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Distributed Nash Equilibrium Seeking for General Networked Games With Bounded Disturbances 被引量:2
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作者 Maojiao Ye Danhu Li +1 位作者 Qing-Long Han Lei Ding 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2023年第2期376-387,共12页
This paper is concerned with anti-disturbance Nash equilibrium seeking for games with partial information.First,reduced-order disturbance observer-based algorithms are proposed to achieve Nash equilibrium seeking for ... This paper is concerned with anti-disturbance Nash equilibrium seeking for games with partial information.First,reduced-order disturbance observer-based algorithms are proposed to achieve Nash equilibrium seeking for games with firstorder and second-order players,respectively.In the developed algorithms,the observed disturbance values are included in control signals to eliminate the influence of disturbances,based on which a gradient-like optimization method is implemented for each player.Second,a signum function based distributed algorithm is proposed to attenuate disturbances for games with secondorder integrator-type players.To be more specific,a signum function is involved in the proposed seeking strategy to dominate disturbances,based on which the feedback of the velocity-like states and the gradients of the functions associated with players achieves stabilization of system dynamics and optimization of players'objective functions.Through Lyapunov stability analysis,it is proven that the players'actions can approach a small region around the Nash equilibrium by utilizing disturbance observerbased strategies with appropriate control gains.Moreover,exponential(asymptotic)convergence can be achieved when the signum function based control strategy(with an adaptive control gain)is employed.The performance of the proposed algorithms is tested by utilizing an integrated simulation platform of virtual robot experimentation platform(V-REP)and MATLAB. 展开更多
关键词 Distributed networks disturbance rejection Nash equilibrium networked games
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A Matrix Approach to the Modeling and Analysis of Networked Evolutionary Games With Time Delays 被引量:7
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作者 Guodong Zhao Yuzhen Wang Haitao Li 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2018年第4期818-826,共9页
Using the semi-tensor product method, this paper investigates the modeling and analysis of networked evolutionary games(NEGs) with finite memories, and presents a number of new results. Firstly, a kind of algebraic ex... Using the semi-tensor product method, this paper investigates the modeling and analysis of networked evolutionary games(NEGs) with finite memories, and presents a number of new results. Firstly, a kind of algebraic expression is formulated for the networked evolutionary games with finite memories, based on which the behavior of the corresponding evolutionary game is analyzed. Secondly, under a proper assumption, the existence of Nash equilibrium of the given networked evolutionary games is proved and a free-type strategy sequence is designed for the convergence to the Nash equilibrium. Finally, an illustrative example is worked out to support the obtained new results. 展开更多
关键词 Fictitious play process Nash equilibrium networked evolutionary games(NEGs) semi-tensor product of matrices
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Evolutionary Games in Two-Layer Networks with the Introduction of Dominant Strategy
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作者 陈长权 代琼琳 +1 位作者 韩文臣 杨俊忠 《Chinese Physics Letters》 SCIE CAS CSCD 2017年第2期131-134,共4页
We study evolutionary games in two-layer networks by introducing the correlation between two layers through the C-dominance or the D-dominance. We assume that individuals play prisoner's dilemma game(PDG) in one l... We study evolutionary games in two-layer networks by introducing the correlation between two layers through the C-dominance or the D-dominance. We assume that individuals play prisoner's dilemma game(PDG) in one layer and snowdrift game(SDG) in the other. We explore the dependences of the fraction of the strategy cooperation in different layers on the game parameter and initial conditions. The results on two-layer square lattices show that, when cooperation is the dominant strategy; initial conditions strongly influence cooperation in the PDG layer while have no impact in the SDG layer. Moreover,in contrast to the result for PDG in single-layer square lattices, the parameter regime where cooperation could be maintained expands significantly in the PDG layer. We also investigate the effects of mutation and network topology. We find that different mutation rates do not change the cooperation behaviors. Moreover,similar behaviors on cooperation could be found in two-layer random networks. 展开更多
关键词 SDG Evolutionary games in Two-Layer networks with the Introduction of Dominant Strategy PDG
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Stability Analysis of Networked Evolutionary Games with Profile-Dependent Delays
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作者 ZHENG Yating LI Changxi FENG Jun-e 《Journal of Systems Science & Complexity》 SCIE EI CSCD 2023年第6期2292-2308,共17页
This paper investigates the networked evolutionary games(NEGs)with profile-dependent delays,including modeling and stability analysis.Profile-dependent delay,which varies with the game profiles,slows the information t... This paper investigates the networked evolutionary games(NEGs)with profile-dependent delays,including modeling and stability analysis.Profile-dependent delay,which varies with the game profiles,slows the information transmission between participants.Firstly,the dynamics model is proposed for the profile-dependent delayed NEG,then the algebraic formulation is established using the algebraic state space approach.Secondly,the dynamic behavior of the game is discussed,involving general stability and evolutionarily stable profile analysis.Necessary and sufficient criteria are derived using the matrices,which can be easily verified by mathematical software.Finally,a numerical example is carried out to demonstrate the validity of the theoretical results. 展开更多
关键词 Evolutionarily stable profile networked evolutionary games profile-dependent delays semi-tensor product of matrices stability
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Set Stability of Probabilistic Time-Delay Boolean Networks with Impulsive Effect
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作者 SHI Shengnan XU Yong 《Journal of Systems Science & Complexity》 SCIE EI CSCD 2021年第6期2182-2194,共13页
