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A survey: which features are required for dynamic visual simultaneous localization and mapping? 被引量:2
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作者 Zewen Xu Zheng Rong Yihong Wu 《Visual Computing for Industry,Biomedicine,and Art》 EI 2021年第1期183-198,共16页
In recent years,simultaneous localization and mapping in dynamic environments(dynamic SLAM)has attracted significant attention from both academia and industry.Some pioneering work on this technique has expanded the po... In recent years,simultaneous localization and mapping in dynamic environments(dynamic SLAM)has attracted significant attention from both academia and industry.Some pioneering work on this technique has expanded the potential of robotic applications.Compared to standard SLAM under the static world assumption,dynamic SLAM divides features into static and dynamic categories and leverages each type of feature properly.Therefore,dynamic SLAM can provide more robust localization for intelligent robots that operate in complex dynamic environments.Additionally,to meet the demands of some high-level tasks,dynamic SLAM can be integrated with multiple object tracking.This article presents a survey on dynamic SLAM from the perspective of feature choices.A discussion of the advantages and disadvantages of different visual features is provided in this article. 展开更多
关键词 Dynamic simultaneous localization and mapping Multiple objects tracking Data association object simultaneous localization and mapping Feature choices
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An Analysis and Design of the Virtual Simulation Software Based on Pattern 被引量:3
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作者 ZHANGYing SUNZhi-xin 《The Journal of China Universities of Posts and Telecommunications》 EI CSCD 2002年第2期36-44,共9页
The paper makes a detailed analysis and design of the Vega application software based on Windows NT platform. It includes object oriented software analysis and design, design patterns and Windows kernel mechanism... The paper makes a detailed analysis and design of the Vega application software based on Windows NT platform. It includes object oriented software analysis and design, design patterns and Windows kernel mechanism. The paper brings forward a design pattern, a fence pattern, and depends on this pattern. Windows NT memory mapped files adopted, the paper presents a Vega application solution based on the multi process technique. Although the design solution is developing under a real time simulation system, it is established at the clear analysis of the Vega system, therefore, the solution has extensive practicability and many uses. 展开更多
关键词 design pattern virtual simulation objected oriented file mapping object
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