The unmanned aerial vehicle(UAV)swarm technology is one of the research hotspots in recent years.With the continuous improvement of autonomous intelligence of UAV,the swarm technology of UAV will become one of the mai...The unmanned aerial vehicle(UAV)swarm technology is one of the research hotspots in recent years.With the continuous improvement of autonomous intelligence of UAV,the swarm technology of UAV will become one of the main trends of UAV development in the future.This paper studies the behavior decision-making process of UAV swarm rendezvous task based on the double deep Q network(DDQN)algorithm.We design a guided reward function to effectively solve the problem of algorithm convergence caused by the sparse return problem in deep reinforcement learning(DRL)for the long period task.We also propose the concept of temporary storage area,optimizing the memory playback unit of the traditional DDQN algorithm,improving the convergence speed of the algorithm,and speeding up the training process of the algorithm.Different from traditional task environment,this paper establishes a continuous state-space task environment model to improve the authentication process of UAV task environment.Based on the DDQN algorithm,the collaborative tasks of UAV swarm in different task scenarios are trained.The experimental results validate that the DDQN algorithm is efficient in terms of training UAV swarm to complete the given collaborative tasks while meeting the requirements of UAV swarm for centralization and autonomy,and improving the intelligence of UAV swarm collaborative task execution.The simulation results show that after training,the proposed UAV swarm can carry out the rendezvous task well,and the success rate of the mission reaches 90%.展开更多
如何在客户规定的时间内合理安排车辆运输路线,一直是物流领域亟待解决的问题。基于此,文章提出使用基于软更新策略的决斗双重深度Q网络(Dueling Double Deep Q-network,D3QN),设计动作空间、状态空间与奖励函数,对带时间窗的绿色车辆...如何在客户规定的时间内合理安排车辆运输路线,一直是物流领域亟待解决的问题。基于此,文章提出使用基于软更新策略的决斗双重深度Q网络(Dueling Double Deep Q-network,D3QN),设计动作空间、状态空间与奖励函数,对带时间窗的绿色车辆路径问题进行建模与求解。选择了小、中、大规模的总计18个算例,将三种算法的实验结果在平均奖励、平均调度车辆数、平均里程和运算时间四个维度进行比较。实验结果表明:在大多数算例中,与Double DQN和Dueling DQN相比,D3QN能在可接受的增加时间范围内,获得更高的奖励函数,调度更少的车辆数,运输更短的里程,实现绿色调度的目标。展开更多
基金supported by the Aeronautical Science Foundation(2017ZC53033).
文摘The unmanned aerial vehicle(UAV)swarm technology is one of the research hotspots in recent years.With the continuous improvement of autonomous intelligence of UAV,the swarm technology of UAV will become one of the main trends of UAV development in the future.This paper studies the behavior decision-making process of UAV swarm rendezvous task based on the double deep Q network(DDQN)algorithm.We design a guided reward function to effectively solve the problem of algorithm convergence caused by the sparse return problem in deep reinforcement learning(DRL)for the long period task.We also propose the concept of temporary storage area,optimizing the memory playback unit of the traditional DDQN algorithm,improving the convergence speed of the algorithm,and speeding up the training process of the algorithm.Different from traditional task environment,this paper establishes a continuous state-space task environment model to improve the authentication process of UAV task environment.Based on the DDQN algorithm,the collaborative tasks of UAV swarm in different task scenarios are trained.The experimental results validate that the DDQN algorithm is efficient in terms of training UAV swarm to complete the given collaborative tasks while meeting the requirements of UAV swarm for centralization and autonomy,and improving the intelligence of UAV swarm collaborative task execution.The simulation results show that after training,the proposed UAV swarm can carry out the rendezvous task well,and the success rate of the mission reaches 90%.