The implementation method of the IEEE 802.11 Medium Access Control (MAC) protocol is mainly based on DSP (Digital Signal Processor)/ ARM (Advanced Reduced instruction set computer Machine) processor or DSP/ARM IP (Int...The implementation method of the IEEE 802.11 Medium Access Control (MAC) protocol is mainly based on DSP (Digital Signal Processor)/ ARM (Advanced Reduced instruction set computer Machine) processor or DSP/ARM IP (Intellectual Property) core. This paper presents a method based on Nios II soft-core processor embedded in Altera’s Cyclone FPGA (Field Programmable Gate Array) and MicroC/OS-II RTOS (Real-Time Operation System). The benefits and drawbacks of above methods are compared, and then the method presented in this paper is described. The hardware and software partitioning are discussed; the hardware architecture is also illustrated and the MAC software programming is described in detail. The presented method has some advantages, such as low cost, easy-implementation and very suitable for the implementation of IEEE 802.11 MAC in research stage.展开更多
A real-time operating system (RTOS), also named OS, is designed based on the hardware platform of MC68376, and is implemented in the electronic control system for unit pump in diesel engine. A parallel and time-base...A real-time operating system (RTOS), also named OS, is designed based on the hardware platform of MC68376, and is implemented in the electronic control system for unit pump in diesel engine. A parallel and time-based task division method is introduced and the multi-task software architecture is built in the software system for electronic unit pump (EUP) system. The V-model software development process is used to control algorithm of each task. The simulation results of the hardware-in-the-loop simulation system (HILSS) and the engine experimental results show that the OS is an efficient real-time kernel, and can meet the real-time demands of EUP system; The built multi-task software system is real-time, determinate and reliable. V-model development is a good development process of control algorithms for EUP system, the control precision of control system can be ensured, and the development cycle and cost are also decreased.展开更多
This paper presents a new architecture of a graphics system for microkernel operating systems,including real-time operating systems.The following major parts of the architecture are presented:a user-level subsystem re...This paper presents a new architecture of a graphics system for microkernel operating systems,including real-time operating systems.The following major parts of the architecture are presented:a user-level subsystem responsible for interaction with user applications;a bottom-level subsystem providing the functionality for graphics drivers,such as managing graphics output,video memory management,etc.;a kernel-level subsystem providing interaction with the kernel,and performing low-level operations,such as working with physical memory,processes,etc.The mechanisms of interaction of user applications with the user level of the graphics system,as well as interaction of the different levels of the graphics subsystem are presented.The paper pays much attention to various approaches to testing:the use of unit testing,testing using hardware and software emulators.Another important characteristic of a graphics system is its performance,in particular the performance of low-level operations such as memory allocation:the developed architecture suggests using a separate memory allocator which is faster than standard memory allocation functions.Comparison of the performances of graphics system implementation for microkernel real-time operating system and graphics server Xorg is presented,showing significant superiority of the proposed architecture in a number of work scenarios.展开更多
An increasing number of tasks now require the use of hardware accelerators to reduce the time required for computation and display the computational results.This paper presents a new graphics system architecture for o...An increasing number of tasks now require the use of hardware accelerators to reduce the time required for computation and display the computational results.This paper presents a new graphics system architecture for operating systems(OSs)with microkernel architecture,including real-time OSs.The proposed system architecture provides capabilities for displaying graphical images on various information display devices and for accelerating graphical operations on GPU.The architecture of the graphics system uses a concept of allocators to manage system and video memory,provides an abstraction of memory operations with a single interface for video memory management,and simplifies memory handling where incorrect operation is the cause of many failures.A comparison between the performance of a real-time OS and Linux OS implementing the graphics system using the example of a glmark2 benchmark is presented,thereby the superiority of the proposed architecture in several scenarios is demonstrated.展开更多
The controller plays an important rol e in microwave landing system(MLS) navigation equipment.The embedded advanced reduced-instruction-set-computing(RISC) machine(ARM) is introduced to de velop a new MLS controller b...The controller plays an important rol e in microwave landing system(MLS) navigation equipment.The embedded advanced reduced-instruction-set-computing(RISC) machine(ARM) is introduced to de velop a new MLS controller based on the functional requirements.A design includ ing hardware and software of an ARM system is given.The hardware design involve s a ARM smallest system and its interface.μC/OS-II,a good real-time operating system(RTOS),is i ntroduced in the software design.The task partitioning and management are also i nvolved.The experimental results demonstrate that the embedded ARM technique is an effective way in the complex multi-task system,and it meets the high inte gration and real-time processing requirements of the navigation equipment.展开更多
文摘The implementation method of the IEEE 802.11 Medium Access Control (MAC) protocol is mainly based on DSP (Digital Signal Processor)/ ARM (Advanced Reduced instruction set computer Machine) processor or DSP/ARM IP (Intellectual Property) core. This paper presents a method based on Nios II soft-core processor embedded in Altera’s Cyclone FPGA (Field Programmable Gate Array) and MicroC/OS-II RTOS (Real-Time Operation System). The benefits and drawbacks of above methods are compared, and then the method presented in this paper is described. The hardware and software partitioning are discussed; the hardware architecture is also illustrated and the MAC software programming is described in detail. The presented method has some advantages, such as low cost, easy-implementation and very suitable for the implementation of IEEE 802.11 MAC in research stage.
