Musical rhythms are represented as sequences of symbols. The sequences may be composed of binary symbols denoting either silent or monophonic sounded pulses, or ternary symbols denoting silent pulses and two types of ...Musical rhythms are represented as sequences of symbols. The sequences may be composed of binary symbols denoting either silent or monophonic sounded pulses, or ternary symbols denoting silent pulses and two types of sounded pulses made up of low-pitched (dum) and high-pitched (tak) sounds. Experiments are described that compare the effectiveness of the many-to-many minimum-weight matching between two sequences to serve as a measure of similarity that correlates well with human judgements of rhythm similarity. This measure is also compared to the often used edit distance and to the one-to-one minimum-weight matching. New results are reported from experiments performed with three widely different datasets of real- world and artificially generated musical rhythms (including Afro-Cuban rhythms), and compared with results previously reported with a dataset of Middle Eastern dum-tak rhythms.展开更多
Wireless edge caching has been proposed to reduce data traffic congestion in backhaul links, and it is being envisioned as one of the key components of next-generation wireless networks. This paper focuses on the infl...Wireless edge caching has been proposed to reduce data traffic congestion in backhaul links, and it is being envisioned as one of the key components of next-generation wireless networks. This paper focuses on the influences of different caching strategies in Device-to-Device(D2D) networks. We model the D2D User Equipments(DUEs) as the Gauss determinantal point process considering the repulsion between DUEs, as well as the caching replacement process as a many-to-many matching game. By analyzing existing caching placement strategies, a new caching strategy is proposed, which represents the preference list of DUEs as the ratio of content popularity to cached probability. There are two distinct features in the proposed caching strategy.(1) It can cache other contents besides high popularity contents.(2) It can improve the cache hit ratio and reduce the latency compared with three caching placement strategies: Least Recently Used(LRU), Equal Probability Random Cache(EPRC), and the Most Popular Content Cache(MPC). Meanwhile, we analyze the effect of caching on the system performance in terms of different content popularity factors and cache capacity. Simulation results show that our proposed caching strategy is superior to the three other comparison strategies and can significantly improve the cache hit ratio and reduce the latency.展开更多
The lattice structure of the set of stable matchings in many-to-many matching model is well known in literature.If preferences of the agents are substitutable,this result can be obtained by fixed-point methods,for tha...The lattice structure of the set of stable matchings in many-to-many matching model is well known in literature.If preferences of the agents are substitutable,this result can be obtained by fixed-point methods,for that purpose an algorithm for finding a fixed-point matching is defined.Since the fixed-point set equals the set of stable matchings,the latter has a lattice structure too.In this paper,we consider a many-to-many matching market where the preferences of firms satisfy substitutability and the law of aggregate demand,and workers have responsive preferences.In this many-to-many matching market,we explicitly compute for any pair of stable matchings the least upper bound and the greatest lower bound,without using fixed-point methods.展开更多
Data sharing and privacy securing present extensive opportunities and challenges in vehicular network.This paper introducestrust access authentication scheme’as a mechanism to achieve real-time monitoring and promote...Data sharing and privacy securing present extensive opportunities and challenges in vehicular network.This paper introducestrust access authentication scheme’as a mechanism to achieve real-time monitoring and promote collaborative sharing for vehicles.Blockchain,which can provide secure authentication and protected privacy,is a crucial technology.However,traditional cloud computing performs poorly in supplying low-latency and fast-response services for moving vehicles.In this situation,edge computing enabled Blockchain network appeals to be a promising method,where moving vehicles can access storage or computing resource and get authenticated from Blockchain edge nodes directly.In this paper,a hierarchical architecture is proposed consist of vehicular network layer,Blockchain edge layer and Blockchain network layer.Through a authentication mechanism adopting digital signature algorithm,it achieves trusted authentication and ensures valid verification.Moreover,a caching scheme based on many-to-many matching is proposed to minimize average delivery delay of vehicles.Simulation results prove that the proposed caching scheme has a better performance than existing schemes based on central-ized model or edge caching strategy in terms of hit ratio and average delay.展开更多
