Broadcasting is an important operation and been widely used in wireless sensor networks (WSNs). These networks are power constrained as nodes operate with limited battery power. Wireless sensor networks are spatial ...Broadcasting is an important operation and been widely used in wireless sensor networks (WSNs). These networks are power constrained as nodes operate with limited battery power. Wireless sensor networks are spatial graphs that have much more clustered and much high path-length characteristics. After considering energy- efficient broadcasting in such networks, by combining the small-world characteristic of WSNs and the properties of ant algorithm to quickly identify an optimal path, small-world power-aware broadcast algorithm is introduced and evaluated. Given different densities of network, simulation results show that our algorithm significantly improves life of networks and also reduces communication distances and power consumption.展开更多
One of the key challenges in ad-hoc networks is the resource discovery problem.How efciently&quickly the queried resource/object can be resolved in such a highly dynamic self-evolving network is the underlying que...One of the key challenges in ad-hoc networks is the resource discovery problem.How efciently&quickly the queried resource/object can be resolved in such a highly dynamic self-evolving network is the underlying question?Broadcasting is a basic technique in the Mobile Ad-hoc Networks(MANETs),and it refers to sending a packet from one node to every other node within the transmission range.Flooding is a type of broadcast where the received packet is retransmitted once by every node.The naive ooding technique oods the network with query messages,while the random walk scheme operates by contacting subsets of each node’s neighbors at every step,thereby restricting the search space.Many earlier works have mainly focused on the simulation-based analysis of ooding technique,and its variants,in a wired network scenario.Although,there have been some empirical studies in peer-to-peer(P2P)networks,the analytical results are still lacking,especially in the context of mobile P2P networks.In this article,we mathematically model different widely used existing search techniques,and compare with the proposed improved random walk method,a simple lightweight approach suitable for the non-DHT architecture.We provide analytical expressions to measure the performance of the different ooding-based search techniques,and our proposed technique.We analytically derive 3 relevant key performance measures,i.e.,the avg.number of steps needed to nd a resource,the probability of locating a resource,and the avg.number of messages generated during the entire search process.展开更多
Reusing code fragments by copying and pasting them with or without minor adaptation is a common activity in software development.As a result,software systems often contain sections of code that are very similar,called...Reusing code fragments by copying and pasting them with or without minor adaptation is a common activity in software development.As a result,software systems often contain sections of code that are very similar,called code clones.Code clones are beneficial in reducing software development costs and development risks.However,recent studies have indicated some negative impacts as a result.In order to effectively manage and utilize the clones,we design an approach for recommending refactoring clones based on a Bayesian network.Firstly,clone codes are detected from the source code.Secondly,the clones that need to be refactored are identified,and the static and evolutions features are extracted to build the feature database.Finally,the Bayesian network classifier is used for training and evaluating the classification results.Based on more than 640 refactor examples of five open source software developed in C,we observe a considerable enhancement.The results show that the accuracy of the approach is larger than 90%.We believe our approach will provide a more accurate and reasonable code refactoring and maintenance advice for software developers.展开更多
As a fundamental operation in ad hoc networks,broadcast could achieve efficient message propagations.Particularl y in the cognitive radio ad hoc network where unlicensed users have different sets of available channels...As a fundamental operation in ad hoc networks,broadcast could achieve efficient message propagations.Particularl y in the cognitive radio ad hoc network where unlicensed users have different sets of available channels,broadcasts are carried out on multiple channels.Accordingly,channel selection and collision avoidance are challenging issues to balance the efficiency against the reliability of broadcasting.In this paper,an anticollision selective broadcast protocol,called acSB,is proposed.A channel selection algorithm based on limited neighbor information is considered to maximize success rates of transmissions once the sender and receiver have the same channel.Moreover,an anticollision scheme is adopted to avoid simultaneous rebroadcasts.Consequently,the proposed broadcast acSB outperforms other approaches in terms of smaller transmission delay,higher message reach rate and fewer broadcast collisions evaluated by simulations under different scenarios.展开更多
