lots of algorithms have been proposed continuously, speed and accuracy cannot conform to actual needs, which has always been the focus topic. In this paper, we propose an Improved Marching Cubes algorithm ( I-MC) based on the surface rendering theory, which implements 3D reconstruction of the vertebrae. Firstly, we preprocessed the original 2D vertebrae CT images with the bilateral-filter denoising algorithm. Secondly, on the basis of the traditional Marching Cubes algorithm, the seed voxels were extracted and the Region Growing algorithm was used to determine all voxels that contain isosurfaces. Then, the Golden Section instead of the traditional linear interpolation was used to calculate the equivalent point, and this method reduced the calculations of public edges. VTK and OpenGL implemented 3D reconstruction of the vertebrae on GPU quickly and accurately. The experimental results show that when compared with the traditional Marching Cubes algorithm and Mesh Simplification Marching Cubes algorithm, the improved algorithm achieves a significant improvement of reconstruction speed while preserving the accurate results. The efficiency of algorithm is improved dramatically. This method is real-time and achieves the goal of efficient 3D reconstruction of vertebrae CT images.展开更多
The developed visualization methods of two dimensional (2D) site and three dimensional (3D) cube representations have been performed to show the orientation of transition dipole, charge transfer, and electron-hole...The developed visualization methods of two dimensional (2D) site and three dimensional (3D) cube representations have been performed to show the orientation of transition dipole, charge transfer, and electron-hole coherence in two-photon absorption (TPA). The 3D cube representations of transition density can reveal visually the orientation and strength of transition dipole moment, and charge different density show the orientation of charge transfer in TPA. The 2D site representation can reveal visually the electron-hole coherence in TPA. The combination of 2D site and 3D cube representations provide clearly inspect into the charge transfer process and the contribution of excited molecular segments for TPA.展开更多
文摘目的:研究MRI 3D CUBE T_(2)序列检查在踝关节外伤患者韧带损伤诊断中的价值。方法:选择2020年4月—2023年4月于白银市第一人民医院就诊的226例踝关节外伤拟行手术术前患者作为研究对象,按照不同检查方式将患者分为观察组(n=126)与对照组(n=100)。观察组采用MRI 3D CUBE T_(2)序列检查,对照组采取常规MRI检查。比较两组患侧、健侧距腓前韧带测量结果、诊断效能。结果:两组患侧、健侧距腓前韧带宽度及厚度比较,差异无统计学意义(P>0.05)。观察组Ⅰ级踝关节外伤患者韧带损伤诊断准确度、敏感度、特异度、阳性预测值、阴性预测值高于对照组,Ⅱ级患者准确度、敏感度、阴性预测值高于对照组,Ⅲ级患者准确度、特异度、阳性预测值高于对照组,差异有统计学意义(P<0.05)。结论:MRI 3D CUBE T_(2)序列检查踝关节外伤患者韧带损伤诊断效能高于常规MRI检查,可作为治疗效果评价及康复治疗的重要依据。
文摘目的探讨MR 3D CUBE技术对膝关节前交叉韧带损伤的诊断价值。材料与方法对膝关节损伤拟行手术病人术前行MR扫描,以关节镜所见为参考依据,对80例患者86个膝关节行常规MRI序列扫描后加扫3D CUBE T2WI序列,运用AW4.4工作站对3D图像进行后处理重建。分别与关节镜术后结果进行对比分析,计算常规MRI序列及3D CUBE技术在诊断前交叉韧带损伤中的特异度、灵敏度及准确度。结果 3D CUBE T2WI序列在诊断前交叉韧带损伤特异度89%、灵敏度95%、准确度84%;常规MRI序列在诊断前交叉韧带损伤的特异度68%、灵敏度83%、准确度51%。结论 3DCUBE序列扫描时间短,图像可多角度任意旋转,可显示完整前交叉韧带,对前交叉韧带损伤的特异度、灵敏度及准确度较常规MRI序列高。
基金Projects 20020008006 supported by the Exclusive Research Foundation for Doctoral Programs by Ministry of Education of China2006BAK04B04 by the National Key Project of Scientific and Technical Supporting Programs Funded by Ministry of Science & Technology of China
文摘Orebody-rendering techniques are developed using the marching cubes (MC) algorithm. The shape of an orebody is viv- idly displayed in real time and can be used to guide mining design as well. The MC algorithm has been improved in two aspects. By analyzing the principles of the MC algorithm, as well as the features of the specific application, improvements were developed to: eliminate ambiguities by using a unified isosurface constructing method in the voxels, and improve the operating efficiency of the MC algorithm by incorporating an octree structure. The analytical results of the examples demonstrate the effectiveness of our proposal.
基金the NSFC(61972117)the Natural Science Foundation of Heilongjiang Province of China(ZD2019E007)。
文摘The marching cube algorithm is currently one of the most popular three-dimensional(3D)reconstruction surface rendering algorithms.It forms cube voxels based on an input image and then uses 15 basic topological configurations to extract isosurfaces from the voxels.The algorithm processes each cube voxel in a traversal-based manner,but it does not consider the relationship between the isosurfaces in adjacent cubes.Owing to ambiguity,the final reconstructed model may have holes.In this paper,we propose a marching cube algorithm based on edge growth.The algorithm first extracts seed triangles,grows these seed triangles,and then reconstructs the entire 3D model.According to the position of the growth edge,we propose 17 topological configurations with isosurfaces.The reconstruction results showed that the algorithm can reconstruct the 3D model well.When only the main contour of the 3D model is required,the algorithm performs well.In addition,when there are multiple scattered parts in the data,the algorithm can extract only the 3D contours of the parts connected to the seed by setting the region selected based on the seed.
基金Sponsored by the Science and Technology Research Projects of Education Department of Heilongjiang Province(Grant No.12531119)
文摘Medical images 3D reconstruction is an important part in medical image analysis and processing. Although lots of algorithms have been proposed continuously, speed and accuracy cannot conform to actual needs, which has always been the focus topic. In this paper, we propose an Improved Marching Cubes algorithm ( I-MC) based on the surface rendering theory, which implements 3D reconstruction of the vertebrae. Firstly, we preprocessed the original 2D vertebrae CT images with the bilateral-filter denoising algorithm. Secondly, on the basis of the traditional Marching Cubes algorithm, the seed voxels were extracted and the Region Growing algorithm was used to determine all voxels that contain isosurfaces. Then, the Golden Section instead of the traditional linear interpolation was used to calculate the equivalent point, and this method reduced the calculations of public edges. VTK and OpenGL implemented 3D reconstruction of the vertebrae on GPU quickly and accurately. The experimental results show that when compared with the traditional Marching Cubes algorithm and Mesh Simplification Marching Cubes algorithm, the improved algorithm achieves a significant improvement of reconstruction speed while preserving the accurate results. The efficiency of algorithm is improved dramatically. This method is real-time and achieves the goal of efficient 3D reconstruction of vertebrae CT images.
基金This work was supported by the National Natural Science Foundation of China (No.10874234, No.20703064, and No.10604012). Authors thank Prof. Chuan-kui Wang for his valuable suggestions.
文摘The developed visualization methods of two dimensional (2D) site and three dimensional (3D) cube representations have been performed to show the orientation of transition dipole, charge transfer, and electron-hole coherence in two-photon absorption (TPA). The 3D cube representations of transition density can reveal visually the orientation and strength of transition dipole moment, and charge different density show the orientation of charge transfer in TPA. The 2D site representation can reveal visually the electron-hole coherence in TPA. The combination of 2D site and 3D cube representations provide clearly inspect into the charge transfer process and the contribution of excited molecular segments for TPA.