With the development of satellite communication technology,the traditional resource allocation strategies are difficult to meet the requirements of resource utilization efficiency.In order to solve the optimization pr...With the development of satellite communication technology,the traditional resource allocation strategies are difficult to meet the requirements of resource utilization efficiency.In order to solve the optimization problem of resource allocation for multi-layer satellite networks in multi-user scenarios,we propose a new resource allocation scheme based on the many-to-many matching game.This scheme is different from the traditional resource allocation strategies that just consider a trade-off between the new call blocking probability and the handover call failure probability.Based on different preference lists among different layers of medium earth orbit(MEO) satellites,low earth orbit(LEO) satellites,base stations and users,we propose the corresponding algorithms from the perspective of quality of experience(QoE).The simulation results show that the many-to-many matching game scheme can effectively improve both the resource utilization efficiency and QoE,compared with the one-to-one and many-to-one matching algorithms.展开更多
To solve the problem of volunteer dispatch during the Coronavirus Disease 2019(COVID-19)epidemic,a many-to-many two-sided matching volunteer dispatch method based on an improved predator-search algorithm is pro-posed....To solve the problem of volunteer dispatch during the Coronavirus Disease 2019(COVID-19)epidemic,a many-to-many two-sided matching volunteer dispatch method based on an improved predator-search algorithm is pro-posed.First,different evaluation index sets for volunteers and rescue tasks were developed,and weightings were determined using the analytic hierarchy process.Subsequently,the actual and expected values of the different indicators of the two parties were determined,and the triangular fuzzy number was used to calculate the satis-faction of the two parties.Based on this number,we used a linear weighting method to calculate the combined satisfaction and build a many-to-many two-sided matching model according to the demands of both parties.Sub-sequently,an improved predator-search algorithm was used to solve the model.Finally,taking the recruitment of volunteers for pneumonia epidemic prevention and control in Chun’an County as an example,the method proposed in our study was verified.A comparison and analysis of the results further demonstrated the feasibility and advantages of this method.展开更多
文摘Musical rhythms are represented as sequences of symbols. The sequences may be composed of binary symbols denoting either silent or monophonic sounded pulses, or ternary symbols denoting silent pulses and two types of sounded pulses made up of low-pitched (dum) and high-pitched (tak) sounds. Experiments are described that compare the effectiveness of the many-to-many minimum-weight matching between two sequences to serve as a measure of similarity that correlates well with human judgements of rhythm similarity. This measure is also compared to the often used edit distance and to the one-to-one minimum-weight matching. New results are reported from experiments performed with three widely different datasets of real- world and artificially generated musical rhythms (including Afro-Cuban rhythms), and compared with results previously reported with a dataset of Middle Eastern dum-tak rhythms.
基金supported by the Fundamental Research Funds for the Central Universities (Nos.FRF-DF-20-12 and FRF-GF-18-017B)。
文摘Wireless edge caching has been proposed to reduce data traffic congestion in backhaul links, and it is being envisioned as one of the key components of next-generation wireless networks. This paper focuses on the influences of different caching strategies in Device-to-Device(D2D) networks. We model the D2D User Equipments(DUEs) as the Gauss determinantal point process considering the repulsion between DUEs, as well as the caching replacement process as a many-to-many matching game. By analyzing existing caching placement strategies, a new caching strategy is proposed, which represents the preference list of DUEs as the ratio of content popularity to cached probability. There are two distinct features in the proposed caching strategy.(1) It can cache other contents besides high popularity contents.(2) It can improve the cache hit ratio and reduce the latency compared with three caching placement strategies: Least Recently Used(LRU), Equal Probability Random Cache(EPRC), and the Most Popular Content Cache(MPC). Meanwhile, we analyze the effect of caching on the system performance in terms of different content popularity factors and cache capacity. Simulation results show that our proposed caching strategy is superior to the three other comparison strategies and can significantly improve the cache hit ratio and reduce the latency.