An improved internetworking approach is proposed to enhance the Internet connectivity which is deteriorated due to unidirectional links and blind rebroadcasting of gateway discovery packets for mobile ad hoc networks....An improved internetworking approach is proposed to enhance the Internet connectivity which is deteriorated due to unidirectional links and blind rebroadcasting of gateway discovery packets for mobile ad hoc networks. The hybrid gateway discovery scheme that combined the advantages of a proactive and reactive gateway discovery approach is used to achieve high connectivity while keeping overhead costs low. By exchanging ad hoc on-demand distance vector (AODV) hello packet which includes additional fields named symmetric neighbor list and asymmetric neighbor list, unidirectional links are removed from route computation and broadcast storm can also be relieved simultaneously. Performance results using ns-2 simulations, under varying numbers of unidirectional links and node speeds, show that this improved Internet connectivity approach can provide better performance than others.展开更多
Recently, network coding has been applied to the loss recovery of reliable broadcast transmission in wireless networks. Since it was proved that fi nding the optimal set of lost packets for XOR-ing is a complex NP-com...Recently, network coding has been applied to the loss recovery of reliable broadcast transmission in wireless networks. Since it was proved that fi nding the optimal set of lost packets for XOR-ing is a complex NP-complete problem, the available time-based retransmission scheme and its enhanced retransmission scheme have exponential computational complexity and thus are not scalable to large networks. In this paper, we present an efficient heuristic scheme based on hypergraph coloring and also its enhanced heuristic scheme to improve the transmission efficiency. Basically, our proposed schemes fi rst create a hypergraph according to the packet-loss matrix. Then our schemes solve the problem of generating XORed packets by coloring the edges of hypergraph. Extensive simulation results demonstrate that, the heuristic scheme based on hypergraph coloring and its enhanced scheme can achieve almost the same transmission efficiency as the available ones, but have much lower computational complexity, which is very important for the wireless devices without high computation capacity.展开更多
In traditional wireless broadcast networks,a corrupted packet must be retransmitted even if it has been lost by only one receiver.Obviously,this is not bandwidth-efficient for the receivers that already hold the retra...In traditional wireless broadcast networks,a corrupted packet must be retransmitted even if it has been lost by only one receiver.Obviously,this is not bandwidth-efficient for the receivers that already hold the retransmitted packet.Therefore,it is important to develop a method to realise efficient broadcast transmission.Network coding is a promising technique in this scenario.However,none of the proposed schemes achieves both high transmission efficiency and low computational complexity simultaneously so far.To address this problem,a novel Efficient Opportunistic Network Coding Retransmission(EONCR)scheme is proposed in this paper.This scheme employs a new packet scheduling algorithm which uses a Packet Distribution Matrix(PDM)directly to select the coded packets.The analysis and simulation results indicate that transmission efficiency of EONCR is over 0.1,more than the schemes proposed previously in some simulation conditions,and the computational overhead is reduced substantially.Hence,it has great application prospects in wireless broadcast networks,especially energyand bandwidth-limited systems such as satellite broadcast systems and Planetary Networks(PNs).展开更多
Fast data synchronization in wireless ad hoc networks is a challenging and critical problem.It is fundamental for efficient information fusion,control and decision in distributed systems.Previously,distributed data sy...Fast data synchronization in wireless ad hoc networks is a challenging and critical problem.It is fundamental for efficient information fusion,control and decision in distributed systems.Previously,distributed data synchronization was mainly studied in the latency-tolerant distributed databases,or assuming the general model of wireless ad hoc networks.In this paper,we propose a pair of linear network coding(NC)and all-to-all broadcast based fast data synchronization algorithms for wireless ad hoc networks whose topology is under operator’s control.We consider both data block selection and transmitting node selection for exploiting the benefits of NC.Instead of using the store-and-forward protocol as in the conventional uncoded approach,a compute-and-forward protocol is used in our scheme,which improves the transmission efficiency.The performance of the proposed algorithms is studied under different values of network size,network connection degree,and per-hop packet error rate.Simulation results demonstrate that our algorithms significantly reduce the times slots used for data synchronization compared with the baseline that does not use NC.展开更多
