Mario Paint, the 1992 Nintendo game for the Super NES, remains an accessible environment for musical creativity and sound exploration within its music mode. Although developed for a gaming system, the game's music mo...Mario Paint, the 1992 Nintendo game for the Super NES, remains an accessible environment for musical creativity and sound exploration within its music mode. Although developed for a gaming system, the game's music mode is a streamlined tool built upon basic music theory and music composition. Through familiar video game sounds and icon and Westem music notation, players are able to compose chipttme works and explore the nature of sound through an inviting interface. Similar music composition software upgrades the process of composition established in Mario Paint, allowing for digital distribution and dissemination. Mario Paint continues to inspire new projects in the areas of video games and scholastic studies. Mario Paint and its successors are very reasonable entry-level programs for chiptune composers and fledgling music students展开更多
In this paper, we conduct research on modem music composition development direction under the digital and computer background. We can hear the music work, at ordinary times is the musician and sound engineer through t...In this paper, we conduct research on modem music composition development direction under the digital and computer background. We can hear the music work, at ordinary times is the musician and sound engineer through three different stages of product created by mutual cooperation. The development of computer music has impact to the music every aspect of life, including various music creation process, cause the changes of some design principles. This change may be denied the traditional, also may be denied the traditional that is on the development of traditional principles. We integrate the concepts and principles of the digital perspective to propose our methodology on issues of computer music develooment that holds vital siznificance and meaning.展开更多
文摘Mario Paint, the 1992 Nintendo game for the Super NES, remains an accessible environment for musical creativity and sound exploration within its music mode. Although developed for a gaming system, the game's music mode is a streamlined tool built upon basic music theory and music composition. Through familiar video game sounds and icon and Westem music notation, players are able to compose chipttme works and explore the nature of sound through an inviting interface. Similar music composition software upgrades the process of composition established in Mario Paint, allowing for digital distribution and dissemination. Mario Paint continues to inspire new projects in the areas of video games and scholastic studies. Mario Paint and its successors are very reasonable entry-level programs for chiptune composers and fledgling music students
文摘In this paper, we conduct research on modem music composition development direction under the digital and computer background. We can hear the music work, at ordinary times is the musician and sound engineer through three different stages of product created by mutual cooperation. The development of computer music has impact to the music every aspect of life, including various music creation process, cause the changes of some design principles. This change may be denied the traditional, also may be denied the traditional that is on the development of traditional principles. We integrate the concepts and principles of the digital perspective to propose our methodology on issues of computer music develooment that holds vital siznificance and meaning.