基金This research was supported by the Universidad Nacional de San Luis(No.31012)by the Consejo Nacional de Investigaciones Científicas y Técnicas(No.PIP 112-201501-00464).
文摘The lattice structure of the set of stable matchings in many-to-many matching model is well known in literature.If preferences of the agents are substitutable,this result can be obtained by fixed-point methods,for that purpose an algorithm for finding a fixed-point matching is defined.Since the fixed-point set equals the set of stable matchings,the latter has a lattice structure too.In this paper,we consider a many-to-many matching market where the preferences of firms satisfy substitutability and the law of aggregate demand,and workers have responsive preferences.In this many-to-many matching market,we explicitly compute for any pair of stable matchings the least upper bound and the greatest lower bound,without using fixed-point methods.
基金support by Research on Key Technologies of Dynamically Secure Identity Authentication and Risk Control of Power Business in the Science and Technology Project of State Grid Electric Power Company(No.5204XA19003F)National Natural Science Foundation of China(Grant No.601702048)
文摘Data sharing and privacy securing present extensive opportunities and challenges in vehicular network.This paper introducestrust access authentication scheme’as a mechanism to achieve real-time monitoring and promote collaborative sharing for vehicles.Blockchain,which can provide secure authentication and protected privacy,is a crucial technology.However,traditional cloud computing performs poorly in supplying low-latency and fast-response services for moving vehicles.In this situation,edge computing enabled Blockchain network appeals to be a promising method,where moving vehicles can access storage or computing resource and get authenticated from Blockchain edge nodes directly.In this paper,a hierarchical architecture is proposed consist of vehicular network layer,Blockchain edge layer and Blockchain network layer.Through a authentication mechanism adopting digital signature algorithm,it achieves trusted authentication and ensures valid verification.Moreover,a caching scheme based on many-to-many matching is proposed to minimize average delivery delay of vehicles.Simulation results prove that the proposed caching scheme has a better performance than existing schemes based on central-ized model or edge caching strategy in terms of hit ratio and average delay.
基金National Natural Science Foundation of China under Grant No.61871422.
文摘With the development of satellite communication technology,the traditional resource allocation strategies are difficult to meet the requirements of resource utilization efficiency.In order to solve the optimization problem of resource allocation for multi-layer satellite networks in multi-user scenarios,we propose a new resource allocation scheme based on the many-to-many matching game.This scheme is different from the traditional resource allocation strategies that just consider a trade-off between the new call blocking probability and the handover call failure probability.Based on different preference lists among different layers of medium earth orbit(MEO) satellites,low earth orbit(LEO) satellites,base stations and users,we propose the corresponding algorithms from the perspective of quality of experience(QoE).The simulation results show that the many-to-many matching game scheme can effectively improve both the resource utilization efficiency and QoE,compared with the one-to-one and many-to-one matching algorithms.
基金National Social Science Foundation of China(19BGL016).
文摘To solve the problem of volunteer dispatch during the Coronavirus Disease 2019(COVID-19)epidemic,a many-to-many two-sided matching volunteer dispatch method based on an improved predator-search algorithm is pro-posed.First,different evaluation index sets for volunteers and rescue tasks were developed,and weightings were determined using the analytic hierarchy process.Subsequently,the actual and expected values of the different indicators of the two parties were determined,and the triangular fuzzy number was used to calculate the satis-faction of the two parties.Based on this number,we used a linear weighting method to calculate the combined satisfaction and build a many-to-many two-sided matching model according to the demands of both parties.Sub-sequently,an improved predator-search algorithm was used to solve the model.Finally,taking the recruitment of volunteers for pneumonia epidemic prevention and control in Chun’an County as an example,the method proposed in our study was verified.A comparison and analysis of the results further demonstrated the feasibility and advantages of this method.