In order to enhance the accuracy and reliability of wireless location under non-line-of-sight (NLOS) environments,a novel neural network (NN) location approach using the digital broadcasting signals is presented. ...In order to enhance the accuracy and reliability of wireless location under non-line-of-sight (NLOS) environments,a novel neural network (NN) location approach using the digital broadcasting signals is presented. By the learning ability of the NN and the closely approximate unknown function to any degree of desired accuracy,the input-output mapping relationship between coordinates and the measurement data of time of arrival (TOA) and time difference of arrival (TDOA) is established. A real-time learning algorithm based on the extended Kalman filter (EKF) is used to train the multilayer perceptron (MLP) network by treating the linkweights of a network as the states of the nonlinear dynamic system. Since the EKF-based learning algorithm approximately gives the minimum variance estimate of the linkweights,the convergence is improved in comparison with the backwards error propagation (BP) algorithm. Numerical results illustrate thatthe proposedalgorithmcanachieve enhanced accuracy,and the performance ofthe algorithmis betterthanthat of the BP-based NN algorithm and the least squares (LS) algorithm in the NLOS environments. Moreover,this location method does not depend on a particular distribution of the NLOS error and does not need line-of-sight ( LOS ) or NLOS identification.展开更多
Due to the mutual interference and sharing of wireless links in TDMA wireless sensor networks, conflicts will occur when data messages are transmitting between nodes. The broadcast scheduling problem (BSP) is aimed ...Due to the mutual interference and sharing of wireless links in TDMA wireless sensor networks, conflicts will occur when data messages are transmitting between nodes. The broadcast scheduling problem (BSP) is aimed to schedule each node in different slot of fixed length frame at least once, and the objective of BSP is to seek for the optimal feasible solution, which has the shortest length of frame slots, as well as the maximum node transmission. A two-stage mixed algorithm based on a fuzzy Hopfield neural network is proposed to solve this BSP in wireless sensor network. In the first stage, a modified sequential vertex coloring algorithm is adopted to obtain a minimal TDMA frame length. In the second stage, the fuzzy Hopfleld network is utilized to maximize the channel utilization ratio. Experimental results, obtained from the running on three benchmark graphs, show that the algorithm can achieve better performance with shorter frame length and higher channel utilizing ratio than other exiting BSP solutions.展开更多
Wireless sensor networks (WSNs) consist of sensor nodes that broadcast a message within a network. Efficient broadcasting is a key requirement in sensor networks and has been a focal point of research over the last ...Wireless sensor networks (WSNs) consist of sensor nodes that broadcast a message within a network. Efficient broadcasting is a key requirement in sensor networks and has been a focal point of research over the last few years. There are many challenging tasks in the network, including redundancy control and sensor node localization that mainly depend on broadcasting. In this paper, we propose a broadcasting algorithm to control redundancy and improve localization (BACRIL) in WSNs. The proposed algorithm incorporates the benefits of the gossip protocol for optimizing message broadcasting within the network. Simulation results show a controlled level of redundancy, which is up to 57.6% if the number of sensor nodes deployed in a 500 m×500 m area are increased from 50 to 500.展开更多
Establishing entanglement is an essential task of quantum communication technology.Beyond entanglement,quantum discord,as a measure of quantum correlation,is a necessary prerequisite to the success of entanglement dis...Establishing entanglement is an essential task of quantum communication technology.Beyond entanglement,quantum discord,as a measure of quantum correlation,is a necessary prerequisite to the success of entanglement distribution.To realize efficient quantum communication based on quantum discord,in this paper,we consider the practical advantages of continuous variables and propose a feasible continuous-variable quantum network coding scheme based on quantum discord.By means of entanglement distribution by separable states,it can achieve quantum entanglement distribution from sources to targets in a butterfly network.Compared with the representative discrete-variable quantum network coding schemes,the proposed continuous-variable quantum network coding scheme has a higher probability of entanglement distribution and defends against eavesdropping and forgery attacks.Particularly,the deduced relationship indicates that the increase in entanglement is less than or equal to quantum discord.展开更多
To adjust the variance of source rate in linear broadcast networks, global encoding kernels should have corresponding dimensions to instruct the decoding process. The algorithm of constructing such global encoding ker...To adjust the variance of source rate in linear broadcast networks, global encoding kernels should have corresponding dimensions to instruct the decoding process. The algorithm of constructing such global encoding kernels is to adjust heterogeneous network to possible link failures. Linear algebra, graph theory and group theory are applied to construct one series of global encoding kernels which are applicable to all source rates. The effectiveness and existence of such global encoding kernels are proved. Based on 2 information flow, the algorithm of construction is explicitly given within polynomial time O(|E| |T|.ω^2max), and the memory complexity of algorithm is O(|E|). Both time and memory complexity of this algorithm proposed can be O(ωmax) less than those of algorithms in related works.展开更多