This paper investigates the set stability of probabilistic time-delay Boolean networks(PTDBN)with impulsive effect.Firstly,using the algebraic state space representation,an equivalent stochastic system is established ... This paper investigates the set stability of probabilistic time-delay Boolean networks(PTDBN)with impulsive effect.Firstly,using the algebraic state space representation,an equivalent stochastic system is established for PTDBN with impulsive effect.Then,based on the probabilistic state transition matrix,a necessary and sufficient condition is presented for the set stability of PTDBN with impulsive effect.Finally,the obtained new result is applied to the networked evolutionary game with memories. 展开更多
关键词 Boolean networks impulsive effect networked evolutionary game set stability
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Dynamic multicast sharing protection algorithm based on fuzzy game in multi-domain optical network
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作者 吴启武 陈浩 +1 位作者 姜灵芝 周阳 《Optoelectronics Letters》 EI 2020年第6期455-461,共7页
Aiming at the problem of dynamic multicast service protection in multi-domain optical network, this paper proposes a dynamic multicast sharing protection algorithm based on fuzzy game in multi-domain optical network. ... Aiming at the problem of dynamic multicast service protection in multi-domain optical network, this paper proposes a dynamic multicast sharing protection algorithm based on fuzzy game in multi-domain optical network. The algorithm uses the minimum cost spanning tree strategy and fuzzy game theory. First, it virtualizes two planes to calculate the multicast tree and the multicast protection tree respectively. Then, it performs a fuzzy game to form a cooperative alliance to optimize the path composition of each multicast tree. Finally, it generates a pair of optimal multicast work tree and multicast protection tree for dynamic multicast services. The time complexity of the algorithm is O(k3 m2 n), where n represents the number of nodes in the networks, k represents the number of dynamic multicast requests, and m represents the number of destination nodes for each multicast request. The experimental results show that the proposed algorithm reduces significantly the blocking rate of dynamic multicast services, and improves the utilization of optical network resources within a certain number of dynamic multicast request ranges. 展开更多
关键词 SERVICE Dynamic multicast sharing protection algorithm based on fuzzy game in multi-domain optical network DOMAIN
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A Dynamic Network Game of the Fintech Industry
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作者 David W.K.Yeung Leon A.Petrosyan Ying-Xuan Zhang 《Journal of the Operations Research Society of China》 EI 2024年第1期5-33,共29页
Economies of scale,economies of scope,and technology spillover are decisive eco-nomic elements that are crucial to the development in the Fintech industry.Thesepositive externalities are often realized through network... Economies of scale,economies of scope,and technology spillover are decisive eco-nomic elements that are crucial to the development in the Fintech industry.Thesepositive externalities are often realized through network links.In this paper,we presenta dynamic network offinancialfirms which exhibits these decisive elements.Thenetwork game equilibria are characterized.A Pareto efficient solution involving col-laboration of allfirms is provided.To obtain a fair-share distribution of cooperativegains,the Shapley value is adopted as the sharing mechanism.Payoff distributionmechanisms which guarantee the fulfilment of the Shapley value distribution in eachstage of the cooperation duration are derived. 展开更多
关键词 network game network equilibria Shapley value Pareto efficientcooperation
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Network Evolution Analysis of Vehicle Road-Driving Behavior Strategies and Design of Information Guidance Algorithm
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作者 Tong Lyu Lefeng Shi Weijun He 《Journal of Social Computing》 EI 2024年第1期58-87,共30页
By analyzing the influence of time and safety factors on the behavior strategies of vehicles on the road,a network game evolution model between drivers that considers the behavior strategies of the driving vehicle its... By analyzing the influence of time and safety factors on the behavior strategies of vehicles on the road,a network game evolution model between drivers that considers the behavior strategies of the driving vehicle itself and its neighbors is constructed,and the competition relationship between different types of cars is studied.The influence of the proportion of driving vehicle types on the potential risk of the road is also discussed.This paper presents a guidance algorithm for vehicle dynamic behavior preference information.The correctness of the algorithm is verified by an example.Research shows:The choice of behavior strategies,such as speeding and lane changing,is related to the expected benefits of time,safety,and neighboring vehicle strategies,and the critical value of payable benefits is obtained.The higher the proportion of aggressive vehicles on the road,the greater the potential risk on the road.Whether there is a vehicle in the adjacent lane of the driving vehicle will affect the type of driving vehicle.Information guidance helps to stabilize the state of vehicles on the road,and the policy transition probability also helps stabilize the form of vehicles cars on the road.Still,information guidance has a more significant impact on the transition of vehicle types.Finally,the guidance strategy of managers is given when the road is smooth and congested. 展开更多
关键词 user portrait information guidance network game risk appetite
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A survey on potential evolutionary game and its applications 被引量:1
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作者 Daizhan Cheng Yuanhua Wang Ting Liu 《Journal of Control and Decision》 EI 2015年第1期26-45,共20页
Basic concepts about the finite potential games and the networked evolutionary games(NEGs)are introduced.Some new developments are surveyed,including(i)formulas for verifying whether a finite game is(weighted)potentia... Basic concepts about the finite potential games and the networked evolutionary games(NEGs)are introduced.Some new developments are surveyed,including(i)formulas for verifying whether a finite game is(weighted)potential and for calculating the(weighted)potential function;and(ii)the fundamental network equation and strategy profile dynamics of NEGs.Then some applications are introduced,which include:(i)convergence of NEGs;(ii)congestion control;(iii)distributed coverage of graphs. 展开更多
关键词 potential function networked Evolutionary Game CONVERGENCE congestion control distributed coverage of graphs semi-tensor product of matrices
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