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Agent-based Simulation Systems for Emergency Management 被引量:1
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作者 Zhi-Chao Song Yuan-Zheng Ge +1 位作者 Hong Duan Xiao-Gang Qiu 《International Journal of Automation and computing》 EI CSCD 2016年第2期89-98,共10页
Emergencies, which are very difficult to be forecasted, would always bring about huge harm to people. Therefore, to find ways to reduce such devastating effects, researches on emergency management have turned to be pa... Emergencies, which are very difficult to be forecasted, would always bring about huge harm to people. Therefore, to find ways to reduce such devastating effects, researches on emergency management have turned to be paramount. Nowadays, the rapid development of computer technology has supplied a new and effective idea for the researches of emergency management, namely that the researches can be done in computers by performing simulation experiments according to the artificial societies, computational experiments, parallel execution (ACP) approach. Guided by this approach, this paper has proposed one agent-based prototype simulation system to research emergency management. Firstly, structure of the simulation system oriented to emergency management was analyzed and designed. Then a simulation system oriented to public health emergency management was constructed to study the transmission of infectious diseases. Finally, several experiments were carried out based on the system, with several significant conclusions having also been obtained. 展开更多
关键词 agent-based simulation emergency management artificial societies computational experiments parallel execution (ACP) simulation system public health transmission of infectious diseases.
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PARALLEL SIMULATION OF LARGE-SCALE ARTIFICIAL SOCIETY WITH GPU AS COPROCESSOR
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作者 GANG GUO BIN CHEN XIAOGANG QIU 《International Journal of Modeling, Simulation, and Scientific Computing》 EI 2013年第2期130-141,共12页
Large-scale artificial societies with millions or billions of agents call for high-performance parallel simulation.Prevailing supercomputers with thousands of CPUs and GPUs make it possible to carry out such simulatio... Large-scale artificial societies with millions or billions of agents call for high-performance parallel simulation.Prevailing supercomputers with thousands of CPUs and GPUs make it possible to carry out such simulation.The key is to distribute large-scale agents to massive cores of CPUs and GPUs properly for parallel computing with efficient communication and synchronization.For simplicity and efficiency,a modified discrete event system specification(DEVS)is proposed for large-scale artificial society modeling and parallelism is exploited in agent models because similar agents usually share similar behaviors.Through phased synchronization,a two-tier parallel simulation engine is designed with support of MPI and OpenCL where GPU is used as coprocessor.One-sided communication is used for reflection of remote simulation objects and message passing between processes.A general kernel function prototype is elaborately designed and conditionally compiled for execution on both CPU and GPU.An artificial society for epidemic study is used to test the performance on a supercomputer with 1024 CPU cores and 1792 GPU cores.The speedup reaches 3512 for even 2 billion agents with GPU acceleration which is far over 701 when only CPUs are used.It turns out feasible for parallel simulation of large-scale artificial society with GPU as coprocessor. 展开更多
关键词 Artificial society parallel simulation agent-based modeling GPU phased synchronization DEVS.
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基于多核CPU-GPU异构平台的并行Agent仿真 被引量:4
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作者 余文广 王维平 +1 位作者 侯洪涛 李群 《系统工程与电子技术》 EI CSCD 北大核心 2012年第8期1716-1722,共7页
多核中央处理器(central processing units,CPU)-图形处理器(graphics processing units,GPU)异构平台为提高并行Agent仿真(parallel Agent-based simulation,PABS)在单机上的运行性能提供了一个更高效的硬件基础,但在当前相关研究中,... 多核中央处理器(central processing units,CPU)-图形处理器(graphics processing units,GPU)异构平台为提高并行Agent仿真(parallel Agent-based simulation,PABS)在单机上的运行性能提供了一个更高效的硬件基础,但在当前相关研究中,还缺乏一般性的理论方法来指导并行Agent仿真将多核CPU和GPU的计算资源充分利用起来。通过分析多核CPU-GPU异构并行架构的特点,在方法论层面上建立了并行Agent仿真在多核CPU-GPU异构平台下的多层负载分配模型,并根据基于Agent的仿真的执行结构,提出了对基于Agent的仿真的计算结构、数据结构进行重构的方法,以适应异构的硬件架构。最后对基于多核CPU-GPU的并行Agent仿真性能进行了实验分析。 展开更多
关键词 并行Agent仿真 多核中央处理器 图形处理器 异构平台
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多核CPU-GPU异构平台下并行Agent仿真负载均衡方法 被引量:3
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作者 王维平 余文广 +1 位作者 侯洪涛 李群 《系统工程与电子技术》 EI CSCD 北大核心 2012年第11期2366-2373,共8页
多核中央处理器(central processing unit,CPU)-图形处理器(graphic processing unit,GPU)异构平台为并行Agent仿真提供了一个新的硬件执行平台,而负载均衡方法是充分利用硬件计算资源、提高并行仿真运行性能的一个有效途径。针对多核CP... 多核中央处理器(central processing unit,CPU)-图形处理器(graphic processing unit,GPU)异构平台为并行Agent仿真提供了一个新的硬件执行平台,而负载均衡方法是充分利用硬件计算资源、提高并行仿真运行性能的一个有效途径。针对多核CPU-GPU异构平台下并行Agent仿真的负载均衡问题,建立了面向多核CPU-GPU的并行Agent仿真多层负载分配模型,提出了基于带约束的k-means空间聚类算法的并行Agent仿真静态负载划分方法和动态负载均衡策略,并给出了划分子集间的可交互性判定,以过滤掉大量不会发生交互关系的Agent之间的交互判定计算。最后通过实验验证了本文提出方法的有效性。 展开更多
关键词 并行Agent仿真 多核中央处理器 图形处理器 负载均衡
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面向并行Agent仿真的合成基准测试模型 被引量:1
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作者 余文广 王维平 +1 位作者 侯洪涛 李群 《系统工程与电子技术》 EI CSCD 北大核心 2012年第4期813-819,共7页
为了评估并行仿真算法的性能,需要建立一个基准测试模型。针对并行Agent仿真研究领域中缺乏一种与应用无关的基准测试模型这一问题,在借鉴并行离散事件仿真中经典的合成测试模型PHOLD设计思想的基础上,根据基于Agent仿真的特点,提出面... 为了评估并行仿真算法的性能,需要建立一个基准测试模型。针对并行Agent仿真研究领域中缺乏一种与应用无关的基准测试模型这一问题,在借鉴并行离散事件仿真中经典的合成测试模型PHOLD设计思想的基础上,根据基于Agent仿真的特点,提出面向并行Agent仿真的合成基准测试模型,利用该模型可以方便地合成符合不同应用特点的计算负载,去除与应用相关的因素对性能分析的影响,能够为不同的并行Agent仿真研究者提供一个公共的测试基准。最后,采用该模型从实验层次上分析了Agent计算粒度、所采用的处理器数目等因素对并行Agent仿真加速比的影响。 展开更多
关键词 并行Agent仿真 PHOLD模型 基准测试模型 性能分析
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