As the current medium access control protocols with Multiple Input Multiple Output (MIMO) links only bear point to point service, broadcast scheduling algorithm in ad hoc networks with MIMO links is proposed. The ke...As the current medium access control protocols with Multiple Input Multiple Output (MIMO) links only bear point to point service, broadcast scheduling algorithm in ad hoc networks with MIMO links is proposed. The key to the proposed broadcast scheduling algorithm is the time slot scheduling algorithm which guarantees collisi~)n-free transmissions for every node and the mini- mum frame length. The proposed algorithm increases the simultaneous transmissions of MIMO links efficiently. Due to the interference null capacity of MIMO links, the interference node set of each node can decrease from two-hop neighbors to one-hop neighbors possibly. Simulation results show that our algorithm can greatly improve network capacity and decrease average packet delay.展开更多
With the increasing popularity of wireless sensor network and GPS ( global positioning system), uncertain data as a new type of data brings a new challenge for the traditional data processing methods. Data broadcast...With the increasing popularity of wireless sensor network and GPS ( global positioning system), uncertain data as a new type of data brings a new challenge for the traditional data processing methods. Data broadcast is an effective means for data dissemination in mobile networks. In this paper, the def'mition of the mean uncertainty ratio of data is presented and a broadcasting scheme is proposed for uncertain data dissemination. Simulation results show that the scheme can reduce the uncertainty of the broadcasted uncertain data effectively at the cost of a minor increase in data access time, in the case of no transmission error and presence of transmission errors. As a result, lower uncertainty of data benefits the qualifies of the query results based on the data.展开更多
Broadcasting is a fundamental operation in any wireless networks, more so in wireless ad hoc sensor networks, where each sensor node has limited transmission range as well as battery power. Although broadcasting in wi...Broadcasting is a fundamental operation in any wireless networks, more so in wireless ad hoc sensor networks, where each sensor node has limited transmission range as well as battery power. Although broadcasting in wireless ad hoc sensor networks has many advantages but it can cause serious problems like-broadcast storm, which could cause a lot of contention, redundant retransmission, collision and most importantly, drain immense amount of energy from limited battery powered sensor nodes. In this work, our objective is to reduce the number of retransmission and energy consumption of sensor nodes by using the duty cycle property of wireless ad hoc sensor networks. We propose a preamble-based broadcasting technique for wireless ad hoc sensor networks. We show that in dense wireless ad hoc sensor networks a small size preamble can give maximum network-wide data dissemination rather than using the large preamble, which will only consume immense amount of energy during packet reception.展开更多
文摘Broadcasting is an important operation and been widely used in wireless sensor networks (WSNs). These networks are power constrained as nodes operate with limited battery power. Wireless sensor networks are spatial graphs that have much more clustered and much high path-length characteristics. After considering energy- efficient broadcasting in such networks, by combining the small-world characteristic of WSNs and the properties of ant algorithm to quickly identify an optimal path, small-world power-aware broadcast algorithm is introduced and evaluated. Given different densities of network, simulation results show that our algorithm significantly improves life of networks and also reduces communication distances and power consumption.
文摘One of the key challenges in ad-hoc networks is the resource discovery problem.How efciently&quickly the queried resource/object can be resolved in such a highly dynamic self-evolving network is the underlying question?Broadcasting is a basic technique in the Mobile Ad-hoc Networks(MANETs),and it refers to sending a packet from one node to every other node within the transmission range.Flooding is a type of broadcast where the received packet is retransmitted once by every node.The naive ooding technique oods the network with query messages,while the random walk scheme operates by contacting subsets of each node’s neighbors at every step,thereby restricting the search space.Many earlier works have mainly focused on the simulation-based analysis of ooding technique,and its variants,in a wired network scenario.Although,there have been some empirical studies in peer-to-peer(P2P)networks,the analytical results are still lacking,especially in the context of mobile P2P networks.In this article,we mathematically model different widely used existing search techniques,and compare with the proposed improved random walk method,a simple lightweight approach suitable for the non-DHT architecture.We provide analytical expressions to measure the performance of the different ooding-based search techniques,and our proposed technique.We analytically derive 3 relevant key performance measures,i.e.,the avg.number of steps needed to nd a resource,the probability of locating a resource,and the avg.number of messages generated during the entire search process.
