Large plane displays are often achieved by combining tiled imaging elements, which give the appearance of a single, seamless display. However, this is difficult to realize in practical use, since differences in color ...Large plane displays are often achieved by combining tiled imaging elements, which give the appearance of a single, seamless display. However, this is difficult to realize in practical use, since differences in color will make the tiles dis-tinct even if the geometric calibration is perfect. The paper presents an approach of color calibration using cubic B- spline. According to the theory of cubic B-spline, we construct the color transfer function of each projector. This ap-proach reduces the color and photometric non-uniformities to achieve seamless tiled multi-projector display well. Finally, we propose the difference between blending region and overlapping region which can help to achieve a better effect of alpha blending.展开更多
为了达成显示动态三维地理信息系统(Geographic Information System,GIS)场景的立体视差和运动视差的目的。本文讲述了如何利用投影仪阵列构成的多视点自由立体投影显示系统,重点阐述了三维GIS信息的在PC端的同步传输以及投影图像的校...为了达成显示动态三维地理信息系统(Geographic Information System,GIS)场景的立体视差和运动视差的目的。本文讲述了如何利用投影仪阵列构成的多视点自由立体投影显示系统,重点阐述了三维GIS信息的在PC端的同步传输以及投影图像的校正。并以此方法构建的系统在展示GIS信息时得到了较好的裸眼立体视觉体验。展开更多
文摘Large plane displays are often achieved by combining tiled imaging elements, which give the appearance of a single, seamless display. However, this is difficult to realize in practical use, since differences in color will make the tiles dis-tinct even if the geometric calibration is perfect. The paper presents an approach of color calibration using cubic B- spline. According to the theory of cubic B-spline, we construct the color transfer function of each projector. This ap-proach reduces the color and photometric non-uniformities to achieve seamless tiled multi-projector display well. Finally, we propose the difference between blending region and overlapping region which can help to achieve a better effect of alpha blending.
文摘为了达成显示动态三维地理信息系统(Geographic Information System,GIS)场景的立体视差和运动视差的目的。本文讲述了如何利用投影仪阵列构成的多视点自由立体投影显示系统,重点阐述了三维GIS信息的在PC端的同步传输以及投影图像的校正。并以此方法构建的系统在展示GIS信息时得到了较好的裸眼立体视觉体验。