文摘A real-time operating system (RTOS), also named OS, is designed based on the hardware platform of MC68376, and is implemented in the electronic control system for unit pump in diesel engine. A parallel and time-based task division method is introduced and the multi-task software architecture is built in the software system for electronic unit pump (EUP) system. The V-model software development process is used to control algorithm of each task. The simulation results of the hardware-in-the-loop simulation system (HILSS) and the engine experimental results show that the OS is an efficient real-time kernel, and can meet the real-time demands of EUP system; The built multi-task software system is real-time, determinate and reliable. V-model development is a good development process of control algorithms for EUP system, the control precision of control system can be ensured, and the development cycle and cost are also decreased.
基金This work was supported by SRISA RAS fundamental scientific research 47 GP(No.FNEF-2022-0022).
文摘This paper presents a new architecture of a graphics system for microkernel operating systems,including real-time operating systems.The following major parts of the architecture are presented:a user-level subsystem responsible for interaction with user applications;a bottom-level subsystem providing the functionality for graphics drivers,such as managing graphics output,video memory management,etc.;a kernel-level subsystem providing interaction with the kernel,and performing low-level operations,such as working with physical memory,processes,etc.The mechanisms of interaction of user applications with the user level of the graphics system,as well as interaction of the different levels of the graphics subsystem are presented.The paper pays much attention to various approaches to testing:the use of unit testing,testing using hardware and software emulators.Another important characteristic of a graphics system is its performance,in particular the performance of low-level operations such as memory allocation:the developed architecture suggests using a separate memory allocator which is faster than standard memory allocation functions.Comparison of the performances of graphics system implementation for microkernel real-time operating system and graphics server Xorg is presented,showing significant superiority of the proposed architecture in a number of work scenarios.
基金supported by the National Assignment for SRISA RAS(No.FNEF-2022-0022).
文摘An increasing number of tasks now require the use of hardware accelerators to reduce the time required for computation and display the computational results.This paper presents a new graphics system architecture for operating systems(OSs)with microkernel architecture,including real-time OSs.The proposed system architecture provides capabilities for displaying graphical images on various information display devices and for accelerating graphical operations on GPU.The architecture of the graphics system uses a concept of allocators to manage system and video memory,provides an abstraction of memory operations with a single interface for video memory management,and simplifies memory handling where incorrect operation is the cause of many failures.A comparison between the performance of a real-time OS and Linux OS implementing the graphics system using the example of a glmark2 benchmark is presented,thereby the superiority of the proposed architecture in several scenarios is demonstrated.
文摘The controller plays an important rol e in microwave landing system(MLS) navigation equipment.The embedded advanced reduced-instruction-set-computing(RISC) machine(ARM) is introduced to de velop a new MLS controller based on the functional requirements.A design includ ing hardware and software of an ARM system is given.The hardware design involve s a ARM smallest system and its interface.μC/OS-II,a good real-time operating system(RTOS),is i ntroduced in the software design.The task partitioning and management are also i nvolved.The experimental results demonstrate that the embedded ARM technique is an effective way in the complex multi-task system,and it meets the high inte gration and real-time processing requirements of the navigation equipment.