基金This work was supported by the National Natural Science Foundation(61363017)of China.The author is Liu,D.S.and the website is https://isisn.nsfc.gov.cn.
文摘Reusing code fragments by copying and pasting them with or without minor adaptation is a common activity in software development.As a result,software systems often contain sections of code that are very similar,called code clones.Code clones are beneficial in reducing software development costs and development risks.However,recent studies have indicated some negative impacts as a result.In order to effectively manage and utilize the clones,we design an approach for recommending refactoring clones based on a Bayesian network.Firstly,clone codes are detected from the source code.Secondly,the clones that need to be refactored are identified,and the static and evolutions features are extracted to build the feature database.Finally,the Bayesian network classifier is used for training and evaluating the classification results.Based on more than 640 refactor examples of five open source software developed in C,we observe a considerable enhancement.The results show that the accuracy of the approach is larger than 90%.We believe our approach will provide a more accurate and reasonable code refactoring and maintenance advice for software developers.
文摘As a fundamental operation in ad hoc networks,broadcast could achieve efficient message propagations.Particularl y in the cognitive radio ad hoc network where unlicensed users have different sets of available channels,broadcasts are carried out on multiple channels.Accordingly,channel selection and collision avoidance are challenging issues to balance the efficiency against the reliability of broadcasting.In this paper,an anticollision selective broadcast protocol,called acSB,is proposed.A channel selection algorithm based on limited neighbor information is considered to maximize success rates of transmissions once the sender and receiver have the same channel.Moreover,an anticollision scheme is adopted to avoid simultaneous rebroadcasts.Consequently,the proposed broadcast acSB outperforms other approaches in terms of smaller transmission delay,higher message reach rate and fewer broadcast collisions evaluated by simulations under different scenarios.
基金The National Natural Science Foundation of China(No60362001)
文摘An improved internetworking approach is proposed to enhance the Internet connectivity which is deteriorated due to unidirectional links and blind rebroadcasting of gateway discovery packets for mobile ad hoc networks. The hybrid gateway discovery scheme that combined the advantages of a proactive and reactive gateway discovery approach is used to achieve high connectivity while keeping overhead costs low. By exchanging ad hoc on-demand distance vector (AODV) hello packet which includes additional fields named symmetric neighbor list and asymmetric neighbor list, unidirectional links are removed from route computation and broadcast storm can also be relieved simultaneously. Performance results using ns-2 simulations, under varying numbers of unidirectional links and node speeds, show that this improved Internet connectivity approach can provide better performance than others.
基金supported by the National Natural Science Foundation of China (60502046, 60573034)863 Foundation of China (2007AA01Z215)
文摘Recently, network coding has been applied to the loss recovery of reliable broadcast transmission in wireless networks. Since it was proved that fi nding the optimal set of lost packets for XOR-ing is a complex NP-complete problem, the available time-based retransmission scheme and its enhanced retransmission scheme have exponential computational complexity and thus are not scalable to large networks. In this paper, we present an efficient heuristic scheme based on hypergraph coloring and also its enhanced heuristic scheme to improve the transmission efficiency. Basically, our proposed schemes fi rst create a hypergraph according to the packet-loss matrix. Then our schemes solve the problem of generating XORed packets by coloring the edges of hypergraph. Extensive simulation results demonstrate that, the heuristic scheme based on hypergraph coloring and its enhanced scheme can achieve almost the same transmission efficiency as the available ones, but have much lower computational complexity, which is very important for the wireless devices without high computation capacity.
基金supported in part by the National Natural Science Foundation of China under Grant No. 61032004the National High Technical Research and Development Program of China (863 Program) under Grants No. 2012AA121605,No. 2012AA01A503,No.2012AA01A510
文摘In traditional wireless broadcast networks,a corrupted packet must be retransmitted even if it has been lost by only one receiver.Obviously,this is not bandwidth-efficient for the receivers that already hold the retransmitted packet.Therefore,it is important to develop a method to realise efficient broadcast transmission.Network coding is a promising technique in this scenario.However,none of the proposed schemes achieves both high transmission efficiency and low computational complexity simultaneously so far.To address this problem,a novel Efficient Opportunistic Network Coding Retransmission(EONCR)scheme is proposed in this paper.This scheme employs a new packet scheduling algorithm which uses a Packet Distribution Matrix(PDM)directly to select the coded packets.The analysis and simulation results indicate that transmission efficiency of EONCR is over 0.1,more than the schemes proposed previously in some simulation conditions,and the computational overhead is reduced substantially.Hence,it has great application prospects in wireless broadcast networks,especially energyand bandwidth-limited systems such as satellite broadcast systems and Planetary Networks(PNs).
基金This work is financially supported by Beijing Municipal Natural Science Foundation(No.L202012)the Open Research Project of the State Key Laboratory of Media Convergence and Communication,Communication University of China(No.SKLMCC2020KF008)the Fundamental Research Funds for the Central Universities(No.2020RC05).
文摘Fast data synchronization in wireless ad hoc networks is a challenging and critical problem.It is fundamental for efficient information fusion,control and decision in distributed systems.Previously,distributed data synchronization was mainly studied in the latency-tolerant distributed databases,or assuming the general model of wireless ad hoc networks.In this paper,we propose a pair of linear network coding(NC)and all-to-all broadcast based fast data synchronization algorithms for wireless ad hoc networks whose topology is under operator’s control.We consider both data block selection and transmitting node selection for exploiting the benefits of NC.Instead of using the store-and-forward protocol as in the conventional uncoded approach,a compute-and-forward protocol is used in our scheme,which improves the transmission efficiency.The performance of the proposed algorithms is studied under different values of network size,network connection degree,and per-hop packet error rate.Simulation results demonstrate that our algorithms significantly reduce the times slots used for data synchronization compared with the baseline that does not use NC.
基金The National High Technology Research and Development Program of China (863 Program) (No.2008AA01Z227)the Cultivatable Fund of the Key Scientific and Technical Innovation Project of Ministry of Education of China (No.706028)
文摘In order to enhance the accuracy and reliability of wireless location under non-line-of-sight (NLOS) environments,a novel neural network (NN) location approach using the digital broadcasting signals is presented. By the learning ability of the NN and the closely approximate unknown function to any degree of desired accuracy,the input-output mapping relationship between coordinates and the measurement data of time of arrival (TOA) and time difference of arrival (TDOA) is established. A real-time learning algorithm based on the extended Kalman filter (EKF) is used to train the multilayer perceptron (MLP) network by treating the linkweights of a network as the states of the nonlinear dynamic system. Since the EKF-based learning algorithm approximately gives the minimum variance estimate of the linkweights,the convergence is improved in comparison with the backwards error propagation (BP) algorithm. Numerical results illustrate thatthe proposedalgorithmcanachieve enhanced accuracy,and the performance ofthe algorithmis betterthanthat of the BP-based NN algorithm and the least squares (LS) algorithm in the NLOS environments. Moreover,this location method does not depend on a particular distribution of the NLOS error and does not need line-of-sight ( LOS ) or NLOS identification.
基金supported by the National Natural Science Foundation of China (60775047)Hunan Provincial Natural Science Foundation of China (07JJ6111)
文摘Due to the mutual interference and sharing of wireless links in TDMA wireless sensor networks, conflicts will occur when data messages are transmitting between nodes. The broadcast scheduling problem (BSP) is aimed to schedule each node in different slot of fixed length frame at least once, and the objective of BSP is to seek for the optimal feasible solution, which has the shortest length of frame slots, as well as the maximum node transmission. A two-stage mixed algorithm based on a fuzzy Hopfield neural network is proposed to solve this BSP in wireless sensor network. In the first stage, a modified sequential vertex coloring algorithm is adopted to obtain a minimal TDMA frame length. In the second stage, the fuzzy Hopfleld network is utilized to maximize the channel utilization ratio. Experimental results, obtained from the running on three benchmark graphs, show that the algorithm can achieve better performance with shorter frame length and higher channel utilizing ratio than other exiting BSP solutions.
文摘Wireless sensor networks (WSNs) consist of sensor nodes that broadcast a message within a network. Efficient broadcasting is a key requirement in sensor networks and has been a focal point of research over the last few years. There are many challenging tasks in the network, including redundancy control and sensor node localization that mainly depend on broadcasting. In this paper, we propose a broadcasting algorithm to control redundancy and improve localization (BACRIL) in WSNs. The proposed algorithm incorporates the benefits of the gossip protocol for optimizing message broadcasting within the network. Simulation results show a controlled level of redundancy, which is up to 57.6% if the number of sensor nodes deployed in a 500 m×500 m area are increased from 50 to 500.
基金This project is supported by the National Natural Science Foundation of China(No.61571024,No.61971021)Aeronautical Science Foundation of China(No.2018ZC51016)the National Key Research and Development Program of China(No.2016YFC1000307)for valuable helps.
文摘Establishing entanglement is an essential task of quantum communication technology.Beyond entanglement,quantum discord,as a measure of quantum correlation,is a necessary prerequisite to the success of entanglement distribution.To realize efficient quantum communication based on quantum discord,in this paper,we consider the practical advantages of continuous variables and propose a feasible continuous-variable quantum network coding scheme based on quantum discord.By means of entanglement distribution by separable states,it can achieve quantum entanglement distribution from sources to targets in a butterfly network.Compared with the representative discrete-variable quantum network coding schemes,the proposed continuous-variable quantum network coding scheme has a higher probability of entanglement distribution and defends against eavesdropping and forgery attacks.Particularly,the deduced relationship indicates that the increase in entanglement is less than or equal to quantum discord.
基金Project(60872005) supported by National Natural Science Foundation of China
文摘To adjust the variance of source rate in linear broadcast networks, global encoding kernels should have corresponding dimensions to instruct the decoding process. The algorithm of constructing such global encoding kernels is to adjust heterogeneous network to possible link failures. Linear algebra, graph theory and group theory are applied to construct one series of global encoding kernels which are applicable to all source rates. The effectiveness and existence of such global encoding kernels are proved. Based on 2 information flow, the algorithm of construction is explicitly given within polynomial time O(|E| |T|.ω^2max), and the memory complexity of algorithm is O(|E|). Both time and memory complexity of this algorithm proposed can be O(ωmax) less than those of algorithms in related works.
基金supported by the National Natural Science Foundation of China(No.6037 2048)Microsoft Research Asia,TRAP0YT,Natural Science Foundation of China(No.60496 316)+1 种基金China"863"Project on cognitive radio(2005AA123910),M0E(104171)Research Fund for the Doctoral Program of Higher Education(20050701007).
文摘As the current medium access control protocols with Multiple Input Multiple Output (MIMO) links only bear point to point service, broadcast scheduling algorithm in ad hoc networks with MIMO links is proposed. The key to the proposed broadcast scheduling algorithm is the time slot scheduling algorithm which guarantees collisi~)n-free transmissions for every node and the mini- mum frame length. The proposed algorithm increases the simultaneous transmissions of MIMO links efficiently. Due to the interference null capacity of MIMO links, the interference node set of each node can decrease from two-hop neighbors to one-hop neighbors possibly. Simulation results show that our algorithm can greatly improve network capacity and decrease average packet delay.
基金Initial Research Foundation of Shanghai Second Polytechnic University ( No.001943)National High Technology Research and Development Program of China(863 Program) (No.2007AA01Z309)
文摘With the increasing popularity of wireless sensor network and GPS ( global positioning system), uncertain data as a new type of data brings a new challenge for the traditional data processing methods. Data broadcast is an effective means for data dissemination in mobile networks. In this paper, the def'mition of the mean uncertainty ratio of data is presented and a broadcasting scheme is proposed for uncertain data dissemination. Simulation results show that the scheme can reduce the uncertainty of the broadcasted uncertain data effectively at the cost of a minor increase in data access time, in the case of no transmission error and presence of transmission errors. As a result, lower uncertainty of data benefits the qualifies of the query results based on the data.
文摘Broadcasting is a fundamental operation in any wireless networks, more so in wireless ad hoc sensor networks, where each sensor node has limited transmission range as well as battery power. Although broadcasting in wireless ad hoc sensor networks has many advantages but it can cause serious problems like-broadcast storm, which could cause a lot of contention, redundant retransmission, collision and most importantly, drain immense amount of energy from limited battery powered sensor nodes. In this work, our objective is to reduce the number of retransmission and energy consumption of sensor nodes by using the duty cycle property of wireless ad hoc sensor networks. We propose a preamble-based broadcasting technique for wireless ad hoc sensor networks. We show that in dense wireless ad hoc sensor networks a small size preamble can give maximum network-wide data dissemination rather than using the large preamble, which will only consume immense amount of energy during packet reception.